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What are gamers entitled to?


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#176
WizenSlinky0

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Urdnot Grim wrote...

Not to mention how many of us have already confessed to be willing to pay for this content. It's a win-win either way.


There's no such thing as a win-win with fans. If they do this they'll just ****** off the people who think Bioware was "bold" for...well I don't really understand what. They didn't do anything except give an unsatisfying ending. Not sad, or bitter, or bittersweet, or even grimdark. It's just unsatisfying. I'm not angry about it. I'm confused because I'm not even sure if what I got constitutes what I would call an ending. Life will go on. I'll probably buy Dragon Age 3 if it looks good. I'm not emotional about it. But really every brain cell I have tells me that ending was an unsatisfying mess.

I'd say they'd probably please the greater number of fans by changing something though.

#177
kbct

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WizenSlinky0 wrote...

*rolls eyes* Oh come on. I'm about as rational as you can get on this topic. As good as some sort of ending change/addition/subtraction would be there's no reason to expect one. But if some of the people throwing around "entitlement" had their way our governments would walk all over us because we're not "entitled" to freedom of speech or "entitled" to be treated equally as human beings (even though we legally are at this point, it's hypothetical).

It's the same principle. If you don't like something you protest it. That doesn't mean you're entitled to anything. It just means it matters enough to you to try and implement change. Petitions are a form of protest and one of the very few methods people have avaliable to get a mass of opinions concentrated on one point. It certainly is just asking.

Very few people here feel entitled to a new anything. They just recognize that when a consumer sits back and loses their voice they get stomped on. At the very least they're hoping Bioware takes all of this into consideration with future games.

Throw around the word entitlement if you must but I'd suggest actually reading dissenting views rather than cherry picking a few of the crazy ones. The funny thing is the vast majority of us ARE entitled to voice our opinions. And that is exactly the entitlement most are using here.

With that said as unsatisfying as the endings are I don't have enough faith in the business world to actually care. So other than calling out illogical posts on both sides I don't particularly expect any change to come from the outrage.


Well said. Some people don't like us voicing our opinion on the matter - or they expect everyone to do it their way.

#178
AnttiV

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InvincibleHero wrote...

AnttiV wrote...

InvincibleHero wrote...
....
You have to ask the opposite if you got the ending you wanted and the rest of the game was bad would that elevate the game to game of the year? Ummm no obviously.
...


The generalizing. You can't know all people. I, for example, am part of those people who would think that a very good ending does indeed elevate the game to a better status. There are multiple games in history that I have played, not liked (at all, in some cases) but the memories from them are that they were very good games because the ending was awesome/beautiful/epic/just generally well written and fitting.

Not exactly that, but there is a whole game series that I have played solely for the characters/story even though in game mechanics I absolutely hate them. I hate to play games like those, but he story/characters/ending makes it worthwhile to drag myself through the mechanical gameplay.

To those who know:
"At last, the masks had fallen away. The strings of the puppets had become visible, and the hands of the prime mover exposed. Most ironic of all was the last gift given to me; more powerful than the sword that now held his soul, more acute even than the vision his sacrifice had accorded me; the first bitter taste of that terrible illusion: hope."


Really as I state take the opposite which means the gameplay will be really horrific yet have a great ending. You think such a game would have potential? I am talking all the hate heaped on the endings would be heaped on the gameplay. You'd quit within ten minutes and none would blame you. Many bad stories have fitting ending. In general I don't think it elevates anything. A good work has to be good throughout and lacking in most of the book/movie/game etc cannot be recouped in the end. Most people are going to cut their loses and maybe bemoan the wasted money/opportunity.

What is better status? Bad to average maybe not bad to classic great 90% game.


You have no idea. You have absolutely no idea how much a good story/characters are worth to some people. You obviously don't like the aforementioned game series as much as I do, or you would've recognized the quote, so let me explain.

The series I'm talking about is, "Legacy of Kain" (you've probably heard of it, if not played). Consisting of 4-5 games, depending on how you see it: (I'm putting BO2 in parenthesis, because I don't count it as canon, as it is deviation from the series and most importantly, not done by the original team/studio)
1. Blood Omen - Legacy of Kain
2. Legacy of Kain: Soulreaver
3. Legacy of Kain: Soulreaver 2
(4. Legacy of Kain: Blood Omen 2)
5. Legacy of Kain: Defiance

The gameplay, as far as I am concerned, is just absolutely horrible in Soulreaver. The game practically has nothing more than bad camera angels, worst controls this side of history and the game consists of practically nothing more than insane block puzzles. (There even was among the fandom a "mastercard-joke" about that: For everything else, there's a blockpuzzle.) The game is literally littered all over with asinine block puzzles. I hated the gameplay, oh so much I hated the gameplay. The downright idiotic camera angels didn't help. SR2 wasn't much better. Original BO is different as it's a top-down classical game. It wasn't that much better as a game. Defiance has some merits, as the combat system is vastly improved from SR2 that had some of the more... unique targetting problems back then. 

But, to make a long story shorter, if you replaced the characters with generic "dudes" and took away the story.. no, I wouldn't EVER have touched those with a ten-foot pole. I really, really, absolutely detest the gameplay in both SR games. I hate gameplay like that.

BUT. The characters are sublime, the story is flawlessly executed from start to finish. It is intricate, has twists and marvelous characters and developments. It makes sense. The "mid-way" ending (SR2 ending) has a certain plot development that was foreshadowed early in the first game and bluntly told out in Soulreaver, at the very beginning but still players didn't get it really until SR2 end. Defiance's ending is nothing sort of magnificient. It is (kind of) an open end, but it leaves no plotholes and all major (and minor) stories are concluded. It doesn't definitely make it so that there couldn't be more games, but it does end every story started by that series. There's even small easily missed detail in the very first game, noted again in SR and mentioned in SR2 that really plays out only in Defiance.

I've fought myself to play through all games twice just to hear the story. First two are available as PSX games, so I played them via an emulator and got every cheat available so the technical play would go as smoothly as possible. 

I could go on and on about that series really, so I should just stop. Bottomline, yes. Good endings do elevate even horrible games to bright stars if there is a good story to go with the ending. It isn't a case of "bad upping to mediocre" versus "brilliant becoming great". It's a case of "absolutely horrible become one of the best I've ever touched". I do not recall the experience as a bad one, I just recall the absolutely marvellously managed story and characters.

#179
Dormin

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Sorry someone on the first page compared angry fans being respectful in sending complaints to Bioware to suicide bombers being respectful blowing up civilians...seriously with a comment like that who is being extreme?!

#180
AnttiV

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AudioCGlive wrote...

To all the doomsayers trying to put this game (ME3) as "it will cost them customers", sorry to tell you, but ME3 is Biowares fastest selling game to date, and is on its way to being its best selling title ever. (and this is right after DA2, where, yup, you guessed it, the EXACT same thing was said....)


[citation needed]

ESPECIALLY when you know, Amazon dropping the game price to $39.99 because of bad sales?

#181
AudioCGlive

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AnttiV wrote...

AudioCGlive wrote...

To all the doomsayers trying to put this game (ME3) as "it will cost them customers", sorry to tell you, but ME3 is Biowares fastest selling game to date, and is on its way to being its best selling title ever. (and this is right after DA2, where, yup, you guessed it, the EXACT same thing was said....)


[citation needed]

ESPECIALLY when you know, Amazon dropping the game price to $39.99 because of bad sales?


Really?

http://www.amazon.co...W80TQ5YGXHHYCDM

YOU MEAN THE #1 SELLING GAME ON AMAZON?!?

Or are you reffering to DA2? Posted Image

(If you are, my point still stands, people claimed DA2 would cost them in future customers, when obviously, ME3 has done nothing but GAIN customers.)

Modifié par AudioCGlive, 13 mars 2012 - 07:58 .


#182
Farbautisonn

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AudioCGlive wrote...

Really?

http://www.amazon.co...W80TQ5YGXHHYCDM

YOU MEAN THE #1 SELLING GAME ON AMAZON?!?

Or are you reffering to DA2? Posted Image


-Check the prices for new sales and the user reviews. Then keep laughing.

#183
kbct

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AudioCGlive wrote...

(.. when obviously, ME3 has done nothing but GAIN customers.)


What's your source for this information? Are we talking shipped units or units sold?

Modifié par kbct, 13 mars 2012 - 08:08 .


#184
Stanley Woo

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Off-topic.

End of line.