Banshee: How on earth do you kill it efficiently?
#1
Posté 13 mars 2012 - 03:34
Even once it's barrier is depeleted, heave anti armor weapons such as the claymore seem to have little effect compared to the devestating damage they can do to both the Atlas and Geth Prime.
So the question is, what's the trick to killing these things in a timely fassion?
#2
Posté 13 mars 2012 - 03:37
#3
Posté 13 mars 2012 - 03:37
Rockets are a good choice if it's not wave 10, where the stupid thing will just respawn immediately until the objective is completed.
Modifié par Father Alvito, 13 mars 2012 - 03:38 .
#4
Posté 13 mars 2012 - 03:39
cloaked headshot.
EDIT- my bad was thinking of phantoms =p ignore this post
Modifié par lolspawn, 13 mars 2012 - 03:41 .
#5
Posté 13 mars 2012 - 03:39
lolspawn wrote...
stasis-headshot.
cloaked headshot.
Stasis don't work on armor.
Modifié par xiaoassassin, 13 mars 2012 - 03:39 .
#6
Posté 13 mars 2012 - 03:42
Engineer: Overload to remove barrier. Incinerate it to death.
Infiltrator: Cloaked headshots.
Modifié par nicodeemus327, 13 mars 2012 - 03:44 .
#7
Posté 13 mars 2012 - 03:44
Banshees are the #1 reason it seems like everyone is picking geth only maps, which is a shame because I'm tired of fighting geth, lol.
Modifié par jimmyw404, 13 mars 2012 - 03:44 .
#8
Posté 13 mars 2012 - 03:46
#9
Posté 13 mars 2012 - 03:48
See a banshee, shoot a banshee.
#10
Posté 13 mars 2012 - 03:48
#11
Posté 13 mars 2012 - 03:52
I've been using it on Banshees instead of Overload and combined with the bonus of Biotic explosions and what not I think Banshees become _much_ more manageable.
#12
Posté 13 mars 2012 - 03:53
Edit: Also, decoys, turrets and drones can be used to completely confuse a Banshee, making it an easy target.
Modifié par Misterpinky0, 13 mars 2012 - 03:55 .
#13
Posté 13 mars 2012 - 03:57
Modifié par AgamenonAtreides, 13 mars 2012 - 04:49 .
#14
Posté 13 mars 2012 - 04:00
Step 2. Fire your rocket at the Banshee when it stops warping and starts walking. You can easily miss the rocket shot even when the Banshee is just walking because its a very skinny target. So aim carefully. 1 shot kill.
Any other strategy you'd better be far away and shoot it with everything you've got.
#15
Posté 13 mars 2012 - 04:03
#16
Posté 13 mars 2012 - 04:05
Personally I use cloak shoot repeat, knock off 4 bars with each shot, same for primes and Atlas, still learning how to snipe the phantoms effectively
#17
Posté 13 mars 2012 - 04:09
#18
Posté 13 mars 2012 - 04:10
Run up and heavy melee.
Back up and shotgun to the face.
Repeat.
#19
Posté 13 mars 2012 - 04:10
#20
Posté 13 mars 2012 - 04:19
Focusing gunfire works but it's easy to wipe as people stop watching their flanks if the DPS isn't high enough.
If you're using rockets you really need to maximize them (such as taking out multiple hard targets with the Banshee). I'd go as far as saying that a lone Banshee does not warrant a rocket unless the team is going to wipe or time is running out in a "kill target" objective because of the difficulty of the later waves.
#21
Posté 13 mars 2012 - 04:21
#22
Posté 13 mars 2012 - 04:24
1)Asari Adept: Warp+Throw bombs
2)Drell Adept: Reave+Cluster
3)Turian Sentinel: Overload Barrier, Spam Warp
#23
Posté 13 mars 2012 - 04:25
Vech24 wrote...
Yeah you really wanna conserve Rockets for wave 10 and the extraction wave as it can turn into a real ****storm. Basically with Reapers, you really wanna have someone specc'd to maximize biotic explosions. So a Human Sentinel, Human Vanguard, or an Asari Adept are strongly recommended as not only will they make quicker work of Banshees, but they will help to quickly dispatch the numerous Rand Brutes. not to mention collateral riff raff.
Focusing gunfire works but it's easy to wipe as people stop watching their flanks if the DPS isn't high enough.
If you're using rockets you really need to maximize them (such as taking out multiple hard targets with the Banshee). I'd go as far as saying that a lone Banshee does not warrant a rocket unless the team is going to wipe or time is running out in a "kill target" objective because of the difficulty of the later waves.
This should be required reading for all MP players.
#24
Posté 13 mars 2012 - 04:26
#25
Posté 13 mars 2012 - 04:42
But by far adepts with warp/throw explosions on 2sec CD bring them down the fastest.
Honestly though, it's not the banshee's or brutes that really suck on reaper gold, it's ravagers 2 shotting you from across the map as the entire team is focus firing the banshee/brute.





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