[SUGGESTION] More Incentive to Promote
#51
Posté 14 mars 2012 - 05:00
It would be great if the promotion gave better unlocks for the powers. So, you can go open the extra paths on the skill tree in SP, or get some additional coinage (especially since it's a limited resource).
#52
Posté 14 mars 2012 - 05:03
#53
Posté 14 mars 2012 - 05:07
#54
Posté 14 mars 2012 - 05:28
Even if they gave a reward, I still don't think I'd waste my time. I tried searching for over 30 games and either got kicked or they wouldn't start because they were trying to kick me.
#55
Posté 14 mars 2012 - 05:29
It would also be great to have your next character start as level 4 or 5 instead of 1 so you have a few more points to spread around.
Both of these would seem to fit smoothly into the current mechanics of the game. Some of the other suggestions like specific upgrades or customizations diverge from the current 'randomness' plan that bioware has implemented.
#56
Posté 14 mars 2012 - 06:02
Raycer X wrote...
Reaching level 20 takes time. Getting +10 N7 levels doesn't really cut it. Hell, if I were to promote and start over from scratch, I had better get something nice out of it. I wouldn't mind getting 1 or more Spectre packs or the ability to select a weapon I already own and upgrade it by 2 levels (or 1 level if 2 is too much).
^ ^
This
#57
Posté 14 mars 2012 - 08:19
#58
Posté 14 mars 2012 - 08:27
#59
Posté 14 mars 2012 - 08:36
#60
Posté 14 mars 2012 - 11:52
all saces, pastPhatose wrote...
Yes. Promoted characters provide +75 war assets per promotion to all saves, past, present and future.
wait past saves? how does that work... it goes back in time?
#61
Posté 14 mars 2012 - 11:59
Open previous save, go to War Assets, scroll to Alliance, scroll to N7 squads, dahdah!amd098 wrote...
all saces, pastPhatose wrote...
Yes. Promoted characters provide +75 war assets per promotion to all saves, past, present and future.
wait past saves? how does that work... it goes back in time?
#62
Posté 14 mars 2012 - 12:00
amd098 wrote...
all saces, pastPhatose wrote...
Yes. Promoted characters provide +75 war assets per promotion to all saves, past, present and future.
wait past saves? how does that work... it goes back in time?
Yes. Your past self discovers these promotions, and thus does not promote them in his future, since he already got them, creating a time paradox that destroys the universe (no need of Reapers).
What he meant was that if you load an old save from before promoting the characters, the save is updated and you get them instantly.
Modifié par eschaeron, 14 mars 2012 - 12:04 .
#63
Posté 14 mars 2012 - 12:02
#64
Posté 14 mars 2012 - 12:06
Which has potentially any item in it Also pretty much any class can go into gold at the lower levels with teamwork. I'm personally just fine doing silvers only, gold is too much hassle without a premade.
#65
Posté 14 mars 2012 - 12:23
#66
Posté 14 mars 2012 - 12:27
kevchy wrote...
Wait, people actually promote their characters?
Yeah. I don't want to have to do side quests in any more SP runs.
#67
Posté 14 mars 2012 - 01:01
Tangster wrote...
kevchy wrote...
Wait, people actually promote their characters?
Yeah. I don't want to have to do side quests in any more SP runs.
Reasonable enough.
#68
Posté 14 mars 2012 - 01:12
But I can't think of any other reason to go through with it.
#69
Posté 14 mars 2012 - 01:38
Hiero Glyph wrote...
Wow, I guess the word 'balance' means nothing to most of you. Anyway, the Promotion feature is entirely optional. No one is forcing you do do it, plus it gives you the chance to reset your character for free (as opposed to having to use a respec pack). I don't see the problem with the current system. If you cannot get your character back to silver or gold levels then just don't do it. All the hand-holding these days with gamers is getting really annoying.
How is asking for the feature to be improved a bad thing?
Personally I think extra customisable feature should have been unlocked via promoting rather than random luck, or at least be given a spectre pack or something.
Take CoD for example resetting rank gives you an extra custom class slot and other features.
#70
Posté 14 mars 2012 - 01:50
#71
Posté 14 mars 2012 - 02:04
Because balance mattersUKStory135 wrote...
How about raising the maximum level any time you promote a class?
#72
Posté 14 mars 2012 - 02:10
I would really prefer a MP reward from a promote to a SP reward, you already get a major reward to SP by maintaining Galactic Readiness. (lets just face it, Galactic readiness is only in game as a mechanism to prevent preowned buyers easily getting a 'good' ending anyway).
Nothing too over powered, +1 to an owned weapon of choice would be great but a single extra pack would be acceptable compaired to the current nothing (as n7 level means roughtly jack...)
#73
Posté 14 mars 2012 - 03:31
If you don't feel you have enough reason to use the "promote" option to reset your character, -don't-! It fulfills the purpose it has already, and doesn't need to give you anything else than it already does.
#74
Posté 14 mars 2012 - 04:32
I agree with We Tigers that it would have been really nice to see our promoted characters in the single player campaign. I had expected to at least just see my promoted Quarian standing in the back of the room, minding her own business, while Shepard delivers the speech... but nope. Nothing. Ah well. Heck, if that was a possibility, I wouldn't even want a free pack for my troubles since it'd be cool. But nope.
#75
Posté 14 mars 2012 - 05:05





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