Aller au contenu

Photo

What PLOT HOLES!?


  • Veuillez vous connecter pour répondre
178 réponses à ce sujet

#26
DarkSpider88

DarkSpider88
  • Members
  • 1 504 messages
Since others have already listed many here is one of my main beefs:

Star Kid Logic: We were organics who created synthetics to kill organics from creating synthetics that will eventually kill organics.

I am sorry they are doing the action they are trying to stop? Completely flawed logic if you consider Geth and Quarians.

Oh and in the entire series since when has Commander Shepard accepted Reaper logic?

Modifié par DarkSpider88, 13 mars 2012 - 04:41 .


#27
Tequila Man

Tequila Man
  • Members
  • 647 messages
Your plot hole so big, it goes AROUND other plot holes.

#28
angelus2402004

angelus2402004
  • Members
  • 131 messages
And don't forget about "What happened to Sheps people (Grunt, Samara, etc.) fighting on Earth".

#29
Stalker

Stalker
  • Members
  • 2 784 messages
11 of them:

Squadmates dissapear after charging to the beam

Your weapon has unlimited ammo for no reason

TIM can simply control Shepard and Anderson (Indoctrination usually takes a lot more time)

Shepard is able to breath right out in space, a place were organics are never expected to be

The Reaper's reasoning is flawed. Organics and synthetics fight united against the Reapers, the only real danger out in the galaxy. It's close-minded to assume that organics and synthetics could wipe out each other completely and will always continue to do this. 

Shepard never had the opportunity to simply resist, do nothing, and rescue the Mass Relays

The Mass Relay overcharge does not destroy everything, unlike we have seen in Arrival DLC

Normandy has no reason to flee from battle

Normandy lands on a habitable planet after a FTL-jump to nowhere... How are the chances there?

Squadmates magically teleported onto the Normandy

Shepard possibly wakes up in rubble. How would he have got from Citadel to Earth... alive?



... in the end only explainable by indoctrination-theory

Modifié par Mr Massakka, 13 mars 2012 - 04:43 .


#30
MintyCool

MintyCool
  • Members
  • 451 messages
More can be found here: social.bioware.com/forum/1/topic/355/index/9870213

Unfortunately I find a Star Wars Syndrome happening with this series. A fan base digesting every bit of corn fructose they can gulp down. Needing everything to be spelled out; desperate to know every last bit
of information.

Why must one need to see Tali's face? Why do we need to know a detailed history of the Protheans? How come we need to see the Rachni and Krogan attack the enemy during end game when obviously the focus of the story is being developed on a much different/deeper topic?

Midichlorians anyone? You do not need to know how exactly the force works...

Thisdesperate need to dig up plot holes and inconsistencies from the hard core is entirely unhealthy for the series and it's fans. All stories have inconsistencies, stories you tell to your friends are punched up
exaggerationsof what really happened. Your Facebook account is not a mirror image of the life you lead, but the life you wish you lived.

You had the chance to say goodbye to the entire main cast in one way or another. Multiple times is it mentioned/inferred that all races are about to battle the Reapers.

Needing to know a detailed resolution of what happens to everyone in the galaxy only dilutes the
escapist reality the writers created.  

Some things are better left to the imagination. Less is more and allowing the mind to explore
possibilities is one of the great strengths of human thought.

Modifié par MintyCool, 13 mars 2012 - 04:42 .


#31
Usa Kyle

Usa Kyle
  • Members
  • 12 messages

MA5Bergey wrote...

3) If the endings were not hallucinations, how does Shepard wake up in the ruins of London? It'd be pretty impossible to fall from orbit and survive.... especially considering it has already killed Shepard once.


Magic

#32
malkuth74

malkuth74
  • Members
  • 362 messages
 You guys best answer him he is most likely and ign written looking to make the end haters look more retarded for there ea masters.

#33
Avissel

Avissel
  • Members
  • 2 132 messages
Here's one for ya the relates specifically to the control ending.

The entity controls the Reapers, it makes that exact statement. "I control them." So why can't HE just make them leave? Why exactly does is Shepard required to die in order to take over the Reapers to make them leave?

Because the entity says "I can't make them happen." That proves it has pre-built in limitations in regards to controlling it's own actions. But we just accept it's decree about synthetics killing organics as gospel truth, even though it's only saying that because that's what it was programmed to think.

#34
clonedoriginzero

clonedoriginzero
  • Members
  • 618 messages

MA5Bergey wrote...

1) Shepard just blindly accepting what the Catalyst says goes against everything established about his character for the past three games.

2) The Normandy was participating in the battle for Earth, and your two squadmates were ON Earth, but as soon as you fire the crucible, they're blasting through a Relay.

3) If the endings were not hallucinations, how does Shepard wake up in the ruins of London? It'd be pretty impossible to fall from orbit and survive.... especially considering it has already killed Shepard once.

4) The Catalyst convinces Shepard that synthetics destroying organics is inevitable. However, Shepard proved him wrong by allying the geth and quarians, which you find out through the course of the game, that the geth actually removed themselves behind the veil specifically to avoid wiping out the Quarians.

5) The catalyst claims the purpose of the reapers is to stop synthetics from wiping out organics.... but the Reapers are just synthetics made for the purpose of wiping out organics.

That's off the top of my head.

1.) not a plothole. bad writing.

2.) bad pacing.

3.) wild speculation. and bad writing.

4.) not a plothole. a valid argument against the catalysts logic, yes. not a plot hole.

5.) ironic. yeah.  not really a plothole cus he's all got the cop-out of "reapers are synthetic and organic" thing going on.

#35
bucyrus5000

bucyrus5000
  • Members
  • 829 messages
Plot hole: TIM hasn't moved his base and Miranda forgets to tell us where it is, or Shepard forgets to ask.

Plot hole: No mention of what happens to people on the Citadel during Reaper takeover. Characters critical to ME universe and cannon to stories have disappeared (Aria T'loak)

Modifié par bucyrus5000, 13 mars 2012 - 04:45 .


#36
Militarized

Militarized
  • Members
  • 2 549 messages

VirtualAlex wrote...

 I have seen literally hundreds of threads with people saying the ending is full of plot holes. But I actually don't know what plot holes they are talking about. Maybe people don't know what plot hole means?

Can you guys please tell me what the plot holes are? I don't want to rage against the ending, I am just curious what these "plot holes" are everyone is talking about but never going into detail about. A list would be wonderful.

  • Why does Sovereign need to open the Citadel in ME1 if the god child controls him? He could open it himself.
  • Where is the Normandy running away to? It was on Earth 10 seconds ago.
  • Where does TIM come from, he magically appears behind you and there was no where to hide before that.
  • How did Andersan get ahead of you if you got in first?
Just some quick ones off the top of my head, no where NEAR complete. 

#37
DemGeth

DemGeth
  • Members
  • 1 657 messages
It would be a deus ex machina but it's hinted at as a possibility from the first game on.

#38
MPSai

MPSai
  • Members
  • 1 366 messages
Shepard just gives up and obeys the will of the leader of the Reapers, assuming only it has the solution. Furthermore if the Citadel is part of the Catalyst and the Catalyst is self aware and can close and move the Citadel at will evidently it could have just let the Reapers through the Citadel at ANY TIME. Yet in the first game Sovereign had to go through alot of trouble to try and open the Citadel relay.

Furthermore the motivations of the Reapers given by the Catalyst makes no sense. They want to preserve organic life? Because synthetics will always destroy organics? So they, a bunch of giant synthetics, will save organics from that by destroying them? And if they're so concerned about synthetics killing organics why the **** did they brainwash the Geth to start attacking organics when, as indicated in ME3 and I'm pretty sure 2 the Geth were just chilling on Rannoch not bothering anyone before that and only fought the Quarians in the first place in self defense. They had no intention of wiping out the Quarians. But it was the Reapers that spurred them to fight and join up with Saren and start wrecking ****. Reapers also create husks to torment and fight organics.

The only way any of that **** isn't a gaping plothole is if the Catalyst is lying to Shepard. Which means we still have no resolution about the Reapers. I preferred ME2's logic that harvesting organics in their prime is how Reapers evolve, they don't really give a **** about organics they just see them as livestock. Makes more sense to me, and makes them more terrible.

Modifié par MPSai, 13 mars 2012 - 04:46 .


#39
jijeebo

jijeebo
  • Members
  • 2 034 messages

Tsantilas wrote...

Not exactly plot holes, but many inconsistencies and retconning. Just to list a few: Suddenly there are hundereds of Ardat-yakshi. The reapers finding and cloning a Rachni queen even if you killed the last of it's kind in ME1. Your crew magically being transported to the Normandy during the enemy cinematic. The Catalyst appeared out of thin air in the last 5 minutes of the game whereas there was no mention of it throughout any of the games. The reapers went from being these super evil civilization ending machines, to some kid's pets. Suddenly the game is about synthetics vs organics even though there was a lot of foreshadowing and leaked info pointing towards a plot revolving around dark energy.


I did not know that... REALLY? They made one of ME1's key decisions completely redundant, I spent ages mulling over the pros and cons of that decision back in the day, when I thought it would actually matter.


Good lord. <_<

#40
Tequila Man

Tequila Man
  • Members
  • 647 messages

DemGeth wrote...

It would be a deus ex machina but it's hinted at as a possibility from the first game on.


It is?

That's funny, I never saw lime or cherry flavored Deus in ME1 or ME2.

#41
Tequila Man

Tequila Man
  • Members
  • 647 messages

jijeebo wrote...

Good lord. <_<



Drinks in the corner. I know, right?

#42
Guest_Luc0s_*

Guest_Luc0s_*
  • Guests

VirtualAlex wrote...

 I have seen literally hundreds of threads with people saying the ending is full of plot holes. But I actually don't know what plot holes they are talking about. Maybe people don't know what plot hole means?


It seems YOU don't know what plot hole means.


I could explain the plot hole of the ending, but I believe that our friend Mr. Xzibit can do a much better job at explaining the massive plot hole of the ME3 ending:

Image IPB

#43
Taleroth

Taleroth
  • Members
  • 9 136 messages

DemGeth wrote...

It would be a deus ex machina but it's hinted at as a possibility from the first game on.

The Citadel housing the Reapers true boss is not hinted anywhere in ME1 or 2.

There's a passing mention of the Reapers being under someone else. But that doesn't discount Deus Ex Machina. It just means they wrote the ending, then went back and added a minor comment to an earlier spot in the script.

#44
zarnk567

zarnk567
  • Members
  • 1 847 messages
Guys and girls don't feed the troll.... if he really can't see the plot holes then let him live in ignorant bliss..... I wish i could....

#45
DemGeth

DemGeth
  • Members
  • 1 657 messages

Taleroth wrote...

DemGeth wrote...

It would be a deus ex machina but it's hinted at as a possibility from the first game on.

The Citadel housing the Reapers true boss is not hinted anywhere in ME1 or 2.

There's a passing mention of the Reapers being under someone else. But that doesn't discount Deus Ex Machina. It just means they wrote the ending, then went back and added a minor comment to an earlier spot in the script.


No, but it's pretty evident after the first game even that the Reapers are someone elses tool, that it's part of a galatic wide uplift/extinction event.

#46
MPSai

MPSai
  • Members
  • 1 366 messages

Taleroth wrote...

DemGeth wrote...

It would be a deus ex machina but it's hinted at as a possibility from the first game on.

The Citadel housing the Reapers true boss is not hinted anywhere in ME1 or 2.

There's a passing mention of the Reapers being under someone else. But that doesn't discount Deus Ex Machina. It just means they wrote the ending, then went back and added a minor comment to an earlier spot in the script.


Why IS the Reapers boss in the goddamn Citadel anyway? The Reapers come from outside the galaxy. 

#47
clonedoriginzero

clonedoriginzero
  • Members
  • 618 messages

Militarized wrote...

VirtualAlex wrote...

 I have seen literally hundreds of threads with people saying the ending is full of plot holes. But I actually don't know what plot holes they are talking about. Maybe people don't know what plot hole means?

Can you guys please tell me what the plot holes are? I don't want to rage against the ending, I am just curious what these "plot holes" are everyone is talking about but never going into detail about. A list would be wonderful.

  • Why does Sovereign need to open the Citadel in ME1 if the god child controls him? He could open it himself.
  • Where is the Normandy running away to? It was on Earth 10 seconds ago.
  • Where does TIM come from, he magically appears behind you and there was no where to hide before that.
  • How did Andersan get ahead of you if you got in first?
Just some quick ones off the top of my head, no where NEAR complete. 

[*]you know too little about the catalyst to know if he was active or not. its easy to assume he was dormant and/or inactive till the crucible was attached to the citadel. also, we dont even know if the reapers are aware of the catalyst.
[*]why is TIM being on the citadel so crazy?
[*]who's to say you got in first?

#48
Tequila Man

Tequila Man
  • Members
  • 647 messages

Luc0s wrote...

VirtualAlex wrote...

 I have seen literally hundreds of threads with people saying the ending is full of plot holes. But I actually don't know what plot holes they are talking about. Maybe people don't know what plot hole means?


It seems YOU don't know what plot hole means.


I could explain the plot hole of the ending, but I believe that our friend Mr. Xzibit can do a much better job at explaining the massive plot hole of the ME3 ending:

Image IPB





See, even this would have been fine, if, just once, Shepard had used his sideways "**** you" glance and said:

"This is horse**** and makes no sense."

#49
chibilombax

chibilombax
  • Members
  • 625 messages
You big...stupid. Jellyfish

#50
Samzo77

Samzo77
  • Members
  • 122 messages

VirtualAlex wrote...

Can you guys please tell me what the plot holes are? I don't want to rage against the ending, I am just curious what these "plot holes" are everyone is talking about but never going into detail about. A list would be wonderful.


I would define a plot hole as an element in a story that is unexplained in a way that makes outcomes seem contradictory.

Here are a few things that seem unexplained.
1. The citadel child says the reapers are his, but he didn't have the ability to help sovereign in ME1.
2. Your entire team is on the ground at earth when you get to the citadel. Not much time seems to pass between then and the ending. So how does the Nromandy end up trying to outrun the final shockwave, with that same crew on board?

These are the two examples I would consider plot holes. Other issues seem like sloppy writing. The motivation for the reapers seems illogical. That's not a plot hole, just not well done.

Perhaps you could explain your definition of a plot hole to avoid confusion?