Aller au contenu

Photo

March 13 Balance Changes Posted


438 réponses à ce sujet

#251
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

Cyonan wrote...

The thing is that Tactical Cloak is used for damage and getting out of things.

If you think otherwise, you're ignoring the whole part where you become invisible with that ability. If it was a pure damage thing, it would just say "Your next attack does 90-140% more damage".


Right and because you still dont get shot when playing on Gold right evne though you are "invisible" right?


Not if you become invisible and run away. They keep firing at the spot where you became invisible, or else just go after someone else.

The only time they like to keep firing at you is when you're the only one left. If this is the case, your team already screwed up.

edit: I already posted about the delay. It's not intended as a "get out of jail free" card. It has 0 affect on the thing you just hacked.

Modifié par Cyonan, 14 mars 2012 - 03:42 .


#252
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

Not if you become invisible and run away. They keep firing at the spot where you became invisible, or else just go after someone else.

The only time they like to keep firing at you is when you're the only one left. If this is the case, your team already screwed up.


HAHA now this just makes me think you have NEVER played Gold at all. Next time you play gold go right up to a group and hit that Cloak and then tell me that they don't countinue to fire at you for a few more secounds!

And can I assume you now understand what that delay nerf did and how it completly screws over Sabotage and its CC ablility?

#253
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

edit: I already posted about the delay. It's not intended as a "get out of jail free" card. It has 0 affect on the thing you just hacked.



HOW CAN YOU SAY IT HAS 0 AFFECT ON YOUR HACKED TARGET! IT CANT GET ATTACKED!!!!!!!!!!!!! MAKING THE CC OF SABOTAGE USELESS! Once again you prove your ignorance!

#254
Mike Aus

Mike Aus
  • Members
  • 213 messages
They'll fire at you for a bit, but if you're careful and cloak ahead of time, you can still get away from them.

Besides, most other characters have virtually no 'get out of here quickly because you are swarmed' move. So the Quarian Infiltrator had (and still has) a massive advantage in that department whether through hacking or cloaking.

#255
x Riddler x

x Riddler x
  • Members
  • 59 messages
Cyonan Do you even know what CROWD CONTROL is?

Modifié par x Riddler x, 14 mars 2012 - 03:47 .


#256
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

Cyonan wrote...

Not if you become invisible and run away. They keep firing at the spot where you became invisible, or else just go after someone else.

The only time they like to keep firing at you is when you're the only one left. If this is the case, your team already screwed up.


HAHA now this just makes me think you have NEVER played Gold at all. Next time you play gold go right up to a group and hit that Cloak and then tell me that they don't countinue to fire at you for a few more secounds!

And can I assume you now understand what that delay nerf did and how it completly screws over Sabotage and its CC ablility?


Why would I run at the enemy? Of course they'll see you in cloak if you're standing close enough to slap them. That was the whole idea of the "running away" part. Or just don't let them get close(really a Geth Prime isn't that subtle about his movements). If you see 0 defensive capability in becoming invisible, you fail to see the point of Tactical Cloak.

All the delay does is prevent your hacked target from drawing aggro for 8 seconds. Sabotage is not an ability that you use to escape any and all close encounters with the Geth. It's still a CC in that you can hack that Geth Prime close to you and he wont bother attacking you. His friend's might, but you aren't effectively CC'ing the entire Geth race.

#257
Jon Mirra

Jon Mirra
  • Members
  • 35 messages

Cyonan wrote...

Vech24 wrote...

He hasn't explained why the Quarian Infiltrator "is trash now" because he can't. He's just one of the many bitter that Sabotage is no longer an I win button.


That's actually what I originally figured. I was mostly trying to point out that he was just complaining to complain and didn't really have an argument. Even when he broke it down point by point his argument is just that he wants Sabotage to be something that not only it's not supposed to be, but something that another of our abilities already is.


Sabotage losing the crowd control aspect is pretty big imo. Salarian Infiltrator looks better even in Geth matches when all abilities are considered.

#258
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages
Take a deep breath, Riddler.

Sabotage CCs the hacked geth itself, and it will both stagger and destroy other geth with its attacks. It's definitely a CC power.

#259
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

Why would I run at the enemy? Of course they'll see you in cloak if you're standing close enough to slap them. That was the whole idea of the "running away" part. Or just don't let them get close(really a Geth Prime isn't that subtle about his movements). If you see 0 defensive capability in becoming invisible, you fail to see the point of Tactical Cloak.


Maybe I should clairify here and say Cloak and then RUN AWAY! I never said stand in one place! And I never said that Cloak should ONLY be used for damage. It can be used to run in those owe crap moments. But its PRIMARY use should be for the Damage BONUS! Your CC comes from SABOTAGE!

Cyonan wrote...

All the delay does is prevent your hacked target from drawing aggro for 8
seconds. Sabotage is not an ability that you use to escape any and all
close encounters with the Geth. It's still a CC in that you can hack
that Geth Prime close to you and he wont bother attacking you. His
friend's might, but you aren't effectively CC'ing the entire Geth race.


Saying this means you understand that it is CC and the fact that you think that hacked target should NOT draw any aggro means you think that Sabotage does nothing hence PROVING that it is TRASH now! CCing ONE enemy does not help from a far it helps when you are starting to get over run. Reading what you typed tells me you don't understand what the point of Crowd Control is! So I will tell you, its to make sure you don't get OVER RAN!

Modifié par x Riddler x, 14 mars 2012 - 04:00 .


#260
Spaceguy5

Spaceguy5
  • Members
  • 225 messages

Aedolon wrote...

Spaceguy5 wrote...

UK Wildcat wrote...

No amount of tears will change the fact that this was needed. Bad players got too much of an advantage by playing against Geth exclusively. If you all wanted godmode classes that make it impossible to lose on Gold, you should ask bioware to make an unscored, uncredited multiplayer version for that so you can 'have fun'.

The reality is that you are only crying because you were using this to farm credits and now know that you won't be able to do it as effectively because you aren't skilled enough/or willing enough to learn alternate ways of playing.


But.... It wasn't godmode. It actually made gold winnable (although it was still adequately challenging--some of my teams still got wiped out, others we got veeery close to losing. Very few had no significant problems at all).

Yes, it was easier than Reaper gold, but that doesn't mean that Geth gold is the problem. These challenges shouldn't be impossible for most players. Grinding credits shouldn't be so freaking tedious.


What is it with people thinking that the hardest difficulty in the game should be winnable by everyone? Bronze should be winnable for most players while Gold should provide a tough challlenge even for the top 3%. It was the same thing in ME2 with people complaining Insanity is too hard... Ridiculous.


I'm cool with an insanely challenging gamemode.

I'm not cool with an insanely challenging gamemode that you more or less have to complete, winning each time, in order to efficiently grind credits. That's bull****.

#261
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

Cyonan wrote...

Why would I run at the enemy? Of course they'll see you in cloak if you're standing close enough to slap them. That was the whole idea of the "running away" part. Or just don't let them get close(really a Geth Prime isn't that subtle about his movements). If you see 0 defensive capability in becoming invisible, you fail to see the point of Tactical Cloak.


Maybe I should have clairify. Here and say Cloak and then RUN AWAY! I never said stand in on place! And I never said that Cloak should ONLY be used for damage. It can be used to run in those owe crap moments. But its PRIMARY use should be for the Damage BONUS! Your CC comes from SABOTAGE!


I would say that if you're constantly cloaking and firing then it's primary use IS for damage, and it's secondary use is that when the Geth get close, you use it to slip away to continue to pelt them with sniper rounds. That and to revive teammates.

x Riddler x wrote...

Cyonan wrote...

All the delay does is prevent your hacked target from drawing aggro for 8
seconds. Sabotage is not an ability that you use to escape any and all
close encounters with the Geth. It's still a CC in that you can hack
that Geth Prime close to you and he wont bother attacking you. His
friend's might, but you aren't effectively CC'ing the entire Geth race.


Saying this means you understand that it is CC and the fact that you think that hacked target should NOT draw any aggro means you think that Sabotage does nothing hence PROVING that it is TRASH now! CCing ONE enemy does not help from a far it helps when you are starting to get over run. Reading what you typed tells me you don't understand what the point of Crowd Control is! So I will tell you, its to make sure you don't get OVER RAN!


It still CC's the one target. Why do you think that one race/class should get a CC that affects every single enemy on the map? Being Quarian has nothing to do with it(Honestly, they don't even have a good track record against the Geth).

The point of Crowd Control is to take 1-2 enemies out of the fight, not all of them. Sabotage is a CC that also makes your CC'd target deal massive damage to your enemies.

It was a big hit, but a nerf was needed. I don't believe it needed all 4 nerfs, but it did need some of them.

#262
x Riddler x

x Riddler x
  • Members
  • 59 messages

Spaceguy5 wrote...

I'm cool with an insanely challenging gamemode.

I'm not cool with an insanely challenging gamemode that you more or less have to complete, winning each time, in order to efficiently grind credits. That's bull****.


Well heres some news if you make things to much of a challenge it will kill the FUN! Reason why I was playing with my QI was so I could get spector pack faster and get better gear so that I might have a chance at beating the Reaper Enemy. If you have not noticed the Reaper Enemys HAVE YET TO BE BEATEN ON GOLD!

#263
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

Well heres some news if you make things to much of a challenge it will kill the FUN! Reason why I was playing with my QI was so I could get spector pack faster and get better gear so that I might have a chance at beating the Reaper Enemy. If you have not noticed the Reaper Enemys HAVE YET TO BE BEATEN ON GOLD!


Some people consider challenge to be fun. Why should they be denied the ability to fight a challenging Geth army? You guys can fight an easy one with Bronze and a moderate one with Silver.

If your answer is in how many credits Gold gives, the problem is with the unlock system, not that you can't farm gold anymore.

#264
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages

x Riddler x wrote...

If you have not noticed the Reaper Enemys HAVE YET TO BE BEATEN ON GOLD!


Where do you get all this stuff?

#265
rainasa

rainasa
  • Members
  • 234 messages
the main issue with the QI nerf isn't that it happened, it's that the QI was pretty much designed as a niche class with sabotage in mind, it was only good against synthetics, and now due to the amount it was nerfed it's even sub-par against geth compared to the likes of the Salarian engineer and infiltrator (who are good at pretty much everything due to energy drain)

the QI is now sub-par in every way, as everything it can do other classes can do much better.

#266
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

It still CC's the one target. Why do you think that one race/class should get a CC that affects every single enemy on the map? Being Quarian has nothing to do with it(Honestly, they don't even have a good track record against the Geth).

The point of Crowd Control is to take 1-2 enemies out of the fight, not all of them. Sabotage is a CC that also makes your CC'd target deal massive damage to your enemies.

It was a big hit, but a nerf was needed. I don't believe it needed all 4 nerfs, but it did need some of them.


CC'ing ONE target now is not enough for how much BioWare buffed the geth! Sure it takes one geth hunter out of the fight for 8 secs but what are you going to do about the 3 others coming strait at you with their 110% speed buff and higher shields/health/damage, with the Primes and Rocket geths shooting from afar, Cant hit that Cloak now that you CC'ed ONE enemy. Could hide in cover and wait for the cloak while you get over ran. Could try running and hope you survive long enough to get into safe cover. More then likly now you will be killed or watch as you and your teammates get over ran in the later stages because you can only CC ONE enemy.

You are just proving my point of how difficult Gold now is. And if you don't believe me try Reapers on GOLD. Then post on what happens in the later rounds so I can laugh and point and say " I told you so!"

#267
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

CC'ing ONE target now is not enough for how much BioWare buffed the geth! Sure it takes one geth hunter out of the fight for 8 secs but what are you going to do about the 3 others coming strait at you with their 110% speed buff and higher shields/health/damage, with the Primes and Rocket geths shooting from afar, Cant hit that Cloak now that you CC'ed ONE enemy. Could hide in cover and wait for the cloak while you get over ran. Could try running and hope you survive long enough to get into safe cover. More then likly now you will be killed or watch as you and your teammates get over ran in the later stages because you can only CC ONE enemy.

You are just proving my point of how difficult Gold now is. And if you don't believe me try Reapers on GOLD. Then post on what happens in the later rounds so I can laugh and point and say " I told you so!"


You could have just cloaked first, THEN used Sabotage if you have the bonus power evolve, or move to a new spot if the Geth will be on top of you within 5 seconds. If you wasted your cooldowns on CCing 1 of the 4 people closing in on you instead of the turn invisible and run away, you used your abilities wrong.

My whole point is that gold is hard, and that Sabotage was negating that challenge. It should require strategy and teamwork, not Quarian Infiltrators spamming their 3 key over and over.

#268
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

Some people consider challenge to be fun. Why should they be denied the ability to fight a challenging Geth army? You guys can fight an easy one with Bronze and a moderate one with Silver.

If your answer is in how many credits Gold gives, the problem is with the unlock system, not that you can't farm gold anymore.


I am not here to complain about the challenge I constantly test myself with the Reapers on Gold. but if you make it so I have to play silver just to get spector packs inorder to be insured I get a rare or better item then I will quit playing this multiplayer, for I don't have 2 to 3 hours to waste on this game just to get 1 Spector pack that MIGHT have an upgrade I NEED!

Yeah you can say I have an issue with the loot system, but the QI made it bearable. now that BioWare took that away I no longer have the time to put into this game to allow me to progress at the rate I wanted to be able to beat the Reaper Enemys on Gold.

#269
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages

x Riddler x wrote...

CC'ing ONE target now is not enough
for how much BioWare buffed the geth! Sure it takes one geth hunter out
of the fight for 8 secs but what are you going to do about the 3 others
coming strait at you with their 110% speed buff and higher
shields/health/damage, with the Primes and Rocket geths shooting from
afar, Cant hit that Cloak now that you CC'ed ONE enemy. Could hide in
cover and wait for the cloak while you get over ran. Could try running
and hope you survive long enough to get into safe cover. More then likly
now you will be killed or watch as you and your teammates get over ran
in the later stages because you can only CC ONE enemy.


So, let me get this straight...

Several Primes and Rocket Troopers are shooting at you and four Hunters are closing in... and you expect a single button press to get you out of the hole you've buried yourself in? [smilie]../../../images/forum/emoticons/lol.png[/smilie]

Try this: cloak, roll aside, sabotage, roll again and run away. It's not perfect, but it just might save your life... for a few seconds, considering the way you seem to like to play.

Modifié par Aedolon, 14 mars 2012 - 04:24 .


#270
x Riddler x

x Riddler x
  • Members
  • 59 messages

Cyonan wrote...

You could have just cloaked first, THEN used Sabotage if you have the bonus power evolve, or move to a new spot if the Geth will be on top of you within 5 seconds. If you wasted your cooldowns on CCing 1 of the 4 people closing in on you instead of the turn invisible and run away, you used your abilities wrong.

My whole point is that gold is hard, and that Sabotage was negating that challenge. It should require strategy and teamwork, not Quarian Infiltrators spamming their 3 key over and over.


WOW if you think that "power evolve" is worth getting over the tier 6 siper rifle damage then you don't deserve to play the class!

#271
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

I am not here to complain about the challenge I constantly test myself with the Reapers on Gold. but if you make it so I have to play silver just to get spector packs inorder to be insured I get a rare or better item then I will quit playing this multiplayer, for I don't have 2 to 3 hours to waste on this game just to get 1 Spector pack that MIGHT have an upgrade I NEED!

Yeah you can say I have an issue with the loot system, but the QI made it bearable. now that BioWare took that away I no longer have the time to put into this game to allow me to progress at the rate I wanted to be able to beat the Reaper Enemys on Gold.


If you're playing strictly silver, you can get 1 spectre pack roughly every 40-50 minutes, unless you're wiping on that as well. I actually play a decent mix of silver when I want to level something that's mid level or test out some weird build I'm not sure is going to be gold material but I wanna see anyway.

People should be allowed to fight any army on a challenging mode, just as they should be allowed to fight any army on an easy and moderate difficulty.

#272
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages

x Riddler x wrote...

WOW if you think that "power evolve" is worth getting over the tier 6 siper rifle damage then you don't deserve to play the class!


Who's the one having problems with the class?

#273
x Riddler x

x Riddler x
  • Members
  • 59 messages

Aedolon wrote...

So, let me get this straight...

Several Primes and Rocket
Troopers are shooting at you and four Hunters are closing in... and you
expect a single button press to get you out of the hole you've buried
yourself in? [smilie]../../../images/forum/emoticons/lol.png[/smilie]

Try this: cloak, roll aside, sabotage, roll again and run away. It's not perfect, but it just might save your life... for a few seconds, considering the way you seem to like to play.


The wave I just described is wave 5! And if you think that will work every time then you are in for one hell of a surprise. *smilie*

Modifié par x Riddler x, 14 mars 2012 - 04:27 .


#274
Cyonan

Cyonan
  • Members
  • 19 367 messages

x Riddler x wrote...

WOW if you think that "power evolve" is worth getting over the tier 6 siper rifle damage then you don't deserve to play the class!


It's a choice. The 40% is only used against the heavy units. Doing an additional 40% damage to that Rocket Trooper doesn't mean much when 50% of my shot already was negated because you can't damage shields and health at the same time.

There is value in being able to use your other ability twice while remaining invisible. Less so now that Sabotage got nerfed. I would switch it if I could respec.

#275
BlondishOak496

BlondishOak496
  • Members
  • 43 messages

AreleX wrote...

and let this be a lesson to you all: cry long enough, loud enough, and you can ruin things for everybody.

quarian infiltrator was pretty fun while it lasted. back to everyone playing salarian now.


+1

"Waaah, these people are having fun. Bioware, this class needs to be ruined!"