Cyonan wrote...
royard wrote...
Cyonan wrote...
Neofelis Nebulosa wrote...
Which is put into perspective by the general increase of health every Geth unit gets, meaning you'll get less free damage, but ptobably the same amount of distraction. Which is good.
The biggest thing for me is the 8 second delay on attacking, up from 2 seconds. At a base 10 second hack(15 with duration spec) it's going to really weaken the Berserk evolve for rank 6 to the point where it probably wont even be worth it, as most Geth don't survive 15 seconds when hacked except Geth Prime.
The 8 seconds delay if for ENEMY, if I'm not reading wrong. I think you get 8 seconds of free damage before enemy bots attack your hacked bot.
Actually it looks like I might have read it wrong admittedly. I was reading it as the hacked target will not attack for 8 seconds when it seems to be enemies will ignore it for 8 seconds.
That actually makes it worse as now it's not even a good distraction tool.
I think this is really making you choose your target intelligently. I mean, you do know that cloak reset your CD, right? So a nerf on base cooldown is no nerf at all. It's still 3/4 seconds per hack.
Now you get 8 seconds of free damage. You just make sure you hack the rocket geth, and their missile will become much more effective, since they can get more missiles out before getting killed. And 8 seconds of geth hunter? That will be awesome.
Modifié par royard, 13 mars 2012 - 07:21 .





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