told you
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.
The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)
A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.
B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated.
C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.
D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.
[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
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http://i46.tinypic.com/n49ick.jpgXXX_Inferno_XXX
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.
Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die.
After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).
Now for the four endings.
If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.
If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.
The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.
The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
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http://i46.tinypic.com/n49ick.jpg
http://www.gamefaqs....fect-3/62230265
proof endings were changed
Débuté par
Tazzmission
, mars 13 2012 07:01
#1
Posté 13 mars 2012 - 07:01
#2
Posté 13 mars 2012 - 07:03
God that would have been infinitely better. What. The Hell.
#3
Posté 13 mars 2012 - 07:03
Where's the proof that this was indeed supposed to be?
#4
Posté 13 mars 2012 - 07:04
cool fanfic
(still much better than the actual endings)
(still much better than the actual endings)
#5
Posté 13 mars 2012 - 07:05
People have to learn the proper use of PROOF.
#6
Posté 13 mars 2012 - 07:07
I guess it's more indications and assumptions than actual proof, but then again I am very inclined to believe it.
My assumption that this ending was rushed comes from the fact that the final "room" where you make your decision is incredibly hastily and shoddily made. It has components (such as pillars) that have been rehashed from other textures of the game, they even make no sense being there! (some have M106M or something like that written on it, and seems like one of the support beams to the 'houses' in that Brenning world).
Also, if you deviate just a bit from the path you will be meet by a "hall of mirrors", i.e that the background texture will go all woobly and replicate itself into thousands identical images overlaying each other, which is an indication of poor rendering.
Simply put, that last room seems to have been made in quite the hurry.
My assumption that this ending was rushed comes from the fact that the final "room" where you make your decision is incredibly hastily and shoddily made. It has components (such as pillars) that have been rehashed from other textures of the game, they even make no sense being there! (some have M106M or something like that written on it, and seems like one of the support beams to the 'houses' in that Brenning world).
Also, if you deviate just a bit from the path you will be meet by a "hall of mirrors", i.e that the background texture will go all woobly and replicate itself into thousands identical images overlaying each other, which is an indication of poor rendering.
Simply put, that last room seems to have been made in quite the hurry.
#7
Posté 13 mars 2012 - 07:09
That all sounds wonderful, but how do we know this is true? "Because this guy I know said so" seems like a fishy reason to just accept this explanation...
#8
Posté 13 mars 2012 - 07:09
Well, whether true or not, still would be a much better ending. I always felt that the end was changed right after the part where Shepard was talking to Anderson. But if this was the truth I don't see why they would have changed it, the excuse "EA told them to make it more open" doesn't sit well with me. I think it's all too easy for people to say EA's influence was the main reason why the ending sucked.
#9
Posté 13 mars 2012 - 07:09
Hey, at least this would have included Harbinger. The guy who followed and taunted your throughout the entire second game, but was amazingly silent and mostly absent form the third
.
#10
Posté 13 mars 2012 - 07:09
It reminds me of Picard's original confrontation with Q in the ST: TNG pilot - that perhaps the Continuum's interest in humanity is as a perceived threat to themselves.
This would have worked much better for me, because it keeps the conflict about the Reapers and it is a showdown *with* a Reaper, not some out of the blue third party. And I say "out of the blue" because foisting the idea of it 2/3 of the way through the third game doesn't count as proper foreshadowing.
This would have worked much better for me, because it keeps the conflict about the Reapers and it is a showdown *with* a Reaper, not some out of the blue third party. And I say "out of the blue" because foisting the idea of it 2/3 of the way through the third game doesn't count as proper foreshadowing.
Modifié par phimseto, 13 mars 2012 - 07:10 .
#11
Posté 13 mars 2012 - 07:10
Synthesis still doesn't make any sense! And it's still about conceding to the wishes of the bad guy. Diabolus should not hand Shepard the ending. Shepard should take it for himself.
But at least Joker isn't running away for no reason.
But at least Joker isn't running away for no reason.
Modifié par Taleroth, 13 mars 2012 - 07:11 .
#12
Posté 13 mars 2012 - 07:12
fanfiction isn't proof, sorry.
#13
Posté 13 mars 2012 - 07:15
See, that would have been GREAT. That ending I could get behind. Don't know if it was a legitimately an ending Bioware considered, but if it was...man. How do you take what we got over that?
#14
Posté 13 mars 2012 - 07:15
True or not, I would have liked that ending, and the choices presented.
#15
Posté 13 mars 2012 - 07:16
this is much more what i expected. True or not, this much more inspiring, and actually feels well thought out. Harbingers silence really is a hugggggggeeeeee disconnect.
#16
Posté 13 mars 2012 - 07:17
This would have been a worthy ending - legit or not.
#17
Posté 13 mars 2012 - 07:17
The proof is in the pudding. This isn't pudding though.
#18
Posté 13 mars 2012 - 07:18
Well, it's certainly a lot better than the current endings.
#19
Posté 13 mars 2012 - 07:19
that's no proof, that's a wall of text.
#20
Posté 13 mars 2012 - 07:19
Sounds better than what we got and the confrontation with Harbinger is what we all wanted. How do they leave that out?
#21
Posté 13 mars 2012 - 07:19
That's not proof of anything. Given that the endings match the leaked script, which is quite old, I'm very much inclined to dismiss that as fan fic.
#22
Posté 13 mars 2012 - 07:20
TheDove wrote...
The proof is in the pudding. This isn't pudding though.
LOL!
#23
Posté 13 mars 2012 - 07:20
AnthonyF27 wrote...
Sounds better than what we got and the confrontation with Harbinger is what we all wanted. How do they leave that out?
like i said before it could have changed do to not just 2 leaked scripts.
for all we know this current ending couldve been a rough draft that replaced the original do to microsofts evil little stunt of leaking the beta early
think of it like this and this is coming from someone who plays on a 360
microsoft was pissed that bioware ported me2 to ps3 and me3 so what do they do?
they leak the me3 beta onto xbl knowing anyone can data mine it thus causing alot of damage and backlash'
when pushed up against a wall and in a panic this is where bioware probably changed the ending because they did say tweaks will happen
so in reality i blame microsoft and the people who data mined the scripts
Modifié par Tazzmission, 13 mars 2012 - 07:22 .
#24
Posté 13 mars 2012 - 07:24
It will never happen.Optimus J wrote...
People have to learn the proper use of PROOF.
#25
Posté 13 mars 2012 - 07:28
Whether this is true or not.. it's the ****ing 50th fanfiction i've read THATS BETTER THEN THE ACTUAL GAME.
WHAT WERE THEY THINKING?!?!?!?!!?!?!?!?!
It also matches up with what Casey said.
[img]http://i.imgur.com/xUq9t.png[/img]
WHAT WERE THEY THINKING?!?!?!?!!?!?!?!?!
It also matches up with what Casey said.
[img]http://i.imgur.com/xUq9t.png[/img]
Modifié par Militarized, 13 mars 2012 - 07:30 .





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