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proof endings were changed


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#51
FPS Harbinger

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Fanfiction > Game?

Mind = Blown.

#52
Iam2ugly

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merylisk wrote...

Like, can we keep bumping this thread? This ending would have been a home run for Bioware and the Mass Effect series, and still preserved the tragedy of the sacrifice while also maintaining a sense of the player's choices all amounting to something.


Like! :)

#53
TheCreeper

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merylisk wrote...

Yeah, I like this better than the Indoctrination theories, even. They should just retcon it to this in a free patch. I would really, really get behind this.


That makes me worried that this will turn into another KOTOR2 situtation (Yes I know Bioware didn't make that game)

"We have this patch that can restore all the cut content/Original Ending."

Lucasarts/EA "No."

"But why?"

"Because %^#@ You that's why."

#54
Ieldra

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This sounds interesting, OP. A lot of things in it that would've made the ending sequence quite a bit better. And clearer.

#55
Qutayba

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At the time, in my first playthrough, I thought that the two little scenes that showed TIM embracing the blue ending and Anderson shooting the red ending were indications that these were actually two of the possible endings - Shepard dies, and one or the other must attempt to complete the mission.

Later, when I found out that there was only one ending, I thought maybe these were endings that had been changed but which already had cinematics.

Later I was resigned to the idea that these cinematics were merely there to complicate the sense of what "they" would have done.

#56
Ecmoose

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proof /pro͞of/
Noun:
Evidence or argument establishing or helping to establish a fact or the truth of a statement.

You're missing something here.

#57
AdamNathanson

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futeki wrote...

This would have been amazing...actually explain the Reapers' motives, bring in Harbinger, give me a choice, take into account my reputation. I would have loved this ending.


So true!

#58
Shortstuff820

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This sounds very likely. BW is supposed to make an announcement regarding the ending in a few weeks. If the ending was this but changed a the last minute, BW would still have the files necessary to put this back in through a simple patch. I don't care how long such a patch would take, I just want a more conclusive and less confusing ending.

#59
Ieldra

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merylisk wrote...
Like, can we keep bumping this thread? This ending would have been a home run for Bioware and the Mass Effect series, and still preserved the tragedy of the sacrifice while also maintaining a sense of the player's choices all amounting to something.

What I find most interesting is that the options for the final choice emerge more naturally from the story and the choices you make in this version. One of the main complaints about the endings as they are was that the final choice appears disconnected from the story.

Whoever was responsible for changing the endings must have had his "oh crap" moment when browsing BSN these days. Well deserved I say.

Modifié par Ieldra2, 13 mars 2012 - 08:49 .


#60
Nineteen

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Shortstuff820 wrote...

BW is supposed to make an announcement regarding the ending in a few weeks.


Sauce?

Modifié par Nineteen, 13 mars 2012 - 08:57 .


#61
bq67798

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i'm going to bet that this is all an experiment on bioware's part, that they will wait till exactly one month after launch and suddenly and without warning release a dlc that contains the real ending, that our lives and the emotions that we are currently experiencing (rage, indignation, confusion, etc...)are actually shepard's hallucinations from being semi-indoctrinated by Harbinger after being knocked out and captured during the rush to the conduit sequence, and that he will wake up, learn that a month (or however long he's been unconscious for) has passed and that he has failed or succeeded in fighting the indoctrination based upon his previous choice with the AI god-child room (Example: You are indoctrinated and forced to fight against your friends if you picked green, utterly destroyed if you picked blue or wake up and continue on if you picked red.) This would explain the story "gaps" in the ending, allow the current ending to be considered "legit" and let shepard's waking up in the "optimal" red ending make sense while still allowing Bioware to fix their "mistake" (still waiting for official announcement) with a modicum of grace.

Modifié par bq67798, 13 mars 2012 - 09:01 .


#62
nomoredruggs

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Indeed while I wouldn't call it proof , these endings seem to be more in line with the story and game so far and make so much more sense.
The ending we got seems rushed to me too, especially if compared with the rest of ME3 which was appropriately epic and emotional.

Modifié par nomoredruggs, 13 mars 2012 - 09:02 .


#63
Skypezee

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Real or not, I would have settled with this type of ending.

#64
Mewtal

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I would have loved it if our final confrontation was with Harbinger. You know, just cause he was already established as the big bad in ME2 and all. *forlorn sigh*

#65
VerdantSF

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I don't believe this is legit, but it is STILL far, far, far better than what we got.

#66
Leonides02

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Yes. These endings would have been absolutely perfect. Especially since it made use of the heartbreaking dialogue between Shepard and Anderson regarding family...

#67
VampireCommando

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Alas i wish this was what we got, i would of been so much happier with this, tbh this destroy option that was originally intended with over 5000 EMS shall now be my default connon ending.

#68
Spectre_Shepard

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wow.... way better.

and I'm inclined to believe it. It fits.

It sounds like Mass Effect.

#69
MegaHustler

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Don't know if this is true, but it's at least an order of magnitude better than the ending we got...

#70
Sword30210

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Don't care if they actually planned it like that, or fanfic,... that ending would be pretty damn great! And it fits so well with the rest of the Game!

#71
LeTtotheC

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Even if turned out to be fan fic, it still blows the actual ending out of the water. Which makes me question why Bioware allowed the ending to suck so much.

#72
bpzrn

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Tazzmission wrote...

 told you


After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.

The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)

A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.

B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated. 

C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.

D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.

[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
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http://i46.tinypic.com/n49ick.jpgXXX_Inferno_XXX
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.

Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die. 

After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).

Now for the four endings.

If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.

If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.

The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.

The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
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http://i46.tinypic.com/n49ick.jpg

http://www.gamefaqs....fect-3/62230265





This would have been a HOMERUN, my god they should have waited a few more months and done this.... no wI am more agrivated taht they did nto give us this ....... 


:(

#73
bpzrn

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Do you have any intel on why this type of ending was aborted? Time / money / EA ?

#74
Pedro Costa

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MrrBond wrote...

Although this is in no way proof, nor do I really believe it is true, it does fit. And this ending is almost exactly what I would want. Especially the harbinger part.

If it means anything... anything at all, which I'm sure it probably wont... Bioware, I hope you see this.

Quoting for great justice.

#75
Mr. Big Pimpin

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Dark energy ending is still better.