Sc2mashimaro wrote...
Candidate 88766 wrote...
The biggest question of all is why.
Why would Bioware, a developer renowned for their stories, knowingly and deliberately end one of, if not their most successful story to date on a cliffhanger just so they could finish it slightly later?
Regardless of whether this hypothetical DLC were to be free or priced, where is the reason to do this?
If it is to be free, then they would've put it in the game. Charging for the 'true' ending would be catastrophic and actually would ruin Bioware - you do not leave a story this big on a cliffhanger just to make a few extra pounds a month later.
There is no reason for the ending to be a cliffhanger. If we take the endings at face value, they are conclusive. They aren't satisfying, but they provide closure. This indoctrination/hallucination theory says that the story isn't finished, yet it ignores the obvious point that Bioware simply wouldn't do that. No sane developer would. A company built around creating story-based games would not withhold the ending of what they may well have wanted to be their magnum opus.
That, and the game specifically states that Shepard has ended the Reaper threat regardless of your ending choice. Not that Shepard will go on to end the Reaper threat later on, but that in the course of what was on the disc and what you played Shepard ended the Reaper threat.
As a theory, its nice. There are just too many problems with it for it to be convincing, and I watching it spread like wildfire on the forums is depressing because it simply cannot be true and people are just building themselves up for more disappointment.
Maybe there will be alternate endings made for ME3. It won't be based around this theory though - there is just too much evidence to the contrary.
As they are, the endings feel unfinished, rushed, and poorly explained. This indoctrination theory is fans trying to think of something, anything, that makes these endings seem better. And while thats their right to do so, it does fly in the face of the obvious evidence the game throws at you, as well as common sense. Its reading too much into details that clearly weren't thought out anywhere near as well as the bulk of the game was.
I think the in-game evidence is more than sufficient to prove that Shepard was under the influence of Reaper indoctrination at the end of the game. However, it does not prove that this is anything but the actual end of the story. For proof of that, we need to see evidence of Bioware performing ARG/publicity stunt activities. There is some evidence to suggest they MIGHT be, but nothing very good yet. Still, statements by various writers and devs that we fans don't know or understand the whole picture yet sound promising. I don't want to be set up for another let down either, so I'm trying really hard to reserve judgement until we get official word from the devs or writers about what is happening/not happening regarding the end of the story.
Evidence that this theory cannot be correct:
-Firstly, and most importantly, the game outright tells you that Shepard has ended the Reaper threat, regardless of which ending you pick. It doesn't say that Shepard will go on to end the threat, or that the VI's Liara plants around the galaxy will help hte next Cycle end the threat, but that within the context of the ME3 story that is on the disc Shepard has ended the Reaper threat.
-Why would Bioware end the story to one of their greatest series on a cliffhanger? And why would they deliberatly withold the 'true' ending until it could be released as DLC?
-Why would the player be shown the scenes of the Crucible activating and the Normandy crashing all the time? If Shepard broke free of indoctrination, why would the Reapers keep creating random visions such as the Normandy crash? And if Shepard fails, and sucumbs to indoctrination, why show us scenes of the Reapers leaving and the Relays being destroyed? If he has become fully indoctrinated why keep showing visons - he is already inder their spell?
-Why are there no signs of indoctrination throughout the game? From the ME3 codex:
Organics undergoing indoctrination may complain of headaches and buzzing or ringing in their ears. As time passes, they have feelings of "being watched" and hallucinations of "ghostly" presences. Ultimately, the Reaper gains the ability to use the victim's body to amplify its signals, manifesting as "alien" voices in the mind.
Shepard experienced none of these things at any point. People points out the whispers during the dream sequence, but they're dreams. Dreams are generally weird. They aren't indicitive of Shepard becoming indoctrinated.
-On TIM's base, the VI detects no indoctrination in Shepard. Indoctrination is not a rapid process, and it wouldn't suddenly occur in the final level with no previous foothold.
-Indoctrination, as per the codex entry, manifests itself as 'alien' voice, not as incredibly detailed hallucinations.
What the devs seem to be implying is that the story is not over. We seem to be in agreement there. However, them vaguely implying that there may be more story to follow doesn't prove that the endings we were given we illusions, which is what some people are claiming.
There are inconsistencies in the endings, no doubt about it. But this theory has too many flaws, and too much stacked against it, for it to be considered anything other than wishful thinking.