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A Call to Reason (An Open Letter to Everyone).


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140 réponses à ce sujet

#76
Jonny_Sad

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I read the whole thing and thought it was great but the once sentence that stuck out to me was.. "Garrus was with me during the run to the beam but somehow ended up on the Normandy."
Bioware are not just artistic for artistic sake... I believe this plays into people hullucination theory.. Shepherd in his last moments is imagining the lives of his friends... if that is the case, then the ending is beautiful and we have more to come, as it is consider me a number 3 in your emotion summary.

#77
Taboo

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It's nice to see that people feel that way. It fits the dream logic analysis that David Lynch films contain.

I can't imagine someone at Bioware messing it up that badly.......

#78
Xarathos

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 As a member of both groups 2 and 3, I strongly appreciate this. Well said.

#79
Taboo

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We need to be level headed about this. I can't shake the feeling that something is amiss.

#80
Taboo

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I'll bump merely for hopes of creating reasonable discussion.

#81
Stygian1

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BrotherFluffy wrote...

...I wish this forum had a like button.



#82
Taboo

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We need to keep this going. Forward the letter. Make sure to let people know that people are open to legitimate, mature discussion!

#83
Taboo

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Hello? Is anybody in there? Just post if you can hear me!

#84
Lexander53

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I can hear you. Very well written letter. Regardless of the reasons on why we got the ending we did, Bioware and it's fans are setting up a new precedent for video games and possibly all entertainment. A $30,000+ charity has been raised for Child's Play over a video game ending, the only word I can come up with in response is "Radical"

Their silence is understandable as some people have pointed out, they're just waiting for everyone to play/finish their game before making an official statement.

#85
Taboo

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This is indeed great. $30,000 dollars is nothing to shake a finger at. All I want is some clarity from Bioware............I'm not even asking for DLC. I just want to know what their intentions were. I only wish we could come across as being more civil, as seen in the users comments in this topic.

#86
TuringPoint

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 This is a very good analysis, OP.

#87
Da_Blue_Lake

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greta points, man! Similarly I feel the reaction to the ending is more on an emotional level. Likewise, the fact that Re-Take has reached the number it has it is good, I jsut disagree with the campaign on a level that, people are runnign a charity drive, simply to change an ending. it's jsut me, but that doesn't sound well to me on an ethinical level.

#88
Taboo

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My concern is that they haven't made a comment. They can't ignore what's happening and once the game gets a worldwide release all hell will break loose. The reasons so far are probably for economic reasons but a fifteen dollar price drop on Amazon isn't doing them justice. They're going to have to make an official statement at some point.

#89
MeldarthX

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Well spoken and well worded post.........

We shall continue to Hold The Line..........and raise money for a great cause :D

#90
Menthro

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THIS

#91
QwibQwib

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I truly like your post OP

#92
Deschi

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Well written OP

#93
Daishar Vneef

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Very well said...I give your comments two thumbs way, way up!

Hold.The.Line!

#94
Wrathra

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Group 3 myself.

Great post, OP.

#95
ziloe

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Don't forget the donation to Child's Play that has resulted in 30.000 dollars plus in only a couple of days since the drive began.

#96
Apathy1989

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+5 stars.

msitton wrote...

Well written. I think many of us feel the same you do.

I do feel that the "art can't be change" argument doesn't work in this setting. Mass Effect is a serious that prides it self on player involvement; that is what propelled the series to greatness in the first place. That very thing was stripped from the player at the very end of the game, and left the players with something that felt disconnected. The player's involvement in the outcome of the game was diminished in the moment where it mattered most, when you needed(yes, needed) to the culmination of your decisions play out.


This. Art for arts sake would be making Mass Effect and only playing it within studio. In reality, Art is a mutual craft between consumers and the artist. If the mona lisa came back with a **** and balls on her forhead, the patron would return it and demand a refund.

I found myself emotionally drained, confused and depressed after playing ME3. Its ending must be redone for their sakes as much as ours.

#97
CraniumBeavers

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Someone put the whole art-thing pretty well in a thread some time ago:

hismastersvoice wrote...

Okay, this whole artistic integrity bullsh*t has to stop. End of line. 

I work as a full time concept designer and illustrator. I do a LOT of graphic work that some would be willing to call art, if only because there's no better term to describe it. And when a customer asks me to do something, I do something that my customer asked me to do. I do it as good as I can, and I give it all I have. But I'm not doing it for myself. I'm doing it for the guy that pays my food bill. If he thinks a particular character should have double D cups, when I see her having a set of nice Bs, the so be it, double Ds it is. Know why?

Because he's paying.

He's paying me to get what he wants.

I haven't met anyone who ever payed me to do what I want. 

Sometimes I can sell something I did for myself, but that's the exception, not the rule.

When you make something for the expressed purpose of someone else buying it, you can forget about artistic integrity. If your customer doesn't like what he bought, that's the last time you've done business with him.

Shove your pride, it's not worth jack. You won't eat it, you won't put it on your back and you sure as hell won't impress anyone with it.


I agree with this.

The gaming industry is a bussiness. BioWare is a bussiness. They aren't really there to make art. They are there to make money (for themselves or for EA, whatever). Pulling the "artistic integrity" card is and has always been just a cheap way of getting away from a dissapointed customer.

We paid you for a product. We were not satisfied with the product - in fact we were devastated by it's non-sensicality. We have the right to be loud about it.

Edit: then again, the kind of artists that don't want to make money off their art are rare indeed. And that shouldn't define art. I guess what I'm trying to say is that to me video games are a bussiness first and art later.

Modifié par CraniumBeavers, 14 mars 2012 - 03:51 .


#98
Tindra

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I like, thumbs up and all those other positive things a person can think of for this.

I'm so deep int the third group it's not even funny. I feel too much and it's affecting me greatly. Sorry if this part doesn't fit in here. Just don't know where I'm to go with it is all.

#99
TemplarLord

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+1 OP

Hold the line!

#100
Taboo

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Here's the deal and this was the big "Whoa" moment for me. People develop psychological attachment to things they enjoy whether it be soccer or football or characters in games. The relationship is of course not physical in games, but the chemical releases in the brain are. I realized that I legitimately cared about what happened to bits of data because Bioware did such a great job on making them three dimensional. Leaving people in the lurch is kind of an odd thing to do. If the intention was to be artistic why don't they just say so? Kubrick and Tarkovsky found beauty in destruction and chaos but I was wholly aware that that was what they were doing!

Elucidate! Elucidate!