A Call to Reason (An Open Letter to Everyone).
#76
Posté 13 mars 2012 - 11:03
Bioware are not just artistic for artistic sake... I believe this plays into people hullucination theory.. Shepherd in his last moments is imagining the lives of his friends... if that is the case, then the ending is beautiful and we have more to come, as it is consider me a number 3 in your emotion summary.
#77
Posté 13 mars 2012 - 11:05
I can't imagine someone at Bioware messing it up that badly.......
#78
Posté 13 mars 2012 - 11:11
#79
Posté 13 mars 2012 - 11:25
#80
Posté 14 mars 2012 - 12:34
#81
Posté 14 mars 2012 - 12:35
BrotherFluffy wrote...
...I wish this forum had a like button.
#82
Posté 14 mars 2012 - 12:37
#83
Posté 14 mars 2012 - 02:14
#84
Posté 14 mars 2012 - 02:31
Their silence is understandable as some people have pointed out, they're just waiting for everyone to play/finish their game before making an official statement.
#85
Posté 14 mars 2012 - 02:33
#86
Posté 14 mars 2012 - 02:34
#87
Posté 14 mars 2012 - 02:56
#88
Posté 14 mars 2012 - 03:09
#89
Posté 14 mars 2012 - 03:17
We shall continue to Hold The Line..........and raise money for a great cause
#90
Posté 14 mars 2012 - 03:18
#91
Posté 14 mars 2012 - 03:18
#92
Posté 14 mars 2012 - 03:20
#93
Posté 14 mars 2012 - 03:23
Hold.The.Line!
#94
Posté 14 mars 2012 - 03:26
Great post, OP.
#95
Posté 14 mars 2012 - 03:26
#96
Posté 14 mars 2012 - 03:29
msitton wrote...
Well written. I think many of us feel the same you do.
I do feel that the "art can't be change" argument doesn't work in this setting. Mass Effect is a serious that prides it self on player involvement; that is what propelled the series to greatness in the first place. That very thing was stripped from the player at the very end of the game, and left the players with something that felt disconnected. The player's involvement in the outcome of the game was diminished in the moment where it mattered most, when you needed(yes, needed) to the culmination of your decisions play out.
This. Art for arts sake would be making Mass Effect and only playing it within studio. In reality, Art is a mutual craft between consumers and the artist. If the mona lisa came back with a **** and balls on her forhead, the patron would return it and demand a refund.
I found myself emotionally drained, confused and depressed after playing ME3. Its ending must be redone for their sakes as much as ours.
#97
Posté 14 mars 2012 - 03:48
hismastersvoice wrote...
Okay, this whole artistic integrity bullsh*t has to stop. End of line.
I work as a full time concept designer and illustrator. I do a LOT of graphic work that some would be willing to call art, if only because there's no better term to describe it. And when a customer asks me to do something, I do something that my customer asked me to do. I do it as good as I can, and I give it all I have. But I'm not doing it for myself. I'm doing it for the guy that pays my food bill. If he thinks a particular character should have double D cups, when I see her having a set of nice Bs, the so be it, double Ds it is. Know why?
Because he's paying.
He's paying me to get what he wants.
I haven't met anyone who ever payed me to do what I want.
Sometimes I can sell something I did for myself, but that's the exception, not the rule.
When you make something for the expressed purpose of someone else buying it, you can forget about artistic integrity. If your customer doesn't like what he bought, that's the last time you've done business with him.
Shove your pride, it's not worth jack. You won't eat it, you won't put it on your back and you sure as hell won't impress anyone with it.
I agree with this.
The gaming industry is a bussiness. BioWare is a bussiness. They aren't really there to make art. They are there to make money (for themselves or for EA, whatever). Pulling the "artistic integrity" card is and has always been just a cheap way of getting away from a dissapointed customer.
We paid you for a product. We were not satisfied with the product - in fact we were devastated by it's non-sensicality. We have the right to be loud about it.
Edit: then again, the kind of artists that don't want to make money off their art are rare indeed. And that shouldn't define art. I guess what I'm trying to say is that to me video games are a bussiness first and art later.
Modifié par CraniumBeavers, 14 mars 2012 - 03:51 .
#98
Posté 14 mars 2012 - 03:49
I'm so deep int the third group it's not even funny. I feel too much and it's affecting me greatly. Sorry if this part doesn't fit in here. Just don't know where I'm to go with it is all.
#99
Posté 14 mars 2012 - 03:50
Hold the line!
#100
Posté 14 mars 2012 - 03:53
Elucidate! Elucidate!





Retour en haut






