- Side quests outside of N7 were terrible.
- Journal was terrible
- Had to do multiplayer for best ending (I totally want to stop going through my epic story so I can play horde mode, thanks bioware). Also because they lied about it.
- Navigator lady was a rugmuncher and wouldn't let me bang her.
Aside from the ending, your biggest grievance with Mass Effect 3?
Débuté par
sirisaacx
, mars 13 2012 09:22
#226
Posté 14 mars 2012 - 01:12
#227
Posté 14 mars 2012 - 01:16
There were some pretty big plotholes that Bio conveniently overlooked. The Crucible is the one thing that can defeat the Reapers, and apparently EVERYONE knows about it (up to and including some freaking peon on the Citadel), but the Reapers continue to ignore it? None of the indoctrinated agents realized that the Alliance and their allies were building a superweapon? They couldn't spend ONE Reaper to go check out where all those hundreds of thousands of tons of materials were being shipped to?
But even that paled compared to the horsesh*t that was Kai Leng. ASIAN SUPER NINJA L33T SKILLZ WILL ROXXOR YOUR BOXXOR LOLLZZ.
He trash talks worse than Harbinger (at least Harbinger has something to back it up), gets his ass handed to him several times only to be saved by the magical powers of the lazy script (I took down several gunships in ME2 in a matter of 20-30 seconds, but I can't take down the ONE gunship on Thessia?), has nothing that should give him this confidence, and to top it off, his "crash your shuttle with my lightsab... sword" stunt on the Citadel would have suited him more if his name was Anakin Skywalker.
God, what a joke of a character. The guys at Bioware who designed him should be ashamed of themselves. This game is rated MATURE. Not 11-year-old-teenage-mutant-ninja-turtles fans.
Other than that (and the BLEEP BLEEP BLEEP ending), it was a great game though. I guess the thing that sucks the worst is that it's now over.
But even that paled compared to the horsesh*t that was Kai Leng. ASIAN SUPER NINJA L33T SKILLZ WILL ROXXOR YOUR BOXXOR LOLLZZ.
He trash talks worse than Harbinger (at least Harbinger has something to back it up), gets his ass handed to him several times only to be saved by the magical powers of the lazy script (I took down several gunships in ME2 in a matter of 20-30 seconds, but I can't take down the ONE gunship on Thessia?), has nothing that should give him this confidence, and to top it off, his "crash your shuttle with my lightsab... sword" stunt on the Citadel would have suited him more if his name was Anakin Skywalker.
God, what a joke of a character. The guys at Bioware who designed him should be ashamed of themselves. This game is rated MATURE. Not 11-year-old-teenage-mutant-ninja-turtles fans.
Other than that (and the BLEEP BLEEP BLEEP ending), it was a great game though. I guess the thing that sucks the worst is that it's now over.
Modifié par Creston918, 14 mars 2012 - 01:20 .
#228
Posté 14 mars 2012 - 01:17
1/ TOP ISSUE!: Making MP mandatory to get those numbers up no matter how completionist you were in ME1, 2 & 3.
2/ Making it Shep and Liara's story....I had been foolishly under the illusion that this was meant to be Sheps story...my bad.
3/ What BW did to Jacob and Thane romances....especially so Jacob's.
4/ Personal grievance.....Kasumi babbling on about Jacob and Aethyta claiming Shep to be Liara's boyfriend, without Shep correcting her...my Shep has never been with Liara.
5/ Diana Allers, a major dissappointment.
2/ Making it Shep and Liara's story....I had been foolishly under the illusion that this was meant to be Sheps story...my bad.
3/ What BW did to Jacob and Thane romances....especially so Jacob's.
4/ Personal grievance.....Kasumi babbling on about Jacob and Aethyta claiming Shep to be Liara's boyfriend, without Shep correcting her...my Shep has never been with Liara.
5/ Diana Allers, a major dissappointment.
Modifié par Golden Owl, 14 mars 2012 - 01:18 .
#229
Posté 14 mars 2012 - 01:25
Aside from the ending, I don't have a single grievance. Were there areas I wish were fleshed out more? Sure, but if they fleshed out every single thing that any person thought needed something more, the game would never end. That's a little too expensive.
#230
Posté 14 mars 2012 - 01:29
Problems I have trouble living with.
-Weak new Li's
-ME2 Li's got boned, and not in the good way, Especially Femshep's
-Side missions are just ingame practice for online play, little else.
-Sometimes choices throughout the game don't really matter (i.e. Grunt doesn't die if you chose the Rachni, there SHOULD be a tradeoff)
-NO sense of urgency. In ME2 your crew is held hostage by Collectors and you lose them if you wait. No such occurence in ME3 despite Reapers reaping Earth
-Li's don't fight over you if you romanced both, no consequences for cheating.
-You don't really talk with Harbinger.
-Many responses are defaulted (despite having the "Full conversations' option chosen)
-What was an intricate balancing act of trying to form a squad to counter any threat (in ME2) now you just need a big gun and the overload power and everything from shields to barriers bends to you will. Warp? Pretty useless.
-I'm no Talimancer, but that photo? WOW, and there I was thinking Tali was not human. MY MISTAKE
Things I can live with
-Sometimes, when sh!t gets real, the framerate drops to powerpoint mode.-XBOX360, I hear it's worse on PS3 strangely enough.
-The 'a' button doing EVERYTHING, especially jumping when you're trying to heal someone
-The crummy new mission Journal and lack of details it offers
-There's really just one weapon to fight the Reapers with, i.e. Crucible
-Small, uninspiring squad. End up using the same two people everytime
-Edi reduced from purely character to a sex bot with a character. It's kind of shallow their treatment of female characters...
-Few enemies, pretty much just Reapers and Cerberus. I would have expected a lot more lawlessness/everyman-for-themselves for a Galaxy facing extinction
-Few locations to mingle around, before we had Tuchanka, Omega, Citadel, Illium. Now? JUST the Citadel.
-Weak new Li's
-ME2 Li's got boned, and not in the good way, Especially Femshep's
-Side missions are just ingame practice for online play, little else.
-Sometimes choices throughout the game don't really matter (i.e. Grunt doesn't die if you chose the Rachni, there SHOULD be a tradeoff)
-NO sense of urgency. In ME2 your crew is held hostage by Collectors and you lose them if you wait. No such occurence in ME3 despite Reapers reaping Earth
-Li's don't fight over you if you romanced both, no consequences for cheating.
-You don't really talk with Harbinger.
-Many responses are defaulted (despite having the "Full conversations' option chosen)
-What was an intricate balancing act of trying to form a squad to counter any threat (in ME2) now you just need a big gun and the overload power and everything from shields to barriers bends to you will. Warp? Pretty useless.
-I'm no Talimancer, but that photo? WOW, and there I was thinking Tali was not human. MY MISTAKE
Things I can live with
-Sometimes, when sh!t gets real, the framerate drops to powerpoint mode.-XBOX360, I hear it's worse on PS3 strangely enough.
-The 'a' button doing EVERYTHING, especially jumping when you're trying to heal someone
-The crummy new mission Journal and lack of details it offers
-There's really just one weapon to fight the Reapers with, i.e. Crucible
-Small, uninspiring squad. End up using the same two people everytime
-Edi reduced from purely character to a sex bot with a character. It's kind of shallow their treatment of female characters...
-Few enemies, pretty much just Reapers and Cerberus. I would have expected a lot more lawlessness/everyman-for-themselves for a Galaxy facing extinction
-Few locations to mingle around, before we had Tuchanka, Omega, Citadel, Illium. Now? JUST the Citadel.
Modifié par K0M154R, 14 mars 2012 - 01:54 .
#231
Posté 14 mars 2012 - 01:39
The biggest issue that continually bugged me throughout the game was the side missions where you had to fetch something for the capital planets and it didn't tell you what sector it was in. I had to check the bloody wiki.
In hind-sight, it felt like there was a lack of side missions, but I think that was a consequence of how they did the side missions. Half of the N7 missions resulted in you talking to your ME2 buddies plus you ran into Kaylee. It's pretty hard to feel like it's a side mission when you feel such level of importance. On the other hand, I think part of the point is you wouldn't be doing side missions that have no bearing on your final objective so they did stuff that would assist in the War Effort. While that's fine, having less of your War Buddies show up would actually probably have helped rather than hindered in making it feel like a full game.
EDIT: Sorry, forgot Harbinger. Just him missing. If you were not going to have a conflict, then shut up about him and treat him as one of a million Reapers. However, when you treat him as the leader of the Reapers, we expect to fight him. Even a throwaway line of "and Harbinger?" "We can't figure out which one he is amongst them all" would have solved it. Instead, they mention him in a Codex, mention how he's on Earth, mention how he's in London, *and* have the Reaper you killed on Rannoch explicitly refer to him. Someone who never played ME2 would've gone "so who the heck is Harbinger and why should I care?"
In hind-sight, it felt like there was a lack of side missions, but I think that was a consequence of how they did the side missions. Half of the N7 missions resulted in you talking to your ME2 buddies plus you ran into Kaylee. It's pretty hard to feel like it's a side mission when you feel such level of importance. On the other hand, I think part of the point is you wouldn't be doing side missions that have no bearing on your final objective so they did stuff that would assist in the War Effort. While that's fine, having less of your War Buddies show up would actually probably have helped rather than hindered in making it feel like a full game.
EDIT: Sorry, forgot Harbinger. Just him missing. If you were not going to have a conflict, then shut up about him and treat him as one of a million Reapers. However, when you treat him as the leader of the Reapers, we expect to fight him. Even a throwaway line of "and Harbinger?" "We can't figure out which one he is amongst them all" would have solved it. Instead, they mention him in a Codex, mention how he's on Earth, mention how he's in London, *and* have the Reaper you killed on Rannoch explicitly refer to him. Someone who never played ME2 would've gone "so who the heck is Harbinger and why should I care?"
Modifié par forgottenlord, 14 mars 2012 - 01:43 .
#232
Posté 14 mars 2012 - 03:23
LegendaryBlade wrote...
prizm123 wrote...
forgot one... no Krogan squadmate... i know Vega was to fulfil that role, but he isn't Krogan, even though I liked him as a character and used him quite a bit....
yeah i miss Grunt
I'm sorry, but you liked Vega? I couldn't stand him. Some random musclehead Jorsey Shore character. Him and the reporter girl I couldn't stand.
he was no Grunt, but he fulfilled that role for me, and he wasn't that bad as far as characters go... i avoided the reporter lady like the plague though





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