gmboy902 wrote...
Saying that the reason we're complaining is because the ending wasn't happy and Disney is flat out wrong. I'm angry because:
1) No mass relays, no Mass Effect. There's no intergalactic community. We are again alone in the universe for centuries, millenia, or forever, just with some now new permanent resident species.
2) Plot holes. So many plot holes.
3) No resolution. Meaning our choices for three games meant nothing, and we have no idea what really happened after the game except that the Reapers were beaten.
The anger at the ending is hardly a matter of uniqueness, or even that Shepard died. I would be happier if the Reapers won. At least then I have no questions.
I agree, with the explosions of the mass relays the Reapers might as well had won.
Then, how did the Normandy escape? There is no logic explanation to why they would leave Earth, even my squadmates managed to escape.
And while I can understand why there is an end of it all with Shepard making a sacrifice of him-/herself it is more cliché than an ending of surviving. I have spent more than a hundred hours in each of my characters while playing ME1 and ME2 and now BioWare is killing them all, unless I blow up the Citadel?! Well thank you...
And by the way, if the Quarians made peace with the Geth and I choose to save Shepard and destroy the Reapers (leading to the Geths extinction, what does this mean for those who let them integrate into their suits?
I am sorry BioWare but this was mostly unstisfying. Maybe you should have spent the time and resources put into the the mulitplayer on an actually worthy ending. You have made me not want to finish the game with my other characters since I do not see a point to as my Shepards never will see Liara, Miranda or Ash ever again and you have left the galaxy in a dying state without communication. Thank you.
---EDIT---
I withdraw my complaints after reading and watching:
http://social.biowar...5/index/9861052Congratulations BioWare, you managed to trick me very well.
Modifié par Smurfa-021, 14 mars 2012 - 01:14 .