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Digitaltrends Exclusive Interview with Casey Hudson: Ending Response Included!


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#876
Godwhacker

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Hmm, Polarizing 
Image IPB


This. Or perhaps Casey Hudson owns some very weird magnets, and they're affecting his brain.

#877
XxSint0rasxX

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Image IPB

BW: "Didn't you get the logic behind it"
Fan: "Nope"
BW: "to bad, well buy some DLCs"

#878
Cody211282

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Worst damage control EVER!

#879
Darjeer

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I really don't see how they could make True Ending -DLC that costs something. I mean even by making any DLC that finishes the story, they would be admitting that the game we got isn't complete. If they admit this, shouldn't selling incomplete / broken product have some legal ramifications?

This wouldn't be such a big deal if ME3 was originally intended as episodic game, but from the start we have been told that it would be the conclusion to story arc.

#880
Adsinjapan

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 Note the first sentence that Casey Hudson say's in regards to the endings.

"
I didn’t want the game to be forgettable, and even right down to the 
sort of polarizing reaction that the ends have had with people–debating 
what the endings mean and what’s going to happen next, and what 
situation are the characters left in. "

This should imply that our reactions isn't an outcome that Casey wanted nor expected, however he HAS noticed this and has become fully aware of the situation now presented to him.

Please don't overreact about what little he says, just be aware that HE'S aware.
With the way things are rolling now, the only thing that he con do now is make improvements where it is needed.

#881
kuskus

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oh man.. they dont just get it

Modifié par kuskus, 14 mars 2012 - 10:52 .


#882
ZLurps

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Adsinjapan wrote...

 Note the first sentence that Casey Hudson say's in regards to the endings.

"
I didn’t want the game to be forgettable, and even right down to the 
sort of polarizing reaction that the ends have had with people–debating 
what the endings mean and what’s going to happen next, and what 
situation are the characters left in. "

This should imply that our reactions isn't an outcome that Casey wanted nor expected, however he HAS noticed this and has become fully aware of the situation now presented to him.

Please don't overreact about what little he says, just be aware that HE'S aware.
With the way things are rolling now, the only thing that he con do now is make improvements where it is needed.


I think he weren't comfortable with the ending. He had a hunch that this won't fly before the product was out.

I base this to his promotional video interviews for various sites. I don't know if you watched video interviews about ME3 right before it was out but if you didn't try to look them up. He looked really tired, exhausted. He did his job (as a company man) promoting the product very well though IMO.

In some way I can respect Casey "Deception was really fun" Hudson's attitude as PR man. No matter what the company puts out, this guy is going to defend it and is far more better at relations than Christina Norman, who wasn't that bad PR person herself really. However, from the two Casey can handle pressure much better IMO.

That said, from customers perspective seeing the human aspect of this won't get you anywhere. Friendly face is an advert as much anything else.

Modifié par ZLurps, 14 mars 2012 - 10:55 .


#883
anlk92

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Hmm, I think by polarizing, he meant the biggest consensus in the history of gaming: the ending sucks.

#884
Craven1138

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Should I ever meet Casey Hudson I’ll be sure to kick him in the balls so that it’s a memorable experience for him.

#885
Vade Katana

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Well thats depressing!

#886
DnVill

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Yes we are all debating whether the next Bioware game is worth buying at all.

#887
Edje Edgar

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Craven1138 wrote...

Should I ever meet Casey Hudson I’ll be sure to kick him in the balls so that it’s a memorable experience for him.


Be sure to make nice to him first, wouldnt want him to see it coming.

Speaking of which, I would seriously take a kick to the nuts for a better ending. And Im not in the habit of giving away free nutshots.

#888
Craven1138

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on serious note, do you think there's any hope for dialogue with this people if they say, they are happy that tens of thousands of their most devoted fans are angry and think ending of their game sucks?

#889
Lost Mercenary

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Wow Hudson... just wow...

What the hell happened to you Casey? It used to be you could do know wrong and now you've turned yourself into public enemy number one for the near entirety of the Mass Effect Community.

God I fell so depressed at this. Like I just watched the Titanic sink.

#890
MrAtomica

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I can respect his opinion on his own hard work. He helped craft a fantastic game, that will certainly be remembered, albeit for the wrong reasons.

But everything that went right doesn't hide the fact that the last few minutes turned it all upside down. The story was not ended satisfactorily, it was left open to appeal to some sense of modern "non-conformist" thinking. But they seem to have forgotten that this type of delivery was not the message of ME1 and ME2. We were never given an indication that we would fail as much as we did.

A lot of people are of the opinion that we succeeded in the end, and that we ought to just "be grateful" to Bioware for making the game at all. To that, I say "Would this game have even been possible without us?" And to that end, is it not an author's duty to see their story out to the end, and deliver such an ending as to fit the other portions of their story? Because suddenly changing the Reapers from independent nations, acting on their own perogative, to remote controlled toys, destroys the fabric of the game. It takes away the feeling of purpose, of good fighting against an overwhelming evil. This is replaced by an inconclusive mire of gray, something which is far too popular in this day and age.

But again, the issue is not that a developer decided to make a noncommittal ending; rather, the noncommittal ending offered is not in keeping with the rest of the story. And that is wrong. I suppose I could list out a number of reasons as to why this is, but I would hope that any opponent of our stance would be better informed than to ask.

#891
llandwynwyn

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God, he is just making things worse.

#892
bpzrn

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What ????? 

He i smissin gthe point,,,,Unreal


Getting close to forgetting about BW / EA and find a better game / company to spend money with

Modifié par bpzrn, 14 mars 2012 - 11:42 .


#893
someguy1231

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Apparently it didn't occur to Hudson that making a game polarizing and unforgettable can be done without making a nonsensical ending. For example, two of my favorite games of all time are Deus Ex and its recent sequel , Human Revolution. In both games, you're presented with different choices at the end, and in fact the endings are quite similar to the ME3 endings, as many here have already noted. As Hudson wished, many DE fans disagree over what ending is best. The difference, though? Those endings actually MAKE SENSE for the game! Each ending has its good points and bad points, and each allows you to alter the fate of the world. Differences in opinion over this are solely over what each player thinks is best for the world, not whether the ending makes sense. Deus Ex did it right, while ME3 tried to copy it and did it wrong.

If Hudson was hoping the ending would be "polarizing", he was wrong. Over 90% of fans are dissatisfied with the ending, according to almost every poll on the matter. I wonder if he's just trolling us with that comment. Actually, I hope he is.

Modifié par someguy1231, 14 mars 2012 - 11:43 .


#894
BurnOutBrighter

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This is an even bigger insult to the fans than the ending itself.

Saying "We wanted it to be memorable" misses the point entirely and is nothing but the same patronising reaction we received to the day one DLC (which he even continues in this interview by pretending that "fans are starting to get it"). No, they aren't. Have you READ this forum? Have you SEEN the outrage on in the internet?

No, Casey, people aren't debating or "interpreting" the ending, they're discussing in great detail exactly why it's such a disgrace. It is already univserally accepted that the endings were poorly written, ignored the biggest drawcard of the Mass Effect universe (choice), and were just straight up disappointing.

Modifié par BurnOutBrighter, 14 mars 2012 - 11:43 .


#895
hangmans tree

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Someone should explain to them that polarizing is much different than electrocution...

... at least I think so!

Modifié par hangmans tree, 14 mars 2012 - 11:46 .


#896
ElectronicPostingInterface

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I'm holding out for an official "Bioware" statement on what will ultimately occur.

#897
Sarcastic

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I like how he said he did not want ME3 to be forgettable... Because I guess we all forgot about ME1 and ME2...

#898
MaxMcKay

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*facepalms* the way that is written he must have LOVED the Sopranos ending....please realize what we are trying to say here!

#899
Count Viceroy

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BurnOutBrighter wrote...

This is an even bigger insult to the fans than the ending itself.

Saying "We wanted it to be memorable" misses the point entirely and is nothing but the same patronising reaction we received to the day one DLC (which he even continues in this interview by pretending that "fans are starting to get it"). No, they aren't. Have you READ this forum? Have you SEEN the outrage on in the internet?

No, Casey, people aren't debating or "interpreting" the ending, they're discussing in great detail exactly why it's such a disgrace. It is already univserally accepted that the endings were poorly written, ignored the biggest drawcard of the Mass Effect universe (choice), and were just straight up disappointing.


His only mode is damage control unfortunatly. And he's never even done that right.

#900
philippe willaume

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from my personal experince.
Corporate BS bingo only works on people in your enploy not so much on paying customer.

Philippe