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Anybody else LOVE the endings?


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#76
Tiax Rules All

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I only LOVED the true ending. The Sheperd's last breath scene. Because that opened my eyes to the Indoctranation theory. Im a believer.

#77
Gau

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Way too many people didn't play the ME2 DLC. In "The Arrival" you delay the reaper invasion by destroying a mass relay in a colonial Batarian system at the edge of the galaxy. The massive amount of energy stored in the relay wipes out the system killing over 300,000 colonists. The result of this is the reason you start off ME3 as decommissioned, and part of the side conversations about why the Batarians are so ticked off at you.

TLDR: In ME universe destroying a mass effect relay creates a MASSIVE explosion.

Modifié par Gau, 14 mars 2012 - 04:10 .


#78
DRUNK_CANADIAN

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I liked my ending, although admittedly it should have stopped after the whole mass relays blowing up, or reapers flying away, made no sense with the crew part. The grandfather/child talking was fine though.

#79
WhooMovingTarget

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skaye wrote...

WhooMovingTarget wrote...

 I can see it like you do man.

I really can.

But depsite ending the cycle of destruction the Reapers wrought, I personally think it isnt about what happens AFTER Shephard stops the Reapers 50,000 years or however many hundreds of years later for 'The Shepard' to become a legend.

Its about Shepard's Journay, and those that travel beside her/him.

We've been with these characters so, very, very long that we want to know what happens to them.

Say for instance, the Mass Effect Relays are destroyed in the 'Crucible Event'. What does Tali do? Garrus? Wrex? Liara? Ashley? Grunt? Kasumi? Zaeed? Joker? EDI?

Those are the ones who matter to us. 

We want to know what became of them and why?

Sure, show us them arriving on that far off planet.

But give us the reasons why the ones we took into battle are suddenly on the ship? And why is that ship accelerating out system?

This is why we dislike the endings as is.

It brings up far too many questions than the ending of a 'trilogy' is supposed to have.



I agree that the character interactions are really central to Mass Effect. But I was really moved and satisfied with the final interactions before the very final mission - getting a pep-talk and a last joke with Garrus, knowing that Javik was finishing a milennia-long story of his own, mind-melding with Liara...

The problem here is that we're in love with this world, and we're in love with the characters and the adventure. My theory is that people won't be happy with any ending. Bioware were actually clever to shift the timescale, and make our adventures sit as a kind of mythical moment in the history of the galaxy. No novel, film or game has ever tied off every loose end!


Of course they don't tie off every loose end Skaye.

But to explain to me why Joker, the man who did the killing blow on Sovereign in Mass Effect 1, flew against a cruiser many times Normandy's mass in an assault on the Collector base in Mass Effect 2, is frantically running away from a fight?

And has at least one of the squad members I took with me on the ground with him?

How did that happen? Why did that happen?

It brings just more questions man.

And yes, not every single thread needs to be explained. But we were told constantly that our choices matter.

We make the choices and suffer the consequences, right?

Shouldn't we at least learn the immediate consequences of those three choices?

Can you understand our ire?

#80
Jake71887

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Tiax Rules All wrote...

I only LOVED the true ending. The Sheperd's last breath scene. Because that opened my eyes to the Indoctranation theory. Im a believer.


If only one ending is valid, then there's even less choice to begin with. I don't like this prospect... but I am glad some people have found the endings enjoyable, I didn't, but I'm glad some did.

#81
BrunoBerg

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Dridengx wrote...

shadey wrote...

prepare for a heap of people calling you a troll

I liked it, though alot of people can't accept the fact other people were satisfied with the way it ended


I noticed those who complain seem to have less registered games. It would seem more fitting to call the whiners the trolls


Oh dear... Stop using "you haven't even got all the games registered!" as a way of trying to invalidate other peoples opinions, it's pathetic really. Don't you have any self-respect?

As for the people who actually enjoyed the ending, good for you!
People always have varied opinions and of course there are people who liked the ending, they aren't stupid because of that.

#82
Sywen

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


They did say we woud have closure.  Something we kinda expected.

Modifié par Sywen, 14 mars 2012 - 04:11 .


#83
CronoDragoon

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


Inception's ending fit the theme of the movie, which was reality vs. illusion. You are left to wonder whether or not Leo really is in reality, or still trapped in dreams, which was the central theme of the movie. Haven't seen Sopranos.

Unless there is a specific reason why a story leaves out closure, closure needs to be there as a part of the narrative structure.

#84
GreyhameBioware

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


I don't mind open endings.  I loved Deus Ex: HR and the very open endings it had.  Of course, it was a completely different game with a completely different story where that kind of ending made sense.

#85
theManic

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


I'm actually pretty glad you brought up Inception, because it's something I've been toying with bringing up for a while. I loved the ending of Inception; it was thematically appropriate, as throughout the entire movie we had been posed the question "Is this a dream or is it reality?"

The fact of the matter is that most people didn't see a thematic connection between the ending of ME3 and the rest of the series. And it's really kind of hard to call people out on "not getting it", because in general human beings are pretty good at picking up on things like themes and tropes. We love narratives. We consume them all the time.

Inception is a good point to bring up because a lot of people loved Inception. I'm gonna guess that a lot of people complaining about the ending loved it, too. So that argument ... doesn't hold much weight.

Modifié par theManic, 14 mars 2012 - 04:12 .


#86
savionen

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


I liked Inception.

Inception also didn't create 40 new plot holes in 10 minutes while destroying everything the movie was about, though.

#87
Tequila Man

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Tiax Rules All wrote...

I only LOVED the true ending. The Sheperd's last breath scene. Because that opened my eyes to the Indoctranation theory. Im a believer.


Fanfiction.

#88
BrunoBerg

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CronoDragoon wrote...

skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


Inception's ending fit the theme of the movie, which was reality vs. illusion. You are left to wonder whether or not Leo really is in reality, or still trapped in dreams, which was the central theme of the movie. Haven't seen Sopranos.

Unless there is a specific reason why a story leaves out closure, closure needs to be there as a part of the narrative structure.


Exactly. Open endings works for some games/movies/whatever and for some they don't.

It fit Sopranos perfectly fine in my opinion, I can't think of any better way to end that show, and to be honest it wasn't very open, I felt very at peace with it.

Mass Effect on the other hand... Not so much, it felt like the complete opposite of the rest of the game, not even mentioning the plotholes. Teleporting squadmembers, yaaay!

#89
Meshaber

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Gau wrote...

Way too many people didn't play the ME2 DLC. In "The Arrival" you delay the reaper invasion by destroying a mass relay in a colonial Batarian system at the edge of the galaxy. The massive amount of energy stored in the relay wipes out the system killing over 300,000 colonists. The result of this is the reason you start off ME3 as decommissioned, and part of the side conversations about why the Batarians are so ticked off at you.

TLDR: In ME universe destroying a mass effect relay creates a MASSIVE explosion.


We are all aware. We are also aware that asteroids were not slammed into the relays, and they were not destroyed by sheer force, which is apparent if you watch the ending, so there is no reason to believe this would happen. It's like saying that just because cars in hollywood explode if they are stopped by crashing into a tree, they should also explode just by parking them, because the important thing is that stopping leads to explosion.

#90
ket_shee

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I think the largest issues I had with the ending was a sense of false advertisement.

"Take back Earth, March 6th!" But after attending the midnight release and 40 some hours playing, I actually never really got to take back earth.

"16 Endings to choose from!" I actually only counted 3. And they were all pretty copy/paste endings. Technically 5 if you count the N7 chest breathing and Stargazer endings.

"Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome." Well, that end part didn't follow through with the 'completely shape your experience and outcome,' portion.

But then again, those are my grievances. For your reference, as you evidently presented your grievances (or lack thereof) for mine.

And this is sincere: I'm very glad you loved the endings. A lot of us aren't protesting and trying to get people to hate the endings as well, in actuality we don't wish dissatisfaction on anymore people. And if you feel satisfied and concluded, you have my envy.

#91
J e s s e

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I'm okay with the endings. I'm left feeling sad and depressed, but not really because of them, more because that's how I always feel whenever a story I love has come to a close. Every time I watched someone die, Mordin, Thane, Anderson...especially Anderson, I felt it.

Would I have liked there to be a happily ever after ending? A small part of me, sure, but I honestly think that would be doing the bleak nature of the war a disservice.

So that being said, I'm okay with them. I destroyed the Reapers like I said I would back in ME1. Kept that promise. I have closure.

#92
theManic

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Meshaber wrote...

We are all aware. We are also aware that asteroids were not slammed into the relays, and they were not destroyed by sheer force, which is apparent if you watch the ending, so there is no reason to believe this would happen. It's like saying that just because cars in hollywood explode if they are stopped by crashing into a tree, they should also explode just by parking them, because the important thing is that stopping leads to explosion.


You know, I've been wondering this for a while. I'm totally not on the camp that destroying the mass relays destroyed every system they were located in, because that's a ridiculously depressing thought and the destruction of the relays doesn't actually seem to play out the same way in the ending cinematic.

But I really don't understand why. I mean, the destruction of the mass relay in Arrival released all the pent up energy of an enormous eezo core, right? And the destruction of the mass relays in the ending cinematic is (some people think) linked to an overload of energy ...

So where did all that pent up energy go? This isn't really me defending the "relays blow up all civilization" theory, I just kind of want to know what I'm supposed to think happened.

#93
skaye

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WhooMovingTarget wrote...

skaye wrote...

WhooMovingTarget wrote...

 I can see it like you do man.

I really can.

But depsite ending the cycle of destruction the Reapers wrought, I personally think it isnt about what happens AFTER Shephard stops the Reapers 50,000 years or however many hundreds of years later for 'The Shepard' to become a legend.

Its about Shepard's Journay, and those that travel beside her/him.

We've been with these characters so, very, very long that we want to know what happens to them.

Say for instance, the Mass Effect Relays are destroyed in the 'Crucible Event'. What does Tali do? Garrus? Wrex? Liara? Ashley? Grunt? Kasumi? Zaeed? Joker? EDI?

Those are the ones who matter to us. 

We want to know what became of them and why?

Sure, show us them arriving on that far off planet.

But give us the reasons why the ones we took into battle are suddenly on the ship? And why is that ship accelerating out system?

This is why we dislike the endings as is.

It brings up far too many questions than the ending of a 'trilogy' is supposed to have.



I agree that the character interactions are really central to Mass Effect. But I was really moved and satisfied with the final interactions before the very final mission - getting a pep-talk and a last joke with Garrus, knowing that Javik was finishing a milennia-long story of his own, mind-melding with Liara...

The problem here is that we're in love with this world, and we're in love with the characters and the adventure. My theory is that people won't be happy with any ending. Bioware were actually clever to shift the timescale, and make our adventures sit as a kind of mythical moment in the history of the galaxy. No novel, film or game has ever tied off every loose end!


Of course they don't tie off every loose end Skaye.

But to explain to me why Joker, the man who did the killing blow on Sovereign in Mass Effect 1, flew against a cruiser many times Normandy's mass in an assault on the Collector base in Mass Effect 2, is frantically running away from a fight?

And has at least one of the squad members I took with me on the ground with him?

How did that happen? Why did that happen?

It brings just more questions man.

And yes, not every single thread needs to be explained. But we were told constantly that our choices matter.

We make the choices and suffer the consequences, right?

Shouldn't we at least learn the immediate consequences of those three choices?

Can you understand our ire?



I've reviewed the various threads, articles and videos outlining these complaints - I absolutely understand where you and they're coming from, and even sympathise.

I suppose that I question the idea that, as consumers of this story, we should be able to dictate the finale. I know this is an interactive medium, and I know this is supposed to be our story as well - but in the end no author takes a fan seriously when they demand a 'new ending' to their book. I guess I already feel pretty spoilt by the variety of endings on offer.

I'm comfortable about the immediate consequences because I think they were explained pretty well in the final conversation; I think it's easy to imagine why your squadmates might be on the Normandy (Joker swung in to pick them up in a rather heroic moment) and why they might be running for it (you see a big explosion thingy, and your girlfriend's on board, I think you hit the gas!).

#94
zimm2142

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Endings throw away themes of tolerance that has been built up throughout series.
Furthermore, the plot hols are unacceptable.

#95
DarkBladeX98

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skaye wrote...

As a general point, do you think that maybe people are a little addicted to the idea of 'closure'? I'm guessing that maybe the people who don't like these endings are the same folks who didn't enjoy the Inception or Sopranos endings?


The series deserves more. Shepard deserves more.
I was perfectly fine with the endings to Inception, because that was the goal of the entire movie, to make you think.
This is not the case with MassEffect 3.
Addicted to closure no.
In want of a more logical, choice-affected ending yes.
Your statements are null, son.
When its something as monumentous as this, we shouldn't be left with so many questions and so many catastrophes, all of which (red,green,blue) are pretty much unpreventable.

#96
Militarized

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Face it, the ending comes out of no where.. the singularity thing is bull **** thrown into the mix at the very end. IF you want to debate that with me, have fun you'll lose but I'm not going to spend to much time typing it out again unless you really wanna have at.

It's either the biggest troll ever or Bioware REALLY. ****ED. UP.

Modifié par Militarized, 14 mars 2012 - 04:22 .


#97
healed1337

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The more I think about it, the more I like the ending. I'd still check out an alternate ending if Bioware released one though.

#98
GodChildInTheMachine

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I mean no disrespect, and I'm not trying to flame you for your opinion.

But you would literally have to be brain dead to accept the ME3 ending for its (lack of) complexity and narrative logic.

Since you have the capability to type, I must assume that you are trolling.

#99
WhooMovingTarget

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skaye wrote...

I'm comfortable about the immediate consequences because I think they were explained pretty well in the final conversation; I think it's easy to imagine why your squadmates might be on the Normandy (Joker swung in to pick them up in a rather heroic moment) and why they might be running for it (you see a big explosion thingy, and your girlfriend's on board, I think you hit the gas!).



This is where I hit my suspension of disbelief Skaye. In a medium as visual as Mass Effect is, you just can't suddenly pick up one scene and replace it to the other. Yes, it would be a heroic moment for Joker to pick up your crew when you dissappeared in the beam of light. But why not show it?

The entire scene was so jarring for me that I didn't know what to think.

And if Joker was fleeing from the battle, why weren't the other ships?

Likewise you can say that they were fleeing as well, but they weren't as fast as the Normandy, but like I stated previously, Mass Effect is a visual medium.

You can't show these things without the preceeding explanations showcasing cause and effect.

I am all about ambiguous endings, hell I like sad endings.

But as long as they don't leave me with more questions.

I don't mean to pick on you man. Hell, I admire your courage to voice a dissenting opinion. But These endings really just dont work for me.

So I guess we''ll jsut have to agree to disagree? :lol:

#100
Zen_Mojo

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I used to wonder how people could get so many posts in threads saying they liked the endings. Then I realize 9 out of 10 of those posts are people arguing with them.