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Casey Hudson response to endings fiasco


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#251
lumen11

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It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.

#252
AgitatedLemon

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lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



Just going to leave this here.

*Minor spoilers in that article, do NOT click if you have not played or completed the game yet*

#253
Guest_Imperium Alpha_*

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AgitatedLemon wrote...

lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



Just going to leave this here.

*Minor spoilers in that article, do NOT click if you have not played or completed the game yet*


i LOVE how every video on YouTube or article that actually agree with you (they are not that many) are like consider pure gold... You must be desesperate :lol:

#254
Vasarkian

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Imperium Alpha wrote...

AgitatedLemon wrote...

lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



Just going to leave this here.

*Minor spoilers in that article, do NOT click if you have not played or completed the game yet*


i LOVE how every video on YouTube or article that actually agree with you (they are not that many) are like consider pure gold... You must be desesperate :lol:


Desperate?

First off, that's not a video on youtube, so no idea what that even is supposed to direct to in regards to your insult.

#255
jabajack

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lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



I disagree that is a choice, for me its one that has a slight variation on how the Reapers are stopped. Otherwise 'fix' should mainly include filling the huge plotholes and two prominent ones the Mass Relays and the Normandy/Stargazer. When a Mass Relay goes its causes a supernove like explosion, so all the fleets, homeworlds and many colonies are vaporised, this supports why the Normandy was fleeing.

For the Normandy itself the small crew compliment is not enough for a viable population so the Stargazer and the child are probably part of the last family unit left on the planet.

Just from these points alone the ending is not bittersweet but downright depressing, the Reapers are stopped but at the cost of everything...

Modifié par jabajack, 14 mars 2012 - 09:41 .


#256
aksoileau

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I can't possibly see this as the correct vision for mass effect. The endings felt like they were from a totally different game. How do you wrap a 100 hour game with a scene thats 10 minutes and let's you ask a few questions? It doesn't even have investigate options. It just ends... Makes halo 2's ending look Oscar worthy.

#257
kbct

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lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



If the Mass Effect story was "epic" then this is a "fiasco."

Not too many people liked the ending. Check out the link above for some reasons why.

#258
Guest_antilles333_*

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I just wanna know what happened to all of my squad members at least. Just give me that, at least?

#259
AgitatedLemon

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Imperium Alpha wrote...

AgitatedLemon wrote...

lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



Just going to leave this here.

*Minor spoilers in that article, do NOT click if you have not played or completed the game yet*


i LOVE how every video on YouTube or article that actually agree with you (they are not that many) are like consider pure gold... You must be desesperate :lol:


Huh? That isn't a Youtube video, so...

But the article does provide legitimate reasons for concern. Did you even read it? Or just look at the title and brush it off?

And "Not that many"? Have you SEEN the other 99% of the forums?

#260
Paulinius

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antilles333 wrote...

I just wanna know what happened to all of my squad members at least. Just give me that, at least?


This and please clear up if the Mass Relays exploded a la Arrival style thus destroying each system they were in or if they broke apart leaving their massive eezo core floating around in space.

#261
jabajack

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antilles333 wrote...

I just wanna know what happened to all of my squad members at least. Just give me that, at least?



I agree especially since Garrus and Tali would be lucky to survive a week otherwise

#262
MintyCool

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Such a great ending to a game. Keep up the great work bioware!

#263
string3r

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MintyCool wrote...

Such a great ending to a game. Keep up the great work bioware!


Not sure if serious...

#264
General-Lee

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Even though I do think Hudson is totally dismissing our comments, he has succeeded in a way...

It's been a couple days since I finished the game, which at first I spent hours googling 'Mass Effect 3 wtf' in my O_o response to the ending. But now in some sick twisted kind of way, I'm enjoying the back lash. I get a little kick out of seeing photographs which point to indoctrination theory, and that little ghost kid now gives me the creeps thinking about his role in the whole story.

If Mass Effect 3 had finished on the epic scale it was supposed to yeah, it would have been awesome and I wouldn't have this empty feeling, but I also wouldn't be on these forums with hope of a real ending... it's kind of prolonged my Mass Effect experience- which I never wanted to end anyway.


Saying all this, only if they did this as an elaborate stunt. If it is the antithesis ... I'll probably take it all back.

#265
MintyCool

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string3r wrote...

MintyCool wrote...

Such a great ending to a game. Keep up the great work bioware!


Not sure if serious...


1. The writing team behind Mass Effect 3 was able to elevate the narrative premise by weaving a philosophical debate about the relationship between organic and synthetic coexistence. The entire story throughout the third addition is laced with the ideas of life, harmony, and self preservation.

More than ever, the story has morphed into a game about big themes and big ideas.

Just some of the thoughts explored throughout this game...

EDI and free will, Synthetic dominance, Lineage, Genophage, Causality, Geth/quarian conflict, Determinism, Legacy - Miranda's father, Synchronicity and Kaiden, False Theology-Asari Prothean Gods, personal
fulfillment, etc.

Compared to the previous installments that may have skimmed over some of these topics, all the philosophical and
sociological debates/conflicts in this iteration have the main goal of bolstering the main theme of Mass Effect 3,

The existence of The Creators vs. The Created. 

2. Two camps are formed because of this instance. The story the writers wish to tell, and the fans who feel entitled to observe the story they themselves envisioned.

The writers, it seems, realized the message that they wanted people to take from this third installment.
This had the team shifting the narrative focus to a more elevated dynamic.

The coexistence of Synthetics vs. Organics.

3. To this end, Mass Effect 3 succeeds in weaving a narrative from beginning to end. To say otherwise is disingenuous.

Philosophical themes trounce the Neanderthal-dopamine induced urges people wish to see in this addition. Especially in the end game where this theme becomes the stories main focal point.

Honestly is a cameo appearance from Wrex for the 50th time really going to add anything to the finality of this story? No.

4. Unfortunately I find a Star Wars Syndrome happening with this series. A fan base digesting every bit of corn fructose they can gulp down. Needing everything to be spelled out; desperate to know every last bit
of information.

Why must one need to see Tali's face? Why do we need to know a detailed history of the Protheans? How come we need to see the Rachni and Krogan attack the enemy? Isn't the struggle of loss
and war already inferred multiple times throughout the story? The focus of the end game is obviously being developed on a much deeper/different theme.

Midichlorians anyone? You do not need to know how exactly the force works...

This desperate need to dig up plot holes and inconsistencies from the hard core is entirely unhealthy for the series and it's fans. All stories have inconsistencies, stories you tell to your friends are punched up
exaggerationsof what really happened. Your Facebook account is not a mirror image of the life you lead, but the life you wish you lived.

You had the chance to say goodbye to the entire main cast in one way or another. Multiple times is it mentioned/inferred that all races are about to battle the Reapers.

Needing to know a detailed resolution of what happens to everyone in the galaxy only dilutes the escapist reality the writers created.  

Some things are better left to the imagination. Less is more and allowing the mind to explore possibilities is one of the great strengths of human thought.

6. In the end, it would seem the Bioware writing team effectively succeeded in what they wanted to say in the Mass Effect saga. This is something I can respect. Instead of appeasing to the vocal mob; they
finished the story on their own terms.

Mass Effect became a tale about cultural synthesis. The Mass Effect team was finally able to find this series a voice. Knowing this, makes me content that I have finished this series in its entirety in the way it was meant to be seen.


And I enjoyed every minute of it.

Modifié par MintyCool, 14 mars 2012 - 10:05 .


#266
Elite Midget

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lumen11 wrote...

It is no fiasco... Using that word is disrespectful to true fiascos.

And by God, I hope they don't 'fix' the endings. In terms of the game's themes it's the mother of all choices. That's got to be worth something.



Choices that matter? Not in this games ending! In the end nothing mattered, now pick which skittle you want and watch how your choices are completely ignored.

Modifié par Elite Midget, 14 mars 2012 - 10:05 .


#267
CerberusSoldier

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This franchise lied about choices matter . If player choice mattered then the endings would have not been so messed up .

#268
TheShadowWolf911

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for those who think we are entitled



go to about 9 minutes in and wait for a bit.

#269
Paulinius

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CerberusSoldier wrote...

This franchise lied about choices matter . If player choice mattered then the endings would have not been so messed up .


Could we have least have gotten different cutscenes of the battles in Earth orbit on on Earth that reflect our war assets? Where are my Geth ships and primes? Where are the mercenary fleets and ground forces? The Elcor? The Volus bombing fleet?

I guess it was easier to make generic cutscenes with the forces everyone would have regardless of their actions, which would be fine if it was a random cutscene in the middle of the game and not the ending act of a trilogy years in the making.

#270
MajorMattem

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Wow, Bioware.

They've actually made the ending like it is just because they want people to keep talking about it. They ruined Mass Effect, just to get more advertising and press.

#271
Raizo

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Got to hand it to Casey Hudson, can that man dodge a difficult question or what.

It's a shame really, I don't think he understands why alot of us are upset with the current ME3 endings. For me the first issue is choice, this franchise ( Mass Effect ) was supposed to be about choices and alot us feel that all our choices meant nothing in the end because of how the game ends. The second issue ( at least for me ) is a lack of closure for most of Shepard's squadmates and the rest of the Normandy crew.

#272
RandiZzlEbiZzlE

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Okay. Here it goes. I feel like I was deprived of a ending that I made.I thought everyone was just over-reacting but in all seriousness. I feel the pain of those who are upset. Apparently multiplayer IS required if you would like to get the best ending possible. No closure. No dialogue. My ending was great if my whole series was about Joker and EDI.

#273
jabajack

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MintyCool wrote...

string3r wrote...

MintyCool wrote...

Such a great ending to a game. Keep up the great work bioware!


Not sure if serious...


1. The writing team behind Mass Effect 3 was able to elevate the narrative premise by weaving a philosophical debate about the relationship between organic and synthetic coexistence. The entire story throughout the third addition is laced with the ideas of life, harmony, and self preservation.

More than ever, the story has morphed into a game about big themes and big ideas.

Just some of the thoughts explored throughout this game...

EDI and free will, Synthetic dominance, Lineage, Genophage, Causality, Geth/quarian conflict, Determinism, Legacy - Miranda's father, Synchronicity and Kaiden, False Theology-Asari Prothean Gods, personal
fulfillment, etc.

Compared to the previous installments that may have skimmed over some of these topics, all the philosophical and
sociological debates/conflicts in this iteration have the main goal of bolstering the main theme of Mass Effect 3,

The existence of The Creators vs. The Created. 

2. Two camps are formed because of this instance. The story the writers wish to tell, and the fans who feel entitled to observe the story they themselves envisioned.

The writers, it seems, realized the message that they wanted people to take from this third installment.
This had the team shifting the narrative focus to a more elevated dynamic.

The coexistence of Synthetics vs. Organics.

3. To this end, Mass Effect 3 succeeds in weaving a narrative from beginning to end. To say otherwise is disingenuous.

Philosophical themes trounce the Neanderthal-dopamine induced urges people wish to see in this addition. Especially in the end game where this theme becomes the stories main focal point.

Honestly is a cameo appearance from Wrex for the 50th time really going to add anything to the finality of this story? No.

4. Unfortunately I find a Star Wars Syndrome happening with this series. A fan base digesting every bit of corn fructose they can gulp down. Needing everything to be spelled out; desperate to know every last bit
of information.

Why must one need to see Tali's face? Why do we need to know a detailed history of the Protheans? How come we need to see the Rachni and Krogan attack the enemy? Isn't the struggle of loss
and war already inferred multiple times throughout the story? The focus of the end game is obviously being developed on a much deeper/different theme.

Midichlorians anyone? You do not need to know how exactly the force works...

This desperate need to dig up plot holes and inconsistencies from the hard core is entirely unhealthy for the series and it's fans. All stories have inconsistencies, stories you tell to your friends are punched up
exaggerationsof what really happened. Your Facebook account is not a mirror image of the life you lead, but the life you wish you lived.

You had the chance to say goodbye to the entire main cast in one way or another. Multiple times is it mentioned/inferred that all races are about to battle the Reapers.

Needing to know a detailed resolution of what happens to everyone in the galaxy only dilutes the escapist reality the writers created.  

Some things are better left to the imagination. Less is more and allowing the mind to explore possibilities is one of the great strengths of human thought.

6. In the end, it would seem the Bioware writing team effectively succeeded in what they wanted to say in the Mass Effect saga. This is something I can respect. Instead of appeasing to the vocal mob; they
finished the story on their own terms.

Mass Effect became a tale about cultural synthesis. The Mass Effect team was finally able to find this series a voice. Knowing this, makes me content that I have finished this series in its entirety in the way it was meant to be seen.


And I enjoyed every minute of it.


I have to disagree with you on the plot holes issue. The ending did not create some small errors that can be ignored for the enjoyment of story and gameplay, it created issues that went against the grain on key points that the writers worked so hard to create.

We are forced to accept the Reaper creators logic without any option to object that leads to one ending with slight variations.

1. For the synthesis ending we just have to accept that a pulse of energy with alter all organics to have synthetic parts without any explanation why

2. Shepard is only one organic mind who is expected to easily control a fleet of dreadnoughts who are themselves entire species easily and without the catalyst interferring with only the Reaper's controllers word for it. Would any Shepard really be expected to beleive that?

3. Shepard survives the destruction of the citadel?- of course this one gives credit to the various theories about the ending which for me is the only strange point to this variation.

As for our various squad mates the fleeing Normandy makes no sense unless you couple it with the Mass Relay wiping out life in the solar system. These complex and loved characters are suddenly going against character and fleeing without any plausible reasoning? this is the end of the triology and probably the only Mass Effect game for a while so we can't just base this as a cliffhanger. The ending is meant to offer closure not more questions based on error.

The rest of your post is fair and makes many good points but for me the plot holes are a major error. This is the opposite of Midichlorians, a game that created its own complex lore with boundaries and lore based plausibility answers the ending by offering 'space magic'

#274
CerberusSoldier

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Paulinius wrote...

CerberusSoldier wrote...

This franchise lied about choices matter . If player choice mattered then the endings would have not been so messed up .


Could we have least have gotten different cutscenes of the battles in Earth orbit on on Earth that reflect our war assets? Where are my Geth ships and primes? Where are the mercenary fleets and ground forces? The Elcor? The Volus bombing fleet?

I guess it was easier to make generic cutscenes with the forces everyone would have regardless of their actions, which would be fine if it was a random cutscene in the middle of the game and not the ending act of a trilogy years in the making.

    




The war assests should have been the main part of the endings. but its clear they are a mere number and nothing else .

#275
Guest_antilles333_*

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Also let's just say the planets didn't explode after the relay blew. Where are they gonna get supplies to feed aliens and stuff like that. Everyone just dies of exposure/starvation?