Just beat Mass Effect 3 and I'm extremely happy
#401
Posté 15 mars 2012 - 01:15
#402
Posté 15 mars 2012 - 01:18
http://social.biowar...index/9908623/1Dragoonlordz wrote...
Reptilian Rob wrote...
The amount of fallacy here is staggering, simply amazing.Dragoonlordz wrote...
-snip-
Instead of talking out your derriere how about you explain what you disagreed with.
Or is single line immature sentences the best you can come up with?
Read it and weep, a travesty and a grand failure of storytelling.
#403
Posté 15 mars 2012 - 01:19
the reapers might have turned into killer clowns, shepard might have suddenly had sex with harbinger, ewoks might have run outa hell n killed everyone, and ashely and the god child would end up being shepards parents, and in the end, everything would end up being a dream.
#404
Posté 15 mars 2012 - 01:20
YungD815 wrote...
Kingme17 wrote...
All questions were answered? Then riddle me this. What happened to all of the fleets now stranded on Earth?
And Joker fleeing the Sol system.
1-) Most of them probably had casualties if not majority during the space battle.And the ones that were left in fact i could see a few from the window in the ending.
2-) He didnt want to get stuck into the earth again because is to mainstream.
Problem solve.
#405
Posté 15 mars 2012 - 01:22
Wh ...Reptilian Rob wrote...
http://social.biowar...index/9908623/1Dragoonlordz wrote...
Reptilian Rob wrote...
The amount of fallacy here is staggering, simply amazing.Dragoonlordz wrote...
-snip-
Instead of talking out your derriere how about you explain what you disagreed with.
Or is single line immature sentences the best you can come up with?
Read it and weep, a travesty and a grand failure of storytelling.
Oh. My. God.
The guy's a credentialed literary major.
WHAT DO I BELIEVE NOW?!?!? SOMEBODY TELL ME!!
#406
Posté 15 mars 2012 - 01:56
Contrary to popular belife, that does not make me a better person than you. He asked for a rebuttle, there it is.The Razman wrote...
Wh ...Reptilian Rob wrote...
http://social.biowar...index/9908623/1Dragoonlordz wrote...
Reptilian Rob wrote...
The amount of fallacy here is staggering, simply amazing.Dragoonlordz wrote...
-snip-
Instead of talking out your derriere how about you explain what you disagreed with.
Or is single line immature sentences the best you can come up with?
Read it and weep, a travesty and a grand failure of storytelling.
Oh. My. God.
The guy's a credentialed literary major.
WHAT DO I BELIEVE NOW?!?!? SOMEBODY TELL ME!!
#407
Posté 15 mars 2012 - 02:01
#408
Posté 15 mars 2012 - 02:19
As compared to the two linear choices in both previous games that had little impact on things yet are somehow superior.Rafe34 wrote...
Glad you don't mind our Shepard being forced OOC and choosing one of three stock endings given to us by the damn leader of the enemy of the entire ME series.
Maybe your Shep gives up at the end and just agrees to the leader of the Reapers three solutions, but mine will continue to sit there at the end, refusing to make that choice, refusing to submit to the Reapers.
Modifié par InvincibleHero, 15 mars 2012 - 02:19 .
#409
Posté 15 mars 2012 - 03:41
You select from a limited menu of things BW created such as speech or actions for Shepard. You ahve no real say in how he is created or characterized other than what BW determined he could do. So they decided the character of Shepard and if people want to delude themselves thinking it is a collaboration and they have as much right to the character as BW just because it's a video game then go ahead. It may be inetractive but BW created and owns Shepard entirely we just play in their world with their creation and I have to say it has been enjoyable IMO.Tirigon wrote...
I think that is the difference between a book or movie and a game: In the former, you watch. If the author wants an open end, fine.
In the latter, WE DIRECT SHEPHARD. We feel like him, fell AS him. We want to get our happy ending because WE WORKED FOR IT.
In a movie, we watch. If an open end makes sense, ok.
But in Mass Effect, we WORKED for our good ending. I am surely not the only one who wasted hours on scanning for minerals and doing sidequests for Paragon / Renegade points so you could solve teammate conflicts in ME2. I am not the only one who wasted time with this sh!tty Planet scanning and Reaper escaping in ME3. We invested that time because we hoped that, in the end, it would change a "everyone dies" ending into a "everyone is happy, Liara bears my children, with Garrus being their Godfather, Joker finally finds love in EDI, there is peace and harmony like in a freaking hippie musical and we watch ponies and rainbows" ending.
And then, right at the end there is some stupid, vaguely humanoid plot twist with no explanations (you know what I mean) telling us a ridiculous story about where the Reapers come from and ending with "oh by the way your effort was in vain, everyone dies, buy next DLC!!"
Your whole perspective is skewed. I play a game to be entertained not to gain a preconceived ending I want or be made and rage about it. I read books and watch movies that I feel can entertain me. If they don't then I stop when I choose to and don't rage this stinks. i move on to things I enjoy. You cannot ever expect any media to end hwo you want. The author/creator has that right. Your angst is self-inflicted.
#410
Posté 15 mars 2012 - 03:45
You select from a limited menu of things BW created such as speech or actions for Shepard. You ahve no real say in how he is created or characterized other than what BW determined he could do. So they decided the character of Shepard and if people want to delude themselves thinking it is a collaboration and they have as much right to the character as BW just because it's a video game then go ahead. It may be inetractive but BW created and owns Shepard entirely we just play in their world with their creation and I have to say it has been enjoyable IMO.
Your whole perspective is skewed. I play a game to be entertained not to gain a preconceived ending I want or be made and rage about it. I read books and watch movies that I feel can entertain me. If they don't then I stop when I choose to and don't rage this stinks. i move on to things I enjoy. You cannot ever expect any media to end hwo you want. The author/creator has that right. Your angst is self-inflicted.
“EXPERIENCE THE BEGINNING, MIDDLE, AND END OF AN EMOTIONAL STORY UNLIKE ANY OTHER, WHERE THE DECISIONS YOU MAKE COMPLETELY SHAPE YOUR EXPERIENCE AND OUTCOME."
[/b]
That's on this very website. See what's funny about the over defending fanboys is that BiOWare has advertised that the ending is up to the player based on decisions thoroughout the trilogy. It doesn't. You can't have your cake where BioWare is always right and eat it where the ending is perfectly created and not at all misleading.
A paradox which I hope blows up minds of the fanboys. BioWare is always right but they didn't do it but they're still right!
#411
Posté 15 mars 2012 - 03:59
Wow fanboy you've got the wrong man. What I said is true they gave all options and dialog. it creates some different outcomes sure but all what BW wanted to give us. Notice 1000s of things you cannot do in the game. Can you kill Bailey? Nope. Can you punch Anderson instaed of Udina? Nope. Shepard behaves how they wanted renegade, paragon or otherwise. You have no freedom or control and that is just an illusion. People insert themselves too deeply to the point of it bneing unhealthy. It is a game and the IP/universe/characters is wholly owned and created BY BW. You play the game only with no ownership of anything within and how much enjoyment you get is up to you because it stands among the best of games and not everyone will like it. This is reality.Toshir wrote...
EXPERIENCE THE BEGINNING, MIDDLE, AND END OF AN EMOTIONAL STORY UNLIKE ANY OTHER, WHERE THE DECISIONS YOU MAKE COMPLETELY SHAPE YOUR EXPERIENCE AND OUTCOME."
[/b]
That's on this very website. See what's funny about the over defending fanboys is that BiOWare has advertised that the ending is up to the player based on decisions thoroughout the trilogy. It doesn't. You can't have your cake where BioWare is always right and eat it where the ending is perfectly created and not at all misleading.
A paradox which I hope blows up minds of the fanboys. BioWare is always right but they didn't do it but they're still right!
Never said I like the endings just it is BW's right to end it how they want to. In this case they are right. If and when you ever create an IP to be consumed by others then you might understand.
The ending is up to you as you can choose from three options depending how you played. Well you might not like the choices, but it is there nonetheless.
#412
Posté 15 mars 2012 - 04:58
#413
Posté 15 mars 2012 - 05:08
#414
Posté 15 mars 2012 - 05:29
YOU BIG STUPID JELLYFISH!!!
#415
Posté 15 mars 2012 - 07:52
If I could please make an example without drawing too much flak:
It's like you were watching a Painter paint a beautiful painting and they ask you for input on changes as they reach certain parts and you can't wait to see how it turns out, then when they're about to finish they pick up a bucket of mud and hurl it on the painting, say "it's done" and walk off, leaving you shocked and empty.
You enjoyed every bit of the painting being painted, it was amazing, but how it's ruined and you've got nothing to look at and if you start again, you know your input means very little, because if you go all the way to the end again -MUD
I don't feel anger, I feel let down. ME2's endings may have been similar, but there were clear differences and you could replay and get a different ending. ME1 was more linear, but even the final fight there changed. When Me1 ended, I was satisfied with the ending, plus I could replay and get a different one. ME2 the same, I was satisfied and I could replay and get a different ending. ME3, not satisfied, actually left feeling strangely hollow and now how can I replay?
The game is brilliant, I have a renegade character I want to see how he goes, but please tell me how that ending was based on your choices? I'll play my Renegade guy up to before the end and stop, because the choices have no affect, the story won't change, I won't see any Rachni or Batarians fighting even though picked them up, the Collectors base never features. No Epilogue even saying if your choices helped anyone...just...Hollow
#416
Guest_The PLC_*
Posté 15 mars 2012 - 07:56
Guest_The PLC_*
Dude, that part was the ONLY thing that actually made sense.aLucidMind wrote...
Glad you think terrible writing and tons of plotholes make you really happy.
"I didn't want organics killed by synthetics so I created synthetics that kill organics every 50,000 years so organics won't be killed by synthetics"
#417
Posté 15 mars 2012 - 10:01
Dragoonlordz wrote...
Here's my reason why I loved it.
I liked everything about it (although the format of final choice has been done many times before).[/list]
- I loved from Anderson and Shepard sitting together near the end. It was a touching moment.
- The scenery walking down towards your fate as the battle rages outside showing every second walking is taking it's toll on life of others.
- The crew leaving the ship in lush green forest looking up at the sky (especially Ash which was my LI), smiling and looking happy to be alive (I like to think fondly remembering my Shepard and their love for each other). On a land so far away and an adventure about to begin to trying to reach home.
- Seeing Joker and EDI together where they can be together, a bond present since ME2.
- The music at the end.
- Shepard giving everything he has to save everyone after being hit by the Reaper near the end, the feeling that he gave it his all and saved the ones he loved while bleeding to death and barely hanging on to life.
- The final scene on the planet with nice scenery looking at the moon with grandfather and child talking about what once was and the story inspiring the child to reach for the stars and knowing life goes on plus more including imagining how they lived out the remainder of their lives, were they happy or sad, did they remember him decades on and will peace remain all sparks imagination.
- I felt all the choices had an impact in the game during the game, the repercussions occur in time but I am gone and not present so naturally I do not or would not know how things turn out for everyone.
- I liked how TiM reacted and what he says as he looks at the Earth after my actions too when I shot him.
- You were told the game would provide closure to elements brought up in the first two. This was done in the game rather than the ending and I felt they accomlished it very well. You will never get 100% closure on everything because the outcomes are infinite over time. You make choice x save it saves y (closure), he goes on and lives happy life or sad one (closure), he had a child and that child went on and lived his life (closure) again and goes on forever.
- It feels like a title/game that shows more than most others implies the journey matters most rather than the destination and last five or ten minutes of the game and I am happy with that.
- The choices I had hard time choosing which to do and that is good, I RP as my character in those situations and that world. I do not play as a god controlling his every actions and knows every consequence. Played it through his eyes and it was good for that reason and why I had a back and forth between choices/platforms at end as I struggled to pick one.
END SPOILERS
The irony is that I agree with almost everything you said (expect that "infinite closure cos of children..." thingy), and I still think the endings suck because it MAKES NO DAMN SENSE.
Like "how do your squadmates on Earth, who should have died in the Reaper beam, end up on the Normandy?" (romantic, sure, but illogical in the plotline). And why does the Normandy escape at all, instead of fighting for the Galaxy and the Crucible? Never thought Joker was a traitorous coward.
The dialogue with TIM, while interesting and well done, makes no sense. Why does he come here?!
What is the business with this godchild being the Catalyst and all that bullsh!t?
In the Synthesis ending, how can a beam of light rewrite DNA into half-synthethic?! (That part angered me most because I am a biology student and specialise in Genetics, right now working on Transgenesis myself, and the amount of spacemagic required for such a thing to accomplish is just ridiculous even by fantasy standards).
Why do you have to have a certain amount of EMS for some endings (I wasnt even offered Synthesis) - you reached the Catalyst, at that point your fleets dont matter anymore and therefore should have no effect on the ending!
How can you destroy the Mass Relays without destroying every system around, thus annihilating most galactic civilisations?
Modifié par Tirigon, 15 mars 2012 - 10:07 .
#418
Posté 15 mars 2012 - 10:02
The PLC wrote...
Dude, that part was the ONLY thing that actually made sense.aLucidMind wrote...
Glad you think terrible writing and tons of plotholes make you really happy.
"I didn't want organics killed by synthetics so I created synthetics that kill organics every 50,000 years so organics won't be killed by synthetics"
Nope. To make sense, the Reapers would need to harvest SYNTHETICS, not organics.
#419
Posté 15 mars 2012 - 10:05
InvincibleHero wrote...
Your whole perspective is skewed. I play a game to be entertained not to gain a preconceived ending I want or be made and rage about it. I read books and watch movies that I feel can entertain me. If they don't then I stop when I choose to and don't rage this stinks. i move on to things I enjoy. You cannot ever expect any media to end hwo you want. The author/creator has that right. Your angst is self-inflicted.
I would agree, were it not for the fact that BioWare themselves advertised Mass Effect by saying that WE would decide the outcome through our actions.





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