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An Epiphany Killed My Hope


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#1
SandTrout

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 Sorry to do this, but I may have just realized that there is One Plot Hole to Rule them all, and really just nails the coffin shut on ME3 as just utter incompotence in the plot. Then again, with as fast as this forum is moving right now, this idea may have just been buried with uncanny speed. Here goes.

Remeber that Sovereign initially intended to use the Citadel to shut down the Relay Network so that the Reapers could isolate and sytematically destroy systems?

Well, the Reapers had such full control over the Citadel that they could move it to the Sol system, yet they didn't even think to do that, and allowed the massive fleet and Crucible to engage their force.

I'm sorry, but I now must simply write off the ending as they actually thought that it was good and couldn't come up with anything better. I'm not sure why I didn't see it sooner, but I'd chalk it up to the pacing of the game followed by the trauma of the ending. I can't even write this one off as potential Hallucination fodder because it happens too early.

Serriously, the more I think about this game, the worse I realize the plot was. I guess I was just distracted by the pretty lights before to not notice the holes, but this really is turning out to be inexcusable, to the point of being irredeemable for me. The writing of the Characters was generally good to great, but the plot just unravels more and more as you inspect it.

Maybe I'll feel better in the morning.

#2
Dartbeast54q

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Good point.

#3
Jake71887

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The god child prevented that from happening. Because he could, god child don't need reasons.

#4
merylisk

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But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.

#5
Sc2mashimaro

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You know, everyone probably would have forgiven this oversight - even thought it's pretty big - if the ending hadn't been, well, you know...

#6
Jake71887

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merylisk wrote...

But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.


They shut down the keeper's ability to receive the signal, Sovereign(And I imagine other reapers) could take control manually.

#7
Dreogan

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merylisk wrote...

But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.


Second to "because... god-child!" is "because... Protheans!" However, I'm tempted to agree with you. The Protheans did something to the citadel, they just never said what it was (other than the Keeper thing). Of course, they never bothered to sufficiently resolve that thread along with thousands of others, but I'll save that for nerdrage another day.

Modifié par Dreogan, 14 mars 2012 - 08:13 .


#8
Xandax

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Jake71887 wrote...

merylisk wrote...

But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.


They shut down the keeper's ability to receive the signal, Sovereign(And I imagine other reapers) could take control manually.


Hence why Soverign had to be destroy'ed the 'old fashion' way when defeating Saren.

#9
The Angry One

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Writers forgot.

#10
Jake71887

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Dreogan wrote...

merylisk wrote...

But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.


Second to "because... god-child!" is "because... Protheans!" However, I'm tempted to agree with you. The Protheans did something to the citadel, they just never said what it was (other than the Keeper thing). Of course, they never bothered to sufficiently resolve that thread along with thousands of others, but I'll save that for nerdrage another day.


Vigil explains what the protheans did rather well actually. 

#11
granyte

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that ways the whole point of mass effect 1 sovreing was there to reactivate the relay manualy and deactivate the network

looks like they succeded in creating an awfull load of plot holes in so fcking little time

#12
SandTrout

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The Angry One wrote...

Writers forgot.

These writers were apparently completely incompetent.

#13
Greed1914

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I've remained rather curious about this. Part of the Reaper strategy has always been to show up out of nowhere and in their very first move they take the Citadel, which is basically the capital and things spiral from there. Now, it's true that they couldn't just immediately take the Citadel in the first move as planned, but they sure could have in a very short time. Our cycle still used it as the capital and it still would have been devastating to lose it early on instead of at the end when they realized we might win.

#14
Militarized

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Wait, your sentences read a little jumbled what exactly is your plot hole?

Modifié par Militarized, 14 mars 2012 - 08:21 .


#15
Adugan

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Jake71887 wrote...

Dreogan wrote...

merylisk wrote...

But didn't the Protheans shut down that protocol? Hence why Sovereign couldn't just pop in and do that in the first place? Just cause the Reapers can move it doesn't mean they fixed that, too.


Second to "because... god-child!" is "because... Protheans!" However, I'm tempted to agree with you. The Protheans did something to the citadel, they just never said what it was (other than the Keeper thing). Of course, they never bothered to sufficiently resolve that thread along with thousands of others, but I'll save that for nerdrage another day.


Vigil explains what the protheans did rather well actually. 


The Reapers were ON the citadel, they could do whatever they wanted. I am sure they could rewrite a few lines of Prothean code or reverse the changes on the Keepers. It was only effective in ME1 because there was a single Reaper that failed and was destroyed. If a second Reaper docked with the Citadel, Shepard would all be dead before ME2.

#16
Jake71887

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Militarized wrote...

Wait, your sentences read a little jumbled what exactly is your plot hole?


That in control of the citadel, the Reapers could have shut down the Mass relays(As they had in every other extinction cycle), thus preventing Shep's fleet from reaching them.

#17
dkear1

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Just one more thing to add to the list........so very, very sad.

#18
SandTrout

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Sorry, it's late here, and I'm tired and somewhat depressed now. The plot hole is that the Reapers grabbed the Citadel when we hit the Cerberus Station, but they did not deactivate the relays with it.

#19
Umbrellamage

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Militarized wrote...

Wait, your sentences read a little jumbled what exactly is your plot hole?


Basically that part of sovereign's plan was to shut down the mass relays via the citadel.

Reapers get the citadel, move it to earth, and don't think to shut down the relays.

Best I can come up with was that when they moved it to earth they just didn't care any more, they felt they had won, and had no idea about the crucible.

Modifié par Umbrellamage, 14 mars 2012 - 08:22 .


#20
Militarized

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*edit* oh I see nevermind.

I always kind of took it to mean more like.. the Citadel was the seat of Government, they took that out first then destroy communications that are attached to the relay, that's how they cut the system off from each other. Not actually shutting the relay down.. and with no Government they are left to fend forthemselves for a bit before they know whats happening.. allowing the Reapers to isolate them system by system.

So.. for once, this one doesn't hold up I think.

Obviously it all went down differently in our cycle. 

You cant see it because of my banners, but I have a thread describing how the Reapers are defeatable and what I just described was their main weapon. You can still click it, it's barely visible. 

Modifié par Militarized, 14 mars 2012 - 08:23 .


#21
GBGriffin

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SandTrout wrote...

Sorry, it's late here, and I'm tired and somewhat depressed now. The plot hole is that the Reapers grabbed the Citadel when we hit the Cerberus Station, but they did not deactivate the relays with it.


I never thought of it like that.

lmfao

#22
Evil_medved

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Space magic does not require explanation.

#23
GBGriffin

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Umbrellamage wrote...

Militarized wrote...

Wait, your sentences read a little jumbled what exactly is your plot hole?


Basically that part of sovereign's plan was to shut down the mass relays via the citadel.

Reapers get the citadel, move it to earth, and don't think to shut down the relays.

Best I can come up with was that when they moved it to earth they just didn't care any more, they felt they had won, and had no idea about the crucible.


The more I think of it, the more awful that sounds. How can anyone defend that as good writing or artistic vision?

#24
SandTrout

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Militarized wrote...

*edit* oh I see nevermind.

I always kind of took it to mean more like.. the Citadel was the seat of Government, they took that out first then destroy communications that are attached to the relay, that's how they cut the system off from each other. Not actually shutting the relay down.. and with no Government they are left to fend forthemselves for a bit before they know whats happening.. allowing the Reapers to isolate them system by system.

So.. for once, this one doesn't hold up I think.

Nope, Vigil explicitly states that the Reapers used the Citadel to disable the Mass Relays.

#25
Dreogan

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GBGriffin wrote...

SandTrout wrote...

Sorry, it's late here, and I'm tired and somewhat depressed now. The plot hole is that the Reapers grabbed the Citadel when we hit the Cerberus Station, but they did not deactivate the relays with it.


I never thought of it like that.

lmfao


Oh god. That's... time to add another to The List.

Modifié par Dreogan, 14 mars 2012 - 08:23 .