themaxzero wrote...
Zilod wrote...
themaxzero wrote...
Blizzard has problems because its cold based. Some enemies are highly resistant to it (namely Undead and Demons). Go do the Mage tower and try to Blizzard the packs of Abominations and Hunger Demons or the packs of Undead in Redcliffe castle and see how effective it is. When I first started playing DA I was like "OMG BLIZZARD" and its awesome when it works but not reliable enough for me.
I think Earthquake gets a bit of a bad rap. People take in on Wynne, cast it, see resists and think "Earthquake sucks!". You have to remember that Wynne has crappy spellpower so her spells in general are pretty weak. At 120 spellpower my PC Mage's Earthquake is far more reliable and works on many more targets.Instant cast too. The fact I get Stone Fist (man I really love this spell) and Petrify is a bonus.
Sleep is great...until you fight Demons. I like my CCs to work against eveything.
mobs can be resistant or immune to cold dmg, but not to cold effects... you can freeze mobs invul to cold so, even if the dmg of blizzard will be low its cc component will still work
i got earthquake on my primal nuke... he have high spellpower but everytime i tried it had almost no effect at all... maybe is the difficulty level, but i tried it on melee guys, on archers, on dogs... nothing... maybe it was because it was in late midgame (first i got more usefull stuff ofc), maybe as said was the level too high... but the results where pretty crappy
There is no real difference both spells make the same physical resistance checks. Blizzard for Freeze Earthquake for knockdown.
but warrior class have self buffs to prevent knockdown and there are mobs immune to it so there is actually difference between the 2 as you have mobs that can be immune to it while i dont remember mobs immune to freeze or slow, at worth the effect will last lower
with same char i got mobs frozen and slowed whit blizzard while nothing happened with earthquake
Modifié par Zilod, 29 novembre 2009 - 10:15 .





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