The point is, the whole point of Mass Effect was choice, was that given to us at the end? Did it give us multiple/varied endings. Did we see the effects of all our choices through the trilogy after we defeated the Reapers?
NO. It was not.
If it wasnt advertised as a choice making RPG, far enough but it was. DA:O had it right end-wise, there were tweets about ME3 stating how varied the endings were, how we get our dues/happy ending but there were none.
Mass Effect is not just about the journey but the affects of that journey, it felt like Bioware only hit the tip of the iceberg with the three colours. There was so much they could do. That it why we are complaning.
I call bullpoo on the artistic license stuff, I'm a designer/artist. If I ask someone what they wanted or promised something I couldnt/didnt deliver should they not have a right to complain? If they brought something of mine, fully knowing what it was, no they cannot complain. But Mass Effect was all about OUR choices and the affects. I only saw the minor affects prior to the end, nothing else after. It was lackluster at best. The fact is the more I think about the endings, the more confusing/idiotic they become.
They could have given us these endings but maybe one more in that would make us happy or feel closure, you know meet us in the middle? You can have artistic vision but also creating something to please the consumers. Thats how it games design should work. If you want complete control write a book or paint a picture and hope someone will like it.
Modifié par Vault N7, 14 mars 2012 - 11:42 .