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How good is the game actually?


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#51
Vasarkian

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ashwind wrote...

Vasarkian wrote...

Dragoonlordz wrote...

The game is epic. I even enjoyed the endings (personally).


The endings that completely ignore the 27+ hours you spent building up assets and then just throw you a generic force that dies no matter what?


Everyone is saying good bye to you before the final push... 

"This is it"
"This is the end"
"Bye"

Just because you brought everyone doesnt mean you can win... remember how much it took to take down Sovereign? There were at least 8 Sovereign class Reapers there, Harbinger is among them.

So... I pretty much didnt think I can make it out alive. All I can hope for is to break the cycle and hope to free other organics this ordeal.


It took the loss of 8 cruisers to take down Sovereign and since then we've advanced with new weapons and technology by a great deal by reverse engineering it, such as the Thanix cannon.

It isn't a case of the forces just failing outright, it's the fact that on the ground and in space they are ignored.

For instance, Aria gives us 2000 Vorcha, okay so 2000 divided by the potential for each shuttle to carry 12 means we should have 166 shuttles just to carry all those Vorcha soldiers... but nope we get about 19 shuttles.

Sorry but that's not the force I built, nor is the Thanix-less fleet I built.

#52
Vasarkian

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Dragoonlordz wrote...

Vasarkian wrote...

Dragoonlordz wrote...

The game is epic. I even enjoyed the endings (personally).


The endings that completely ignore the 27+ hours you spent building up assets and then just throw you a generic force that dies no matter what?


You seem to misunderstand my approach to war assets. They were secondary and not of any importance in the sense you have no idea in character, in that world and that situation how any assets whether large or small will impact such a vast battle. They showed what happened with what you have. They could of given you a million assets, you still would of lost people and it could of still played out in a similer way. I wonder if you are coming at it as a character role playing in that world or just an outside force not character, one who knows everything he missed and is complaining about his god like overview status of seeing what he did not have as opposed to experiencing it through the eyes of your character in the story they wanted to tell.


Actually they gave us 19 shuttles when just transporting the 2000 Vorcha Aria gave us would take 166 shuttles. They completely ignored the vast majority of all assets and gave us some very basic ones and a generic force that dies no matter what. You can't argue that because the entire game disproves any argument against it. We proved that with concentrated firepower we could take down Reapers, even the dialog entries and planet entries and codex entries also reinforced this. But when we took the one on Rannoch? Nope we all use the most inferior weapons and no Thanix's and everyone misses constantly somehow.


They do not properly account for any assets outside of the token generic force they give you which is NOT the point of the game. You were told to build up assets to retake Earth, so you did, and while everything else is lost because of plot though an illogical plot at that, your forces barely do anything, and all die.

#53
Shinobu

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The game is pretty fantastic... up until the end.

It's very emotional and dark and the payoffs of your imported choices range from fist-pumping "YEAH!" to "OMG, that is SO AWFUL." The first few hours feel a bit lacking, but once the plot gets up a head of steam you will be enthralled. Definitely some of the best moments in the trilogy to be found here.

Having said that, the last part has the surprising ability to suck the joy out of not only the third installment, but the other two as well. I haven't touched any of them since I finished the game a week ago, and the thought of doing so makes me feel ill. You may want to wait a bit longer. I'm one of the hopeful who feel this "ending debacle" will be resolved in a good way. If so, you should wait until the "real" endings come out. By that time you may be able to get the game for $20 if the price keeps dropping.

I know it seems unbelievable that 10 minutes could make someone unable to enjoy any of the previous games, but for many of us (not all), it has. You can't understand until you see for yourself, sadly.

#54
Navasha

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Probably the best of the series in all honesty. Though I would imagine that if you don't import a character or haven't played ME1 & ME2, a lot would be missing and a lot more wouldn't be very well understood by a new player.
ME3 really assumes that any player will have a pretty good grasp on the overall story before playing.

#55
ashwind

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Vasarkian wrote...

It took the loss of 8 cruisers to take down Sovereign and since then we've advanced with new weapons and technology by a great deal by reverse engineering it, such as the Thanix cannon.

It isn't a case of the forces just failing outright, it's the fact that on the ground and in space they are ignored.

For instance, Aria gives us 2000 Vorcha, okay so 2000 divided by the potential for each shuttle to carry 12 means we should have 166 shuttles just to carry all those Vorcha soldiers... but nope we get about 19 shuttles.

Sorry but that's not the force I built, nor is the Thanix-less fleet I built.


After Shepard defeat Sovereign's avatar causing its shields to fail. Without that tiny fact... the series would have ended in ME1.

166 shuttles VS Harbinger? Multiply that by 10 and I still bet Harby can destroy them in a few minutes.

#56
CerberusSoldier

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The game is garbage . The endings make the whole game's story pointless and worthless . While the game play is better than both 1 and 2 . I give it a 6 .0

#57
KennethAFTopp

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N7Greyhound wrote...

So i am huge Mass Effect fan played both 1&2 multiple times, i was not attratcted to much by the demo and would like to ask the communoty what they think if the game, how you rate it, any negatibe points all the positive points, so before buying the game id like to know if the game is really amazing

thx:ph34r:


Depends as well, do you want to complete A Shepard's Story or do you want to complete YOUR Shepard's story.

#58
Tirranek

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I really enjoyed it. 95% of the game was gold, in my opinion.

The ending was oddly appropriate for the character I had built up, but it both established last minute things too quickly, made Shepard's otherwise active voice a passive one (comparatively) and leaves you without explaining the consequences. I can dig a dark ending, or one that has a long-term message of hope, but it's not clear what's actually happened. It's hard to react well to that.

Still, even with all the grimness and short-term concerns of rebuilding, the galaxy is free for the first time. More than 'TAKE BACK EARTH' the closing sentiment of the game for me was 'We can rebuild.'

Now I just hope that all those Citadel Defence Force assets I acquired allowed them time to evacuate some people, at least. <_<

Modifié par Tirranek, 14 mars 2012 - 04:29 .


#59
johnj1979

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Sentr0 wrote...

Wise Men wrote...

Pros:
Tight gameplay and controls (guns and powers)
Interesting level design (some levels have vertical elements etc.)
Interesting and different ememies (not just one type.  Each enemy type uses a different tactic)
Fun and challenging enemy AI (played on hardcore)
I loved the kinect functionality (using voice to command crew was super fun)
Great sound and soundtrack
Emotional story
Great character development
Choices from the first game really have an impact
Choices in Mass 3 are difficult to make
Powerful, emotional ending.  

Cons:
Some side missions feel "empty"
Planet scanning was not fun for me (good thing this is optional)

Side notes:
-If you can, pick up the novels (you can download them from itunes).  They will add some interesting backstory to some of the characters and locations that you see in Mass Effect 3.  It was cool to finally see some of those characters from the novel.
-Also read the comics (you can get them in digital form).  They will fill in some of the story between games etc.


I am surprised that you found any Pros to Mass Effect 3

Was there any fun in this game

Modifié par johnj1979, 14 mars 2012 - 04:33 .


#60
Vasarkian

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ashwind wrote...

Vasarkian wrote...

It took the loss of 8 cruisers to take down Sovereign and since then we've advanced with new weapons and technology by a great deal by reverse engineering it, such as the Thanix cannon.

It isn't a case of the forces just failing outright, it's the fact that on the ground and in space they are ignored.

For instance, Aria gives us 2000 Vorcha, okay so 2000 divided by the potential for each shuttle to carry 12 means we should have 166 shuttles just to carry all those Vorcha soldiers... but nope we get about 19 shuttles.

Sorry but that's not the force I built, nor is the Thanix-less fleet I built.


After Shepard defeat Sovereign's avatar causing its shields to fail. Without that tiny fact... the series would have ended in ME1.

166 shuttles VS Harbinger? Multiply that by 10 and I still bet Harby can destroy them in a few minutes.


No you ignore what I'm saying.

We have a cutscene of 19 shuttles landing, that's meant to be the vast majority of our forces called "Hammer", that's not close to the 2000 soldiers I recruited JUST for the Blood Pack, now add in the Turians, Asari, Elcor, and all that. We are missing the vast majority of our forces and it's not because they mysteriously blew up.

We would of had a massive army to retake London and fight back and a massive fleet to tie up or destroy the Reapers.

As for Thanix Cannons, they ignore shields.

#61
BounceDK

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I'm gonna give it a 5 out of 10 due to the horrible, horrible ending.

#62
HappyHappyJoyJoy

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The game is very good until the ending on Earth. I'd say that besides the "endings" that people had issues with, the entire campaign on Earth suffers from gameplay issues.

#63
johnj1979

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Tirranek wrote...

I really enjoyed it. 95% of the game was gold, in my opinion.

The ending was oddly appropriate for the character I had built up, but it both established last minute things too quickly, made Shepard's otherwise active voice a passive one (comparatively) and leaves you without explaining the consequences. I can dig a dark ending, or one that has a long-term message of hope, but it's not clear what's actually happened. It's hard to react well to that.

Still, even with all the grimness and short-term concerns of rebuilding, the galaxy is free for the first time. More than 'TAKE BACK EARTH' the closing sentiment of the game for me was 'We can rebuild.'

Now I just hope that all those Citadel Defence Force assets I acquired allowed them time to evacuate some people, at least. <_<



Have you played it all the way through

#64
johnj1979

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BounceDK wrote...

I'm gonna give it a 5 out of 10 due to the horrible, horrible ending.


I'm sorry but I would only give it a 1 out of 10

#65
Belhawk

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very good until the ending. I won't replay the ending, but probably play some different classes until killing ILLUSIVE mans home base.

#66
tucsondoug

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An excellent game overall. Just, after the last earth mission, turn it off.

#67
Tirranek

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johnj1979 wrote...

Tirranek wrote...

I really enjoyed it. 95% of the game was gold, in my opinion.

The ending was oddly appropriate for the character I had built up, but it both established last minute things too quickly, made Shepard's otherwise active voice a passive one (comparatively) and leaves you without explaining the consequences. I can dig a dark ending, or one that has a long-term message of hope, but it's not clear what's actually happened. It's hard to react well to that.

Still, even with all the grimness and short-term concerns of rebuilding, the galaxy is free for the first time. More than 'TAKE BACK EARTH' the closing sentiment of the game for me was 'We can rebuild.'

Now I just hope that all those Citadel Defence Force assets I acquired allowed them time to evacuate some people, at least. <_<



Have you played it all the way through


Yes indeed.

#68
Mx_CN3

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Stop arguing about the endings guys, there are a million other threads for that.

OP: The game is amazing.  The ending will probably be atrocious.
Other than the ending, the complaints I see the most are
  • Fetch quests
  • Bad journal setup
  • "Do everything" button (sometimes screws up what you're trying to do)
  • Auto dialog
I will honestly tell you that only the terrible journal annoyed me.  Basically, you'd get a ton of sidequests, but you could never tell where you were on them, and sometimes you wouldn't know where you were supposed to go, or who you were supposed to turn the quest in to.

Auto-dialog is a big one, but I think it felt just more cinematic.  But that's just me, others will disagree and say that it counters a large part of this series (i.e. you choose what Shepard says).

Strictly speaking of time spent, the scanning is not nearly as bad as ME2.  You will not spend as much time scanning in ME3, even if you're trying to find every single War Asset in the game.

#69
Vasarkian

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Mx_CN3 wrote...

Stop arguing about the endings guys, there are a million other threads for that.

OP: The game is amazing.  The ending will probably be atrocious.
Other than the ending, the complaints I see the most are

  • Fetch quests
  • Bad journal setup
  • "Do everything" button (sometimes screws up what you're trying to do)
  • Auto dialog
I will honestly tell you that only the terrible journal annoyed me.  Basically, you'd get a ton of sidequests, but you could never tell where you were on them, and sometimes you wouldn't know where you were supposed to go, or who you were supposed to turn the quest in to.

Auto-dialog is a big one, but I think it felt just more cinematic.  But that's just me, others will disagree and say that it counters a large part of this series (i.e. you choose what Shepard says).

Strictly speaking of time spent, the scanning is not nearly as bad as ME2.  You will not spend as much time scanning in ME3, even if you're trying to find every single War Asset in the game.


Entirety of assets that you spend 27+ hours building up don't matter.

That's a big problem.

That's enough for me to make this game a 6.5

#70
ashwind

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Vasarkian wrote...

No you ignore what I'm saying.

We have a cutscene of 19 shuttles landing, that's meant to be the vast majority of our forces called "Hammer", that's not close to the 2000 soldiers I recruited JUST for the Blood Pack, now add in the Turians, Asari, Elcor, and all that. We are missing the vast majority of our forces and it's not because they mysteriously blew up.

We would of had a massive army to retake London and fight back and a massive fleet to tie up or destroy the Reapers.

As for Thanix Cannons, they ignore shields.


Well... cut scenes cant be accurate. Remember Wrex addressing his men, how many Krogans did you see? Is that the actual amount?

If you read the description of the War Assets. You will notice that not all of them are combatants. The Blood Packs may be 2000 strong but they may not deploy all of them. 

edit:
You are very optimistic about the odds. Palavan will not be in flames if the Thanix Cannons are so effective against Reapers. Those cannons are after all Turian made.

Modifié par ashwind, 14 mars 2012 - 04:49 .


#71
Reldn

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The game is amazing aside from trying to get enough EMS without playing MP. (I think I may hate that system more than I hate the ending.) and of course the ending is godawful.

For me, without the ending this game is 8.5 to 9/10. With the ending it's 6/10.

Modifié par Reldn, 14 mars 2012 - 04:50 .


#72
Xtallas

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Awesome game. Take your time playing through the story, though. The last 5-10 minutes are a huge disappointment. For me, anyway.

Modifié par Xtallas, 14 mars 2012 - 04:50 .


#73
B.Shep

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Like people already told, the game is amazing until you reach the endings...

#74
Vasarkian

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ashwind wrote...

Vasarkian wrote...

No you ignore what I'm saying.

We have a cutscene of 19 shuttles landing, that's meant to be the vast majority of our forces called "Hammer", that's not close to the 2000 soldiers I recruited JUST for the Blood Pack, now add in the Turians, Asari, Elcor, and all that. We are missing the vast majority of our forces and it's not because they mysteriously blew up.

We would of had a massive army to retake London and fight back and a massive fleet to tie up or destroy the Reapers.

As for Thanix Cannons, they ignore shields.


Well... cut scenes cant be accurate. Remember Wrex addressing his men, how many Krogans did you see? Is that the actual amount?

If you read the description of the War Assets. You will notice that not all of them are combatants. The Blood Packs may be 2000 strong but they may not deploy all of them. 

edit:
You are very optimistic about the odds. Palavan will not be in flames if the Thanix Cannons are so effective against Reapers. Those cannons are after all Turian made.


You're right, know why they weren't effective? Because they were IGNORED.

It's not that I'm optimistic, it's that our assets our FORCE that we spend 27+ hours building up so we can have a chance of taking back Earth is about 2% the size of what we actually could build up and what I DID build.

SO no, I am not irrational, this game was NOT COMPLETED because they forgot to factor in what I just spent 27+ hours building. Now if they remove assets entirely and just have you do missions for other reasons then fine, but that's not what I spent 27+ hours doing.

#75
Stalker

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Just forget about what happened after being hit by Harbinger and it's the best in the series.