Arcian's Fixed Ending
#126
Posté 17 mars 2012 - 04:37
#127
Posté 17 mars 2012 - 04:54
Honestly I would lower the EMS numbers so that people that don't touch MP can get the best ending. Say EMS of 3500+ for the best of the best ending.
#128
Posté 17 mars 2012 - 06:36
#129
Posté 17 mars 2012 - 09:19
Copy of post I made on the other thread:
I came across this thread that was created 3 days ago by a member named Arcian. He has a wonderful idea for a fix. Title of the thread is Arcian’s Fixed Ending. Take a look it is another awesome idea to think about.
#130
Guest_Arcian_*
Posté 17 mars 2012 - 09:30
Guest_Arcian_*
#131
Guest_Arcian_*
Posté 17 mars 2012 - 09:32
Guest_Arcian_*
My ending DOES have an epilogue - I just left it out of the OP because I thought it was obvious to people it would be there.Alamar2078 wrote...
This would have been a vastly better ending that what we were given IMHO. More choices, more control, etc. In this event I would harp about there not beeing an epilogue but I'd be perfectly willing to PAY for an epilogue DLC as I wouldn't have felt totally cheated & lied to.
#132
Posté 17 mars 2012 - 09:32
Cause, it wasn't obvious for me either.
#133
Guest_Arcian_*
Posté 17 mars 2012 - 10:56
Guest_Arcian_*
As if I didn't have enough stuff to write already...Mesina2 wrote...
^I think you should add it.
Cause, it wasn't obvious for me either.
#134
Posté 17 mars 2012 - 11:02
#135
Posté 18 mars 2012 - 12:15
#136
Posté 18 mars 2012 - 12:21
But anywho, good stuff!
#137
Posté 18 mars 2012 - 01:39
#138
Posté 18 mars 2012 - 02:46
Wonderful! I'm gonna post another link in the same thread. I feel very strongly how important it is that these ideas get noticed and read by actual decision makers at Bioware before... well, any decisions are made.Arcian wrote...
Posted this thread's OP in the Suggestions thread.
#139
Posté 18 mars 2012 - 03:03
#140
Posté 18 mars 2012 - 03:11
I agree entirely. And, without trying to be too presumptuous, so does Arcian.
My personal suggestion...: EA/Bioware needs to change everyone's (Every. Single. Player's) "default" Galactic Readiness from 50% to 100%.
#141
Posté 18 mars 2012 - 07:21
At this point, the only reason I'm even reading the boards are for these.
They're all pretty good.
#142
Guest_Arcian_*
Posté 18 mars 2012 - 06:40
Guest_Arcian_*
#143
Posté 18 mars 2012 - 06:57
Cause I don't see how Illusive Man can't find the way to control Reapers without Collector base, while still have that Mars Prothean Archives, Thessia Prothean VI and Horizon Sanctuary.
#144
Posté 19 mars 2012 - 06:13
#145
Guest_Arcian_*
Posté 19 mars 2012 - 07:43
Guest_Arcian_*
Yeah people have suggested that, but:James9749 wrote...
I actually like the different endings, and making the War Assets actually make a difference is nice. However, I think that the Starchild could stay, but would turn into Harbinger when Shepard sees through the deception.
1) It's a bit cheesy; basically every demonic temptation plot since the dawn of time. Personal opinion.
2) The Star-Child has been extremely poorly received, and choosing the kid's appearance was a lame move if they wanted us to take the Catalyst seriously. It makes more sense that the Catalyst would choose the appearance original, organic Reaper species and say, "Hey, we used to be like you and then this happened, which made us understand that the galaxy is f***ked if organics are allowed to run rampant. So we enshrined ourselves in Reaper form, and every 50k years we enshrine you in Reaper form as well and allow you to continue to exist in our consciousness in return that you help us prevent the technological singularity. Pleasedonttouchthecrucible."
Plus, I wanted the entire Reaper consciousness adressing Shepard instead of just Harbinger acting as their face, because...
3) ... Harbinger may be the oldest Reaper, but all Reapers essentially share one and the same consciousness, as seen in the book Retribution. Therefore I find it unlikely that they have an internal hierarchy.
Harbinger still has a very important role in my ending, namely protecting the London Beam and later shooting off towards the Citadel to prevent Shepard from using the Crucible, but I wanted the entire reaper fleet and their shared consciousness to be the game's final villain, because, let's face it, they are.
#146
Posté 19 mars 2012 - 07:48
Just saying.
#147
Posté 19 mars 2012 - 07:54
#148
Posté 19 mars 2012 - 07:57
Plus, he would fix that war assets thing to make sure you don't need Co-Op or any DLC at all.
#149
Posté 19 mars 2012 - 07:58
#150
Posté 19 mars 2012 - 07:58
Priceless.Arcian wrote...
Even if they did ask to hire me, which they naturally won't, there's no way in hell I would ever work for a company attached to EA.Nogond wrote...
Bioware hire this man!!!!!!!
I have standards, you know.





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