I approve
Arcian's Fixed Ending
#176
Posté 21 mars 2012 - 12:55
I approve
#177
Posté 21 mars 2012 - 01:01
#178
Posté 21 mars 2012 - 02:35
Also, I hated the starkid and I'm glad your endings don't even have that little *many asterisks here.* Am I the only one who doesn't even feel bad for that kid in the beginning of the game and could care less about trying to save him? I am not unfeeling; I just felt that the whole "kid in multiple dream sequence" thing was way too forced. [/quote]
I approve
[/quote]
For the record, the krogan poet's last message to his asari girlfriend produced more of an emotional response from me than the kid.
#179
Posté 21 mars 2012 - 01:23
#180
Posté 21 mars 2012 - 06:57
These endings offer choise and doesnt disregard everything youve worked so hard to optain, Bloody well done mate i really hope Bioware takes a proper look at this.
Awesome Material..
#181
Posté 21 mars 2012 - 07:04
Really you would give the players 2 genocide options and 2 N azi options? After all who helped you to get back to Earth? Thats pretty sick, if you ask me. Even renegade Shepard is supposed to be hero and you want players the option to make him/her the worst mass murderer in the history after the reapers, even a betrayer to his own species.
Modifié par Armass81, 21 mars 2012 - 07:10 .
#182
Posté 21 mars 2012 - 08:16
#183
Guest_Arcian_*
Posté 21 mars 2012 - 10:18
Guest_Arcian_*
Mass Effect is a game of options, and some want to kill/dominate aliens and some want to kill/dominate humans. So I give them the option, because that's what Mass Effect is all about - you can be a saint kinder than Jesus himself or a monster worse than Satan, or something inbetween. It's your choice.Armass81 wrote...
Human dominance on aliens, alien dominance on humans....wha?
Really you would give the players 2 genocide options and 2 N azi options? After all who helped you to get back to Earth? Thats pretty sick, if you ask me. Even renegade Shepard is supposed to be hero and you want players the option to make him/her the worst mass murderer in the history after the reapers, even a betrayer to his own species.
#184
Posté 21 mars 2012 - 10:51
#185
Posté 22 mars 2012 - 01:52
#186
Posté 22 mars 2012 - 09:02
But doubtful.
#187
Posté 24 mars 2012 - 03:13
#188
Posté 24 mars 2012 - 12:12
7000+ EMS to get the perfect ending is harsh. As it should be.
Everything else is well thought out.
...How to make it happen?
#189
Posté 24 mars 2012 - 12:28
#190
Posté 24 mars 2012 - 12:34
#191
Posté 24 mars 2012 - 12:34
#192
Posté 24 mars 2012 - 01:23
#193
Posté 24 mars 2012 - 01:52
Quite impressive really... It's nice to see such a well thought out post...
BTW, sorry if it's slightly offtopic, but I'm curious, what do you actually thing of the synthesis ending?
It appears you discussed it already, but I've been to the forums sporadically lately, so I probably missed it..
#194
Posté 24 mars 2012 - 01:54
Nimrodell wrote...
Arcian, instead of EMS put TMS number considering that you really don't want to punish those who play single-player or find some other mechanic - and it's ok. Forcing people to buy apps or play multiplayer goes against everything Mass Effect was - so it's cool solution, loose EMS or anything that can punish those who actually played single-player to its fullest.
He's fixing War Assets in this.
So that you can get the best ending without DLC's, Apps and Co-Op.
#195
Posté 24 mars 2012 - 01:56
Pride Demon wrote...
BTW, sorry if it's slightly offtopic, but I'm curious, what do you actually thing of the synthesis ending?
It appears you discussed it already, but I've been to the forums sporadically lately, so I probably missed it..
He removed that ending because it makes no sense.
Unless he decides to put my version of Synthesis ending.
#196
Posté 24 mars 2012 - 02:17
And to be clear, I prefer this, over the existing sequence to the ending.
And another possible cherry on top is that we most likely would not need the Stargazer storytelling portion and can ignore the Normandy FTL and crash sequence (but if the crash is still there, it'll need tweaking, as to who steps out or not).
#197
Posté 24 mars 2012 - 02:31
#198
Guest_Arcian_*
Posté 24 mars 2012 - 08:18
Guest_Arcian_*
We send one million very polite but very angry letters to Mac Walters personal residence.FoxShadowblade wrote...
Must...make...BioWare..read this!
7000+ EMS to get the perfect ending is harsh. As it should be.
Everything else is well thought out.
...How to make it happen?
At the same time.
#199
Guest_Arcian_*
Posté 24 mars 2012 - 08:19
Guest_Arcian_*
My endings ignore Stargazer and Normandy Escape/Crash.Praetor Shepard wrote...
Tweak the EMS a little bit more, with knowing DLC could raise our the available War Assets, and this ending would really rock, IMHO.
And to be clear, I prefer this, over the existing sequence to the ending.
And another possible cherry on top is that we most likely would not need the Stargazer storytelling portion and can ignore the Normandy FTL and crash sequence (but if the crash is still there, it'll need tweaking, as to who steps out or not).
Regardless of which ending you get, Normandy stays on Earth until the very end.
#200
Posté 24 mars 2012 - 08:29
Luvinn wrote...
This is an ending that actually makes sense. It takes into account on multiple levels your EMS and your paragon/renegade checks. There's actual choice involved.





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