Zyrious wrote...
Why would they do the stargazer scene?
Dunno. That's a legitamate question to ask. It doesn't disprove Indoc. Theory, it just adds another question that needs to be answered.
Why would they leave so little in-narrative evidence for non-forum gamers?
Non-forum gamers have gotten it. Some of them. They did leave clues in the narrative, questions for gamers to ask, gamers who have been playing ME1 since the beginning. A few of them: Before the final assault, Shepard asks Hackett whether they should try to control the Reapers if TIM is right and it can be done. Hackett says uncategorically that Shepard must destroy the Reapers. In fact, you're told time and time again that the Reapers must be killed, nothing else will ensure survival.
Another clue is that Anderson is seen taking the Renegade action while TIM is seen taking the Control/Paragon action.
Another clue is that Synthesis is EXACTLY what Saren said he wanted to do, and Saren was deep inside Indoctrination.
Another clue is that if you take Destroy, the boy warns you that you will not survive, since you're partly Synthetic. But you don't die.
In fact, if you take Destroy, you end up blowing up a space station in space orbit, but you somehow survive at least long enough to take a breath. Why? How?
There are more clues there in the narrative. You don't have to be a forum goer to see them, but it helps.
Why is it not in the script?
What, you wanted a line in the script where it says, "From here on out, Shepard is undergoing an indoctrination trial by Harbinger?" The better question is why WOULD that be in the script?
Why does getting hit by a giant laser trigger indoctrination?
It doesn't. Shepard is special, he's proven to be able to resist Indoctrination, even under the harshest circumstances. Shepard is a bogeyman to the Reapers. They want him broken. In the ME series, the Reapers have spared Shepard from death before. In the Arrival, the Reapers had indoctrinated everyone on the Project. They could have killed Shepard then and there, but they didn't. They kept him alive. They obviously want him for a reason. The laser didn't Indoctrinate him. The laser left Shepard in the best condition for a Reaper indoctrination attempt.
How is the alliance not getting slaughtered and the crucible destroyed while shepard is twitching and convulsing on the ground hallucinating?
For all we know, they are. They could be being decimated, they could be fighting back, since it's been proven that conventional weapons can kill Reapers, and if you get the Destroy endings with over 4000 EMS, then the galaxy could be powerful enough to fight back. Remember what Javik kept saying: that in his Cycle, the races of the Galaxy never combined forces. The Protheans were basically on their own. Maybe that could beat the Reapers. Maybe not. We don't know.
This theory is so rediculous. If this was the angle they were going for there'd be more hints, more clues to what the "Decisions" "truly" meant.
Again, there were clues in the final scenes. The final decision was BioWare pulling a Hideo Kojima and breaking the 4th wall to involve the player directly in a ME process. That's what the theory holds, anyway.
For that matter, if choosing green or blue "Kills" you then why not just shoot another laser, why bother indoctrinating shepard at all? Infact, that applies regardless, if shepard is twitching and foaming at the mouth, why not have a marauder just shoot him in the head?
Because Green or Blue doesn't "kill" Shepard. It means Shepard, and you, the player, failed to resist Indoctrination. Welcome to the world of Saren and TIM. Again, this doesn't stop the Reapers from killing Shepard afterwards, but if all the Reapers wanted to do was kill Shepard, they've had plenty of previous opportunities where they chose not to.
It makes even less sense than the endings as is.
Not if you think about it.
But I'm glad you're asking the questions. Instead of throwing questions out there, which is good, look for answers to the questions. Or think about it.