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Morrigan: Chaotic Stupid? Bad Writing?


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#626
DPSSOC

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druidofwarp wrote...

1. You know what dies fast in the wilds? The lone wolf. Doesn't matter how alpha he is, he'll die. Her philosophy is incredibly foolish from her perspective. The Archdemon is pretty powerful and everyone is crap compared to it, by her logic we all deserve to die to it. However we can fight it by being united, there is strength in numbers which is why the pack of wolves can bring down much more powerful prey. Saving this village helps add to your strength in numbers ostensibly.


That's the thing though, Morrigan's arguing they don't.  By leaving the villagers to face the zombie attack alone you have the opportunity to sneak into the castle while the entity controlling the zombies is distracted.  Will you encounter resistance, yes, but it's likely the bulk of the zombies will be comitted to the attack.  Now once you get in and defeat the entity responsible the problem of the zombies is resolved and those villagers who survive will add their strength to yours.  The thing to remember is these villagers are not soldiers, they are farmers and peasants who lack the training and physical conditioning of regular army.  With that in mind their contribution to the fight against the darkspawn would be minimal which makes them expendable.

druidofwarp wrote...

2. I don't know what country you are from but I assume since it has internet that things like price-gouging after disasters are very illegal there, and wrong since you purposely exploit those less fourtunate for a higher profit simply because of your excessive greed.


Supply and demand.  As a businessman he's free to charge what he wants, if people aren't willing to pay he'll lower his prices or his business will fail.  Now is eploiting these people wrong, certainly, but morals don't, and never did, have any place in business.

druidofwarp wrote...

3. This is as important as a treaty in and of itself, you want Ferelden's military support. You can say that you only gain that support theoretically if you are lucky, but I could say the same thing about the Dalish and Dwarves being that you have to hope they actually want to honor those treaties.


With the Dwarves, and less so the Dalish, you're approaching the leaders and expecting their subjects to follow suit.  With Eamon you're approaching the middle of the heirarchy and hoping you can convince everyone else to play along.  Eamon's a valuable ally but the only military support he can promise is his own, most of which was probably killed.

druidofwarp wrote...

4.She also is disgusted with the mages for not trying to escape the templars, she seems to think its easy but i guess I would too if I had a superpowered abomination shapechanger protecting me my entire life


it has nothing to do with her thinking it's easy (maybe she does).  The mages could fight against the Chantry and demand their freedom, they don't.  Instead the meekly accept being locked in a tower and taking orders from people who could never dream of understanding what they can do.  Better to fight and die free than to meekly accept imprisonment.

Now I'm inclined to think that Morrigan is evil (not mustache twirling/Captain Planet evil mind you).

I'd say she falls into the category of Neutral Evil.  She doesn't seek to cause or spread mayhem she's simply out to achieve her own goals by any means necessary.

#627
Rainen89

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Bah at best she's chaotic neutral, she doesn't do anything to qualify as "evil" or maybe it's just that the D&D system to classification is way too linear.

#628
robertthebard

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She's not very nice, whether that makes her evil, hard to say. What I can say is that even though I dumped her for Leliana in one playthrough, she didn't take back her ring, and she still came to the castle, with Leliana, to rescue me. Her prayer to the Maker to forgive the guards at the gate was priceless.

#629
druidofwarp

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Yes but everything you just said is equally as hypothetical. Will you get close enought to the entity while it is distracted? Can it be distracted? Does it have actually a million demons and you are walking into a trap it set for you? What if you just cant get to the entity in time and there you are now surrounded as the super-reinforced zombie army just pincered you. You trade one gamble for another, the only difference is one involves helping innocents and the other does not.



You dont know the answers to these things but Morrigan thinks she's always right even though both arguments have the exact same evidence supporting them. That village has far more than just militia in it if you look around. There are the knights and the dwarf with his thugs and the elf in the bar. You could definitely use their help.



If the merchant wants to argue like that then i'll take whatever i want from him at sword point lol when he tells me its wrong since its just business. The law works both ways protecting him from the people and the people from him. Its only fair i uphold both sides. How much different would the situation be if he was being attacked by a mob of villagers for his goods. I mean hell he got killed because they had something they wanted. Supply and demand right?



Hah! Because its a guarantee you can even find the Dalish without them killing you. Was the treaty signed by EVERY Dalish clan? What if you came upon one that felt no need to fight a shemlen war. The Dwarves are almost in civil war? How likey are you to get troops from them?



Lol well then thats a big flaw with her belief in survivng at all costs. Pride and Survival are often quite exclusive. Morrigan also believes in not wasting things, which it would be to suicidally try to revolt against the chantry warriors designed to kill you.



She's honestly a stuck up B**** but thats something i find attractive in woman thus I still romance her XD

#630
Rainen89

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Not being nice does not make someone evil. Not helping someone cross a street is not nice, but it's not evil. It's neutral. She is without a doubt chaotic as she's always looking out for herself, cares little for rules/laws and is very much bound by the same rules that animals follow. Which is very little. She looks out for herself, this makes her chaotic. She is not however punching babies, taking pleasure in killing, or getting "protection" money from local merchants so I fail to see where she's evil. At best she doesn't care enough to do anything until it serves her own means. (Dark ritual.)

Bah, you don't need to like someones personality or their dogma to find them attractive.

Modifié par Rainen89, 18 décembre 2009 - 05:27 .


#631
Rathalin

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druidofwarp wrote...


1. You know what dies fast in the wilds? The lone wolf. Doesn't matter how alpha he is, he'll die. Her philosophy is incredibly foolish from her perspective. The Archdemon is pretty powerful and everyone is crap compared to it, by her logic we all deserve to die to it. However we can fight it by being united, there is strength in numbers which is why the pack of wolves can bring down much more powerful prey. Saving this village helps add to your strength in numbers ostensibly.

2. I don't know what country you are from but I assume since it has internet that things like price-gouging after disasters are very illegal there, and wrong since you purposely exploit those less fourtunate for a higher profit simply because of your excessive greed.

3. This is as important as a treaty in and of itself, you want Ferelden's military support. You can say that you only gain that support theoretically if you are lucky, but I could say the same thing about the Dalish and Dwarves being that you have to hope they actually want to honor those treaties.

Also what is with people saying you risk your life by defending these villagers? You risk it more not helping. You are told that the assailants are the walking dead able to raise more walking dead. If you let the village fall you have many more zombies to contend with and no outside support, as opposed to standing against them with an army of knights and villagers at your back if you decide to help.

The argument that you are sneaking in to avoid them seems pretty invalid too. Its obviously something with power to get all these zombies running around what makes you think you can sneak up on it? When you do sneak up on it what stops it from summoning all those zombies right to zerg and eat you? Game Over, and it could have been avoided if you thinned the zombie numbers and used the army of villagers to then retake the castle. Morrigan needs to be less selfish, but i suppose we all do :bandit:.

4.She also is disgusted with the mages for not trying to escape the templars, she seems to think its easy but i guess I would too if I had a superpowered abomination shapechanger protecting me my entire life

5. I dont think the ritual is evil at all, but I also dont really see her as being selfless for it. She basically runs off with it with no real explanation why, thats a bit of a red flag right there that her intentions probably aren't all that noble. Besides she got to do my PC whom she likes (or so she has led me to believe :lol:)


1. Wardens historically always kill the Archdemons, so she is correct in wanting to keep you alive and safe to do so. She cannot do it, but she knows you have the potential to do so, if you stay alive. Sounds like a good idea to help you stay alive, and not take risks just to satisfy Alistair (someone whom dispises her just for existing).

2. When you get his discount it is not a big drop at all, at most he is selling back the goods he bought there at a slightly higher price. You are low on supplies and have little money yourself, you have a mission to save the world and plan to leave them all to die regardless, so how does potentially scaring off the only merchant in the area help you? When your sole reason for coming there was to get supplies. It does not, the logical choice is to buy your supplies, and move one, helping them will only make it harder when you leave them to die.

3. If Alistair was not a warden, would you have gone to Redcliffe? No, you would have gone and used your treaties. You then would have gone to Denerim with 4 armies at your back to seek aid, or fight the darkspawn if they were already there. Alistairs connection to Eamon is why you "had" to save Redcliffe and the Arl, not to stop the blight. Both Morrigan and Sten understand that, and it is why I agree with their dissaproval. Yes, it does help you, but you cannot possibly know the outcome when you go there. All you know is a horde of monsters are attacking the village, and the Arl you came to talk to is likely dead, since the monsters come from the castle.
A more likely scenario, if you didn't have Alistair, would be to help them evacuate before nightfall. Not risking your entire mission on the hopes that Arl Eamon is alive. Knowing he was ill before this all started and everyone who went to the castle didn't come back should convince anyone of this, except those with personal reasons to do it, like Alistair.

Then, to top it all off you go after the urn, a mythical item that is only rumored to have healing properties, once more endangering your entire mission because of Alistair's attachment to the Eamons. Do you really think Sten would approve of that? I mean come on, the guy thinks a grey warden has one purpose, slay the archdemon. Not  saving every single village and person along the way. You didn't even know the urn was real, let alone that it actually could heal him.

4. The mages in the circle have no free will, they only do what the templars allow them to do. Even then, she only went along with your plan to wipe them out. Yes, she did agree they would probably be better off dead, but she did not want you to kill them all. Alistair was all for killing every potential blood mage around, even though he whines later that you didn't have the circle he helped wipe out save connor.

5. When you listen to all of her dialogue options for the ritual, she is actually very comforting about it, and expresses real concern for your safety. She admits that this was why her mother sent her, but she doesn't have a demon inside her like her mother does. She appears to genuinely wish to save the soul of the old god.

I do agree she has ulterior motives, but her actions in any of these instances is never evil. Most are immoral, and bad things to do, but not evil. My only objections is to her being labelled evil for making logical choices based on the circumstances.

Sten is also not evil, he just thinks everyone in the world has their place, and you should not be doing things that are not "your place". Your place is to fight the archdemon and he agreed to help you do it, not to help you save everyone along the way.

#632
druidofwarp

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Rainen89 wrote...

Not being nice does not make someone evil. Not helping someone cross a street is not nice, but it's not evil. It's neutral. She is without a doubt chaotic as she's always looking out for herself, cares little for rules/laws and is very much bound by the same rules that animals follow. Which is very little. She looks out for herself, this makes her chaotic. She is not however punching babies, taking pleasure in killing, or getting "protection" money from local merchants so I fail to see where she's evil. At best she doesn't care enough to do anything until it serves her own means. (Dark ritual.)

Bah, you don't need to like someones personality or their dogma to find them attractive.


Shes not evil in that sense i suppose but she takes this whole pragmatism thing to unreasoning heights. She also can't see why anyone would not reason like she does, and sometimes seems almost sociopathic in her lack of empathy.

Still I find the fact that she is a b**** endearing and a bit attractive lol

#633
Drunkencelt

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Let's be practical.

1. Morrigan haters will always hate, no matter how blind, stupid, irrational or unreasonable there arguments are. That's the number one job of haters, to hate. These biased opinions are even more fueled by the sheer force and size of Allistars fanbois followed distantly by Lelaines.
2. Wynne, and the Lelaine are the only ones who always want you to help people. Allistar is always wishy washy. The rest of your party almost always agrees on the same decisions but we are here talking trash about Morrigan.
3. People want to good fantasy characters with no flaws and happy endings. They can not accept any other type of characters that might actualy break the mold. Lelaine, Sten, Oghren, Zevran, Shale, and yes, Allistar. have all done far worse things and lived far worse lives than Morrigan. One comes to the forums to complain about them though. They make excuses left and right because its just biased bs.

Modifié par Drunkencelt, 18 décembre 2009 - 05:53 .


#634
Crunchyinmilk

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Wild animals don't choose a leader with political wrangling or favour trading.

Her first suggestion when entering Lothering is to head to Denerim, kill Loghain and one would assume, take control of his forces.

Before arriving at Redcliffe your understanding of the region is that the majority of its trained forces (knights) are all off on a hare brained crusade (no matter that it turns out to be real).

When you get there you learn that the castle is most likely a charnel house full of walking corpses and all that remains of Redliffe are a rag tag militia and a minor noble hiding in their church house.

Any offer to help at that point is idealistic, stupid or metagaming. What can you honestly hope to gain at that point other than the thanks of a few mewling peasants?

You don't know Eamon is alive. You don't know that the only means to confront Loghain is to call a Landsmeet and Eamon is the only one who can do this. All you do know is that there's a jumped up toff hiding in a church, wearing a sword and shield atop his sunday finery who's willing to exploit the fixed plot point.

Any grumbling from your minions is well deserved at this point. I grumbled right along with them.

#635
Rainen89

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She's sociopathic but I would expect someone who was raised by an abomination and woodland animals to have a hard time understanding/interpreting normal social conventions and social norms. It would be so out of character and strange, granted her arrogance is annoying and skelli does a great job knocking her down a peg. But again, I find a hard time seeing how she could be termed evil.



I dunno about 2, Drunkencelt.

Oghren - likes helping as long as it involves fighting hates! peaceful negotiation

Zevran loves it when you help elves

Alistair likes it when you help him and people he cares about/religious figures

Sten likes cookies

Shale is generally fine with helping people

Mabari hates helping people and wants to dig to the other side of the world.



Truthfully I find the whole suddenly selfless paragon of virtue and righteousness character they push in RPGs to be tiresome. People are not like that.


#636
druidofwarp

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Crunchyinmilk wrote...

Wild animals don't choose a leader with political wrangling or favour trading.
Her first suggestion when entering Lothering is to head to Denerim, kill Loghain and one would assume, take control of his forces.
Before arriving at Redcliffe your understanding of the region is that the majority of its trained forces (knights) are all off on a hare brained crusade (no matter that it turns out to be real).
When you get there you learn that the castle is most likely a charnel house full of walking corpses and all that remains of Redliffe are a rag tag militia and a minor noble hiding in their church house.
Any offer to help at that point is idealistic, stupid or metagaming. What can you honestly hope to gain at that point other than the thanks of a few mewling peasants?
You don't know Eamon is alive. You don't know that the only means to confront Loghain is to call a Landsmeet and Eamon is the only one who can do this. All you do know is that there's a jumped up toff hiding in a church, wearing a sword and shield atop his sunday finery who's willing to exploit the fixed plot point.
Any grumbling from your minions is well deserved at this point. I grumbled right along with them.


Well then her suggestion to go to denerim smacks of pure chaotic stupid. Does she realize thats a riskier and dumber idea than fighting zombies? Lets just storm Denerim with three guys! It doesn't matter that it's to the point if you think like an animal you die, thats why humans are so successful

Yes but there still are knights in the village and if you look for more than five minutes theres alot more.

Helping them is equally as pragmatic as leaving the village for reasons i have already stated. Thinking any different requires metagaming on your part.

You are here because you have no other leads, all the other nobles think you are criminals and will attack and you need political support. You have no choice.

Those mewling peasants are armed to the teeth and I fine it much more sound to fight with them and the other trained warriors you find in the village and thereby reduce the zombie numbers and prevent them from getting more soldiers, AND now you possibly have a decently sized force to reclaim the castle. I think this is far more pragmatic then risking just trying to sneak past armies of undead and risking being caught and surrounded by a super-reinforced zombie army. Which you only know wont happen because you metagame. For all you know this enitity plans on your arrival.


Also being a Morrigan and Alistair fanboy isnt impossible i am both :wizard:

#637
Rainen89

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It's foolish because of how we treat leaders. Wolves do the same thing Morrigan suggested. Alpha leads, a wolf in the pack has a problem with X and kills Alpha, the other wolves don't kill or attack him, they just follow the new wolf. Like I said Morrigan does not understand society, this is explained and shown a lot throughout the game. It was a stupid suggestion, but not from her perspective. Saving a village of people and endangering yourself when you have no real guarantee that this will help your cause (unless you beat the game already. Seriously how many people knew from the start they needed eamon.) From her perspective was also stupid.

#638
druidofwarp

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Rainen89 wrote...

It's foolish because of how we treat leaders. Wolves do the same thing Morrigan suggested. Alpha leads, a wolf in the pack has a problem with X and kills Alpha, the other wolves don't kill or attack him, they just follow the new wolf. Like I said Morrigan does not understand society, this is explained and shown a lot throughout the game. It was a stupid suggestion, but not from her perspective. Saving a village of people and endangering yourself when you have no real guarantee that this will help your cause (unless you beat the game already. Seriously how many people knew from the start they needed eamon.) From her perspective was also stupid.


I didnt know i needed him but I knew there was strength in numbers(Plus I could infer his importance by Alistairs relation to him lol) so I stayed plus hell i felt bad just leaving them. Well Morrigan clearly has no idea about human society and she admits it so she should stop getting mad when i dont follow up on her dumb suggestions.

#639
DPSSOC

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druidofwarp wrote...

Yes but everything you just said is equally as hypothetical. Will you get close enought to the entity while it is distracted? Can it be distracted? Does it have actually a million demons and you are walking into a trap it set for you? What if you just cant get to the entity in time and there you are now surrounded as the super-reinforced zombie army just pincered you. You trade one gamble for another, the only difference is one involves helping innocents and the other does not.


Ah however Morrigan states that knows a few possible causes for the undead, which I wish she'd elaborate on, so you do have some idea of what you'd be going up against.  Also if we assume the worst case scenario that the entity is aware of our presence it's safe to assume, because we haven't fought anything in Redcliffe yet, that it is not aware of our capabilities.  Fighting the zombies eilminates that advantage.  As for whether we can actually beat the thing, if we can't beat it while it's slaughtering the village I doubt we can beat it tired and expected.

druidofwarp wrote...

That village has far more than just militia in it if you look around. There are the knights and the dwarf with his thugs and the elf in the bar. You could definitely use their help.


In the immediate situation perhaps but 4 knights, a dwarf, an elf, and 2 goons are not going to make the difference against the darkspawn.  You're not going to Eamon to acquire the military might of Redcliffe you're not even going to acquire the military might of those opposing Loghain, your goal in approaching Eamon is to find a way to bring Loghain down and acquire the military might of all Fereldan.  Again considering your end goal 8 people are insignificant.

druidofwarp wrote...

If the merchant wants to argue like that then i'll take whatever i want from him at sword point lol when he tells me its wrong since its just business.

 
Now you're getting it.

druidofwarp wrote...

The law works both ways protecting him from the people and the people from him. Its only fair i uphold both sides. How much different would the situation be if he was being attacked by a mob of villagers for his goods. I mean hell he got killed because they had something they wanted. Supply and demand right?


Except we don't know that there are laws against what he's doing.  We (the player) assume Fereldan has laws against murder because it's generally accepted that every stable society does.  Market regulation however is a relatively new development.

druidofwarp wrote...

Hah! Because its a guarantee you can even find the Dalish without them killing you. Was the treaty signed by EVERY Dalish clan? What if you came upon one that felt no need to fight a shemlen war. The Dwarves are almost in civil war? How likey are you to get troops from them?


You're right the Dwarves and Dalish may screw us over, so might Eamon, we take a chance.  However if we approach the Dalish, Dwarven leaders and they agree to play ball it's more likely the rest of their people will follow suit than approaching Eamon.

#640
druidofwarp

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DPSSOC wrote...



Ah however Morrigan states that knows a few possible causes for the undead, which I wish she'd elaborate on, so you do have some idea of what you'd be going up against.  Also if we assume the worst case scenario that the entity is aware of our presence it's safe to assume, because we haven't fought anything in Redcliffe yet, that it is not aware of our capabilities.  Fighting the zombies eilminates that advantage.  As for whether we can actually beat the thing, if we can't beat it while it's slaughtering the village I doubt we can beat it tired and expected.



In the immediate situation perhaps but 4 knights, a dwarf, an elf, and 2 goons are not going to make the difference against the darkspawn.  You're not going to Eamon to acquire the military might of Redcliffe you're not even going to acquire the military might of those opposing Loghain, your goal in approaching Eamon is to find a way to bring Loghain down and acquire the military might of all Fereldan.  Again considering your end goal 8 people are insignificant.


 
Now you're getting it.



Except we don't know that there are laws against what he's doing.  We (the player) assume Fereldan has laws against murder because it's generally accepted that every stable society does.  Market regulation however is a relatively new development.



You're right the Dwarves and Dalish may screw us over, so might Eamon, we take a chance.  However if we approach the Dalish, Dwarven leaders and they agree to play ball it's more likely the rest of their people will follow suit than approaching Eamon.


1. Well you can learn beforehand that demons possess corpses to make undead so I had an idea lol. The fact that I simply have to kill some zombies on my way to sneak in to the castle means you wont ever get that advantage regardless

2. In the immidieate situation they are massively helpful in getting Eamon which may get you Ferelden. So indirectly they are quite important considering you have a party of 4 and you just added 8 capable warriors along with militia veterans you increased your number well over three-fold and gave yourself a much better shot at confronting this evil and saving Eamon and hopefully Ferelden

3.Maybe so but some norms dont apply (Antivan Assassins) Its not just market regulation its simple profiteering that is wrong. Plus in this case the legality of it can be thrown out because if he's doing nothing illegal(but immoral) then neither am I since I simply talked him into selling his goods at a cheaper price.

4.But theres a reason we see Eamon he's the only shot we have of getting Ferelden

#641
Dark83

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Wait wait wait, regarding Redcliffe...

Currently, the people think the Grey Wardens are traitors who got the king and his army killed. You're already there in Redcliffe, and the attack will come at night. Leaving them to die will do nothing to your image, but helping them will only serve to be good PR. Public opinion is not a negligable thing when your opponent is regarded as a national hero.

You don't know if Eamon is alive, but his brother certainly is, and getting in good with him will still be one political ally up from none. There's no reason to flee unless you (the character) are a coward. You lose nothing from staying, and gain good PR and political alies from sticking around. (Assuming your character has some self-confidence, obviously.)

#642
Rainen89

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To be fair, they can't exactly attest to your negative character if they're all dead. Just sayin'.

#643
druidofwarp

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Teagan can when hes not dancing for Connor

Modifié par druidofwarp, 18 décembre 2009 - 06:42 .


#644
Rainen89

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Not if you pull out the ole fashioned execute knife/sword.

Honestly, how can you say that it's okay to ditch lothering but you have to save Redcliffe because it's the right thing to do? Don't get me wrong I've yet to let it burn simply because I get guilt tripped into it by Teagan's rank 5 persuasion skill, but you have no idea whether or not you could defeat this evil. If you die, Ferelden is gone to the blight. It's not the right thing to do, it's just stereotypical cliche thing to do.

Modifié par Rainen89, 18 décembre 2009 - 06:48 .


#645
Kozuka78

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I think the biggest flaw to both of the 'redcliffe' arguments is that all of your points are based on a knowledge of how the events unfold.

'Realistically' you are confronted with a moral dilema. You enter a village, you discover it is under attack by forces coming from the castle. You have no idea how powerful these forces are or if you can even stop them. You are not blessed with the luxury of time or the ability to observe. You can choose to help and hope that this course of action will lead to your objective, or you can choose to observe and hope that non action will lead to your objective.

Its simply a choice of non action and almost certainly condeming an entire village to death, with no certainty you will reach your goal.

or a choice of action, potentially condeming yourself and the entire village to death anyway, with no certainty you will reach your goal.

There is no moral excuse for leaving the villagers to die, however there is no logical reason to save them.

Its an argument of logic vs morality. I personally decided the morale option was likely to yield better results. Morrigan however does not.

It doesn't mean shes stupid

it does mean shes one unrationally evil ****.

A much better example of morrigans stupidity is her flat out refusal to acknowledge the usefulness of wynne in the mage tower, she cant even see passed her blind idiocy to recognise a potential asset when she sees one even if only for the short term.

Modifié par Kozuka78, 18 décembre 2009 - 07:03 .


#646
Rainen89

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It doesn't mean she's evil, there's nothing evil with self preservation, it means she's not bound by the socially constructed idea that we need to help people who cannot help themselves.

#647
Kozuka78

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The main character is a grey warden, and 'his' argument for turning his back on the village and not riskng himself is that he is too important to lose. Which is a valid argument.

Morrigan however holds no such position of validated self importance. She has the power to act and would choose not to because she would rather 'hundreds' (assuming we are talking about a realisitc population number for redcliffe and not just the represented characters) of people to die. Perhaps not evil but selfish, cowardly and immoral, certainly.

There is only an excuse for the grey warden not to act, there is no such convieniant way out for morrigan. she would simply let hundreds die rather than risk herself.

Modifié par Kozuka78, 18 décembre 2009 - 07:13 .


#648
Rainen89

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Not necessarily, her position is to help the grey warden as is everyone elses role in following you. By following the Warden they share his task and mission, they are no different. They are instrumental in taking down the blight and archdemon so just like the warden they are important enough to not be wasted on saving some village which for all you know offers no real incentive to save other than to get that warm feeling. Everyone following you may not be as critical, but they're still very important.

#649
Kozuka78

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how do you know? put yourself in the position your player is in before he has completed any substantial part of the story.

Morrigian is just a mage, and an irrational one. She is replaceable and not important at all. As are the other companions other than allistair.

If you decided to play the game following morrigans own logic you would probably end up killing her yourself for wasting so much of your time, or for being an unknown element that cannot be trusted.

Morrigans task might be to help the grey warden, a convieniant excuse to avoid putting herself at risk when she doesn't want too, considering she goes out of her way to avoid doing anything the grey wardens stand for (which is basically protecting people).

The only part of the game that dictates you need morrigan is the mechanics which make mages so damn op. Otherwise I would of killed her for being a dangerous and unpredictable element posing a threat to my progress. As I would of any other character that is not following you out of their own free will, (zevran for example). All of the others actually express a genuine desire to help.

Modifié par Kozuka78, 18 décembre 2009 - 07:45 .


#650
Rainen89

Rainen89
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By being a mage she is an asset, you don't even need to follow the mechanics of the game, even lore states mages are needed and are a valuable asset. Were she to become a burden to you or your mission then yes you would need to act accordingly but she is as everyone else a helpful member to the cause.

I will agree with you that by using her logic you would probably kill her, very much so, However, the PC was not raised by flemmeth nor the wilds so it makes sense to not share that belief or ideal. I am by no means justifying her way of thinking, just explaining it. She would be a poor leader, but through her following the PC and just like every other companion she/he has her role to play in helping you stop the blight.

Lastly, Grey wardens stand for stopping the blight they care about people as much as Duncan did about Jory. Doing the right thing does NOT supercede the blight. The point is if you were following the Grey warden belief and doctrine to a fault you would not help Redcliffe on the sole purpose that it is not the blight, it is not your concern and while what is happening at Redcliffe is indeed horrible it "pales in comparison to the threat of the blight". The undead army could have easily killed the last two wardens in Ferelden and the country would have been destroyed by the blight. All because you wanted to help a village.

You have no idea how difficult or how dangerous staying will be and all grey wardens care about is ending the blight through whatever means necessary. While they do accept any help that can be given. (And redcliffe does provide that.) They are not bound to help other people, they are only bound to slay the Arch Demon.