Helping them is equally as pragmatic as leaving the village for reasons i have already stated. Thinking any different requires metagaming on your part.
You are here because you have no other leads, all the other nobles think you are criminals and will attack and you need political support. You have no choice.
The zombie village as a threat is non existent. They only have a toe hold because there's no one worth a damn to fight them! If Redcliffe had a fighting force worth recruiting (right then), they wouldn't have been overrun.
If you're there early in the game then its perfectly logical to write Redcliffe off, you've got other allies to find. If you're there late game, the set up is still lacking for motivation. No way are the forces at Redcliffe the tipping point. They're not 'just enough' for you to take on the Horde, you're still well short of that when you do save the town. So if you're there for political muscle, the smart money is on the Arl being dead, and Teeegaaaaaan is a featherweight.
I would have preferred if it was the location that was important. If Redcliffe was clearly strategic like Ostagar was. Clear it out as a place for your troops to hole up in. It would also help the post landsmeet scenario go down easier.
If you where a rogue force occupying strategic crown land, Loghain has to deal with you one way or another, and conveniently the blight/horde is swelling between your 'tower' and his.





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