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Morrigan: Chaotic Stupid? Bad Writing?


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#101
tmp7704

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Poubo wrote...

ok, so you get to connor, the village is destroyed, you kill him, thus making isolde and the arl hate you... and not willing to help your cause because theyve lost everything close to them. you've just wasted a day and havent gained a thing.

CONGRATULATIONS!

Funnily enough if you go this route (let the village perish and just swing by it later, then kill Connor once inside) in the end Arl agrees to help you because you're still the person who saved him as well as his wife. The death of Connor is a tragedy but the Arl isn't so detached from reality he doesn't recognize it was probably the most reasonable and responsible thing to do.

In the DA 'verse the abominations are killed, no matter if they hide in little kids or kitties. The whole magical ritual way out offered to you is really a stretch in this regard.

Modifié par tmp7704, 28 novembre 2009 - 01:26 .


#102
The Angry One

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The Capital Gaultier wrote...

You assume and assume and assume.  I prefer discovery, but I know the limits of discovery is limited in a story-driven RPG.


You're the one assuming a security door can be easily broken into, not me.

Again, log off and chill out.


"The definition of insanity is repeating the same action over and over and expecting different results."

#103
The Capital Gaultier

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The Angry One wrote...

The Capital Gaultier wrote...

You assume and assume and assume.  I prefer discovery, but I know the limits of discovery is limited in a story-driven RPG.


You're the one assuming a security door can be easily broken into, not me.

Again, log off and chill out.


"The definition of insanity is repeating the same action over and over and expecting different results."


You assume that the door cannot be found.  I certainly found it before it was mentioned.  You assume it cannot be broken down.  There is no way to know.  Stick an axe in it, I say.  It sure is made of wood by all appearances.

#104
The Angry One

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The Capital Gaultier wrote...

You assume that the door cannot be found.  I certainly found it before it was mentioned. 


I'm not. I'm saying it's not worth the bother when you don't know if there's a secret passage at all.
We're approaching this from the character's POV, not an RPG player's POV of "there's always a secret passage lol"

You assume it cannot be broken down.  There is no way to know.  Stick an axe in it, I say.  It sure is made of wood by all appearances.


By your own logic, it is easily found.
If it was equally easy to break it down, wouldn't bandits have trashed it and used it to go in and loot valuables long ago?

#105
The Capital Gaultier

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The Angry One wrote...

The Capital Gaultier wrote...

You assume that the door cannot be found.  I certainly found it before it was mentioned. 


I'm not. I'm saying it's not worth the bother when you don't know if there's a secret passage at all.
We're approaching this from the character's POV, not an RPG player's POV of "there's always a secret passage lol"

You assume it cannot be broken down.  There is no way to know.  Stick an axe in it, I say.  It sure is made of wood by all appearances.


By your own logic, it is easily found.
If it was equally easy to break it down, wouldn't bandits have trashed it and used it to go in and loot valuables long ago?

I was a door-breaker anyways.  The situation would not have been unusual for my character to break into the cellar in the windmill, especially in a fairly deserted village.

Maybe bandits would have.  Maybe they have.  Without an axe, we'll never know.

#106
Matthew Young CT

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[quote]Even when it has nothing to do with her?
[/quote]
I shoud have clarified. She considers profiteering clever and admirable.
[quote]
Getting a talented smith on side is a waste of time?
[/quote]
Yes. Doesn't help you kill the Archdemon.
[/quote]
I couldn't care less about Morrigan. Alas that option is limited.
[/quote]
Don't talk to her?
[quote]
Because she's too stupid to.
[/quote]
Not caring about trust, mercy and altruism makes you stupid? What?
[quote]
Except it doesn't, she's just too thick headed to see it.
[/quote]
Most of the people you help in the game don't aid your cause in the slightest.
[quote]
Or to acknowledge that her IQ is above a single digit either.
[/quote]
Think what you will.
[quote]
How? Unless what she wants is to be an obnoxious shrew.
[/quote]
Giving 5 gold to a beggar means you have 5 gold less to kill the Archdemon.

Why am I responding to this troll :(

#107
tmp7704

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Akka le Vil wrote...

Well, she WANTS the mages dead. You have to clear the tower anyway, but she is angry if you don't actively chose the option to kill them.

It is not unreasonable reaction though. Or if it is, then it makes pretty much all templars equally unreasonable since this is the route they want to take as well. Morrigan knows what a person with demon inside can be like (her mother is one after all) and you have no way to tell if any of these mages you encounter are really still human, no matter how they appear.

If anything, i considered my own character's actions rather naive in that particular scenario because she was gambling the mages can be still useful/worth saving because they didn't appear to be changed yet. And that could turn out a really bad mistake.

#108
Akka le Vil

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tmp7704 wrote...

In the DA 'verse the abominations are killed, no matter if they hide in little kids or kitties. The whole magical ritual way out offered to you is really a stretch in this regard.

Actually, what irked me the most wasn't so much the ritual, but rather the hypocrital ruckus if you talk about killing the boy.

Nobody bat an eyelash if you slaughter possessed guards by the dozen, but if you kill one possessed children, it's the end of the world.

Seems that human rights and worth stop at majority.

#109
The Angry One

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The Capital Gaultier wrote...

I was a door-breaker anyways.  The situation would not have been unusual for my character to break into the cellar in the windmill, especially in a fairly deserted village.


You assume it's possible.
Yeah it's made of wood. So what? Wood can be many things in Dragon Age. For all you know it's Ironbark. Or a steel door with wood panelling. Or it summons Jabba the Hutt to squash you if you open it the wrong way. You just don't know.

Maybe bandits would have.  Maybe they have.  Without an axe, we'll never know.


We know as the door and passage are still intact.

#110
doubledeviant

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Y'all are doing an excellent job exploring this topic. :)



About Redcliffe:



If you read the relevant codex entries, Redcliffe seems a valuable resource.



A motive to consider:



c) Rallying the militia to repulse the undead would significantly thin enemy numbers before entering the castle.



About the blacksmith:



Once you've chosen to save Redcliffe, it's logical to equip the militia in the best fashion available. Morrigan's objection is (again) idiotic.



Also:



Morrigan demonstrates a Chaotic Stupid viewpoint often (not just in this situation).

#111
Zenthar Aseth

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The Capital Gaultier wrote...

Poubo wrote...

The Capital Gaultier wrote...

The Angry One wrote...

The Capital Gaultier wrote...

The Angry One wrote...

The Capital Gaultier wrote...

Trolling doesn't earn you points, and you feel empty after doing it.  You are a more pitiful person than I took you to be the first time.


You made an illogical point, then instead of trying to explain yourself you resort to trolling, so yes. I take that as a concession. Don't like it? Tough.

You take things much too personally.

Log off and chill out.


Nope I just laugh at the idea of "they come from somewhere and they protect it, but they don't live there lol!"

You shouldn't, but I realize that you haven't looked at it logically.  What's been said to you is that a) monsters come from the castle and B) there has been no contact with anyone inside the castle for some time.  Unless you make a huge leap of faith, there is nothing to tell you that the castle is held and defended by anything.  Finding a way in and resolving the problem is the direct route.

Now log off and chill out.


woah woah woah! stop right there with your logic...

how is that the direct route? what will you do? Scale the walls? swim across the lake? both instances you would get killed before getting in. unless you interogate teagan and slaughter the village yourself... but then why would you want to go in the castle anyway? Eamon wouldn't help you after you butchered his people and killed his brother.

infact how would you even know there was a secret entrance in the mill? how would you unlock it without the knowledge of the signet ring?

There was a door underneath the hay.  Assuming you had a mind for exploration, it's quite obvious that there was a way into the castle that did not require you to help anyone.


LMAO. There's a door underneath the hay in a mill.. and it's obvious it leads to a castle???? Hahhah.. man, your logic has been awful before (and yet you're saying TAO has bad logic..) but now it's just horrible. Log off and wait for a brain transfer..

#112
Vilegrim

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Akka le Vil wrote...

tmp7704 wrote...

In the DA 'verse the abominations are killed, no matter if they hide in little kids or kitties. The whole magical ritual way out offered to you is really a stretch in this regard.

Actually, what irked me the most wasn't so much the ritual, but rather the hypocrital ruckus if you talk about killing the boy.

Nobody bat an eyelash if you slaughter possessed guards by the dozen, but if you kill one possessed children, it's the end of the world.

Seems that human rights and worth stop at majority.


or at noble birth

#113
The Capital Gaultier

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The Angry One wrote...

The Capital Gaultier wrote...

I was a door-breaker anyways.  The situation would not have been unusual for my character to break into the cellar in the windmill, especially in a fairly deserted village.


You assume it's possible.
Yeah it's made of wood. So what? Wood can be many things in Dragon Age. For all you know it's Ironbark. Or a steel door with wood panelling. Or it summons Jabba the Hutt to squash you if you open it the wrong way. You just don't know.

Maybe bandits would have.  Maybe they have.  Without an axe, we'll never know.


We know as the door and passage are still intact.

So?  All you're using are assumptions.  Maybe they post a guard in the jail.  Maybe the door is impossible to break down and impossible to pick.  I don't care.  Castles are never 100% protected.  If I don't find the way in in time, the village probably dies.  Not my problem, and it makes it easy to walk into the front gates of the castle.

#114
tmp7704

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Akka le Vil wrote...

Actually, what irked me the most wasn't so much the ritual, but rather the hypocrital ruckus if you talk about killing the boy.

I didn't get much of that but that's probably because rather than talk about it i just went and did it Image IPB

Well, technically the boy's mother did protest a lot but that's only natural, and in the end she recognized the necessity and did the deed herself. Sad as it was.

#115
The Capital Gaultier

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Zenthar Aseth wrote...

The Capital Gaultier wrote...

Poubo wrote...

The Capital Gaultier wrote...

The Angry One wrote...

The Capital Gaultier wrote...

The Angry One wrote...

The Capital Gaultier wrote...

Trolling doesn't earn you points, and you feel empty after doing it.  You are a more pitiful person than I took you to be the first time.


You made an illogical point, then instead of trying to explain yourself you resort to trolling, so yes. I take that as a concession. Don't like it? Tough.

You take things much too personally.

Log off and chill out.


Nope I just laugh at the idea of "they come from somewhere and they protect it, but they don't live there lol!"

You shouldn't, but I realize that you haven't looked at it logically.  What's been said to you is that a) monsters come from the castle and B) there has been no contact with anyone inside the castle for some time.  Unless you make a huge leap of faith, there is nothing to tell you that the castle is held and defended by anything.  Finding a way in and resolving the problem is the direct route.

Now log off and chill out.


woah woah woah! stop right there with your logic...

how is that the direct route? what will you do? Scale the walls? swim across the lake? both instances you would get killed before getting in. unless you interogate teagan and slaughter the village yourself... but then why would you want to go in the castle anyway? Eamon wouldn't help you after you butchered his people and killed his brother.

infact how would you even know there was a secret entrance in the mill? how would you unlock it without the knowledge of the signet ring?

There was a door underneath the hay.  Assuming you had a mind for exploration, it's quite obvious that there was a way into the castle that did not require you to help anyone.


LMAO. There's a door underneath the hay in a mill.. and it's obvious it leads to a castle???? Hahhah.. man, your logic has been awful before (and yet you're saying TAO has bad logic..) but now it's just horrible. Log off and wait for a brain transfer..


That door leads directly to the castle jail where Jowan is located.  At that point, it's obvious where the passage leads, and you can say hi to Jowan, too.

#116
The Angry One

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Matthew Young CT wrote...

I shoud have clarified. She considers profiteering clever and admirable.


Well in line with chaotic stupid.

Yes. Doesn't help you kill the Archdemon.


Neither does giving her a shiny mirror.

Don't talk to her?


Too bad she won't keep her mouth shut.

Not caring about trust, mercy and altruism makes you stupid? What?


Not knowing when you can use someone's plight and need for help to your advantage makes you stupid.

Most of the people you help in the game don't aid your cause in the slightest.


Yep you're totally right.
They only give you money, useful items and help advance your current quests.
Wait, what?

Think what you will.


Which is more than Morrigan can do.

Giving 5 gold to a beggar means you have 5 gold less to kill the Archdemon.


Yes if you save up 400 gold you can bribe the archdemon into sodding off.

Why am I responding to this troll :(


Morrigan fanboys.
The other white meat.

#117
Raxxman

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The Angry One, you've made reading the forums bearable :)



Anyhow, while Morri might see things like helping out people as a waste of time (which is stupid in game terms as you get xp for questing, doesn't she realize that by helping people she gets stronger?) But to actively disapprove on certain issues that don't really weigh in either way is a bit silly. Sten seems to be a bit more logical, but I wish he looked like he does on the ashes video.



Additionally Morrigan is as shallow as plate, you can keep her happy by simply throwing jewelry at her, which is a fairly damning mark against her personality, or the writing of the game.

#118
The Angry One

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The Capital Gaultier wrote...

So?  All you're using are assumptions.  Maybe they post a guard in the jail.  Maybe the door is impossible to break down and impossible to pick.  I don't care.  Castles are never 100% protected.  If I don't find the way in in time, the village probably dies.  Not my problem, and it makes it easy to walk into the front gates of the castle.


So your plan is, waste time and beat your head against an impenetrable door while the village dies, and hope that the undead creatures leave the front gates open.

Which they don't.

Oops.

#119
The Capital Gaultier

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Raxxman wrote...

The Angry One, you've made reading the forums bearable :)

Anyhow, while Morri might see things like helping out people as a waste of time (which is stupid in game terms as you get xp for questing, doesn't she realize that by helping people she gets stronger?) But to actively disapprove on certain issues that don't really weigh in either way is a bit silly. Sten seems to be a bit more logical, but I wish he looked like he does on the ashes video.

Additionally Morrigan is as shallow as plate, you can keep her happy by simply throwing jewelry at her, which is a fairly damning mark against her personality, or the writing of the game.

You can make any character shallow by commenting on single aspects of them.  This is a rather shallow position to take, however.

#120
The Angry One

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The Capital Gaultier wrote...

That door leads directly to the castle jail where Jowan is located.  At that point, it's obvious where the passage leads, and you can say hi to Jowan, too.


No it isn't freaking obvious. Stop being a damn hypocrite, you accuse everyone else of making assumptions and using omniscience while doing it yourself. You don't know where that door leads, and you don't know Jowan is down there.

#121
The Angry One

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Raxxman wrote...

The Angry One, you've made reading the forums bearable :)


I do my best. :wizard:

#122
mrao

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]

Additionally Morrigan is as shallow as plate, you can keep her happy by simply throwing jewelry at her, which is a fairly damning mark against her personality, or the writing of the game.


You can keep almost every party member happy by throwing them the right gifts, regardless of whether they disagree with your actions.

#123
Herr Uhl

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Raxxman wrote...

Additionally Morrigan is as shallow as plate, you can keep her happy by simply throwing jewelry at her, which is a fairly damning mark against her personality, or the writing of the game.


Most gifts are pretty shallow. Throw runes at Alastair and he's happy, throw wine at Wynne and she is happy, throw rocks at dog, and he still is happy...

#124
The Capital Gaultier

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The Angry One wrote...

The Capital Gaultier wrote...

So?  All you're using are assumptions.  Maybe they post a guard in the jail.  Maybe the door is impossible to break down and impossible to pick.  I don't care.  Castles are never 100% protected.  If I don't find the way in in time, the village probably dies.  Not my problem, and it makes it easy to walk into the front gates of the castle.


So your plan is, waste time and beat your head against an impenetrable door while the village dies, and hope that the undead creatures leave the front gates open.

Which they don't.

Oops.

No, the plan would be to get in the castle as fast as possible.  The village is inconsequential.

And yes, if you let the village burn the gates are indeed left wide open.  You don't know that at the time of talking to Teagan, of course, but you do know that castles aren't impenetrable fortresses.

#125
The Capital Gaultier

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The Angry One wrote...

The Capital Gaultier wrote...

That door leads directly to the castle jail where Jowan is located.  At that point, it's obvious where the passage leads, and you can say hi to Jowan, too.


No it isn't freaking obvious. Stop being a damn hypocrite, you accuse everyone else of making assumptions and using omniscience while doing it yourself. You don't know where that door leads, and you don't know Jowan is down there.

If you wind up in a castle jail, you're obviously in the castle.  That does not take one assumption.

I can see you don't like chilling out, but I really do suggest it.  Log off and chill out.  For your own sake.