Vormaerin wrote...
Morrigan is not inconsistent
Oh God yes she is.
Actually, what keeps me wondering about her being in fact a well-written (if unsufferable) character, is precisely because she's SO inconsistent that it becomes rather consistent in itself.
She's just so often contradicting herself that it looks more like emotionnal baggage consciously being written by David than accidental inconsistencies.
She's constantly talking about free will, but each time you don't agree and have a will by yourself, "Morrigan disapproves".
She always says that emotions are a weakness, but if you ever question the only person she loves (Flemeth) she have large approval penalties. Same if you aren't "nice" with her - and even more if you're nice.
She always go on independance and self-sufficient, but she's just plain NEEDY, and you get MASSIVE penalties if you ever leave her hanging - despite it being exactly what she asked for. And I say "massive", as in -15 to -20.
The list is endless. I'm playing a ruthless and efficient guy, nearly the exact same person than Morrigan describe as "perfect", and I take huge approval hits all the time when I'm not meta-gaming. You have to slither between her contradictions to actually makes her like you.
You are not complaining about Morrigan's character. You are complaining that her suggestions aren't allowed within the context of the video game. Video games have to have limits on what you can do. I suppose a player can be mad if the characters don't exactly obey the plot, but that's a limitation of game design, not a flaw in the character..
I'm irritated by both.
If the game doesn't make a way one NPC suggest, you shouldn't get penalties because you can't follow this way. That's just design. If Morrigan doesn't want us to help the villagers, fine, but when playing, I don't have really any other options, so it's a bit of a bad trick to actually make her disapproves something you can't help. The only other option being completely counter-intuitive and meta-gaming, which is an even more glaring design flaw.
And Morrigan is really some character I'd like to kill - I found her rather amusing the first playthrough, but I didn't bring her a lot in the game as I was playing the nice guy and romancing Leli. I'm on my second playthrough here, and trying the "ruthless" one, and as such romancing her. It really made me realize how stupid and disgusting she is. I'm just doing it out of a completionist need, now, because she's certainly the most irritating character I've faced since a long time.
In character, Eamon is not especially necessary. He just gets picked because Alistair knows him. There's no (non meta gaming) reason why we couldn't try another Arl who isn't last seen deathly ill inside a monster infested castle and his army scatttered to the four winds on a quest.
Actually, Eamon is necessary not because of Alistair specifically, but because he's said several time as the only noble having enough importance and support to challenge Loghain directly. So there IS some compelling in-world reasons to stick with him.