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Do Vanguards annoy anyone else? [Edit: What they should and shouldn't do]


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#76
MartialArtsSurfer

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TeamLexana wrote...

AnarchyyFox wrote...

MartialArtsSurfer wrote...

I usually play Adepts too so used to be annoyed by Vanguards also until I realized that that Bioware made the multiplayer like a MMO & RPG in that

ALL EXPERIENCE & CREDITS PER MISSION IS SHARED AT THE END OF THE MISSION --WE ALL GET THE SAME CREDITS & EXPERIENCE POINTS at end of mission... so if others rack up 100+ kills while I only get assists, it doesn't matter, we all get the same experience total experiences points of everyone on the team added up


so it's alll good --other players can get the kills but you still get all the experience points they get too !

Once you realize that, you can relax, enjoy the game without having to worry about getting the most kills on the leaderboards --it's NOT like CoD where only your own kills count --EVERYONE'S experience/kills/assists are added to  the SQUAD experience points & EVERYONE GETS THE TOTAL SQUAD EXPERIENCE POINTS :)


Can I have a point of clarity then and literally just to understand as I;m pretty new to this game.  If all the EXP is shared why do certain players EXP bars go up more than mine in the mission re-cap?  Or is this just showing how well each player does and then it combined for everyone?


For pride. It doesn't matter, everyone gets the same xp and credits.


"Or is this just showing how well each player does and then it combined for everyone?" -yep, it's combined for everyone .. how each player does just shows how much each person contributed but it's all combined together at the end & everyone gets its all totalled & is the same total for everyone

#77
BloodClaw95

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I'm only playing Vanguard to reach level 20. I'm at 17 now, boosted up to 12 already by Character packs.

I apologize for my 'annoying' Vanguard-ness until I max out the class. Then I'll go for the final class I need maxed out, Adept.

#78
MrTango LXXII

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Drummernate wrote...

I have only seen ONE decent vanguard.

He got like 80,000 points on Silver.

Lets just say all I heard was NYAAAAARRRRGGHHH the whole entire game.


I made 120,000 points in Bronze. only because my 3 "teammates" ditched me round 3. Already had 15K points so I decided to go for the Gold. Made it all the way through bronze by my self, against Reapers. 

I dont play Silver because it'a a waste of time with randoms that dont have their **** togeather, but my highest 4 player game score is 77,000 on bronze. Had almost triple 2nd place's score.

#79
Kastrenzo

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Anyone who doesn't act like a team player annoys me.

I'll admit that Vanguards do go on lone wolf rampages a lot, but I'd be a hypocrite to complain because on my Secondary Charachter, I do the same thing with a Krogan in Melees.

#80
GodlessPaladin

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Drummernate wrote...

I have only seen ONE decent vanguard.

He got like 80,000 points on Silver.

Lets just say all I heard was NYAAAAARRRRGGHHH the whole entire game.



Why is 80,000 impressive?  On Silver I regularly get well above 130,000 points with randoms as a vanguard.   Moreover, this is not a truly accurate representation of performance.  At best it is a ballpark estimate, and at worst it's completely misleading.  For example, if I had a player setting up biotic explosions for me and then took advantage of that, I'd actually get a lower score than I'd get for playing with retarded randoms, despite being far more effective and requiring more skilled play on my part.  Same for if I, say, play an infiltrator and get 30 revives and all of the objectives instead of playing for kills.  The inaccuracy of points is even more striking if you play, say, a Salarian Engineer and lock down 2 banshees and a brute with properly utilized decoys that would otherwise have overrun a hacking point, and get nothing for it.

Modifié par GodlessPaladin, 15 mars 2012 - 01:05 .


#81
Dyssonance

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MrTango LXXII wrote...

Drummernate wrote...

I have only seen ONE decent vanguard.

He got like 80,000 points on Silver.

Lets just say all I heard was NYAAAAARRRRGGHHH the whole entire game.


I made 120,000 points in Bronze. only because my 3 "teammates" ditched me round 3. Already had 15K points so I decided to go for the Gold. Made it all the way through bronze by my self, against Reapers. 

I dont play Silver because it'a a waste of time with randoms that dont have their **** togeather, but my highest 4 player game score is 77,000 on bronze. Had almost triple 2nd place's score.


The number of points you get really doesn't mean much when you play on Bronze. Of course you're going to come out on top on Bronze and probably even Silver. No offense to anyone, but I just can't consider a Vanguard "good" unless they can actually hold their own on Gold runs and not be a liability to the team. I have solo'd Silver with my Vanguard, against Cerbs, Geth AND Reapers. It takes a while but it's not difficult, it's not a big deal. Maybe that's just my standard. I apologize as this post probably sounds conceited, but for as many bad Vanguard players there are out there, there are also a ton of players who think they're great but haven't even completed a Gold Reaper game with a Vanguard.

Anyway, as long as you're helping out a team and being a team player, that to me is what it means to be a "great" player. Scores mean nothing if you can't help your team win games. Vanguards on the higher difficulties take on more of a support role and are great at defending teammates from being swarmed.

#82
Longsword-83

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Being a faithful Vanguard player myself, I'd like to weigh in on this subject.

I think that the biggest problem here is that most "bad" Vanguards are still stuck with Single Player-induced perceptions of being an unstoppable comet trail of destruction. Meaning, they're used to being the star of the show while the others on the squad clean up after them. The truth being that it's the other way around, in both single- and multi-player.

#83
Kraitok

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Vanguards are amazing when utilized properly. They kill a bulk of the trash mobs, and (gasp) are able to effectively occupy any of the top tier baddies without dieing (usually). There are good and bad players just like any class, its just the bad players stand out a hell of a lot more.

#84
Zhuinden

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Kataigida wrote...

....in my games, vanguards just seem to become a liability due to their inability to deal solid damage to shields/armor, and I have spent a fair amount of time on round 'eleven' having to chase down a fallen vanguard who has run off from the group to try and melee a couple more enemies.


Level 6 Nova, Pierce upgrade really helps with that.

Now I really do mess up every once in a while and end up getting gangbanged by marauders, but that's one out of 14 where it's the other way around. :D

#85
Ediblestarfish

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My favorite class to play is a human engineer, and I practically beg for a vanguard to come in and mop up all the enemies I'm got wrapped up in overload stuns and combat drone distraction. It's like a waste of bullets for an infiltrator to take out the trash mobs, and not nearly as fast.

#86
TerraNomad

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Hmm I think one of the more difficult problems to address with the vanguard is that it is a heavy hitting class, and is self-described as "High risk, High Reward" Yeah, it's very easy to run around as a vanguard royally destroying every enemy with a close up Claymore blast, but it's far harder to do that in a manner that actually supports the team.

I'll be honest. I primarily play the Soldier , and the Infiltrator so when I switched to the Vanguard I was a huge liability for my team. You have to learn how to use your abilities effectively in a very short amount of time unlike the other combat classes that have more wiggle room farther from the enemy.

That being said, I love to play the vanguard as the bruiser he needs to be. The main use is to kill grunt enemies and lock down high tier enemies like Phantoms so that your team can get the kill on it. Being a Vanguard I started to play a support role in the higher difficulties. I had to use my charge to try and lock down our flanks so the rest of the team could focus on clearing our killing field. For example on the Tuchanka map, one of the more useful areas to hold is the second story building on the far side from the spawn. Well that building has an exposed right flank if your team sets up facing the spawn. So I'd always end up being the one to hold that side with my AoE and Barrier Charges so the rest of the team could try and snipe the enemy as they approach without having to divert to the sides.

It all comes down to experience. Vanguards are a very useful class and can carry a team if played properly, but it is in itself described as risky and for good reason.

#87
Udalango

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I LOVE my vanguard. But Lag really screws me up at the worst times. never when I could actually get away with it

#88
Guest_Aotearas_*

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Okay, once again I try to be friendly. If you are going out of our way to actually say you only mean the bad Vanguards ... then why on earth don't you say so in the topic title too?

Because clearly, not all Vanguards annoy you, just the bad ones.

And I am definately most annoyed by all the people spouting about their unconditional generalization on Vanguards about.

Once more, it's only the bad Vanguards, not the good Vanguards. Reflect that simple fact on your writings, can you do that people? Just once???

#89
RC Clone

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Vanguards on Gold?

lol

Unless this is some kind of gaming god, i don't see any way that Vanguards would be able to play Gold without running with a team that is set up to back that Vanguard up.

#90
P4NCH0theD0G

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I had my Van up to Level 16, then changed classes. After about a week now I came back to the Vanguard and got kicked out of almost every game. I join a Quickmatch on Silver, people see Vanguard and kick.
Not that I can blame them, in the time I played other classes, I have seen many an annoying Vanguard, hoarding kills, stealing kills, doing the same thing over and over again, then expect the rest of the squad to bail him out. I do not care so much about the points, it's the appalling repetition that is most galling. It makes me bored just by looking. That, and when I set my enemies up for a nice looking kill, or a grab attack, or a combo explosion. I never used to play that way as a Van (and on a side-note, how many other people named their Vanguards "Van" and "Vanda"?), but now I'm having a hard time finding any games at all.

So whoever you people are that do nothing but charge, nova, charge, nova, die, force the team to rescue them while lying in front of a turret then complain about the lack of team work, just stop. Please. And remember, there's no "I" in Team America.

Off-Topic:

I am having a hard time believing that people share all experience at the end of the match. Shouldn't at least the medals you get only count for you?

#91
RC Clone

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P4NCH0theD0G wrote...

I had my Van up to Level 16, then changed classes. After about a week now I came back to the Vanguard and got kicked out of almost every game. I join a Quickmatch on Silver, people see Vanguard and kick.
Not that I can blame them, in the time I played other classes, I have seen many an annoying Vanguard, hoarding kills, stealing kills, doing the same thing over and over again, then expect the rest of the squad to bail him out. I do not care so much about the points, it's the appalling repetition that is most galling. It makes me bored just by looking. That, and when I set my enemies up for a nice looking kill, or a grab attack, or a combo explosion. I never used to play that way as a Van (and on a side-note, how many other people named their Vanguards "Van" and "Vanda"?), but now I'm having a hard time finding any games at all.

So whoever you people are that do nothing but charge, nova, charge, nova, die, force the team to rescue them while lying in front of a turret then complain about the lack of team work, just stop. Please. And remember, there's no "I" in Team America.

Off-Topic:

I am having a hard time believing that people share all experience at the end of the match. Shouldn't at least the medals you get only count for you?

There's no much else you can do as a base Vanguard until you unlock the other two kinds.

Shockwave is okay, but it's not nearly as useful as the Carge Nova combo.

Also I never "steal" kills. I mostly go into the fray when I see that there are more than my teammates can handle as they are.

I let them get the guys in the front and I take out the guys in the back.

I also handle Phantoms up close and personal.

#92
TerraNomad

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RC Clone wrote...
.
I also handle Phantoms up close and personal.


I was meaning to say that in particular is where the vanguard shines. He can handle the top tier enemies like the Phantom even in close quarters where for everyone else it is suicidal.

#93
Syrus101

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I'm all in for teaming up with Vanguards....

as long as they dont spam charge and nova every 2 seconds... even when there isnt any enemy to kill....<_<

Modifié par Syrus101, 15 mars 2012 - 03:44 .


#94
nssBoB

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RC Clone wrote...

Vanguards on Gold?

lol

Unless this is some kind of gaming god, i don't see any way that Vanguards would be able to play Gold without running with a team that is set up to back that Vanguard up.


quite easily actually, just your role shifts a lot from bronze/silver matches you are there to grab the heat of your teammates bottoms in overrun situations so they can clean the mess  and to watch their flanks rest of the time. even on gold you can solo around 4 enemies and that is ussualy the flanking ammount yes they are heavy hitters most of the time but damn you are still durable as hell if you know what are you doing.

#95
Kittstalkur

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AnarchyyFox wrote...

Can I have a point of clarity then and literally just to understand as I;m pretty new to this game.  If all the EXP is shared why do certain players EXP bars go up more than mine in the mission re-cap?  Or is this just showing how well each player does and then it combined for everyone?


That's their individual score. If you look down at the big +140k EXP, all of the individual scores add up to that.

#96
ImperatorMortis

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They don't annoy me. Mostly because I've had some good games with Vanguards.

#97
gunsagogo

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If I didn't have a vanguard on my team in gold matches, I really just don't know how I'd win. If you have a truly decent vanguard, they can usually recover a wave 2-3/4ths done if you happen to die. Not to mention coupled with a biotic the explosions are just INSANE.


Their just like anyone else, you just notice them because they move around a lot more, they go down just as often as any other person not playing his character

#98
Kittstalkur

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RC Clone wrote...

There's no much else you can do as a base Vanguard until you unlock the other two kinds.

Shockwave is okay, but it's not nearly as useful as the Carge Nova combo.


Shockwave is, overall, a pretty poor skill except for biotic explosions.

Given that Human Vanguards have zero opportunity to perform their own biotic explosions, it's just useless. The only situation where it might be useful is if you're staggering an Atlas without getting into kill range.

#99
zambingo

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I just started playing a Vanguard in MP. It's neat. My last match I hit 5 waves without dropping, 25 kills, 2 revives. Dropped once in wave 6. Went the rest of the way without dropping, ended with tons of assists and 5 revives. Kicked brute ass.

In my limited time playing Vanguard, they seem like good attention grabbers and emergency revivers. A capable class.

#100
Lynx7725

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I've played with good Vanguards and bad Vanguards. The good ones tend to remember that there's a team in the game and support the rest -- they tend to cut looser once the round bosses are dead and they can play. Otherwise, they flank-protect adepts and snipers, charge in to point-assault/ kill threatening mobs, and generally act as close support with their shotties and what nots. When you get a good Vanguard who knows his business, you learn to appreciate what they bring to the team.

Bad Vanguards just die. They expect the team to support them, and just runs off expecting to be followed. Hello, some times I don't even have time to see your biotic tail before you disappear. I remember a Firebase Giant game where the Vanguard just kept running off to die by his lonesome. Rest of us were a bit too busy dealing with attacks to worry about him.

I think one thing is that when an Infiltrator runs off by herself, she at least has cloak to help get herself out of trouble. A Vanguard run off by himself, if he gets in over his head he needs the rest of the team to help extract himself. Infiltrators are expected to run off on their lonesome to find good flanking angles for sniping or flank attack -- that's why they have cloak to help them get around. Vanguards are main line assaulters and lead the attack... but there must be something else following up to support them.