TeamLexana wrote...
AnarchyyFox wrote...
MartialArtsSurfer wrote...
I usually play Adepts too so used to be annoyed by Vanguards also until I realized that that Bioware made the multiplayer like a MMO & RPG in that
ALL EXPERIENCE & CREDITS PER MISSION IS SHARED AT THE END OF THE MISSION --WE ALL GET THE SAME CREDITS & EXPERIENCE POINTS at end of mission... so if others rack up 100+ kills while I only get assists, it doesn't matter, we all get the same experience total experiences points of everyone on the team added up
so it's alll good --other players can get the kills but you still get all the experience points they get too !
Once you realize that, you can relax, enjoy the game without having to worry about getting the most kills on the leaderboards --it's NOT like CoD where only your own kills count --EVERYONE'S experience/kills/assists are added to the SQUAD experience points & EVERYONE GETS THE TOTAL SQUAD EXPERIENCE POINTS
Can I have a point of clarity then and literally just to understand as I;m pretty new to this game. If all the EXP is shared why do certain players EXP bars go up more than mine in the mission re-cap? Or is this just showing how well each player does and then it combined for everyone?
For pride. It doesn't matter, everyone gets the same xp and credits.
"Or is this just showing how well each player does and then it combined for everyone?" -yep, it's combined for everyone .. how each player does just shows how much each person contributed but it's all combined together at the end & everyone gets its all totalled & is the same total for everyone





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