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Do Vanguards annoy anyone else? [Edit: What they should and shouldn't do]


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#151
Mysterious Stranger 0.0

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humes spork wrote...

Sinapus wrote...

(Most embarrassing for me so far: Took a risk charging a combat engineer on the Firebase White landing pad to take him out before he could setup a turret. Nova'd... and then a Phantom jumped up onto the pad and my charge still hadn't finished cooldown.)


I got votekicked out of a lobby last night after a round on firebase glacier against Reapers. I was doing bronze randoms just to stock up on equipment packs due to running low on survival kits. Apparently, telling them the first thing that invariably happens is a banshee will teleport into the EZ and start spamming AE and instant kills, and fifteen seconds later when the banshee teleports into the EZ and starts spamming AE, charging it and taking one for the team to buy time is being a noob. Especially when you have a higher score than the other three players combined.


A  Vanguard having the highest score on the team isn't due to his skill.

It's due to his ability to charge across the map and kill enemies faster than anyother class can while disrupting the aim of everyone else simeoutaunsly. 

I would have kicked you too. Charging a banshee is a noob move. 

#152
snfonseka

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I love playing as Vanguard and I have played MP as a non-Vanguard while the team had a Vanguard player. So has seen the both sides and I like to mention the following:

1. For Vanguards: Vanguard play style pushes the player to play far from team/ alone; so if you die among enemies don't expect other players to come and revive you immediately and if you died because of a turrent or boss rank enemy please use your mic and tell others. Otherwise the entire team will go down while trying to revive you.

2. For others: If Vanguard died far away from the rest of the team, just don't rush into him hoping to revive him. Because that can lead you to group of enemies and your death. If the Vanguard in your team is a higher rank one there is a good chance that he is dead because turrent or a boss enemy and if you died because trying to revive a Vanguard who is surround by enemies, the fault is with you; not with the Vanguard.

Modifié par snfonseka, 16 mars 2012 - 04:18 .


#153
kingtrouble

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snfonseka wrote...

I love playing as Vanguard and I have played MP as a non-Vanguard while the team had a Vanguard player. So has seen the both sides and I like to mention the following:

1. For Vanguards: Vanguard play style pushes the player to play far from team/ alone; so if you die among enemies don't expect other players to come and revive you immediately and if you died because of a turrent or boss rank enemy please use your mic and tell others. Otherwise the entire team will go while down trying to revive you.

2. For others: If Vanguard died far away from the rest of the team, just don't rush into him hoping to revive him. Because that can lead you to group of enemies and your death. If the Vanguard in your team is a higher rank one there is a good chance that he is dead because turrent or a boss enemy and if you died because trying to revive a Vanguard who is surround by enemies, the fault is with you; not with the Vanguard.


Or a good vanguard can stick within firing and running distance between him and the group or control tight areas

#154
snfonseka

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kingtrouble wrote...

snfonseka wrote...

I love playing as Vanguard and I have played MP as a non-Vanguard while the team had a Vanguard player. So has seen the both sides and I like to mention the following:

1. For Vanguards: Vanguard play style pushes the player to play far from team/ alone; so if you die among enemies don't expect other players to come and revive you immediately and if you died because of a turrent or boss rank enemy please use your mic and tell others. Otherwise the entire team will go while down trying to revive you.

2. For others: If Vanguard died far away from the rest of the team, just don't rush into him hoping to revive him. Because that can lead you to group of enemies and your death. If the Vanguard in your team is a higher rank one there is a good chance that he is dead because turrent or a boss enemy and if you died because trying to revive a Vanguard who is surround by enemies, the fault is with you; not with the Vanguard.


Or a good vanguard can stick within firing and running distance between him and the group or control tight areas


Practicaly I don't think this tend to happen. Because Charge->Nova->Charge makes the Vanguard to seek another enemy so he can increase his Shields.

#155
Kittstalkur

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kingtrouble wrote...

Kittstalkur wrote...

kingtrouble wrote...

Phantoms are easy to take down as a vanguard given you immediately roll away of her barriers are will up


Depends on whether or not your charge staggers her.


Reason I said roll away immediately.


...still depends on whether or not your charge staggers her. If she's not preoccupied, she can easily decide to give you some assisted sudoku.

#156
JadenSkywalker8

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Kataigida wrote...

Count Dante wrote...

I am a vanguard for life, pay attention, know my role, and team player. Dont judge us all by the 13 year old button spammers!!!


I'm not saying all vanguards are like horrible, I'm just saying that a majority of them seem to prefer to run off rather then stick near their teammates and play defender... I'm just trying to get everyone's honest opinions and try to find some vanguards that will give me hope for other vanguards.

And I don't think getting the '50 assists in one game' token is really enough compensation for almost killing something, and then a vanguard suddenly teleporting in (charging) and taking the kill at the last second. I just wanted to point that part out, though I'm not particularly lashing out at vanguards with that comment.


What you need to realize is this a cooperative game, not a competitive one, when playing on silver and especially gold, if you want to win there is no my kill, concentrated attacks are the key, there is only the teams kill, unless everyone works together you cant win.

#157
Isthisgoodenough

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I am a vanguard, I admit i would tend to charge and go solo sometimes in the start when i first tried mp.
But I've learnt when not to charge to much, but as others say the excitement and adrenaline can get the best of us sometimes.

I just love how intense this class is,to be the first in the ****storm and then nova and shotgun the heavies while the team behind snipe the rest off. :o

#158
Destructo-Bot

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Kittstalkur wrote..

...still depends on whether or not your charge staggers her. If she's not preoccupied, she can easily decide to give you some assisted sudoku.


I think you mean Seppuku? I don't recall any Phantoms playing puzzles with my Vanguard. :P

Modifié par Destructo-Bot, 16 mars 2012 - 10:12 .


#159
Lynx7725

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She carves the Sudoku grid on your belly....

#160
Deltron 3O3O

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only problems vanguards have is getting insta-killed, but that can be avoided easily... it's like playing god mode.

annoying are infiltrators who don't PTFO or/and think they can rambo

#161
Relshar

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I play a Vangard and I know when I need to charge in or when to hit them with shockwave. I try to stay as back up to one other team member usualy an Adept as I find a vangard and adpet work well together.

#162
kevchy

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If most vanguards I played with don't get killed in every wave, I would be more than happy to have you with me.

#163
Candidate 88766

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If someone keeps going and dying, I can get the medals and points for multiple revives. As an infiltrator normally, reviving isn't a problem.

Unless you're on silver or gold, in which case using a vanguard starts to become a little irresponsible. Unless you're all level 20 or so, you need everyone alive to do well in silver, so if a vanguard keeps rushing in and dying they're making things very hard for their team mates.

And on gold there isn't much reason for a vanguard. They will die, and the team will almost certainly not be able to revive them, giving them a handicap until that round is over. You need an adept, an engineer and two infiltrators imo - it gives you the best range of powers, and two players who can hit very hard, and can cloak up and fall back if it gets too much.

#164
Moejahied

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a Vanguard can solo silver, be happy i'm in your game giving you some easy credits, all you need to do is capture the points..and maybe get down the banshee shield for me, that's all =) Muahaha.

Nah seriously tho, on bronze and silver a good vanguard won't die a lot..i can charge into a group of 10 and make it out alive, they all focus on me while my team can pick them off, so what's the problem?

On gold tho, i swap out the single nova for double nova and play a lot more defensive hehe.

#165
Lynx7725

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Shrug. Usually the problem is that the Vanguard is busy charging into a group of 10... on the other side of the map. The rest of the team is focusing on the 5 or so that's on this side of the map. By the time we mop up here, there's maybe 6 or 7 from the group coming up... and 1 dead Vanguard we can't get through said 6 or 7 to revive.

#166
Vherokior

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If I ever do unlock a Vanguard character, I'm going to see what happens when I put all my points into everything -but- charge. If it doesn't work out; I've got a few power resets stored up. Just saying.

#167
Moejahied

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Vherokior wrote...

If I ever do unlock a Vanguard character, I'm going to see what happens when I put all my points into everything -but- charge. If it doesn't work out; I've got a few power resets stored up. Just saying.

In that case just let him be, don't revive him..if the risk is 2 high then let him be dead and think about the foolish charge he just used =)

And about that kill stealing..guys we CAN'T help it and here is why: After a charge + Nova combo i got 0 barrier strength left..at that point i charge anything, i don't care how much hp it has, i need my shield back at strength before i look around and be like "mmm ok so what's next"..and if that target happens to be at 1hp then so be it hehe. Rather "steal" that kill than stand around without a shield and eat a shotgun blast or rocket in the face.

#168
Vherokior

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Moejahied wrote...

Vherokior wrote...

If I ever do unlock a Vanguard character, I'm going to see what happens when I put all my points into everything -but- charge. If it doesn't work out; I've got a few power resets stored up. Just saying.

In that case just let him be, don't revive him..if the risk is 2 high then let him be dead and think about the foolish charge he just used =)

And about that kill stealing..guys we CAN'T help it and here is why: After a charge + Nova combo i got 0 barrier strength left..at that point i charge anything, i don't care how much hp it has, i need my shield back at strength before i look around and be like "mmm ok so what's next"..and if that target happens to be at 1hp then so be it hehe. Rather "steal" that kill than stand around without a shield and eat a shotgun blast or rocket in the face.


So, if you don't look around for an applicable target, you'd charge a Banshee/Phantom just because it meant getting your shields back? No wonder you guys get insta-killed so often.

#169
Moejahied

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Vherokior wrote...

Moejahied wrote...

Vherokior wrote...

If I ever do unlock a Vanguard character, I'm going to see what happens when I put all my points into everything -but- charge. If it doesn't work out; I've got a few power resets stored up. Just saying.

In that case just let him be, don't revive him..if the risk is 2 high then let him be dead and think about the foolish charge he just used =)

And about that kill stealing..guys we CAN'T help it and here is why: After a charge + Nova combo i got 0 barrier strength left..at that point i charge anything, i don't care how much hp it has, i need my shield back at strength before i look around and be like "mmm ok so what's next"..and if that target happens to be at 1hp then so be it hehe. Rather "steal" that kill than stand around without a shield and eat a shotgun blast or rocket in the face.


So, if you don't look around for an applicable target, you'd charge a Banshee/Phantom just because it meant getting your shields back? No wonder you guys get insta-killed so often.

What? Phantoms? I EAT PHANTOMS up, those are the targets i INSTANTLY charge, because i can deal with them a lot quicker than most other classes..and by dealing with them i can make sure the rest of my team doesn't have to worry about them.

Charging a bansee? Sure thing, charge and then get the hell out of her range by a roll, i got my shields back, prolly staggered her and some random mob.

Play a vanguard before shouting random stuff bro..looking around..you got a split second to choose your target. And if there is not "weak" mob around then i sure as hell would charge the heavier mobs...because not doing so will probably mean i'll die to a sniper/rocket/auto fire from some random mob in a dark corner I overlooked.

You don't have the luxery to take your time, idle around and choose a next target when you are in the heat of things. Have to make quick decisions hehe, thats the whole fun part of playing a vanguard..super tense.

Modifié par Moejahied, 16 mars 2012 - 11:42 .


#170
Beatrix Tair

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Moejahied wrote...

What? Phantoms? I EAT PHANTOMS up, those are the targets i INSTANTLY charge, because i can deal with them a lot quicker than most other classes..and by dealing with them i can make sure the rest of my team doesn't have to worry about them.

Charging a bansee? Sure thing, charge and then get the hell out of her range by a roll, i got my shields back, prolly staggered her and some random mob.

Play a vanguard before shouting random stuff bro.


All of this, frankly.

Phantom? I lol at thee.

Banshee? I'll get in close briefly but not long enough for IT to Nova ME!

#171
Rabid Wookie

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Vherokior wrote...

If I ever do unlock a Vanguard character, I'm going to see what happens when I put all my points into everything -but- charge. If it doesn't work out; I've got a few power resets stored up. Just saying.


A human vanguard without charge would be a bad build.  They aren't tanks without it and it would significantly hurt their ability to do damage.  One of your abilities takes all (or half) of your Barrier's to use not to mention it's difficult to get close enough to the enemies with enough Barriers intact for it to be worth using without Charge.  So you're left with weapons and Shockwave which makes you not really useful.

#172
Azjurai

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The noise vanguards make when charging irks me greatly. But I can overlook that.

Many, many vanguards I've started matches with have quit before round 5 when it's made clear nobody will res'em half a map away. Doesn't leave me with a great impression of'em.

But it's simple really. If there's a vanguard I'll just find a new room to play in :3 On gold anyway, on silver I couldn't care less. A monkey could finish silver, so vanguards got a 50/50 chance of being passable squaddies.

Modifié par Azjurai, 16 mars 2012 - 11:48 .


#173
Vherokior

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Azjurai wrote...

The noise vanguards make when charging irks me greatly. But I can overlook that.

Many, many vanguards I've started matches with have quit before round 5 when it's made clear nobody will res'em half a map away. Doesn't leave me with a great impression of'em.

But it's simple really. If there's a vanguard I'll just find a new room to play in :3 On gold anyway, on silver I couldn't care less. A monkey could finish silver, so vanguards got a 50/50 chance of being passable squaddies.


I dunno, the playstyle and personality of a Vanguard seems pretty vitrolic. I might start doing this.

#174
Mr.Velocity

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Its all about the double NOVA/ 2 target charge with a nice gun like the Geth shotgun. This way i can chill with the team and shoot targets from afar and when they get to close I can keep them off my team long enough for them to make a tactical retreat wile shooting the enemy in the face.

#175
revitup360

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Vanguard has quickly become one of my favorite classes to use and i have become quite efficient with them. I actually never get downed while using one and i know when i can run in and when i should stay back. The problem with most Vanguard users is that they think their Leroy and can run everywhere without a problem. I constantly run into people like that.