There is no ACTION_MODE_* constant in the toolset for tracking, and combatmodes.2da (which seems to be broken by a big text comment in it!) certainly doesn't have an entry for tracking. The toolset constants seem to correspond with the line numbers in combatmodes.2da (although there are two more lines in the 2da that also don't have constants defined for them - taunt being one of them).
Is tracking mode somehow hard-coded into the minimap, but otherwise has no other 'getable' script functions?
I have allowed the combat mode toolbar to appear on my overland map, so that I can engage the search or track functions to improve the likelihood of finding things. I was hoping to use a combination of search skill and active searching, or survival skill and active tracking (whichever skill is highest for the party member), but it seems I may have to resort to using only active searching (while still choosing the highest of either search or survival).
Modifié par DannJ, 17 mars 2012 - 01:18 .





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