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Suggestions to developers about future DLC


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#1
kuroshimodo

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Simply put what sort of weapon profession would you have liked to have seen.  Something reasonable like the spear or something far fetched like a scythe well more like a ninja sword.  Anyways, what weapon profession would you like to have seen and hope bioware makes avalible.  Personally I would of have loved to use a spear and shield combanation.  A note for the mods:  I am sorry if there is a thread like this already and I am also sorry if I am going against the rules.  With that said, tell bioward what weapon class they should put in for future DLC content.  Also if you would have wished to see another race in here than tell them as well.  Personally I thought they did an excellent job with the werewolves and I would think they could pull off a good portryal of vampires.  On the note of vampires, I don't care for the modern romantical depection of vampires.  Alright go and post. Having actual katana class would be cool but having them portrayed correctly would be awesome.  No Oblivion and Fable katanas where you weild them in one hand.  

Modifié par kuroshimodo, 03 décembre 2009 - 03:08 .


#2
hilfazer

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I really miss spears and other polearms, it`s a shame this game doesn`t ahve them ):

But they would probably need separate skill tree, fighting with polearms is different than fighting with 2h axes/swords.

#3
kuroshimodo

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True, most likely a new class as well but probably not.

#4
Looy

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I'd like to see a "One Handed" weapon tree, you'd fight with one 1h weapon and no shield. Most of the talents would be grapples, punchs etc that come from your free hand. It'd basically be for warriors and rougues that want to CC and Disrupt targets.

#5
kuroshimodo

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Hm, awesome idea. It would be kinda cool if there was a weapon tree for your bare fist. One handed weapon tree could be a good possibility.

Modifié par kuroshimodo, 28 novembre 2009 - 02:15 .


#6
Javanaut

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I would like to dual wield large fish. Preferable still alive. Either fish, or one of those toy hammers for little kids that make the squeaky sound every time you hit something with it. That would be awesome. I would want that to be an over-sized 2h'er though.

#7
arrrasdgaehjskmszkm

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Javanaut wrote...
I would like to dual wield large fish. Preferable still alive. Either fish, or one of those toy hammers for little kids that make the squeaky sound every time you hit something with it. That would be awesome. I would want that to be an over-sized 2h'er though.


  Yeah, and a 2W fan, a ranged slingshot  and an 2H red japan flag, Image IPB  Good to see another LC player...


    Therefore, being serious:  
    I like to see a claw/iron knuckes weapon style, posibly DW.  The bare hands animation can be used to that. Kind of a boxer or the D2 assasin. 
I also see somewhere a brilliant player who puts his monk class, even with specializations, but i rather prefer weapon style, and this makes both.

Apart from spears i like to see a how works a whip style  ( no, take off your tight leather uniform, i mean bull whips or chain whips, like in the classic castlevania series) .
  We can include some cool abilities like disarm or tie the enemies.  Can be made some long range atacks too (shale can do ranged atacks too with his "weapon") and such.
  lets put our hat and whip and search for the lost ark, my friend
  

#8
Gerunt

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i would like to see fist weapons in the game.

#9
Brimleydower

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I'd like to see qunari added as an origin somewhere down the road. The weapons themselves I'm fine with. I would've liked to see a little more diversity in models/textures, but I'm by no means disappointed by what's included now.

#10
Faerell Gustani

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A single sword style that revolves around grapples and disarms, eventually going into stealing your opponent's sword and dual wielding for a short time or possibly throwing the newly acquired off hander as a ranged weapon.



The reason I want it? It's what I do at my Belegarath practices now. I go in with a single longsword and disarm or pick up fallen weapons/shields/javalins. It's a more dynamic style of combat and your opponent's tactical choice of not killing you early can rapidly go from good to insanely horrible.

#11
Maedryc

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Looy wrote...

I'd like to see a "One Handed" weapon tree, you'd fight with one 1h weapon and no shield. Most of the talents would be grapples, punchs etc that come from your free hand. It'd basically be for warriors and rougues that want to CC and Disrupt targets.


Seconded. I'd love a 1 handed weapon tree...and I'd love to see a rapier so I can play a proper duelist.
Give me a passive bonus to Defense ( like TWF ), a couple of interesting attacks and I'll buy the DLC without further questions :P
BTW...any chance we'll see a clothes vendor in this game sooner or later? 

Modifié par Maedryc, 28 novembre 2009 - 08:23 .


#12
Kastlefeer

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glaive-guisarme! common you gonna do iT!

#13
kuroshimodo

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Really do hope they add a spear and shield weapon tree. Polearms, I believe, need to make a come back. I doubt they would make a weapon tree specifically for fighting solely with shields. To the best of my knowledge there seems not to be tower shields. The combination of tower shield and spear could be quite deadly.

#14
DMTyrisis

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Weapons: Polearm/Spear and Hand to Hand Combat

classes: Chevalier and Chantry Monk

Origins: Qanari, Orlais and Golem

#15
kuroshimodo

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The chevalier class could be the wielders of polearms. Unless you get a new character that wields spears from a amazon background. Qanari and Orlais would be cool but Golem should to stay in its place. How about the Ash Warrior. With your mabri in your party, the Ash Warrior talents increases stats in between you and your dog. Something like that I assume. Still would like to see what they could do with vampires. Possible werewolf and vampire ally anyone?

#16
Amorality

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Origin: Apostate

#17
DeathTyrant

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I'm definitely on board with Spears and Polearms of all kinds. In reality, those were some of the most effective weapons for thousands of years, alongside the Longbow.



What I personally want to see:



Flails + Warhammers + Clubs (to go with Maces)

Spears + Pikes + Halberds + Glaives (to go with the 2H stuff)



Seriously, in many tales and legends Spears are used to skewer monsters like Dragons. Deathblows for Spears could be awesome! For humanoid enemies you could impale them through the chest and lift them bodily over the top of your head, flinging their carcass off the blade.

For Ogres and Dragons, you could jump up on them and ram them down their throats, through their skulls, through their spines.



Also, I would change 2H animations to be more realistic, i.e faster, and more fluid. I don't like 2H weapons being portrayed as clumsy and hefty because they aren't really.

#18
Poemanderror

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An apostate origin was mentioned upthread, but I'd vote for that. Also I'd back a human commoner origin (elves and dwarves both get two).

#19
kuroshimodo

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I would go for an origin story for human commoner. You ideals, Death Tyrant, are good ones. I still would go for a shield and spear profession.

#20
Sir Ulrich Von Lichenstien

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Weapon Wise
Quarterstaff - both warrior/rogue usage ones and mage ones. So can do a decent cleric style class without resorting having to resort to just maces. Would probably need to be tied in with a polearm/spear option

Flail - to add to the dual wield and sword/axe/mace & shield choices of fighting... although can't see it being added as it just wouldn't look right with regard ogre/dragon slaying

Origin Wise
Qunari - I know someone else has mentioned this, but I have an idea for it too, basically you start off as one of Sten's fellow Qunari scouts and you actually get to meet Sten in your Origin which culminates in the fight Sten talks of in the lead up to his personal quest. Only unlike Sten your found by Duncan and in a mutual agreement of you wanting to find out about the darkspawn and the blight, you signup as a Grey Warden thanks to Duncan saving your life.

I suppose the issue is, that if your Qunari trained the same way Sten did, then there are some of the quests you wouldn't really do, ashes springs to mind as obvious seeing how Sten finds doing this pointless, Redcliffe defence, of course you don't have to do and if on mindset that you know your people will eventually try conquering Ferelden it works for you NOT to help defend it. But I suppose it would make for some very interesting party choices, there is no way Wynne, Morrigan or Leliana would be given option to join the party, well maybe Morrigan to get out of the Wilds but when get to Lothering there would need to be an option to say "Begone woman, go back to your wilds" or something like that. Doubt a Qunari would have Oghren in their group, nor Shale (don't recall Sten thinking much of Shale when first met) and Zev would no doubt be killed on site. So it'd be a party of Qunari PC, Sten, Alastair and Wardog :lol: "The Four Warriors" B)

#21
kuroshimodo

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Haha, you have a good point about the qunari.

#22
KeeVasha

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Gerunt wrote...

i would like to see fist weapons in the game.


Interesting thought..
I would like to see a Monk/Cleric in a future expansion or DLC. Like EQ had. Loved my Monk!<3

#23
kuroshimodo

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KeeVasha wrote...

Gerunt wrote...

i would like to see fist weapons in the game.


Interesting thought..
I would like to see a Monk/Cleric in a future expansion or DLC. Like EQ had. Loved my Monk!<3


Fist weapons like knuckles could happen.  Though the talent tree for them may become an interesting concuction.

#24
TanithAeyrs

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Would love to play a Dalish keeper but it would require a different magic tree.

#25
OTeez

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I'd like to see some DLC for more companion side missions in your party. Would be a nice range of new misions and could incorporate new weopons/gear and such.