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So, 2nd playthrough, going melee. Opinions?


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16 réponses à ce sujet

#1
Sallul

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I just finished my first playthrough as a mage. I LOVE this game. I love the story I love almost everything about it.  This time through I am going to be a melee char, and I am so torn between DW war and rogue.  I am going to be a female human, probably looking at Alistair, Morrigan/Wynne <havent decided>, and Shale. One of the things that kind of frustrated me on my mage was always having to have Lili in the group because of the absolutely ludicrous amount of lockboxes in the game, and if I was a war and didn't have her in my group I feel like I would be missing a very large amount of possible loot.   I've never played either before so I'm just looking for opinions/experiences, what do you all prefer? DW war, or Rogue? <bow rogue is not an option since I want to be melee, just finished on my mage after all>

Thanks in advance for any advice or help :)

#2
Aeshyn Stormsinger

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I personally would pick a Warrior as I don't find much use in Rogue. As a Warrior you can have melee, but also the ranged support you mentioned. You can use a tactic to stun an enemy, run back, and fire some skill-based arrows into him, :). That's what I envisage, anyway.

#3
DragonRageGT

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I love everything about my 2 handed warrior. Besides his personality, he's fearless and has lots of Rage in him.. hehe... He can blow enemies and protect his companions, while having fun trying his next higher damage hit. And he's stronger than any of his companions too... he could knockdown a dragon, or so he believes and keep trying it unrelentingly. He can indeed knock down and stun any enemy besides the Dragon which is just a goal he has...



And there is an awesome Dragonbone Crossbow to be had very early in the game which he takes with him through the whole story...

#4
Barryzc123

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Regarding all the locked boxes - to be honest if that's the only reason you're taking a rogue along, don't bother - there's almost no worthwhile loot to be had from them, unless you're addicted to elfroot !

#5
Darth_Shizz

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I've heard that opening all lockboxes and selling a majority of the loot leads to lots of gold, though I've never experienced this myself :D Other than that, I play a 2h warrior now on nightmare...loving him incredibly, despite the bad rep they seem to have. Be sure to go the haste route with morrigan or wynne. Another point would be that having a bard would be a pretty decent idea for the increased crit %, especially if 3 out of 4 of your party are going to be non mages, as this will definitely help you gain the most you can out of them.

2h is a lot of fun, and far less dependant on auto-attack than dw warrior at least, though if your options are really between rogue and dw warrior, then you might want to try out a rogue. At least that way you're not *forced* to bring leliana/zev. For overall damage, you could pick up something like assassin/bard, or if you'd rather increase damage on your pc, then assassin/duelist. If you DID decide to go with a dw warrior, you may want to rethink the rest of your party members.

Modifié par Darth_Shizz, 28 novembre 2009 - 03:02 .


#6
Diomed

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I love my DW elf warrior. He has fantastic dps and is very hard to kill. I use Leliana as my rogue. There is a lot of xp/gold tied up in all those locked chests and lots of xp in disarming traps. 2hand warriors cannot match DW's dps but 2hand has Indomitable, so they do not get knocked back as much as I do. I would highly recomend Beserker/Templar as your specs.

Modifié par Diomed, 28 novembre 2009 - 03:25 .


#7
Guest_Akshara_*

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In my opinion, the biggest plus to running a DW Rogue, besides the ability to open lockboxes and disarm traps, is the Duelist specialization. It just works better as a role playing approach. Duncan is likely a Rogue; and I'm pretty sure that Aragorn from LotR would be too; so would Bond. It's fun.

If you go Rogue, consider breaking with convention (no pun intended) and placing Talent points into the Deft Hands line only from the Rogue branch, and then the rest into the Dual Wield branch and into Duelist. This will make backstabbing harder and not as effective (which isn't necessarily a bad thing, from an RP perspective), and one doesn't use Stealth on the PC at all (like with a warrior). 

With attributes focus on STR as much as DEX and CUN, since STR will boost attack and damage. According to the Rogue Mechanics Explained thread, one needs a score of approximately 60 to open every chest and disarm every trap, and a score of approximately 100 to pass every dialogue option. So just take CUN high enough to pass these with whatever is invested in Deft Hands and Coercion and balance the rest in STR and DEX.

This is just an opinion, more from a roleplaying approach rather than from building a power character.

Modifié par Akshara, 28 novembre 2009 - 03:46 .


#8
Hunter246

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rouges are useful for opening chests and for final boss how are they useless more exp too. only need 30 cunn for all chests I've tested.
Two handed warriors are good if you don't mind slowness but good damage output.

Modifié par Hunter246, 28 novembre 2009 - 03:47 .


#9
Bluesmith

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Hunter246 wrote...

rouges are useful for opening chests and for final boss how are they useless more exp too.
Two handed warriors are good if you don't mind slowness but good damage output.


2Hers don't have good damage output.
I agree, rogues are useful and fun. That xp does really add up, and I think more than any other class rogues always lend themselves nicely to RPing and crafting (they get more skills over the course of the game, which is a nice, albeit unnecessary, perk).

#10
Ginnerben

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Rogues are great for stealing too. Lots of money to be earned that way.

#11
Bakakenny

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picking chests gives lots of gold (and loot to sell for gold), but you also get a ton of XP from it. I've gotten at least two levels from picking chests, and I just finished the Urn of Ashes questline.

My hero is a dual wielding dwarf commoner warrior. I started to bring Lelianna along, but realized that there were other party members who did more to help the party than she did, other than say "oh, there's a trap!" and picking chests. It seems to me that ranged attacks on a full archer built rogue don't do too much damage, but it maybe be just me.



As a dual wield warrior, don't forget to go through the very uppermost warrior line of skills to get the one that replenishes some Stamina every time you kill an enemy. I find it absolutely invaluable, even on top of mages casting Mass Rejuvination or a bard using that first song that they get. And with two full sized weapons, using Whirlwind and Dual-weapon attack, you can lay a group of monsters low with a quickness!

#12
Bluesmith

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Ginnerben wrote...

Rogues are great for stealing too. Lots of money to be earned that way.


Well, any class can steal. Some rogue builds are slightly better, of course, but in the end it hardly matters and amounts to only a saved skill point.

#13
Vaylor66

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If you're set on doing dw, you may as well make a rogue over a warrior. Especially considering you're already taking Alistair and Shale. The rogue will allow you to get a lot more cash and xp over the game with disarming traps and opening locks. Also, the rogue specializations are a bit better than the warrior ones. You'd really be fine doing any of the 4. Assassin/duelist is great for just pure dps. But bard would be a big help in a 3 melee team. And with ranger, that bear is just a beast if you want a third tanker running around.

#14
Hunter246

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I can feel that i'm only one who don't mind two handers lol. Rogues are far from useless for exp and traps can be a pain if you have no rouge.

Modifié par Hunter246, 28 novembre 2009 - 04:19 .


#15
GhostMatter

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I made a rogue but only have 2 points in lockpick. There's not a lot to be gained from chests, really. The xp could be nice though. Play a rogue to play a rogue, not to lockpick :)

#16
GhostMatter

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I made a rogue but only have 2 points in lockpick. There's not a lot to be gained from chests, really. The xp could be nice though. Play a rogue to play a rogue, not to lockpick :)

#17
Ginnerben

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Bluesmith wrote...

Ginnerben wrote...

Rogues are great for stealing too. Lots of money to be earned that way.


Well, any class can steal. Some rogue builds are slightly better, of course, but in the end it hardly matters and amounts to only a saved skill point.

Remember, Stealth gives a rather large bonus to it.  And Rogues get more skill points.