Aller au contenu

Photo

Mass Effect RPG Campaign Setting


  • Veuillez vous connecter pour répondre
Aucune réponse à ce sujet

#1
Nekroso22

Nekroso22
  • Members
  • 68 messages
I'm a big fan of the Mass Effect universe and so are a lot of my friends at my local hobby gaming store. They're none too happy about the endings and have been throwing around the idea of running a Mass Effect campaign using the Savage World system, link to its site below.

http://www.peginc.com/

I liked the idea and with a little Google-fu I found a fan conversion.

With the system and conversion taken care of, all that's left to do is to come up with a setting worthy of the Mass Effect canon. Tell me what you think.
-----------------------------------------------------------------------------------------------------------------------------------------------------------

The Battle for Earth was won. The Reapers, seemingly unstoppable, were destroyed with a computer virus uploaded by an ancient and incredibly advanced Prothean AI called The Catalyst. Using the mass relay control node in the Citadel, The Catalyst used the Reapers' broadcast signal against them, bypassing their defenses and deactivating them from the inside. The assembled fleet, later called the Galactic Fleet, celebrated their victory. It was unfortunately short-lived.



The Catalyst’s destruction of the Reapers and their virulent broadcast code was a mixed blessing. While the Reapers were destroyed, the mass relays, which relied on the Reaper signal to communicate with each other,
were rendered dormant and their more advanced processes like gravitational anchoring and automatic realignment were permanently deactivated.  

Scientists in the Galactic Fleet were able to gain access to the internal programming of the Charon relay, something that had never been possible when the Reaper code was active. It was discovered that the relay was still functional and could be activated, and soon the Charon relay was back online. Without its alignment functions, though, the Charon relay was too dangerous to use.


The Galactic Fleet manually towed the Charon relay into alignment with the Arcturus system and sent a team of their fastest ships to reactivate the relays there. By this time, months had passed since the Battle for Earth and the fleet's supplies were running thin. Rumors of cannibalism and "ghost ships" persist to this day. The team in Arcturus eventually reactivated and realigned their relay and the Galactic Fleet left the Sol system. From Arcturus, the members of the Fleet broke up and used the three relays of that system to begin their long journeys home.

The Citadel remains over Earth, as does the new Council. 
---------------------------------------------------------------------------------------------------------------------------------------------------------

So there you have it.  The galaxy is still piecing itself together and the possibility of losing mass relays to gravitational drift remains very real. The Mass Effect galaxy has become considerably larger, and until all the relays are found and reactivated it will stay that way. Players will assume the roles of mercenaries, scientific explorers, ex-soldiers, and ordinary denizens of the Citadel. Their adventures will be based around exploration and rediscovery; huge rewards have been posted for finding lost mass relays and passing their coordinates along to the Council, but less scrupulous forces seek to hoard the mass relays to control galactic trade and travel.

Whose side are you on?

Modifié par Nekroso22, 14 mars 2012 - 11:55 .