I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
Maybe they are starting to listen.....
#276
Posté 15 mars 2012 - 02:03
#277
Posté 15 mars 2012 - 02:04
JohnEpler wrote...
And lest anyone take this as any kind of indication about anything, I'm not involved with the Mass Effect franchise. Because I just know that, at some point, someone will take what I said as confirming something or another.
-YOU wrote the endings...
BURN HEEEM!!!
#278
Posté 15 mars 2012 - 02:04
Yeah. I figure at least for the regular employees, it's much easier just to be quiet. I even figured there's basically some giant process where it probably just takes a whole week with the PR department to have to plan how to handle this type of thing. Until then, all employees would have a limit on how much they can talk about. I would figure even Ray Muzyka would have to wait for EA's PR department to figure out how they want to respond before being able to say anything.JohnEpler wrote...
cinderburster wrote...
devSin wrote...
Stanley has been copy/pasting the same thing for years now. Nearly all of them have.jijeebo wrote...
Just stop being cryptic with crap like "We're looking at the feedback and appreciate the points made, doesn't mean we're going to do anything though... But never say never, but never say definately... But if you knew what we were planning you'd definately keep your copies forever, but that doesn't mean we're fixing the reason people would give their copies away... But it also doesn't mean we aren't."
These responses could be lifted verbatim from the DA2 forums last year, and they'll reappear on the DA3 forums next year.
Stanley is not going to tell you anything. He's not going to make you think he even has anything to tell you. He can't.
This is true. One, you're asking these questions in a No Spoilers section of the forum (which I imagine devs have to adhere to, too) and two, if there are plans the people within BioWare are obligated not to reveal them until they are about to/have come to fruition. Otherwise people hear about something that's just on the table and hasn't even been rendered yet, latch on to it, and get upset when it gets scrapped.
There's a legal concern here, too, in that employees of publicly traded companies have to be very careful what they say in public. Given that the rules are, to a degree, somewhat convoluted - it's often best to err on the side of caution. And, yes, it's very true that we try and avoid talking about anything until we're certain it's coming out, as things change all the time in game development.
And lest anyone take this as any kind of indication about anything, I'm not involved with the Mass Effect franchise. Because I just know that, at some point, someone will take what I said as confirming something or another.
#279
Posté 15 mars 2012 - 02:05
Farbautisonn wrote...
JohnEpler wrote...
And lest anyone take this as any kind of indication about anything, I'm not involved with the Mass Effect franchise. Because I just know that, at some point, someone will take what I said as confirming something or another.
-YOU wrote the endings...
BURN HEEEM!!!
He may have made the cinematics.
#280
Posté 15 mars 2012 - 02:05
devSin wrote...
David can't post anymore because people can't take a joke and have fun, can he?JohnEpler wrote...
There's a legal concern here, too, in that employees of publicly traded companies have to be very careful what they say in public. Given that the rules are, to a degree, somewhat convoluted - it's often best to err on the side of caution. And, yes, it's very true that we try and avoid talking about anything until we're certain it's coming out, as things change all the time in game development.
I still remember the time Fernando Melo told me he was working on getting out high-resolution textures for Item Pack #1. LIAR! Fernando Malo!
I think Dave just doesn't post because, really, there's not much he can say at the moment. I mean, most of what he can talk about is just rehashing the same questions and thoughts. I stick around because I am an enormous fan of discussing the theory of game mechanics and the reasoning behind particular design choices.
But! I'm bringing this off topic.
#281
Posté 15 mars 2012 - 02:06
Will the producers for the game (or anyone who worked on ME3) at least inform fans at some point on how/why the current ending was decided upon?
It would at least settle some of the doubts floating around with regards to "Bioware's integrity", and provide more closure to the series than the game did on its own.
#282
Posté 15 mars 2012 - 02:06
Vasarkian wrote...
Farbautisonn wrote...
JohnEpler wrote...
And lest anyone take this as any kind of indication about anything, I'm not involved with the Mass Effect franchise. Because I just know that, at some point, someone will take what I said as confirming something or another.
-YOU wrote the endings...
BURN HEEEM!!!
He may have made the cinematics.
-Tickle him with a feather then.
#283
Posté 15 mars 2012 - 02:07
#284
Posté 15 mars 2012 - 02:08
Stanley Woo wrote...
I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
I'm glad you guys are at least taking it seriously.
#285
Guest_darkness reborn_*
Posté 15 mars 2012 - 02:08
Guest_darkness reborn_*
I have a question for you:JohnEpler wrote...
devSin wrote...
David can't post anymore because people can't take a joke and have fun, can he?JohnEpler wrote...
There's a legal concern here, too, in that employees of publicly traded companies have to be very careful what they say in public. Given that the rules are, to a degree, somewhat convoluted - it's often best to err on the side of caution. And, yes, it's very true that we try and avoid talking about anything until we're certain it's coming out, as things change all the time in game development.
I still remember the time Fernando Melo told me he was working on getting out high-resolution textures for Item Pack #1. LIAR! Fernando Malo!
I think Dave just doesn't post because, really, there's not much he can say at the moment. I mean, most of what he can talk about is just rehashing the same questions and thoughts. I stick around because I am an enormous fan of discussing the theory of game mechanics and the reasoning behind particular design choices.
But! I'm bringing this off topic.
Why did you lie about the leaks being out of date when they were not?
#286
Posté 15 mars 2012 - 02:08
Gwtheyrn wrote...
Tazzmission wrote...
i like the ending choices mainly because its something new and yes it gives you a choice with all 3
lets be honest here the reason why people are so up in arms is because they didnt get a full on explination of the noramdy crew
if they included that explination how much you want to bet that there would be another bogus excuse to protest against something else?
No, it isn't new at all. This same ending was done in a game called Deus-Ex back over a decade ago. In fact, this is eerily similar with the ability to make decisions which have affects on the gameplay up until the end... where you have a choice between Controlling the system, destroying the system, or merging with the system.
Correct, the ending is nothing new. In fact it just seems alien to the franchise. The Normandy crew is just one of many problems with the endings. There also the issue of why the Normandy is fleeing a battle scene in the first place? Or how certain people even got on the Normandy, or where Sword fleet is. Theres a dozen more, but I don't want to spoil the entire game right here.
Modifié par aksoileau, 15 mars 2012 - 02:09 .
#287
Posté 15 mars 2012 - 02:10
darkshadow136 wrote...
I'm glad you guys are at least taking it seriously.
-Sarcasm detected.
#288
Posté 15 mars 2012 - 02:10
Well, I would say even compared to the aftermath of DA:O, many devs talked a lot more with the fans on the forums with me even remembering a thread where Mary Kirby was even happy enough to translate a lot of the Qunari's phrases. The devs even said part of the emphasis on the new rules was to have more friendly environment to bring back devs to being able to discuss things with fans. Of course, I understand that's all voluntary on their part. Still, it's always really nice, and I enjoy when I see you post around since I really enjoy that feedback between you whenever their's a discussion game mechanics. Also, it gives off the impression that you really care what you think about what the fans think which is also nice for publicity in a business perception even if it's only on the forums.JohnEpler wrote...
devSin wrote...
David can't post anymore because people can't take a joke and have fun, can he?JohnEpler wrote...
There's a legal concern here, too, in that employees of publicly traded companies have to be very careful what they say in public. Given that the rules are, to a degree, somewhat convoluted - it's often best to err on the side of caution. And, yes, it's very true that we try and avoid talking about anything until we're certain it's coming out, as things change all the time in game development.
I still remember the time Fernando Melo told me he was working on getting out high-resolution textures for Item Pack #1. LIAR! Fernando Malo!
I think Dave just doesn't post because, really, there's not much he can say at the moment. I mean, most of what he can talk about is just rehashing the same questions and thoughts. I stick around because I am an enormous fan of discussing the theory of game mechanics and the reasoning behind particular design choices.
But! I'm bringing this off topic.
Also, it's not related to Bioware, so I figure you can talk about it as well as Chris and the rest, so I figured I'd take this opportunity to ask what you're opinion is on the Kickstarter projects that have been going on recently. There's a thread called 'Wasteland 2' if you want to post there, so as to not detract from this thread.
Modifié par HiroVoid, 15 mars 2012 - 02:11 .
#289
Posté 15 mars 2012 - 02:10
Stanley Woo wrote...
I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
Well, another thing that should be note-worthy is only 2% liked the ending as-is. Only 2 people out of 100? While it is self-selecting, that low percentage must be note-worthy along with the 47K voters.
#290
Posté 15 mars 2012 - 02:10
People seem to have the same kinds of questions, the same kinds of conspiracy theories, and misrepresent the same things from project to project. Plus ça change, plus c'est la même chose, after all.devSin wrote...
Stanley has been copy/pasting the same thing for years now. Nearly all of them have.
These responses could be lifted verbatim from the DA2 forums last year, and they'll reappear on the DA3 forums next year.
Stanley is not going to tell you anything. He's not going to make you think he even has anything to tell you. He can't.
#291
Posté 15 mars 2012 - 02:10
addiction21 wrote...
Stanley Woo wrote...
We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.
We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism).
Fix it now or lose me forever!!!!
That's not possible. So, I guess it's good-bye. It will take months to plan and program another ending if BioWare goes ahead with it. Stan, thanks for letting us know we are being heard by the devs.
#292
Posté 15 mars 2012 - 02:11
penny1969 wrote...
All i have to say is thank god my local Best Buy did not have ME3 on the shelves when I stopped there on the 6th. Even after completing ME1 and 2 I have no intention of ever buying it. After reading all of the outright lies coming staight from the developers about their product I can safely say I will never give this company another cent of my money.
So you will be staying here though? Or leaving? Honest question.
#293
Posté 15 mars 2012 - 02:11
aksoileau wrote...
Gwtheyrn wrote...
Tazzmission wrote...
i like the ending choices mainly because its something new and yes it gives you a choice with all 3
lets be honest here the reason why people are so up in arms is because they didnt get a full on explination of the noramdy crew
if they included that explination how much you want to bet that there would be another bogus excuse to protest against something else?
No, it isn't new at all. This same ending was done in a game called Deus-Ex back over a decade ago. In fact, this is eerily similar with the ability to make decisions which have affects on the gameplay up until the end... where you have a choice between Controlling the system, destroying the system, or merging with the system.
Correct, the ending is nothing new. In fact it just seems alien to the franchise. The Normandy crew is just one of many problems with the endings. There also the issue of why the Normandy is fleeing a battle scene in the first place? Or how certain people even got on the Normandy, or where Sword fleet is. Theres a dozen more, but I don't want to spoil the entire game right here.
I would like to know your reasoning behind the problems you associate with the normandy crew?
#294
Posté 15 mars 2012 - 02:11
darkshadow136 wrote...
Stanley Woo wrote...
I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
I'm glad you guys are at least taking it seriously.
I think it's a little more than noteworthy that the game has hardly been out over a week and already 47k people have given their thoughts on the ending. More telling that the Facebook page to completely change the ending has over 30k likes.
#295
Posté 15 mars 2012 - 02:11
It's not that I wouldn't LOVE a chance to play the game with renewed aspirations to play thirteen playthroughs just to see every little bit of their fine game, the development process would seem to counter such aspirations. It took so bloody long to finally get here, had repeated accidental releases that back in November were already getting fan laments, and was release essentially as originally shown, despite naysayers reporting that it was essentially just a initial draft.
If the developers had begun immediately, even then, I imagine a revised ending DLC would still be a months off, so why would they rush into the fight now? No, any revision to the ending will have to come in much easier to market, then release. comic or novella.
Sorry to burst bubbles or kill any hopes, but if you were building a house and once finished, were told to take off the roofing shingles because of leaks and thought you could just get by with a 5 minute paint job, wouldn't you. Well..maybe not you personally, but if you were a corporate entity which had shareholders and investors more than willing to ignore a little bad press, you might concider the option.
Modifié par somecthemes, 15 mars 2012 - 02:17 .
#296
Guest_slyguy200_*
Posté 15 mars 2012 - 02:12
Guest_slyguy200_*
#297
Posté 15 mars 2012 - 02:12
Pretty sure that neither Stanley nor John could speak to what the producers of ME plan to do.N7Infernox wrote...
Will the producers for the game (or anyone who worked on ME3) at least inform fans at some point on how/why the current ending was decided upon?
#298
Posté 15 mars 2012 - 02:12
Stanley Woo wrote...
I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
With all respect Mr. Woo...
Bioware datamines achievements that aren't descriptive variables, such as the percentage of people who completed the first act of DAO, which doesn't give you any idea why they didn't finish, which makes them completely useless. I don't understand why Bioware would datamine variables that are statistically useless, but then state this poll is statistically useless?
It doesn't really matter if it's self-selecting or not, a large number of people feel strongly enough to vote. I'd say that makes it far more valueable than datamining variables that don't give you any descriptive information.
#299
Posté 15 mars 2012 - 02:12
kbct wrote...
Stanley Woo wrote...
I am impressed by the number of people who have responded to the poll, but it's still self-selecting and posted on a site where the developers are known to listen and respond to feedback. It's not going to be "accurate," but that doesn't mean it's not note-worthy.Darth Malignus wrote...
And now almost 47.000 people have voted on the poll, which by now could be called the semi-official poll on the forum.
I'm still curious, Mr. Woo. How many people need to vote, before the sample size is accurate in your mind? Still holding off, until ALL who bought it give a vote?
Well, another thing that should be note-worthy is only 2% liked the ending as-is. Only 2 people out of 100? While it is self-selecting, that low percentage must be note-worthy along with the 47K voters.
Because the poll itself does not say anything. Polls this small (throw in the statistics use much smaller numbers, all you want) does not represent the entire community.
#300
Posté 15 mars 2012 - 02:13
Oh, I wouldn't want that... but a "swear jar" for the forum might be nice.HiroVoid wrote...
Truthfully, it reminds me of the old saying 'If I had a dollar for every complaint I heard."Imagine if they did this type of thing for every time people had a complaint against a company.




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