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Maybe they are starting to listen.....


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#26
Sentr0

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.


nor are we to buy your next games or dlcs :)

#27
Farbautisonn

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


Sir: 
With all possible and due respect.

The majority of your fanbase seems to have one major issue and one major issue only. Sure within the scope of said issue there are alot of issues, but it really amounts only to one issue.

It has not been addressed in any way shape or form and whilst I am sure you are frustrated, so are the people you make a living selling your product to. Very... very much so.

#28
kbct

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


Yeah, the fan base has turned the volume up to eleven. And the signal-to-noise ratio must be low.

You should post your comments in a sticky because at least you've acknowledged the mess and your comments shouldn't sink to the bottom of the forum.

#29
blacqout

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I don't think that there is anything wrong with the ending that couldn't have been fixed with a little extrapolation on the part of the Starchild and by giving Shepard the ability to question him.

Also the post-credits section should be a little different to reflect your final choice. If you decided synthesis, Buzz and his grandkid should have resembled robots.

#30
Kronner

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They may be listening, but based on history, BioWare never admitted they ****ed up (i.e. DA2). Based on the responses so far - Hudson - in denial, Gamble is confused, as usual etc. nothing will change.
Mass Effect 3 has decent ending (imho), but some of the scenes it includes deserve some clarification. The endings are also exact opposite of what the devs promised before ME3 launched (they claimed there would not be A,B,C ending).

#31
Vasarkian

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


Granted of course, that the longer you wait, the longer the potential that you waited too long and lose your fanbase.

blacqout wrote...

I don't think that there is anything wrong with the ending that couldn't have been fixed with a little extrapolation on the part of the Starchild and by giving Shepard the ability to question him.

Also the post-credits section should be a little different to reflect your final choice. If you decided synthesis, Buzz and his grandkid should have resembled robots.

 

Let's not forget that assets don't matter and are replaced with a generic force instead that always dies.

Modifié par Vasarkian, 15 mars 2012 - 12:48 .


#32
Moonshadow_Dark

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Jayce F wrote...

Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.



If you want people to buy it you are...


If that were true, explain Twilight.

#33
Stanley Woo

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aksoileau wrote...

Stan the man, you're in QA are you not?

Yes, I am in QA and have been for 11 years.

You didn't forsee what the endings would do to the fanbase?  I can understand a controversial ending, but not one that is blatantly so full of holes.  I won't list them, they are there to read.

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.

#34
Guest_aLucidMind_*

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


That is why, while the ending pissed me off a bit, I feel it is a bit pointless to bash BioWare for not responding to every post. I know that what Casey Hudson said was likely just him trying to sell the game. Just because he is trying to sell the game does not mean that there aren't teams working simultaneously to work on patches and DLC. I still have faith that BioWare will make sure the ending winds up fitting with ME1/ME2, especially with what Sovereign was saying in ME1. But the ending has made me very warry about trusting ME3 DLC due to how much of a backhand the ending felt to both myself and the entire story from the beginning of ME1 until the final scenes before the ending of ME3. It came completely out of nowhere in a bad way.

Modifié par aLucidMind, 15 mars 2012 - 12:50 .


#35
Jayce

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I've neither read any Twilight novel, nor seen the movies and all I know about either is that the vampire is called Edward and in the movie has sparkly skin. So sorry, I can't

#36
Vasarkian

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Stanley Woo wrote...

aksoileau wrote...

Stan the man, you're in QA are you not?

Yes, I am in QA and have been for 11 years.

You didn't forsee what the endings would do to the fanbase?  I can understand a controversial ending, but not one that is blatantly so full of holes.  I won't list them, they are there to read.

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.


I believe they call it Quality Assurance, and it can be supplemented by tasking the community with NDA's randomly to test the game.

This is also a good reason why QA testers should probably never be reused by the same company due to developed bias.

Modifié par Vasarkian, 15 mars 2012 - 12:50 .


#37
Guest_darkness reborn_*

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)

And we should trust you because.....


....oh wait we can't because what was it that was said, oh yeah "MAJOR changes to ME 3."

#38
Blk_Mage_Ctype

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.


...Wow.

#39
Jayce

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Stanley Woo wrote...

aksoileau wrote...

Stan the man, you're in QA are you not?

Yes, I am in QA and have been for 11 years.

You didn't forsee what the endings would do to the fanbase?  I can understand a controversial ending, but not one that is blatantly so full of holes.  I won't list them, they are there to read.

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.



It must pretty much suck to be you guys right now and having to deal with this.

#40
medusa_hair

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It's fine if they wanted to have a cliffhanger ending, but that cliffhanger should happen across the board, not only when certain criteria are fulfilled. And it's not entirely obvious that they aren't fulfilled...because you don't know what they are.

#41
Kronner

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Stanley Woo wrote...

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.


Can you explain the Normandy crash scene? You must have missed it in QA. There is no explanation for it in the game. Also, I hope BioWare is aware of the fact that 90% of their fanbase hate the endings. Patch needed.

Modifié par Kronner, 15 mars 2012 - 12:52 .


#42
Amikae

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


There isn't that much diversity in the feedback, unless you count the diversity in the negative feedback. You simply cannot deny, that 95% of the feedback on the game is negative, not because it's not a good game, but because ultimately it doesn't matter how good it is.

Modifié par Amikae, 15 mars 2012 - 12:52 .


#43
OdanUrr

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Stanley Woo wrote...

You didn't forsee what the endings would do to the fanbase?  I can understand a controversial ending, but not one that is blatantly so full of holes.  I won't list them, they are there to read.

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.


Were there focus groups for ME3? And if so, how did they pan out?

#44
The Razman

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Legion64 wrote...

They mind as well take out the word 'like' and just leave it to what people disliked about it. Then again, it should be obvious what people dislike about it.

Yes.

Because nobody liked anything about the ending. Everybody on the planet hated everything about it.

Even their cats hated it.

Even Steve hated it.

STEEEEEVE!

Seriously.

(And by seriously, I of course mean NOT seriously.)

Modifié par The Razman, 15 mars 2012 - 12:53 .


#45
Guest_aLucidMind_*

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Blk_Mage_Ctype wrote...

Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.


...Wow.

I'm pretty sure he meant "to please one person" or something to that effect. If they were to make any portion of the game in accordance to what fans want, it would be a bit foolish to develop the game to one fan's preference. I very much doubt this was meant as a backhanded comment towards the vast majority who dislike the ending.

Modifié par aLucidMind, 15 mars 2012 - 12:55 .


#46
Dragoonlordz

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Vasarkian wrote...

Stanley Woo wrote...

aksoileau wrote...

Stan the man, you're in QA are you not?

Yes, I am in QA and have been for 11 years.

You didn't forsee what the endings would do to the fanbase?  I can understand a controversial ending, but not one that is blatantly so full of holes.  I won't list them, they are there to read.

You didn't foresee it, either. But Stan, i hear you say, i'm not a psychic. I can't predict the future! And that's when I coyly wink at you and walk off into the sunset.

Seriously, though, if you think there is some magic formula that allows prodcut creators to see the future and gauge consumer response, then I'd like to get my hands on it because that's a billion dollar bit of wizardry right there! :)

No one can predict the future.


I believe they call it Quality Assurance, and it can be supplemented by tasking the community with NDA's randomly to test the game.

This is also a good reason why QA testers should probably never be reused by the same company due to developed bias.


This community? You must be joking.

They would leak stuff the second they got it regardless. Hell they already did in the past.

Modifié par Dragoonlordz, 15 mars 2012 - 12:55 .


#47
Moonshadow_Dark

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Jayce F wrote...

I've neither read any Twilight novel, nor seen the movies and all I know about either is that the vampire is called Edward and in the movie has sparkly skin. So sorry, I can't


Actually, you pretty much just did.

How does a sparklely vampire please anyone enough to buy 4 book and tickets to 5 films?

:blink:

#48
Gnaeus.Silvanus

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Stanley Woo wrote...
We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.


Well this explains a lot, who do you develop your games in the first place? Unintelligent beings who can't clearly distinguish what appropriate and not?

Stanley Woo wrote...We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


Clearly you are listening to the wrong people for feedback. If you are serious on what you are saying then listen now. Its not too late.

#49
Taltherion

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Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.

We have a lot of people giving us feedback, and due to the diverse nature of our fanbase and community, there are a lot of different opinions and suggestions floating around, and some of it will be contradictory. I encourage all those giving us feedback to consider that the game has only been out a short time and that it does take time to consider all the feedback coming at us. Thank you all for your enthusiasm and support (and criticism). ;)


I agree, you do not HAVE TO DO anything.

Do not respond ... and give the community the feeling you don't care. Is that the new way to treat customers? The people who make it possible for you to have your job? No, the customer is not always right and cannot demand unreasonable things ... but what (s)he can expect is communication - your second paragraph would have been a good start.

Do not agree with the communtiy ... I agree, the community has different opinions ... but judging from all I've read, the endings do not sit well with most of us. It feels like DA2 all over again when you first did not say anything, then stubbornly defended the game and the decisions behind it ... only to very quietly admit later on (after sales figures came in) that everything was not as great as you thought it was.

Do not develop the game to please us ... fine, but if I'm not pleased with the things you offer, I'll no longer buy them.

#50
Stanley Woo

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Jayce F wrote...

Stanley Woo wrote...

We always listen and consider what our community has to say. We have been listening the entire time. That does NOT mean, however, that we are obligated to respond, to agree with you, or to develop the game to please you.


If you want people to buy it you are...

We develop the game based on market research, general feedback, and our own ideas and goals.

The gamer with the screen name Jayce F ultimately has no control over what the end product will be. Jayce F can certainly make suggestions and critique the games and offer other feedback, but our games are not made "to please Jayce F."
And you likely bought Mass Effect 1 and enjoyed it. How could we have made that game "to please Jayce F" if it'sthe first game in the series, and the first game of a new franchise? Presumably, we kind of know what we're doing and made the game to please a section of the gaming market.

That's what I mean. :)