Stanley Woo wrote...
Vasarkian wrote...
Dragoonlordz wrote...
Vasarkian wrote...
Leaks really don't matter and can't be stopped anyway.
NDA's are serious and you can sue people who breach them
But yes from the community, randomly, see what they think, then task that with the current QA team and see what the results are. Always change the QA so you don't develop bias's.
And if those members they pick from this community do not agree with you on a future product and actually give feedback that is detrimental to your stance on top of the fact they will inevitably leak every single peice of information about the product regardless of NDA's as they alays seem to do these days and if they get sued everyone will cry foul again too then what? Take an example I disliked DA2, maybe you disliked DA2, we might have been happy based on that to think have same goals in every single title which is not the case and would you cry foul then or bias if at that time my stance or yours is different to a following title? I do not think this route would work.
A random sampling from community members that provide good detail and content in the forum or in the community.
It would provide a good basis and be much better than what we're getting now.
No, it really would not. Commenting on message boards is not a job application. Sorry.
Let's look at TOR's beta.
They did a random sampling of people interested in the beta, took the specs of their computers into account and started sending them beta invitations at stages, the ones who found the most bugs or other material were invited back.
TOR was a game of yours, and it is very much how they did it.
That was a good testing idea, it works, and it proves itself.
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In any case, no offense, but based on the current product we have and the intelligence of a lot of the most active forum posters, the situation seems to point out that it would have been an INFINITELY better choice to gauge from them.
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Mr Woo, I think first and foremost the fans are mostly angry over the lack of choices at the ending as well as the similarity of it. It is a deus ex machina with hardly any foreshadowing and basically a strange thing to see why the catalyst is a child (I do not recall any technology that can read minds). The explanations to the Reapers' motives appear contrived, and the way how normandy suddenly picks up crew members is completely weird.Also I skipped most of the side quests and the ending for me, are missing a lot of crew members and are just completely unexplained as to what happened to them. I was supposed to have brought EDI with me, and I assumed the beam caught her, but hey why is Joker hugging her at the ending of synthesis?It is illogical and for the most part I have thought the ending to be completely inane. I do think that gamefront has it summed up pretty well.http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/1/ ^^^^^ And the fact that the assets don't matter.
Modifié par Vasarkian, 15 mars 2012 - 01:18 .