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Bioware is asking about Ending on Twitter!


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#226
TheMadBlimper

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You want to know what the problem with the ending is?

Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?

Do you remember the last thing he said to you was?

"Let's gut the bastards!"

THAT SHOULD HAVE BEEN A VIABLE ENDGAME OPTION.

Modifié par TheMadBlimper, 15 mars 2012 - 04:28 .


#227
dkear1

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TheMadBlimper wrote...

You want to know what the problem with the ending is?

Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?

Do you remember the last thing he said to you was?

"Let's gut the bastards!"

THAT SHOULD HAVE BEEN A VIABLE ENDGAME OPTION.


AMEN!!!!!!!!!!

#228
Avernius

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I wouldn't dare join in on this. Just thinking about the horrid endings makes me want to break something, so, my responses would be nothing but raging.

Excuse me... I need to go break something now.

#229
jules_vern18

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trifecta739 wrote...

Like I said, it's this exact reason, coupled with the fact that they aren't ruling anything out, that has now made it possible for me to start playing ME3 in relative peace. I'll be looking forward to the official statement of new ending DLC. :) I know it's only a matter of time now.


IF we continue to put pressure (in a civil manner) on Bioware with our voices and our wallets.  The game has only been out for a week - we won't be getting any response until at least the end of the month if not later.  If this fades, you can count out alternate ending DLC.  Login once a day, post something, head over to Twitter, post something there.  Keep up the momentum and let them know constructively that we aren't going away.

#230
Sainta117

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GBGriffin wrote...

ZodiEmish wrote...

Also please be Civil when you tweet them... be nice.. your opinion will be taken better.


Civility is a must. I probably won't use my account just because Twitter confuses me.


If you must troll, though, do it well and take a lesson from this guy.


That. Is. EPIC!

#231
JamesYHT

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TheMadBlimper wrote...

You want to know what the problem with the ending is?

Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?

Do you remember the last thing he said to you was?

"Let's gut the bastards!"

THAT SHOULD HAVE BEEN A VIABLE ENDGAME OPTION.


omg, i don't even find Zaeed, where is he??

#232
Guest_BringBackNihlus_*

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TheMadBlimper wrote...

You want to know what the problem with the ending is?

Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?

Do you remember the last thing he said to you was?

"Let's gut the bastards!"

THAT SHOULD HAVE BEEN A VIABLE ENDGAME OPTION.


We can't have that, don't you understand? It's a space opera. Everyone has to die, or it doesn't make any sense.

...because it's SO DEEP

#233
Area42T

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GBGriffin wrote...

If you must troll, though, do it well and take a lesson from this guy.


Pro

#234
Dr_Hello

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SolidisusSnake1 wrote...

Dr_Hello wrote...

DarkSpider88 wrote...

GBGriffin wrote...

DarkSpider88 wrote...

Hey to anybody who got answered how long did it take them respond? Are they just hand picking tweets?

This don't look good:

@masseffect 99% of the game was flawless. The ending stripped us of all choice and consequence and lacked a proper resolution.

@illusivedude If you had to guess, what is the crew of the Normandy doing now?

Sounds like they wanted the vague ending.


Should have responded: "lining up outside Liara's cabin" ;_;


this isn't me I am just posting interesting tweets and responses.


The illusivedude twitter should have responded: How the hell Normandy
happen to crash-land on an Earth-like planet while the many star systems
would have been affected by the exploding mass relays. It's all
nonsensical at this point.



Hey IllusiveDude is ME!

I responded that I pretty much think that whole ending sequence is a dream since IT DOESNT MAKE SENSE, so I would think they are still in orbit around Earth fighting the Reapers.

He did not respond back...


Nice response!

I tweeted them too and referenced this great article which consolidates all the complaints and criticism: www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Hopefully their twitter response isn't just a PR stunt to appease the fury out there :?

Modifié par Dr_Hello, 15 mars 2012 - 04:54 .


#235
ElectronicPostingInterface

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"Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?"

?

I don't remember this...

#236
CronoDragoon

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PKchu wrote...

"Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?"

?

I don't remember this...


He's one of the options from the communications guy that lets you speak to all your ME2 former squadmates.

#237
Dr_Hello

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PKchu wrote...

"Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?"

?

I don't remember this...


I did, that was a nice feature in the London mission, preceding the battle aheads. Through the comm channel, you could talk with a lot of the characters which had joined the alliance and are  out there fighting too. It was a nice way to know what they are up to in the story and keep in contact.

#238
Guest_mayrabgood_*

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PKchu wrote...

"Quick heads up: how many of you talked to Zaeed through that comm channel while you were on earth near the end?"

?

I don't remember this...


I did but I don't remember what he says. I do remember asking to speak to Zaeed Massani. Shepard says his whole name, that's why I remember that I spoke to him.

#239
ElectronicPostingInterface

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Where is this?

I feel crappy for missing this option.

#240
Makrillo

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Kind of weird how they make a 2-3 hour sequence out of the Suicide-mission in ME2 where there are alot of different paths and ways **** can turn out, but in ME3 the end sequence is 10-15 minutes long and there are three paths you can take a microsecond before the finish, all pretty much turning out the same way for the universe and the protagonist. Things turn to ****.

And the whole starchild thing is just weird, I would have been much happier without an explanation about what the reapers were about, since they were supposedely doing something that I couldnt possibly comprehend. Saying they kill everyone smart off so that synthetics wont kill EVERYONE is rather comprehensible. Even if couldnt agree with why it had to be done. If you wanted people to debate your game you might have hinted at what the hell they were doing instead of having an AI-kid explain it in such a stupid manner. Just saying.

So it would have been, in my opinion, fine if you had just made a weapon, given the choice of wether to destroy or control and then watch some **** play out after that. Like either you die and people mourn you and talk to eachother referencing **** you've done and people who died under your command, then some rundown about how quarians and geth worked out, krogans etc.
Or you live and prosper with your loved one and maybe settle down somewhere in the midle of nowhere and live happily ever after! Man, I like regular happy endings.

Something with substance that I can comprehend instead of an ending that I cannot comprehend cause it is incomprehensible. Synthesis? Really? What the hell...

#241
Makrillo

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PKchu wrote...

Where is this?

I feel crappy for missing this option.


Its with a  Comm-Officer just before you talk to Captain Anderson at forward base.

#242
Guest_mayrabgood_*

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PKchu wrote...

Where is this?

I feel crappy for missing this option.

 

It's in the building where Kaidan or Ashley are standing by. There's an opening to go inside and there's a soldier in there that can communicate you with all your crew members that aren't with you on the Normandy.

#243
Koobarex

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Anuvis13 wrote...

Why are they asking about it on twitter? All they have to do is watch Jeremy Jahn's video or read the hundreds of topics here detailing all plot-holes. Haas anyone from the BSN twitted the plot-holes to them and gotten a response?


Because it's harder to get into a flame war on twitter, looks more "jazzy" or whatever's the word for "cool" nowadays and enables you to not reply to any of the posts. Once the damage has been assessed, the numbers crunched and the opinions dismantled, someone will have to decide whether it's worth it to do anything about or just cover the whole fiasco behind creative freedom and "oh, you just didn't understand it, but you're in a minority". Then we will hear an answer - either direct, or in an interview somewhere far away from here.

#244
Walrusninja

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Someone send them this plox



#245
JamesYHT

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mayrabgood wrote...

PKchu wrote...

Where is this?

I feel crappy for missing this option.

 

It's in the building where Kaidan or Ashley are standing by. There's an opening to go inside and there's a soldier in there that can communicate you with all your crew members that aren't with you on the Normandy.


in that room, i didn't have "Zaeed" this option....and he survived in my ME2 gameplay only not loyalty. 

by the way, are they all need to be loyalty to be seen in ME3??

#246
ElectronicPostingInterface

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Thanks for the tip guys, I'll look harder next time.