Checkmate: Why Your Opinion Simply Doesn't Matter
#301
Posté 15 mars 2012 - 05:06
People who haven't finished the game: They have nothing to say (yet) since the events on the forum do not apply.
People who didn't like the ending/are not ok with the ending: They have an interest in changing the ending for various reasons and in various ways, therefore they make their opinion heard here and in other places in order to achieve their goals. Economically, they create a demand for a new ending, either by being willing to pay for the content to be changed, or by holding on to their money on future products due to what they view as an unsatisfactory resolution.
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
That's as neutral as I can present the situation. That said, OP or someone in his camp, please explain what your interest is, other than maybe raining on group 2's parade for ****s and giggles?
#303
Posté 15 mars 2012 - 05:08
Its entertaining to see people who think they can lie on the internet and get away with it. I actually checked, all of the major retailers are still selling ME3 at full retail price and small flucuations in stock value is perfectly normal. But do try again.Harbinger of Hope wrote...
Weird, because last time I checked, EA's stock went down .75%. ME3 has already gotten price cuts and game stores are getting flooded with used copies. So, sure, maybe our opinion doesn't matter. But you can bet your ass our money does.
#304
Posté 15 mars 2012 - 05:09
Tzupi88 wrote...
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
If they change the ending, it would no longer be the ending we enjoyed would it.
Modifié par piemanz, 15 mars 2012 - 05:09 .
#305
Posté 15 mars 2012 - 05:10
#306
Posté 15 mars 2012 - 05:13
piemanz wrote...
Tzupi88 wrote...
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
If they change the ending, it would no longer be the ending we enjoyed would it.
Wait, why? How would an alternative ending in a game that suppose to have alternative endings diminish and render meaningless the one you chose? I'm curious.
#307
Posté 15 mars 2012 - 05:15
MintyCool wrote...
You missed the point, it's not simply about a few people deciding they will not be buying the next Bioware product. It's about how you are simply replaced by someone else long enough to make it around the cycle of anger only to become a customer again.
BS I'd become a customer again. Your argument rides on the belief that the consumers are stupid enough to forget about sour past experiences with a company and just keep on buying. I don't know what's worse, the poor logic or the insult to our intelligence.
This isn't BioWare's first offense, by the way. The lackluster DAII was enough for some people. I stuck with them through that, believing they would pull through with ME3, but I got burned. I wouldn't forget that fire burns my hand if they touch, and I'm not going to forget that BioWare's quality has degraded below being worth my money.
#308
Posté 15 mars 2012 - 05:15
And then there are many, many more questions. And those questions aren't even those tiny, nitpicking ones either, they're some pretty big questions.
#309
Posté 15 mars 2012 - 05:15
piemanz wrote...
If they change the ending, it would no longer be the ending we enjoyed would it.
Oh? Were you asleep as your Shep went thru the ending all by his/her lonesome? Yeah, I'd be pissed if I missed out on the ending I liked before it was changed. Oh wait, I wouldn't know if I liked it in the first place.
Let's face it. Grp. 3 have already had their cake. Coupled with the fact that posts like the OP's have been written in a "holier-than-thou" tone makes one think they might just be for trolling purposes.
#310
Posté 15 mars 2012 - 05:19
Drak41n wrote...
piemanz wrote...
Tzupi88 wrote...
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
If they change the ending, it would no longer be the ending we enjoyed would it.
Wait, why? How would an alternative ending in a game that suppose to have alternative endings diminish and render meaningless the one you chose? I'm curious.
That depends on what the choices are. If theres an ending that's lets my shep live for instance then i'm going to chose it, not because i prefer it but because i'd be stupid to chose an option that results in suicide when there's an option to live.
This is the problem, adding new endings could effectively invalidate the endings already in the game.
If it's the same ending that then procedes to spoon feed me crap I don't need to know, then i will just find that insulting.
Modifié par piemanz, 15 mars 2012 - 05:24 .
#311
Posté 15 mars 2012 - 05:21
GuretoOnizuka wrote...
We Speak With Our Wallets
www.flickr.com/photos/76143059@N04/6837710858/
Why in HELL would I cancel an MMO subscripton to a game I am enjoying because the ending of a comletely different game wasn't satisfying to me?
#312
Posté 15 mars 2012 - 05:23
Because rage quit is all the rage?DarkSpiral wrote...
GuretoOnizuka wrote...
We Speak With Our Wallets
www.flickr.com/photos/76143059@N04/6837710858/
Why in HELL would I cancel an MMO subscripton to a game I am enjoying because the ending of a comletely different game wasn't satisfying to me?
#313
Posté 15 mars 2012 - 05:23
piemanz wrote...
This is the problem, adding new endings could effectively invalidate the endings already in the game.
Fair enough, but it is safe to say that most people are asking for an expansion of the ending so that things are explained better, leaving anything that is already there intact. It would also be the cheapest way to do it for Bioware.
#314
Posté 15 mars 2012 - 05:23
Conduit0 wrote...
Because rage quit is all the rage?DarkSpiral wrote...
GuretoOnizuka wrote...
We Speak With Our Wallets
www.flickr.com/photos/76143059@N04/6837710858/
Why in HELL would I cancel an MMO subscripton to a game I am enjoying because the ending of a comletely different game wasn't satisfying to me?
I saw what you did there.
#315
Posté 15 mars 2012 - 05:24
BP oil, Wells Fargo, Foxxconn, etc.SSV Enterprise wrote...
MintyCool wrote...
You missed the point; it's not simply about a few people deciding they will not be buying the next Bioware product. It's about how you are simply replaced by someone else, that person just needs to cover you spot long enough to make it around the cycle of anger until you become a customer again.
BS I'd become a customer again. Your argument rides on the belief that the consumers are stupid enough to forget about sour past experiences with a company and just keep on buying.
And you will buy from them again; your game history proves it. Once that day comes and the new AAA title is released, the impulse to buy will overcome your populist/idealist tendencies. You're just not that strong.
Trying? Don't really need to try. Kind of just happens, kinda like the last time I wiped you in a debate last week. Nice seeing you again! luv.Area42T wrote...
Oh it's just Mintycool trying to act superior again, I was taking your post seriously for a minute there...moving on.
Modifié par MintyCool, 15 mars 2012 - 05:26 .
#316
Posté 15 mars 2012 - 05:25
Tzupi88 wrote...
piemanz wrote...
This is the problem, adding new endings could effectively invalidate the endings already in the game.
Fair enough, but it is safe to say that most people are asking for an expansion of the ending so that things are explained better, leaving anything that is already there intact. It would also be the cheapest way to do it for Bioware.
I could live with that.
#317
Posté 15 mars 2012 - 05:26
Yeah the kid was annoying, though not suprising, I've seen such a tequnique used many times before.kunzite wrote...
Actually, the first disappointing thing for me was the Citadel-spawnchild. I totally expected my Shepard to die (I even have a big long postig in another thread as to why I feel that way). The Mass Relays are gone and people are stranded in one sector.....sorry, I'm a Star Trek fan,a nd having endured Star Trek Voyager....yeah, that didnt terribly bother me *too* much, as I can see all kinds of interesting potential arising from that scenario.
I also expected Shepard to die, but that doesn't mean I don't want him to(I still wish Tolkien had saved Boromir :/)
But even so that wasn't really a plot hole, silly? Yes unexplanable, not really.
#318
Posté 15 mars 2012 - 05:26
piemanz wrote...
Drak41n wrote...
piemanz wrote...
Tzupi88 wrote...
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
If they change the ending, it would no longer be the ending we enjoyed would it.
Wait, why? How would an alternative ending in a game that suppose to have alternative endings diminish and render meaningless the one you chose? I'm curious.
That depends on what the choices are. If theres an ending that's lets my shep live for instance then i'm going to chose it, not because i prefer it but because i'd be stupid to chose an option that results in suicide when there's an option to live.
This is the problem, adding new endings could effectively invalidate the endings already in the game.
I don't agree with that. My problem with the choices is that they don't make sense. What's the point of resisting the reapers only to utlimately agree with them and homogenize all life by either destroying synthetic life, sythesising with it or merely delaying the cycle. The fact that Shepard is willing to sacrifice him self is poignant and would have inherent meaning in terms of his role as a selfless hero if the decisions made sense. But they don't. At least, that's my biggest problem with how the ending panned out. It's nonsensical. I would appreciate a decision that allows Shepard happily ever after, but I don't need it.
I also want a bit of closure. And I really want to know the how, what and why of what joker is doing. It makes NO sense in context of the information we're given.
#319
Posté 15 mars 2012 - 05:31
joshko wrote...
Yeah the kid was annoying, though not suprising, I've seen such a tequnique used many times before.kunzite wrote...
Actually, the first disappointing thing for me was the Citadel-spawnchild. I totally expected my Shepard to die (I even have a big long postig in another thread as to why I feel that way). The Mass Relays are gone and people are stranded in one sector.....sorry, I'm a Star Trek fan,a nd having endured Star Trek Voyager....yeah, that didnt terribly bother me *too* much, as I can see all kinds of interesting potential arising from that scenario.
I also expected Shepard to die, but that doesn't mean I don't want him to(I still wish Tolkien had saved Boromir :/)
But even so that wasn't really a plot hole, silly? Yes unexplanable, not really.
well, the kid himself I understood to be a plot hole, as I dont think he was ever referenced or hinted at in any spot in the series prior to his sudden appearance. I might have missed said reference, but in my current understanding of the game events, he just appeared out of no where storywise, and thats a pretty big plot hole. The other issues, (ie having no control over my actions at that point, and being shoehorned into options that didnt fit with the rest of the story...again, in my understanding of the game) while not plot holes, still are one area of concern. I'm afraid I'm not as articulate in desribing my concern as I have seen other postings and articles (i'd be happy to link an article that does it well for me, the 5 reasons players are right link from other threads). Suffice it to say I feel the ending is not satisfactory in its current form. Unless Bioware is trolling us all, and we should know that in a few days.
#320
Posté 15 mars 2012 - 05:31
#321
Posté 15 mars 2012 - 05:32
Drak41n wrote...
piemanz wrote...
Drak41n wrote...
piemanz wrote...
Tzupi88 wrote...
People who liked the ending/are ok with the ending: They don't stand to gain ANYTHING from this debate no matter what ends up happening, and therefore it doesn't make sense for them to invest so much time opposing group nr. 2 above. If Bioware ignores this whole thing, the ending they like/are ok with is still there. If Bioware caves in and gives group nr. 2 something new, they don't lose anything since they still have the ending that they liked/were ok with. Hell, they might like the new ending MORE than the old one. Economically, they do diddly squat. They were happy with the product and have no complaints.
If they change the ending, it would no longer be the ending we enjoyed would it.
Wait, why? How would an alternative ending in a game that suppose to have alternative endings diminish and render meaningless the one you chose? I'm curious.
That depends on what the choices are. If theres an ending that's lets my shep live for instance then i'm going to chose it, not because i prefer it but because i'd be stupid to chose an option that results in suicide when there's an option to live.
This is the problem, adding new endings could effectively invalidate the endings already in the game.
I don't agree with that. My problem with the choices is that they don't make sense. What's the point of resisting the reapers only to utlimately agree with them and homogenize all life by either destroying synthetic life, sythesising with it or merely delaying the cycle. The fact that Shepard is willing to sacrifice him self is poignant and would have inherent meaning in terms of his role as a selfless hero if the decisions made sense. But they don't. At least, that's my biggest problem with how the ending panned out. It's nonsensical. I would appreciate a decision that allows Shepard happily ever after, but I don't need it.
I also want a bit of closure. And I really want to know the how, what and why of what joker is doing. It makes NO sense in context of the information we're given.
The point is you have no option, you're losing the war with the Reapers, thats the grim reality, the crucible is your last hope. It doesn't matter that you wan't Shep to go commando and kick Reaper ass because this time it's not going to happen, they're just too strong.
When Shep meets the catalyst, he/she is close to death anyway and in the middle of a war he/she is losing, thats not a strong position to be in, you can't expect to have happily ever after.
Beleive it or not the ending does make sense. but i'd be intrested to know which part you think doesn't.
Modifié par piemanz, 15 mars 2012 - 05:35 .
#322
Posté 15 mars 2012 - 05:33
#323
Posté 15 mars 2012 - 05:36
MintyCool wrote...
Philosophical themes trounce the Neanderthal-dopamine induced urges people wish to see in this addition. Especially in the end game where this theme becomes the stories main focal point.
I think you meant "story's" not "stories".
#324
Posté 15 mars 2012 - 05:37
#325
Posté 15 mars 2012 - 05:37
Legend78731 wrote...
MintyCool wrote...
Philosophical themes trounce the Neanderthal-dopamine induced urges people wish to see in this addition. Especially in the end game where this theme becomes the stories main focal point.
I think you meant "story's" not "stories".
Enjoy picking nits, eh?




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