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Rarely discussed indoctrination Evidence


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#1
cndman

cndman
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With all the indoctrination theory discussion going on, theres a few peices of evidence from in game that I feel is rarely discussed and that I feel gives the strongest evidence.

1. The barren wasteland and the creepy trees that are behind shephard after he gets hit by the laser, as seen here:
http://i40.tinypic.com/2a8kxhx.jpg

2. The fact that the 'Destroy" option can do two different things, depending on your amount of war assets, as seen here:



Why would the crucible act differently (even on the same choice) based on the number of war assets you have?

3. Why would the crucible act differently AT ALL (give you different number of options) based on the number of war assets you have?

Discussion? Ideas?