back to page 2 already?!
bumping because this needs addressed before other such threads like Add Text Chat and other balance or weapon changes.
One more Plea for Power Re-Mapping...
Débuté par
P4NCH0theD0G
, mars 15 2012 02:31
#251
Posté 03 avril 2012 - 04:35
#252
Posté 03 avril 2012 - 09:22
Into the Hearts of Men, of Women and Children, we look and we find what we want, we find what we need.
And yet we find it very strange that we need to do all that looking and finding and asking and not receive a simple nod for all the effort...
And yet we find it very strange that we need to do all that looking and finding and asking and not receive a simple nod for all the effort...
#253
Posté 04 avril 2012 - 04:39
Good night, then BioWare. Sleep tight. Don't let the Game Bugs bite.
#254
Posté 04 avril 2012 - 04:40
Absolutely, would be great to be able to aim and charge at the same time.....
>.>
>.>
#255
Posté 04 avril 2012 - 01:41
It would be great just to have the SAME POWERS on the SAME BUTTONS.
How can it make sense to anyone, anyone at all, to put the same powers on different buttons? Why is there no consistency? Or why is what little of consistency there is so darn inconsistent?
I have to say, by now I actually believe that BW just ignores the threads that point out things they did not "polish" as much as they should have. And of course, since addressing these things would be tantamount to an admission of guilt, they never do.
How can it make sense to anyone, anyone at all, to put the same powers on different buttons? Why is there no consistency? Or why is what little of consistency there is so darn inconsistent?
I have to say, by now I actually believe that BW just ignores the threads that point out things they did not "polish" as much as they should have. And of course, since addressing these things would be tantamount to an admission of guilt, they never do.
#256
Posté 04 avril 2012 - 08:28
No more.. no more... I ain't gonna take it... no more.
#257
Posté 04 avril 2012 - 09:03
Yes please...
#258
Posté 05 avril 2012 - 01:33
Okay, who knows this one:
A Salarian Infiltrator, Salarian Engineer and an Asari Vanguard walk into a Geth Bar...
A Salarian Infiltrator, Salarian Engineer and an Asari Vanguard walk into a Geth Bar...
#259
Guest_XxTaLoNxX_*
Posté 05 avril 2012 - 01:36
Guest_XxTaLoNxX_*
/signed
This. So. Much.
This. So. Much.
#260
Posté 05 avril 2012 - 01:37
And another one, for the old-timers:
The north star always guides me
When winter skies are gray
And I wait for sun when all are one
I shall not betray
Calling at me
I'm waiting
When all are led astray
Carry on my sons forever
Carry on when I am gone
Carry on for when the day is long
Forever carry on
For as long as we're together then
Forever carry on
Darkness all around us
We don't close our eyes
No one's gonna ground us
We were born to fly
Comin' at us, no stopping
Born to customize
Carry on my sons forever
Carry on when I am gone
Carry on for when the day is long
Forever carry on
For as long as we're together then
Forever carry on
Now we're all together
Let's sing a fighting song
One hundred thousand riders
We can't all be wrong
Comin' at us, no stopping
Always carry on
The north star always guides me
When winter skies are gray
And I wait for sun when all are one
I shall not betray
Calling at me
I'm waiting
When all are led astray
Carry on my sons forever
Carry on when I am gone
Carry on for when the day is long
Forever carry on
For as long as we're together then
Forever carry on
Darkness all around us
We don't close our eyes
No one's gonna ground us
We were born to fly
Comin' at us, no stopping
Born to customize
Carry on my sons forever
Carry on when I am gone
Carry on for when the day is long
Forever carry on
For as long as we're together then
Forever carry on
Now we're all together
Let's sing a fighting song
One hundred thousand riders
We can't all be wrong
Comin' at us, no stopping
Always carry on
Modifié par P4NCH0theD0G, 05 avril 2012 - 01:43 .
#261
Posté 05 avril 2012 - 02:58
How could a game this good have something this broken in it?
I ask myself this about a handful of things, I think many of us do.
Devs, it's only because the game is so good that things like this are so oddball.
I ask myself this about a handful of things, I think many of us do.
Devs, it's only because the game is so good that things like this are so oddball.
#262
Posté 05 avril 2012 - 03:14
Over 6000 views, and counting... not that it counts. But still.
G'night.
G'night.
#263
Posté 05 avril 2012 - 10:02
I am certainly all thumbs up for granting the ability to reassign powers.
#264
Posté 05 avril 2012 - 01:12
We're all for it. But apparently only one has to be against it...
#265
Posté 06 avril 2012 - 01:15
6411, this hurts us!
#266
Posté 06 avril 2012 - 01:18
+1 to infinity
too many times players end up taking cover instead of reviving or getting stuck on walls instead of running away
what's weird is that the code for Remappable Buttons & Text chat as well
as
Server/Ping
Browser list is already built-into the game because it's using the
Unreal 3 engine that's used in Unreal Tournament that has all this
built-in already (you can even see them if you read the game files)
why
didn't Bioware enable it or was it a Microsoft decree (Microsoft has
previously banned text-options in it's games as well as mouse/keyboard
options & ping/server browser lists for XboxLive)
too many times players end up taking cover instead of reviving or getting stuck on walls instead of running away
what's weird is that the code for Remappable Buttons & Text chat as well
as
Server/Ping
Browser list is already built-into the game because it's using the
Unreal 3 engine that's used in Unreal Tournament that has all this
built-in already (you can even see them if you read the game files)
why
didn't Bioware enable it or was it a Microsoft decree (Microsoft has
previously banned text-options in it's games as well as mouse/keyboard
options & ping/server browser lists for XboxLive)
Modifié par MartialArtsSurfer, 06 avril 2012 - 01:19 .
#267
Posté 06 avril 2012 - 12:52
Man, don't get me started on Server Lists or Ping Indicators... I stopped meleeing anyone if I don't host the game, so I won't get killed by a Husk because my hits don't register.
I think by now we can all agree that there is no reason or justification to not at least respond to this plea. Alas, poor Yorick. I knew him well...
I think by now we can all agree that there is no reason or justification to not at least respond to this plea. Alas, poor Yorick. I knew him well...
#268
Posté 06 avril 2012 - 08:13
Patch Content Announced... http://blog.bioware....012/04/06/4270/ but nothing concerning this issue.
Very happy with the MP Expansion http://blog.bioware....esurgence-pack/ .
Not so happy with the patch.
Very happy with the MP Expansion http://blog.bioware....esurgence-pack/ .
Not so happy with the patch.
#269
Posté 06 avril 2012 - 08:22
AAAAAAAARRRRRRRGGGGG! why is it so difficult to turn and bio charge at the same time. . . oh thats right i have to take my thumb off the stick cause i cant remap the buttons to use the triggers . . . killed again.
I would love a remap buttons option in multiplayer as I never use more than two powers! Please add one Bioware.
I would love a remap buttons option in multiplayer as I never use more than two powers! Please add one Bioware.
#270
Posté 07 avril 2012 - 04:30
Well, Happy Holidays to pretty much everyone, except (maybe) the guy from bioWare who would be the guy to respond here to this thread...
Oh, well, alright, you can have Happy Holidays, too.
I'm way too soft with you guys...
Oh, well, alright, you can have Happy Holidays, too.
I'm way too soft with you guys...
#271
Posté 07 avril 2012 - 04:34
Agree.
Reviving/activating needs to be mapped to something else. And I'd like to put similar powers on similar buttons as I switch between classes. It's very confusing to go back and forth and have the same power on different buttons.
Reviving/activating needs to be mapped to something else. And I'd like to put similar powers on similar buttons as I switch between classes. It's very confusing to go back and forth and have the same power on different buttons.
#272
Guest_lightsnow13_*
Posté 07 avril 2012 - 04:39
Guest_lightsnow13_*
I hear salarian engineer has energy drain on "Y" button instead of decoy...which is incredibly weird..
#273
Posté 07 avril 2012 - 09:55
It drives me Cra-e-a-zy!
Completely Cra-e-a-zy!
Completely Cra-e-a-zy!
#274
Posté 07 avril 2012 - 10:02
i agree, this is beyond stupid. Like playing with a console from the stone age.
#275
Posté 08 avril 2012 - 04:50
Happy Something. For Everyone!
Sleepy...
Sleepy...





Retour en haut




