Very simple question...
Has anyone been able to turn of, permanently, in-game voice communication?
I want to literally prevent ANY voice data being transmitted, to drop latency down as much as possible. Any time someone talks, I either lag out drasticall,y or disconnect, rather abbruptly.
So, if there is a way to do it, please post it here, thank you. I will be doing further research into it, but asfter checking the forums, I personally couldn't find anyone that has managed to do so, in fact I have only found people who have complained like I just wrote, but no one trying to fix it.
Any help is appreciated, thank you.
Disabling In-Game Voice Communicate ENTIRELY
Débuté par
RTalisman
, mars 15 2012 04:45
#1
Posté 15 mars 2012 - 04:45
#2
Posté 15 mars 2012 - 06:04
Hi,
When you set the voice mode to "Off" you no longer transmit chat to other players.
Unfortunately there is no way you can stop players sending data to you (even though you can't hear them as you have the voice chat off).
There is no way for other players to know that you have voice chat turned off, so they still need to send the data.
What makes you think voice chat is causing your problem? What is your upload and download speed?
You can test this at www.speedtest.net
Thanks
When you set the voice mode to "Off" you no longer transmit chat to other players.
Unfortunately there is no way you can stop players sending data to you (even though you can't hear them as you have the voice chat off).
There is no way for other players to know that you have voice chat turned off, so they still need to send the data.
What makes you think voice chat is causing your problem? What is your upload and download speed?
You can test this at www.speedtest.net
Thanks
Modifié par JoeHegarty, 15 mars 2012 - 06:10 .
#3
Posté 15 mars 2012 - 08:38
Used the link you provided, ran the test (it chose best on based on ping - of 141, mind you, in my own country)
Download: 1.97 Mbps
Upload: 0.02 Mbps
I guess the obvious question is, why does it NEED to be sent? If my game settings can be detected, and voice chat is disabled on my end, there is a huge amount of data being transferred for no reason. I lag out and disconnect constantly. And movement causes it to happen even more quickly. After much research, I have found that ME3 is peer-to-peer. The game appears to detect my latency is high, and boots me, too. Voice chat uses a lot of bandwidth, as I'm sure you are aware. Is there anything at all I can do? Is the voice data sent on a different port to game data, so that I can block it? Anything would be helpful at this point. Thank you for your reply, by the way.
Melbourne: 141 ping
Sydney: 147 ping
New York: 390 ping
London: 840 ping
Playing WoW my ping/latency is typically 350-600.
Download: 1.97 Mbps
Upload: 0.02 Mbps
I guess the obvious question is, why does it NEED to be sent? If my game settings can be detected, and voice chat is disabled on my end, there is a huge amount of data being transferred for no reason. I lag out and disconnect constantly. And movement causes it to happen even more quickly. After much research, I have found that ME3 is peer-to-peer. The game appears to detect my latency is high, and boots me, too. Voice chat uses a lot of bandwidth, as I'm sure you are aware. Is there anything at all I can do? Is the voice data sent on a different port to game data, so that I can block it? Anything would be helpful at this point. Thank you for your reply, by the way.
Melbourne: 141 ping
Sydney: 147 ping
New York: 390 ping
London: 840 ping
Playing WoW my ping/latency is typically 350-600.
Modifié par RTalisman, 15 mars 2012 - 08:48 .





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