[quote]saracen16 wrote...
[quote]Myrmedus wrote...
[quote]saracen16 wrote...
No, the plans were created over millions of years and each cycle added to that plan. The current cycle got their butts off the couch and built the damn thing.[/quote]
You just said the exact same thing I said in different phrasing.
I said: The Crucible was DEVELOPED over millions of years by organics. DEVELOPED =/= BUILT.[/quote]
Don't backtrack. You said something else.[/quote]
Dude, are you serious? This is your response? How vague and arbitrary, you didn't even quote what I said to backup your statement. Let me quote what I said:
[quote]Myrmedus wrote...
[quote]Valah79 wrote...
Magic nonsensical Space Magic melding synthetics and organics, which somehow, brings peace and joy and happiness to the universe isn't art. Just like changing color schemes, isn't art. Discussing the pro's and cons of the Genophage with Mordin in ME 2, that was deep, that was enlightening, that was art.
This was deadlines, and budget cuts, there's nothing philosophic or intelligent about the ending. [/quote]
Another plothole: Why couldn't the Reapers have done the Synthesis themselves?
The Crucible was developed over millions of years by organics. The Reapers have existed for millions of years and shown superior intellect to every organic species of each cycle. Why couldn't the Reapers have produced the tech for the Synthesis themselves and just synthesized all life in the galaxy in the exact same way?
Stupid.[/quote]
OOPS, maybe that's why you didn't quote it.
[quote]
[quote]saracen16 wrote...
Because they were programmed by the Catalyst to reap the advanced civilizations of the galaxy and allow organic life to continue. Vendetta and the Catalyst said it themselves: the Reapers are merely servants of the pattern, but not their master.[/quote]Myrmedus wrote...
Except the Catalyst is sentient and in control of the Reapers, therefore the Catalyst could've had the tech built itself if it was a superior solution to the cycle. The main reason for this not happening before is supposed to be the existence of the Crucible, as the Catalyst says it gave him "additional options", however this still doesn't explain away the fact the Catalyst could've had such a device built itself.
[quote]saracen16 wrote...
Could have, but it didn't. ...Snip[/quote][/quote]
I don't need to include the rest of the quote because this bit is enough. Could have, but it didn't - that's
exactly why the twist is stupid. If it didn't make the decision earlier I fail to understand why it would think to make it now since it was always an obviously better solution than killing trillions. The story is meant to argue that the reason it didn't do it earlier was because the power wasn't available to it: this is why it says it has new options available.
But the power was always available. Always. It built itself and the Reapers to be so powerful, why did it stop there? Arbitrary. TOO arbitrary.
[quote]Myrmedus wrote...
If any game in series hinted at this plot it was ME1, not ME2 and certainly not ME3. In fact, ME2 and ME3 offer contrary themes to the outcome of the story: they show increasing examples of organic/synthetic co-operation.[/quote]
[quote]saracen16 wrote...
No one ever said that there was an established theme to the story. Hell, if there was, it would make it even more boring. YOU are left to interpret the experience. That's the beauty of it. You realize that there's more to the galaxy than you ever imagined.[/quote]
....
See below:
[quote]saracen16 wrote...
What's really stupid is that you didn't even consider the rest of the game. The writers masterfully wove the main plot throughout the length of the entire game,
and it led up to this moment[/quote]
The emboldened text would suggest a theme. If that not what you meant then I'd love you to define what you meant with this statement.
[quote]Myrmedus wrote...
How exactly does the brokered peace between the Quarians and Geth fit in with the Catalyst telling you "All synthetics will kill all organics".[/quote]
[quote]saracen16 wrote...
Um... because the Catalyst was not on Rannoch to see the cooperation? Because YOUR Shepard played with fate. If your Shepard did nothing, the Geth would have pounded the Quarian fleet to rubble. Read above: the Catalyst is not a god, and it made a faulty assumption: that synthetics will kill all organics.[/quote]Then I would've expected my Shepard to have the option to argue with the Catalyst's assertion rather than simply agree unwittingly. He argued with the Rannoch Reaper with far less evidence.
[quote]saracen16 wrote...
It challenges it, showing you that there is more to the universe than just a lame, overriding theme. The relationship between synthetics and organics is not black and white like it is in I, Robot and other literary works. It forces you to question. You're reacting to the game's world. It's not just a story. It's a universe.[/quote]
But that challenge is meaningless because it's doused completely by the ending like water to a flame. It became a completely meaningless, pointless plot development by end-game because it doesn't factor in to it at all.
[quote]Myrmedus wrote...
How does Legion's development as a character, the Geth's development as a race fit in with that?[/quote]
[quote]saracen16 wrote...
It shows you that the Geth are not just like ANY other synthetic race. Each race is unique, even those that are synthetic. Yes, there will be a conflict because organics fear synthetics. It got to a point in the Quarian/Geth conflict where the Geth rebelled against the martial law because these Quarians feared then hated their own creations for expressing their own opinions: "does this unit have a soul?"[/quote]
Again, why couldn't I use this evidence to dispute the Catalyst's claim? Bad writing...and that's not something I have
ever accused BW of before, I'm serious.
And is there any such thing as "ANY other synthetic race"? Each AI we've seen has been unique in its own way, one more piece of evidence to dispute the Catalyst's one-size-fits-all logic.
[quote]Myrmedus wrote...
How does the revelation that the Geth let the Quarians flee fit in with that? [/quote]
[quote]saracen16 wrote...
Organics fear us. We wish to understand, not incite". And you know the story about the heretic geth.[/quote]
You don't get my point: my point was that clearly the Catalyst's assertion was bull****. In addition, you could also argue the heretic geth is an ironic piece of evidence since their hostilies were incited BY the Reapers.
[quote]Myrmedus wrote...
If that was the line BW was going for then the Geth should have remained an antagonist.[/quote]
[quote]saracen16 wrote...
No, they shouldn't because BioWare wasn't going for one specific theme. You learn that there's more to the universe, and that these themes, synthetics vs. organics, are not invalidated, but QUESTIONED within the game. It challenges you to think otherwise.[/quote]
There was no theme! It wasn't just that there wasn't one theme...there was NO theme leading up to the Catalyst's assertion, at least in my playthrough, because the one previous theme strand that would've coalesced to the Catalyst's statements had been ditched as early as first speaking to Legion. In my game, there were no most hostilities between organics and synthetics, so why is necessary for me to conform to the notion that they oppose one another? I would have no qualms if someone who had the Geth and Quarians war be limited in their choices, be unable to argue with the Catalyst (since Shepard tries to argue with the Reaper on Rannoch and he disproves it with the battle) but why should -I- be pigeon-holed?
[quote]Myrmedus wrote...
As the series went on it actually went in the OPPOSITE direction, showing increasing signs of organics and synthetics living together peacefully. [/quote]
[quote]saracen16 wrote...
It depends on your choices with the Geth-Quarian conflict. Either way, the Catalyst's assumption, that synthetics will kill all organics, becomes either validated or invalidated because of YOUR action. [/quote]
YES, EXACTLY! You hit the NAIL ON THE HEAD. It depends on MY choices with the Geth-Quarian conflict, something the series is all about, yet it played absolutely NO part in the ending or the exchange with the Catalyst. THAT is the presiding issue that the fans take issue with: that a game series so based upon choice fails so grandly when it matters most!
[quote]Myrmedus wrote...
The ending statements from the Catalyst were a complete U-Turn that would've been appropriate in ME1 but by ME3 were completely inappropriate.[/quote]
[quote]saracen16 wrote...
No, they were not. The Catalyst did not foresee the cooperation between the geth and the Quarians. It's not a god. It's imperfect. Its own assumption was either confirmed or proven wrong, but in the end, it becomes invalid because the organics have finally realized that the Reapers are problematic and that their will to live is strong, and that there is hope. That's why the Catalyst realizes that a new solution needs to be placed.[/quote]
it's imperfect. I agree. So why could I not argue with it and disagree? Shepard argued with the Reaper on Rannoch: he said organics and synthetics didn't need to war, and he didn't even have such staple evidence such as the peace between Geth and Quarians at that point. So why - why did he not argue with the Catalyst at a time when he had such compelling evidence to back up his argument?
Even if it had been in vain, even if it had not taken any of my arguments at face value, I would've expected my Shepard to at least TRY. But I was given no opportunity. Not even a dead-end conversation fork was offered.
I will have to end it here because I need to go to work, but I will end it by saying it's fine if you're happy. Maybe it feels like the end fit with what happened throughout your story, but there are millions of people here who each have a slightly different story, whose choices were slightly different and whose ending didn't fit with their story because of the abhorrent lack of choice involved in it. Because the ending didn't accomadate or shift for big decisions in the plot.
It's a one-size fits all ending to a game whose story is anything but - I'm sure you can see the issue with that.
Modifié par Myrmedus, 15 mars 2012 - 03:00 .