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Why I liked the Ending - Just My Honest Opinion


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#1
The Valiant Knight

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 EDIT:Sorry Formatting was horrible, re-posted from my blog http://thevaliantkni...ect-denouement/

Alright, this will probably get a bit lengthy so bare with me.

Ok then, so it turns out people didn’t like the ending to Mass Effect 3, so
much so that they are actively petitioning to get it changed, something I’d
rather Bioware not do. Why? Because I liked the ending damnit and it’s fine how
it is. Let me explain why. Note that this is my opinion, and it’s clearly the
minority but I would like to voice it anyway.

(Once again - SPOILERS!)

The biggest argument is that the aspect of choice was taken from the players,
that their decisions up to this point had no real effect on the ending. I can’t
argue against this, if you just look at the three options offered to you then
yes, ultimately it didn’t matter who you were or what you did, it changes
nothing (unless you failed to get enough War Assets, which seriously wasn’t hard
to do without Multi-Player). However if you just look at the final moments of
the game you’re missing the entire point of what Bioware has given us.

Throughout 3 games we shaped our versions of Shepard, we decided on the
character’s gender (Since mine was Male I will refer to him as such, sorry to
you FemSheppers, I’ll experience her next time.) we gave him a backstory and set
out making decisions. Save the Rachni Queen, Save the council etc. etc. We
shaped our various versions of Shepard through these choices. Each of our
versions will be unique in their own ways, each can range from drastically
different to eerily similar. This applies to even simple things like character
builds, choice of weapons and so forth. Bioware provided us with the first true
trilogy in video games, where choices mattered, where one game actively
influenced another.

Of course they then blew it at the very end by only giving us three actual
endings right?…no…no I disagree completely. For some reason people feel the
endings provided completely devalue everything that preceded them. It didn’t
matter if you chose to be a Renegade or a Paragon, if the Council lived or
died…because the endings are the same.

This to me is just plain crap, absolute crap. The only person who has devalued those choices is yourself, by
choosing to focus on the conclusion rather than the journey. So what if in the
end your work is undone, does that devalue the effort? Sheppard managed to unite
waring races and inspire people across the entire galaxy. The endings don’t
undermine this, after all, without making the decision the galaxy is doomed to
continue the same extinction cycle over and over again anyway. So how are any of
those endings worse?

The combined forces of the Galaxy accomplished what they
set out to do, end the reaper threat and save the galaxy from their influence.
It was stated multiple times that nobody knew what the Crucible would do but no
matter what, it was worth trying anyway, they had no other choice.

I see it like life. Death in itself is abrupt and ultimately anti-climatic
but most of us live in hope that there is something on the other side. We
contemplate, theorise and imagine what might come after, but nobody knows for
sure. When we see death from the outside do we complain that it wasn’t
conclusive enough? that despite all that person had done they couldn’t escape
the fate which will come to all of us? I know I don’t, I focus on the life that
came before, the journey that person took towards the inevitable end.

Did Shepard save the Galaxy? Yes, he ensured in one way or another that
organic life would continue to live on. Did all the current inhabitants survive?
Most likely not, the Mass Relays would have destroyed most of them. Most would
be upset with this decision, but they, unlike most of the fans it would seem,
missed what I believe is the crucial point.

I Knew from the start that we could never defeat the Reapers, we had to stop
the cycle, which meant defeating whoever created the Reapers. Sure the Reapers
claimed to just ‘be’ but I never bought it…someone created them, Machines don’t
grow or evolve, not even Legion truly did that. Mass Effect has always been
about saving the Galaxy, nobody, not you, Sheppard or any of the other races
knew what that truly meant until the end.

The cost was high, but the Galaxy is now safe from the Reapers, other
problems will occur, and we may still yet wipe each other out but as Dr. Ian
Malcolm once said:

”Life finds a way”

Sheppard and his crew will be remembered throughout time, A Legend, much like
our own here on Earth. After all Sheppard did rise up into the public eye, die,
be reborn and finally ascend. Well, my Sheppard did anyway.
Do not dwell on how the story ended, focus on all the things you were able to
do before that.

Just two more points before I end this. The first is mainly an example. I
remember a game, renowned for it’s freedom of choice, allowing the player to
approach each situation with almost complete freedom. Characters could live or
die based on your actions and then it ended…with three different outcomes,
regardless of your choices before hand, these options were what you were left
with. That game was Deus Ex and people loved it, despite it’s endings being just
as open ended. You might argue that there was a greater variation in the endings
but ultimately that’s only because the consequences of each are made clearer.
Mass Effect chose to let us imagine what might happen next (not that Deus Ex
didn’t).

For this, I applaud them, it would have been much easier to just give us the
standard Baldur's Gate/Neverwinter Nights/Dragon Age ending where everything
gets wrapped up in a nice little package, good or bad. But they didn’t, they
chose to look outward, past the walls of the universe they’d created, and
challenged the player to think bigger.

This brings me to my final point. What I think I loved the most about the
ending was that there is no ‘good’ or ‘bad’ or ‘neutral’ ending, much like Deus
Ex. I especially liked that they didn’t use the dialogue wheel for the options,
it avoids what has always annoyed me in every Mass Effect game. The Paragon and
Renegade decisions are always made very obvious to the player, not to mention
that each is tallied up in a handy GUI for them. I believe this destroys any
freedom of choice, I knew destroying the Collector Base was what Bioware deemed
the ‘good’ choice, so I made it, because I wanted to make sure I was a ‘good’
guy. This system forced me to make decisions I may have made differently, had
the system been ‘behind the scenes’ as it were.

For me, this made the ending effective, because it’s probably the first time I made my own decision in
these games, without influence. I chose to sacrifice Sheppard and Synthesise all
organic material with artificial material. I made this decision because I felt
it was the best way to ensure that the cycle would end and that the galaxy could
continue.

So yeah, that’s it I guess, plenty more to say but I just felt that since I
appear to be of the minority, I should justify my own conclusions. Have your own
opinions and feel free to respond, just keep it civil, I’m not trying to say I’m
right and you’re wrong, merely that we should perhaps not be so hard on the guys
at Bioware.

I lost a bit of faith after Dragon Age II but Mass Effect 3
has renewed that faith. I personally hope they don’t try and change the
ending…but ultimately that decision isn’t up to me.

Thank you for taking the time to read this.

“We impose order on the chaos of organic evolution. You exist because we
allow it, and you will end because we demand it.”

- Sovereign

“That which you know as Reapers are your salvation through
destruction.”

- Harbinger

“I'm not doing this for myself. Don't you see, Sovreign will succeed. It
is inevitable. My way is the only way any of us will survive. I'm forging an
alliance between us and the Reapers, between organics and machines, and in doing
so, I will save more lives than have ever existed.”

- Saren

EDIT:
 Sorry Formatting was horrible, re-posted from my blog http://thevaliantkni...ect-denouement/


Modifié par The Valiant Knight, 15 mars 2012 - 09:48 .


#2
Jersey75639

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Having a satisfying ending would not have made getting to that ending any less satisfying. Just because the journey getting there was great does not mean that it's ok when the ending is nonsensical.

#3
Cody211282

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So is it ok we get the chance to earn our endings rather then just be funneled to ones that make the ending of 2001 look logical?

#4
RE2_Apocalypse

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Appriciate your opinion bro, and while I agree I don't mind the endings either as a whole from a series point of view. Good luck convincing others to agree with you, someones opinions is like a dogs bone, when he has it, theres no letting go...

EDIT: We the minority of ppl apparently that don't mind the endings, are like the not-cool kid crowd from high school which unfortunately, I'm afraid alot of ppl in the forums are still in it...

Modifié par RE2_Apocalypse, 15 mars 2012 - 09:24 .


#5
Guest_BringBackNihlus_*

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Man, that three course meal was great. I'm glad we came here. Ready for dessert?

Excuse me, waiter, but why is there dog **** in my cake?

#6
Duskfire

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But none of the endgame options end the cycle at all, thats the problem. Its all pointless in the scheme of things.

Synthesis - Eventually pure artificial life will be created anyway, and then the cycle begins again. Or purely organic life is created and it will be made even worst. Being in some weird synthesised form doesn't mean we wont stop creating.

#7
Miphious

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I fail to see why those of us who liked the current ending would be hurt if a new ending were added. This shouldn't be 'us v. them' because their stance doesn't cause us any harm.

This is like gay marriage. If you don't want one, don't get one. You don't want a new ending? Don't get/use it.

#8
hector7rau

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Miphious wrote...

I fail to see why those of us who liked the current ending would be hurt if a new ending were added. This shouldn't be 'us v. them' because their stance doesn't cause us any harm.

This is like gay marriage. If you don't want one, don't get one. You don't want a new ending? Don't get/use it.


Thank you! See people? There's nothing wrong with us asking for another ending, and there's certainly nothing wrong with people liking the original.
You win a thousand internets.

#9
Wintermaulz

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While i respect your right to an opinion, i must politely disagree with you with every fiber of my being

#10
The Valiant Knight

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I don't want to deny people their 'new' endings, have it and enjoy it. Just stating that I don't believe it's at all necessary.

#11
The Valiant Knight

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Duskfire wrote...

But none of the endgame options end the cycle at all, thats the problem. Its all pointless in the scheme of things.

Synthesis - Eventually pure artificial life will be created anyway, and then the cycle begins again. Or purely organic life is created and it will be made even worst. Being in some weird synthesised form doesn't mean we wont stop creating.


I did not state it was a perfect solution. Each ending offers it's own amount of risk. My thoughts are that because all organic life is now partially arteficial we will not see the need for pure arteficial life.

Even if we did create them, perhaps we could understand them better because we have more in common.

Again, I do not know what will happen, but I chose this ending because I believed it offered the best long term solution. That's kind of the point of the endings for me, I know people like a conclusion but some things are better left to discussion and imagination.

Nobody can rightly say what will happen after each ending, too many variables as Mordin would say, but that's what I like about them. It lets me ponder and discuss the possibilities.

#12
DarkSpiral

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"It's not the destination, it's the journey" is a valid way to look at the end. It's a point of view I share.

I still wanted just a tad bit more exposition. Like or hate them, the endings just...end. THAT many open ended question I really wasn't expecting at the definitive end of Shepard's story, and I wasn't pleased to see them. Re-working the galactic landscape? No problem. Creating a situation where every race is living in Sol (detracters be aware that I can think a plenty of ways to make that happen that definitely don't conflict with established lore) is actually kind of interesting. But I wanted the KNOW what happened. Not make up headcannon as to what Wrex is doing now that he can't get back to Tuchanka, or whether Garrus and I are going to meet up at that bar.

The three colored endings I could have lived with. The utter lack of resolution to the situation AT THE TIME of the Crucible's activation I can't stand.

#13
Baronesa

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Miphious wrote...

I fail to see why those of us who liked the current ending would be hurt if a new ending were added. This shouldn't be 'us v. them' because their stance doesn't cause us any harm.

This is like gay marriage. If you don't want one, don't get one. You don't want a new ending? Don't get/use it.



This... a million times this!

#14
Harbinger of Hope

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The whole "It's the journey, not the destination " argument is a very flawed one. Picture it like this: You have sat down at a fancy restaurant and are being treated to a three course meal. You have finished the first two (which were excellent) and you are currently on your third. You have one last bite before you are done. You take that last, final, bite of this amazing meal aaannnnnddddd......

it tastes like dog-s**t. Do you then just go "Oh well, that last bite may have tasted like dog-s**t and made me puke, but at least the rest of the food was great. I think I will just focus on that instead of thinking about how I took a big bite of steaming dog-s**t."?

#15
DarkSpiral

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Harbinger of Hope wrote...

The whole "It's the journey, not the destination " argument is a very flawed one. Picture it like this: You have sat down at a fancy restaurant and are being treated to a three course meal. You have finished the first two (which were excellent) and you are currently on your third. You have one last bite before you are done. You take that last, final, bite of this amazing meal aaannnnnddddd......

it tastes like dog-s**t. Do you then just go "Oh well, that last bite may have tasted like dog-s**t and made me puke, but at least the rest of the food was great. I think I will just focus on that instead of thinking about how I took a big bite of steaming dog-s**t."?


Acutally, I might indeed focus on the positive rather than the negative.  The food analgy falls a bit flat though.

Why don't we try an American football season instead.  That entertainment, at least.  If your team has any amazing year, but faisl to win the Superbowl, does it negated the fanatastic games you seen prior to that moment?  The meories, teh good times with your buddies?

EDITED for outrageous typos.

Modifié par DarkSpiral, 15 mars 2012 - 10:00 .


#16
kingbear951

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"Life finds a way" Well if you played ME 2 DLC Arrival you do know then when mass relays are destroyed they blow up the same way a star does when it dies. Supernova. Everything in the system the mass relay is in gets destroyed.

Commander Shepard is under house arrest in the beginning of the game for destroying a mass relay to delay the reapers. he destroyed the relay, the relay super nova'd and destroyed an entire system that had a batarian colony on it killing everyone on it.

So that means no matter your choices you made in ME 1 and ME 2, the relays are going to blow up and destroy everything. So life will not find a way. your 3 choices pretty much = your boned, your boned and yes your boned. they were just nice enough to let decide with color so you can tell them apart. So when someone asks you what choice you made instead of telling them that you chose the one that you got boned you can reply with a color.

#17
DarkSpiral

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kingbear951 wrote...

"Life finds a way" Well if you played ME 2 DLC Arrival you do know then when mass relays are destroyed they blow up the same way a star does when it dies. Supernova. Everything in the system the mass relay is in gets destroyed.

Commander Shepard is under house arrest in the beginning of the game for destroying a mass relay to delay the reapers. he destroyed the relay, the relay super nova'd and destroyed an entire system that had a batarian colony on it killing everyone on it.

So that means no matter your choices you made in ME 1 and ME 2, the relays are going to blow up and destroy everything. So life will not find a way. your 3 choices pretty much = your boned, your boned and yes your boned. they were just nice enough to let decide with color so you can tell them apart. So when someone asks you what choice you made instead of telling them that you chose the one that you got boned you can reply with a color.


Actually, what we knows is what happens when a meteor hits a relay.  Taking that result and saying that it MUST apply to every way in which a relay can be destroyed is simply not correct.

Addenum: On my firsyt playthrough I hadn't played Arrvial.  In that save, Hackett sent int the 108 marine division (or something llike that) instead of Shepard.  Certain dialogues change as well.

Modifié par DarkSpiral, 15 mars 2012 - 10:07 .


#18
kingbear951

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oh i didn't factor in space magic. space magic stops relays from going all supernova.

#19
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The only reason I can think of as to why the ending is acceptable is because it is not cliche or happily ever after- Bioware basically put together the worst scenarios and said, hey thats reality for you, theres gonna be sacrifice, this is a grim reaper war.

That would be fine, if the crew didn't just vanish and abandon, instead of fighting with me like in ME2, you know maybe a dieing scene with friends or the LI. It would also be fine if one of the more sensible choices- destroy, didn't involve destroying the geth that I had being fighting so hard to gain peace with the quarians. It would also have been fine until that bizzare child catalyst showed up, making the plot very confusing.

The plot holes really outweigh any positive feelings towards the ending and is very difficult to like the reality of the ending more than the plotholes.

#20
DarkSpiral

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kingbear951 wrote...

oh i didn't factor in space magic. space magic stops relays from going all supernova.


I'll go with "space magic" for the synthesis ending.  I may prefer that ending, but I don't pretend that it makes any logical sense.

However, the idea that there is more than one way to shut off a machine, and that some ways are far safer than others, is not space magic.

#21
The Valiant Knight

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kingbear951 wrote...

"Life finds a way" Well if you played ME 2 DLC Arrival you do know then when mass relays are destroyed they blow up the same way a star does when it dies. Supernova. Everything in the system the mass relay is in gets destroyed.

Commander Shepard is under house arrest in the beginning of the game for destroying a mass relay to delay the reapers. he destroyed the relay, the relay super nova'd and destroyed an entire system that had a batarian colony on it killing everyone on it.

So that means no matter your choices you made in ME 1 and ME 2, the relays are going to blow up and destroy everything. So life will not find a way. your 3 choices pretty much = your boned, your boned and yes your boned. they were just nice enough to let decide with color so you can tell them apart. So when someone asks you what choice you made instead of telling them that you chose the one that you got boned you can reply with a color.


Like a Supernova is not the same as a literal Supernova. I stated that many systems would be destroyed, but as we see in the final part, people survive regardless of the 'colour' you chose. How is this possible? no idea, don't really care either. The specifics don't matter that much to me, you can poke holes in almost any story if you pay attention to them.

#22
DarkSpiral

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The Valiant Knight wrote...

 The specifics don't matter that much to me, you can poke holes in almost any story if you pay attention to them.


Now that is a true fact.

#23
Gibb_Shepard

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DarkSpiral wrote...

kingbear951 wrote...

oh i didn't factor in space magic. space magic stops relays from going all supernova.


I'll go with "space magic" for the synthesis ending.  I may prefer that ending, but I don't pretend that it makes any logical sense.

However, the idea that there is more than one way to shut off a machine, and that some ways are far safer than others, is not space magic.


I can accept that all the Mass Relay energy was sucked up and used by the Crucible, had that actually been shown.

What we were shown is every Mass Relay blowing up and creating shockwaves so large that they engulf the entirety of the star systems. Whether or not those shockwaves were actual explosions is never explained. Whether or not the Crucible actually used the Mass Relay energy is never insinuated. It's all a bunch of assumptions. The ending provides no explaination to wtf just hapenned.

#24
DarkSpiral

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Gibb_Shepard wrote...

I can accept that all the Mass Relay energy was sucked up and used by the Crucible, had that actually been shown.

What we were shown is every Mass Relay blowing up and creating shockwaves so large that they engulf the entirety of the star systems. Whether or not those shockwaves were actual explosions is never explained. Whether or not the Crucible actually used the Mass Relay energy is never insinuated. It's all a bunch of assumptions. The ending provides no explaination to wtf just hapenned.


Absolutely true.  My point wasn't that life in the galaxy MUST still exist, btu rather that the frequent assumption that regardless of Shepard's choice, all life in the galaxy is always flash-fried is based on an assumption.

My reasons for seriously doubting that all sapient life in the galaxy just ended are of a more metagaming bent; I rather doubt Bioware intentionally killed one of their two highly successful IPs THAT quickly.  But that is definitely an assumption on my part. :)

#25
Dougremer

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Damn! I crashed my car! Well at least the ride into the wall was fun.

But that is only how I feel when i'm reading this.