I have the infamous black face glitch when it comes to importing my ME2 Shepard but it occurs when I try to customise his appearance and in-game, it happens to minor characters such as the random Alliance officials and the defence committee in the intro. It managed to fix itself in one running that let had let me make a new Shepard from scratch and I managed to get as far as Mars until the black face glitch kicked back in. The game crashes constantly for example, when I try to change Shepherd's class to a vanguard, try to customise his appearance, upgrade my squad, use a squadmate's powers, change weapon, put something on the weapon bench, reunite with Liara or fight Cerberus. Every instance of those the game freezes, a "Mass Effect 3 is no longer working properly" sign pops up and the screen goes black until I manually force the game to close, it's utterly game breaking.
Have done all the usual things like update drivers, keeping the game up to date via Origin, repair installs etc but nothing seems to be working!
Specs for this PC: HP Pavilion DV7-6C09TX
Intel® Core™ i7-2670QM • 2.2 GHz (Quad Core)
8GB Ram
1920 x 1080 Resolution
ATI Radeon HD 7690M (2 GB GDDR5 dedicated)
Blu Ray Drive
Windows 7 64 Bit
Fearing it is the game that horrifically buggy (not the super new laptop that's the problem) I tested it out on a weaker laptop that only just meets recommended specs and to my utter astonishment I find that it doesn't crash or have the face issues that plagued my newer laptop.
Specs for this PC: Toshiba A500-02u
Dual core - 2.66 GHz
4GB RAM
1366 x 768 Resolution
Nvidia GeForce 230 1GB
Blu Ray Drive
Windows 7 64 Bit
Any particular reason why a higher spec has such difficulty yet a lower one runs it perfectly adequately? For anyone who says "just play it on the laptop that works!" should note that the reason I needed to upgrade was the fact that the wiring in the motherboard is faulty so it becomes a Herculean task for it to recognise an AC input (+ the battery has a weeks worth of life left before it completely dies) Have other people had issues like these? Is this something that's being fixed in Bioware's incoming patch?
Modifié par Henners_, 16 mars 2012 - 02:26 .





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