I started a City Elf character who's being rather cruel to Alistair, my original intention being to do this, erm, "hardening" on him so that he might actually end up not breaking up with me at the end of the game once I start romancing him. Trouble is, he obviously isn't digging me much at all anymore and I'm feeling like a **** because of it, and I'd like to somehow tell him I'm sorry for being such an ass to him. Is that actually possible at any point to gain some approval, or am I dependant on gifts and stopping the **** behaviour right away and turning into the nicest person alive?
I'm also not completely sure how to make Alistair less of a whiner without being downright mean to him. I think so far (I just left Lothering) I've had one dialogue where I told him to quit whining and he actually replied with something like "you're right, time to man up!"
Possible to apologise to a companion?
Débuté par
Phex
, nov. 28 2009 05:58
#1
Posté 28 novembre 2009 - 05:58
#2
Posté 28 novembre 2009 - 07:27
You harden him during his personal quest, and only then. Time to start being nice and to keep the gifts coming!
#3
Posté 28 novembre 2009 - 07:39
As BramAlam12345 writes, you need to do Alistair's personal quest, and depending on how you respond to him during that quest (-"People care only for themselves", etc.) he will get hardened (it feels so weird to say it like that.. *cough*). It won't happen before he is at a fairly high approval (I think it was due to hitting 90+, unless it's related to story progression), when he confronts you about it at camp.
#4
Posté 28 novembre 2009 - 08:05
so hardening him...making him less sympathetic..somehow..in your mind..makes you think he wouldn't break up with you at the end....
if hardening him at any impact on the end...a hardened alistair would be the one TO break up with you..while the un-hardened one wouldn't
if hardening him at any impact on the end...a hardened alistair would be the one TO break up with you..while the un-hardened one wouldn't
#5
Posté 28 novembre 2009 - 08:10
Actually, hardening him is the only way to have him keep you as his mistress. If he isn't hardened, he'll break up with you (unless you're a female human noble).Suron wrote...
so hardening him...making him less
sympathetic..somehow..in your mind..makes you think he wouldn't break
up with you at the end....
if hardening him at any impact on the end...a hardened alistair would be the one TO break up with you..while the un-hardened one wouldn't
As for apologising, there's no other way than giving him a bunch of gifts and being nice. As stated in above posts, the hardening occurs during his personal quest. You have to tell him that "Everyone is just out for themselves", and when he confronts you about it later you have to support his decision to start standing up for himself.
Sorry, post broke for some reason.
Modifié par Kazro, 28 novembre 2009 - 08:15 .
#6
Posté 29 novembre 2009 - 11:50
Ah, thanks for the replies guys! I guess this shall suffice for my bratty elf's "growing up" phase, time for her to start acting like an adult... And Alistair as well.
#7
Posté 29 novembre 2009 - 12:11
As a tip on gaining back approval faster, give the following gifts: Black Runestone (pretty sure that was from Deep Roads someplace), White Runestone (Circle Tower from one of the Abominations), Alistair’s Mother’s Amulet (Redcliffe castle somewhere I think (plot gift)), "Don't want to totally spoil it for you"-Shield (a little late in the game before you can get that though (plot gift)), Onyx Demon Statuette, Small Carved Statuette (95% sure this is from Lothering), Stone Dragon Statuette (Redcliffe castle again) and Stone Warrior Statuette.
Each of these will give Alistair +10 for the first given, then +9, then +8, then +7, and all the rest should give him +6. As far as I understand, gifts that companions really like give a base +5 and the minimum each gift can give is +1, but all gifts starts off with a bonus +5 that has diminishing returns. Basically if you give him any gift other than the ones I listed (and potentially if there's more "super-gifts" for Alistair that I haven't found) should give at minimum +1 and maximum +5. The reason I listed those gifts above was because it'd be faster for you though.
Each of these will give Alistair +10 for the first given, then +9, then +8, then +7, and all the rest should give him +6. As far as I understand, gifts that companions really like give a base +5 and the minimum each gift can give is +1, but all gifts starts off with a bonus +5 that has diminishing returns. Basically if you give him any gift other than the ones I listed (and potentially if there's more "super-gifts" for Alistair that I haven't found) should give at minimum +1 and maximum +5. The reason I listed those gifts above was because it'd be faster for you though.
Modifié par Neil Decurio, 29 novembre 2009 - 12:36 .





Retour en haut







