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How many disliked the final scene with the Illusive Man?


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113 réponses à ce sujet

#51
Kidd

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legion999 wrote...

Hell if they add the cut dialogue with Anderson it'll probably be my most memorable scene out of ME3. The problem is that what happens after Hackett calls you taints it.

Yeah, it's too bad that piece of dialogue was cut. It's an incredible tearjerker and I love it so completely.

#52
WarGriffin

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TIM needed better final words

#53
Lankist

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It was pretty cool, although everything after getting blasted by Harbinger was so surreal that it's off-putting. I was sort of expecting Shepard's story to parallel Saren's (especially with how much Renegade-Shep started to resemble Saren in appearance, philosophy and action), but the parallel between TIM and Saren worked as well. Of all the things that didn't end up coming full-circle, that scene did it right.

Modifié par Lankist, 15 mars 2012 - 06:33 .


#54
Sentr0

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i liked it, the space kid instead...

#55
Veggiesofmanycolors

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I liked the scene, it was creepy and Martin Sheen's performance was fantastic.

#56
VettoRyouzou

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I liked it... sadly I know my shepard was thinking some were in the back of his head " .... I have ... done this before... i swear I have".

#57
Femmefatality07

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It was nice

BUT WHY DID HE HAVE A DIFFERENT FORM IN MY CE ARTBOOK?!

#58
ElectronicPostingInterface

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I've noticed this OP

Yeah I think people don't mean include TIM, that part was actually excellent. I would like to see that kept and the elevator on nixed.

#59
Archangel6902

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Honestly I thought and had envisioned an active battle with TIM, where after say the whole conversation his Reaper implants ignited within him and caused a metamophosis and you get to..
"See my true form Shepard, and despair!" <Fireball>
Ok may that might be stretching but yea something a little more interactive would have been awesome.

#60
shnellegaming

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All I was thinking was, "No...they are not going to do Saren 2.0...yes yes they did.   Lord!!!!"

#61
Koolaider

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I really liked it. It was a great culmination to TIM confrontations and was finely done by Martin Sheen.

#62
Archangel6902

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Actually I got it! After the elevator scene, you get a glimpse or TIM trying in vain to control the Reapers and he gets shocked which I assume is how is skin got flayed and burnt up exposing his reaper, insides. Actually seeing that scene played out and perhaps battling him afterwards, leading up to that conversation with him and Anderson would have been awesome.

#63
Lankist

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Archangel6902 wrote...

Honestly I thought and had envisioned an active battle with TIM, where after say the whole conversation his Reaper implants ignited within him and caused a metamophosis and you get to..
"See my true form Shepard, and despair!" <Fireball>
Ok may that might be stretching but yea something a little more interactive would have been awesome.


I'm sort of glad they didn't do the "VIEW ME IN MY TRUE GLORY" garbage, because that doesn't really fit with his character at all. Even Saren didn't do that until after he was dead.

I'm honestly fine with Marauder Shields being the last boss; I don't think the story necessarily needs a ridiculous boss battle to wrap itself up. That's not to say it would hurt to work something like that in if you can, but it's more of an ancillary thing.

Modifié par Lankist, 15 mars 2012 - 06:38 .


#64
Big I

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I didn't actually, it's just TIM ranting non-sensically at you and then he dies. Saren's last moments played out much more emotionally for me.


EDIT: ^Also, props to Marauder Shields

Modifié par LookingGlass93, 15 mars 2012 - 06:39 .


#65
darkshadow136

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I did not like it although I made all the right decisions and had a total galactic assets score of around 6,800, and had my paragon maxed out. I had no paragon option to stop him, just a renegade option to shoot him. Also it was explained in earlier games that Sheppard was special because of his interactions with the prothean Beacons and had a resistance to mind control and indoctrination. Sheppard being controlled like that with paragon maxed out and his Prothean connection, just makes no sense to me.

#66
ZLurps

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It was good and I can see why devs decided to make that happen in Citadel, but otherwise timing was poor, how he was able to control Anderson (space magic?) was unexplained as well why he was even alive (from Reaper point of view, what function there was left for him?) and other crap.

Ignoring those things, it was good.

#67
Solassan

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The fact it echoed Saren's death made it all the better or me, and I really felt his inner struggle. It made TIM almost seem human

#68
trembli0s

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I like anything that involves TIM saying Yumanity.

#69
Eudaemonium

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Archangel6902 wrote...

Actually I got it! After the elevator scene, you get a glimpse or TIM trying in vain to control the Reapers and he gets shocked which I assume is how is skin got flayed and burnt up exposing his reaper, insides. Actually seeing that scene played out and perhaps battling him afterwards, leading up to that conversation with him and Anderson would have been awesome.


I think that's just a vision. It also shows Anderson shooting the 'destroy' section, and he certainly wasn't there. Its just there to show you that it was the option TIM wanted. The increased huskification is just, I think, a visual clue of his indoctrination, because he doesn't have it in the hologram on Cronus Station when he talks to you before the Kai Leng battle.

#70
The Angry One

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Hey, take a close look at the scene on the Citadel with the Illusive man.
There are lights in the background on the wards. Moving lights. Moving non-Reaper lights.

THEY'RE STILL ALIVE! YOU KILLED THEM!

#71
guz1123

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That screen was awesome and amazing, until star-kid came out with his BS.

#72
Lankist

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darkshadow136 wrote...

I did not like it although I made all the right decisions and had a total galactic assets score of around 6,800, and had my paragon maxed out. I had no paragon option to stop him, just a renegade option to shoot him. Also it was explained in earlier games that Sheppard was special because of his interactions with the prothean Beacons and had a resistance to mind control and indoctrination. Sheppard being controlled like that with paragon maxed out and his Prothean connection, just makes no sense to me.


I think you have to use the persuade options on him successfully throughout the game (Mars, Thessia, Cerberus Base and then finally Citadel.) If you miss one, you won't get through to him. As in to say, you're supposed to seed the doubts early.

Modifié par Lankist, 15 mars 2012 - 06:44 .


#73
Salyut

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I think it was a great scene. I just wonder how he got there. I know why, but not how. He still doesn't believe he's indoctrinated, so the Reapers couldn't have actively brought him there. He must have gotten there on his own.

#74
Agamo45

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The scene was very well written, I thought it tied up the Illusive Man's story nicely. Though it doesn't make sense how TIM and Anderson are both there. And of course, the last 10 minutes of the game just blew it all to hell.

#75
Godwhacker

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 The bit with the Illusive man was great. I was completely stoked, thinking all the people whining about the ending were being idiots.

And then...