Operation: Goliath. This weekend
#326
Posté 17 mars 2012 - 03:25
#327
Posté 17 mars 2012 - 03:32
davarino wrote...
Definitely enjoying the event so far, hope there's a lot more stuff like this to come.
I'm glad someone is, I'm about to tear my hair out personally. At least half my XBL matches have been silver reapers, and nearly every one of those matches was clogged with players who had approximately zero business being in silver, let alone against reapers.
#328
Posté 17 mars 2012 - 03:34
#329
Posté 17 mars 2012 - 03:37
humes spork wrote...
davarino wrote...
Definitely enjoying the event so far, hope there's a lot more stuff like this to come.
I'm glad someone is, I'm about to tear my hair out personally. At least half my XBL matches have been silver reapers, and nearly every one of those matches was clogged with players who had approximately zero business being in silver, let alone against reapers.
I play with a team of four and we used the demo as a base starting point to figure out what strategies and characters worked and what didn't. Quick Matches probably are frustrating right now considering Reapers are the hardest of the three factions even on Silver. Probably gonna see some balance changes soon with Ravagers and Banshees, maybe a buff to Brutes, hopefully that's enough to make randoms not as bad as they are now.
#330
Posté 17 mars 2012 - 03:42
davarino wrote...
Quick Matches probably are frustrating right now considering Reapers are the hardest of the three factions even on Silver.
That's my problem, I'm stuck with quick matches since all my friends who have ME3 won't touch the MP with a ten foot pole despite my fervent pleas it's not actually that bad. I can handle silver personally, but that doesn't keep me from needing people at my back who have the two brain cells to rub together to not do such great hits as,
"HERP DERP ME AM CHARGE NOVA BANSHEE WUT HAPPEN I AM DEAD"
*take potshot at stasis-locked mob with widow and somehow miss* "YOU MADE ME MISS" [Seriously, that f*cking happened.]
"KILL BROOTZ 4 CHALLENGE HAY GUYS A HUSK KILLED ME RES PLOX" [This was a Krogan player. He got grabbed and couldn't shake the husk off.]
...and one lobby that I entered with a salarian engineer after getting so sick and tired of people ditching my asari adept to get eaten alive by trash mobs trying to fend off the banshee, vote kicked me because "decoys suck".
Modifié par humes spork, 17 mars 2012 - 03:51 .
#331
Posté 17 mars 2012 - 03:43
davarino wrote...
humes spork wrote...
davarino wrote...
Definitely enjoying the event so far, hope there's a lot more stuff like this to come.
I'm glad someone is, I'm about to tear my hair out personally. At least half my XBL matches have been silver reapers, and nearly every one of those matches was clogged with players who had approximately zero business being in silver, let alone against reapers.
I play with a team of four and we used the demo as a base starting point to figure out what strategies and characters worked and what didn't. Quick Matches probably are frustrating right now considering Reapers are the hardest of the three factions even on Silver. Probably gonna see some balance changes soon with Ravagers and Banshees, maybe a buff to Brutes, hopefully that's enough to make randoms not as bad as they are now.
Are you seriously suggesting changes to coop for the benefit of those who don't play with friends?
#332
Posté 17 mars 2012 - 03:45
#333
Posté 17 mars 2012 - 03:48
Hartmann262 wrote...
Are you seriously suggesting changes to coop for the benefit of those who don't play with friends?
Nah, I'm suggesting balance changes because Reapers need it. Brutes are a joke, banshees only have one real 'counter' (Decoy) and the faction as a whole is just generally overtuned.
It's probably been posted already but I'm sure this whole community event is more than just "hey let's do something cool". They're getting a large sample size of data to take note of some things that need tweaking. We had Cerberus in the demo and Geth almost all last week thanks to sabatoge being so awesome.
#334
Posté 17 mars 2012 - 03:48
#335
Posté 17 mars 2012 - 03:51
davarino wrote...
Hartmann262 wrote...
Are you seriously suggesting changes to coop for the benefit of those who don't play with friends?
Nah, I'm suggesting balance changes because Reapers need it. Brutes are a joke, banshees only have one real 'counter' (Decoy) and the faction as a whole is just generally overtuned.
It's probably been posted already but I'm sure this whole community event is more than just "hey let's do something cool". They're getting a large sample size of data to take note of some things that need tweaking. We had Cerberus in the demo and Geth almost all last week thanks to sabatoge being so awesome.
Banshees are vulnerable to much more than Decoy. Hell, two biotics can take a Banshee down in no time flat, or one with a bit more time spent.
#336
Posté 17 mars 2012 - 03:52
humes spork wrote...
davarino wrote...
Quick Matches probably are frustrating right now considering Reapers are the hardest of the three factions even on Silver.
That's my problem, I'm stuck with quick matches since all my friends who have ME3 won't touch the MP with a ten foot pole despite my fervent pleas it's not actually that bad. I can handle silver personally, but that doesn't keep me from needing people at my back who have the two brain cells to rub together to not do such great hits as,
"HERP DERP ME AM CHARGE NOVA BANSHEE WUT HAPPEN I AM DEAD"
*take potshot at stasis-locked mob with widow and somehow miss* "YOU MADE ME MISS" [Seriously, that f*cking happened.]
"KILL BROOTZ 4 CHALLENGE HAY GUYS A HUSK KILLED ME RES PLOX"
...and one lobby that I entered with a salarian engineer after getting so sick and tired of people ditching my asari adept to get eaten alive by trash mobs trying to fend off the banshee, vote kicked me because "decoys suck".
I'm not playing anymore tonight but sometimes when we only have three people we just random someone in and farm silvers. Feel free to add me on Live if you want. We generally always have an asari adept. Another player and i usually switch between Infiltrators, Salarian Engineers, and Turian Soldiers. A fourth person who does more than get gibbed by Banshees is always welcome. (Cool guy Dave)
#337
Posté 17 mars 2012 - 03:54
BraveLToaster wrote...
davarino wrote...
Hartmann262 wrote...
Are you seriously suggesting changes to coop for the benefit of those who don't play with friends?
Nah, I'm suggesting balance changes because Reapers need it. Brutes are a joke, banshees only have one real 'counter' (Decoy) and the faction as a whole is just generally overtuned.
It's probably been posted already but I'm sure this whole community event is more than just "hey let's do something cool". They're getting a large sample size of data to take note of some things that need tweaking. We had Cerberus in the demo and Geth almost all last week thanks to sabatoge being so awesome.
Banshees are vulnerable to much more than Decoy. Hell, two biotics can take a Banshee down in no time flat, or one with a bit more time spent.
I'll most definitely give you that. It's still a little ridiculous how often they use their instant-death ability though, I've been in matches where the entire team goes down in under a minute. It's not even like Phantoms who have to be near you or who's movements you can watch, what with the warping around and all.
#338
Posté 17 mars 2012 - 04:04
#339
Posté 17 mars 2012 - 04:04
Modifié par zmichwr, 17 mars 2012 - 04:06 .
#340
Posté 17 mars 2012 - 04:05
BraveLToaster wrote...
davarino wrote...
Hartmann262 wrote...
Are you seriously suggesting changes to coop for the benefit of those who don't play with friends?
Nah, I'm suggesting balance changes because Reapers need it. Brutes are a joke, banshees only have one real 'counter' (Decoy) and the faction as a whole is just generally overtuned.
It's probably been posted already but I'm sure this whole community event is more than just "hey let's do something cool". They're getting a large sample size of data to take note of some things that need tweaking. We had Cerberus in the demo and Geth almost all last week thanks to sabatoge being so awesome.
Banshees are vulnerable to much more than Decoy. Hell, two biotics can take a Banshee down in no time flat, or one with a bit more time spent.
when there 2 banshee's and Brutes everywhere things get a little more interesting
#341
Posté 17 mars 2012 - 04:18
davarino wrote...
I'll most definitely give you that. It's still a little ridiculous how often they use their instant-death ability though, I've been in matches where the entire team goes down in under a minute. It's not even like Phantoms who have to be near you or who's movements you can watch, what with the warping around and all.
Yeah, it's not the frequency that they attempt the gab at, it's the ridiculous range on it that gets me. I got magnet grabbed from a good 4 meters away when I was playing tonight. The two adept thing can help with that too though, great for knocking people free at the start of the grab.
As for two Banshees making it interesting, sure that would be the case if you let them near you, but you can usually get at least one on the approach with combos, and Brutes die from explosion splash damage quick enough. What gets me most often are Marauders that hit me when I'm distracted.
#342
Posté 17 mars 2012 - 04:18
#343
Posté 17 mars 2012 - 04:25
#344
Posté 17 mars 2012 - 04:27
N3xium_Crash wrote...
Anyone know if the Brute part of the challenge means you have to kill 1 million Brutes in either Silver or up? Or if you can kill 1 million total including Bronze challenges?
The community goal is for all difficulties. Just 1 million brute kills an we all win.
The squad goal is for silver and up only victorys.
#345
Posté 17 mars 2012 - 04:35
Frenor wrote...
N3xium_Crash wrote...
Anyone know if the Brute part of the challenge means you have to kill 1 million Brutes in either Silver or up? Or if you can kill 1 million total including Bronze challenges?
The community goal is for all difficulties. Just 1 million brute kills an we all win.
The squad goal is for silver and up only victorys.
Thanks though now I feel that I just derped because I went back to see the posts of the moderaters and found this "It's a total number of combined kills: Worldwide, PC + Xbox combined, any difficulty." in reference to the Brute thing.
#346
Posté 17 mars 2012 - 04:35
#347
Posté 17 mars 2012 - 04:39
Probably 50 or so Brutes down for me.
Good fun with the weekend challenge I must say.
#348
Posté 17 mars 2012 - 04:40
What I'm trying to ask is, I've done several Reaper-Silver games, nothing special shows up. Is there confirmation to show that we've done this? Or any way to know?
Modifié par Zeju, 17 mars 2012 - 04:40 .
#349
Posté 17 mars 2012 - 04:42
Esquin wrote...
Wow. More effort went into that one promotional image in the first post than the entire ending. Thats kind of pathetic.
XD
Well said
#350
Posté 17 mars 2012 - 04:44
Zeju wrote...
Have to ask, how do we know if we qualify for the Commedation Pack?
What I'm trying to ask is, I've done several Reaper-Silver games, nothing special shows up. Is there confirmation to show that we've done this? Or any way to know?
Nope but the pack is to be delivered on Tuesday.





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