Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#2876
Johnson.XII

Johnson.XII
  • Members
  • 1 messages
I WANT a BETTER ENDING ! This is MAIN POINT.

I DON'T want to ANOTHER SUCK ENDING! 

ARE YOU LISTENING??

DON't JUST LISTEN, YOU MUST GIVE US A SATIFACTORY ANSWER!!!!!!!!!!!!!!!!!!!!!

Modifié par Johnson.XII, 16 mars 2012 - 05:26 .


#2877
What?

What?
  • Members
  • 583 messages
To be fair, Bioware, listening is just that: listening. A good portion of us want a break in the silence.

That aside, I thoroughly love the game up until the ending. Some of the most notable scenes to me were Mordin's death, Tali's bar-rant, and most of Liara's scenes (especially the final romance). It's just a shame the end casts such a deep shadow over the otherwise sterling portions of the title. People engage in stories because they want to reach that end, to get that closure and resolution to whatever problem was presented in the work. They don't want to mull over myriad "what ifs" and "how dids".

Modifié par VictorianTrash, 16 mars 2012 - 05:24 .


#2878
LazarusMP

LazarusMP
  • Members
  • 76 messages

Omnike wrote...


EternalAmbiguity wrote...



It doesn't matter if it matters. You still had a good time. You still enjoyed yourself.

You need to take a closer look. You can't see the trees for the forest, if you will.

The ending is not all that matters.

Ever been in love before? had a first kiss? Even though you're probably not still with that person, do you remember that moment, those times with fondness? It's that idea.



That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss ever and then she proceded to balletically kick you in the nads before running away giggling about how artistic she was... All that hard work didn't pay off.



FTFY... :blink:

#2879
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

jeweledleah wrote...

not... exactly  (especialy if the relationship ends badly, all you remember is the breakup)

much earlier i na thread, someone compared it to a trip to amusement park.
I like that analogy.  I mean you get all these fantastic rides and ice cream and awesome music and the sun is shining and then it starts to drissle, but you hide out in this awesome indoor arcade and then the day is almost over and you go to that last rollrcoaster of the day.  you are strapped in, careful, you took your dramamine so that you don't get nauseated.  and the rollercoaster goes off rails, crushes you into a wall and breaks half the bones in your body.  what are you going to remember.  the rest of the day?  or the pain of your bones breaking, emergency room trip and all the time you spent reccuperating.

now imagine that you know, beyond any shadow of a doubt, that the next time you go to the park?  it doesn't matter which friends you bring, doesn't matter what montho r day of the week, doesn't matter the weather or which atractions you chose to indulge in.  that last rollercoaster ride of the day.. that you cannot avoid if you want to leave the park.  will ALWAYS crush and break half the bones in your body.  no matter what.  and the only real choice you have is.. right side, left side, or pelvis/collarbone.

this is what ending of ME3 does. 


That is, unquestionably, the worst analogy on this I've heard, and the person who said that needs to get their head examined.

It's absolutely utterly ridiculous, completely RIDICULOUS, to compare the ending of ME3 to being crushed and breaking half the bones in your body. That's shameful. That's utterly shameful.

Throwing up, I can understand. or, as happened to us one time, rust water from the ride ruined our clothes.

But comparing it to permanent, damaging physical injury? Someone needs to get a grip. That's despicable.

Modifié par EternalAmbiguity, 16 mars 2012 - 05:24 .


#2880
Bored-WIzard

Bored-WIzard
  • Members
  • 22 messages
Garrus's favorite spot on the citadel

#2881
zegota

zegota
  • Members
  • 40 messages
My favorite moment was the end, honestly. Everything from the initial arrival on Earth to Joker putting his arm around EDI.

Please don't retcon the ending, guys. You wrote the ending you wanted to write. Some people will love it. Some people will hate it. But going back and writing it by-committee based on what a vocal subgroup want to happen is just weak. Stick to your guns.

Can't wait for your next game, whatever that may be. I'm already a little teary that the Normandy's journey is over.

#2882
Himmelstor

Himmelstor
  • Members
  • 6 316 messages

EternalAmbiguity wrote...

jeweledleah wrote...

not... exactly  (especialy if the relationship ends badly, all you remember is the breakup)

much earlier i na thread, someone compared it to a trip to amusement park.
I like that analogy.  I mean you get all these fantastic rides and ice cream and awesome music and the sun is shining and then it starts to drissle, but you hide out in this awesome indoor arcade and then the day is almost over and you go to that last rollrcoaster of the day.  you are strapped in, careful, you took your dramamine so that you don't get nauseated.  and the rollercoaster goes off rails, crushes you into a wall and breaks half the bones in your body.  what are you going to remember.  the rest of the day?  or the pain of your bones breaking, emergency room trip and all the time you spent reccuperating.

now imagine that you know, beyond any shadow of a doubt, that the next time you go to the park?  it doesn't matter which friends you bring, doesn't matter what montho r day of the week, doesn't matter the weather or which atractions you chose to indulge in.  that last rollercoaster ride of the day.. that you cannot avoid if you want to leave the park.  will ALWAYS crush and break half the bones in your body.  no matter what.  and the only real choice you have is.. right side, left side, or pelvis/collarbone.

this is what ending of ME3 does. 


That is, unquestionably, the worst analogy on this I've heard, and the person who said that needs to get their head examined.

It's absolutely utterly ridiculous, completely RIDICULOUS, to compare the ending of ME3 to being crushed and breaking half the bones in your body. That's shameful. That's utterly shameful.

Throwing up, I can understand. or, as happened to us one time, rust water from the ride ruined our clothes.

But comparing it to permanent, damaging physical injury? Someone needs to get a grip.

To be fair, when I saw the ending, I did feel gutted. Obviously I am not alone in this.

#2883
Omnike

Omnike
  • Members
  • 284 messages

EternalAmbiguity wrote...

Omnike wrote...

That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss every. All that hard work didn't pay off.


It IS the same thing. We've played Mass Effect for 100+ hours. 100+ hours of pleasure and enjoyment.

On the other hand, however, from what you're saying, it looks like you WEREN'T playing the game for enjoyment at any time. If you're sticking with your analogy.

But going with what I said, we've played for 100+ hours and had a h311 of a time. only the last five, ten minutes was "bad."

Do you really judge every.single.thing. in your life by the very very last part of it? Really? Say none of it matters because the very.very. last part was unsatisfactory? If that's true (and i doubt it) you must lead a depressing life, friend.

I do judge every minute of something by the end of it, because that's what you're working to. I was playing Mass Effect for a great story, and that story just got completely upended by a terrible ending. If I had a great time at an amusement park and my girlfriend dumps me afterwards, I'm not going to say it was a fun day. Because it wasn't.

#2884
Doctor Quinn

Doctor Quinn
  • Members
  • 101 messages
What did I like? So many moments to choose from. The friendship with Garrus, Thane's sendoff, that sweet goodbye of unrequited love with Liara for my Shep, the list goes on. All so well executed.

And then the ending comes and I'm left with questions. Nothing but questions. Did I just indoctrinate myself? Did all that really happen? Reapers are led by Starchild at the Citadel and he's giving me permission to kill him? Normandy crashes into jungle Eden and starts an inbred colony of people with Rollicks Syndrome? If the Reapers prefer magic crucible to change all things to organic synths why haven't they just built one themselves and retire from reaping?

I can rally around the idea that choices an individual can make are but beach sand shoveled against the tide of the Leviathan, but I didn't really feel a sense of powerlessness so much as I felt utter confusion and disappointment. I was underwhelmed with the light show and the exit to Eden. It felt rushed and like it was the product of an unresolved debate in the writing room over the ending. It seemed like from some of the recent interviewing about the ending, you guys were toying with Shep's final test having to do with Reapers attempting to indoctrinate him (which would've been a great plot twist) but then decided to junk it. This Created an ending that a lot of people have a tough time accepting and causing question whether the citadel events actually occurred.

If in actuality your canon for the ending is that Shepherd is indeed on the Citadel and that the options he has indeed are implemented, the scene really undermined the credibility of the Reapers. The Reapers strength as a character came from being an enigmatic horror of the Lovecraft variety. They do the awful for reasons that are unknown to us and have frightful god like strength. They can reach into our very minds and sap us of what we hold the most dear. Our free will. Here you had a conflict between a leviathan of determinism, of a cruel accountancy of order and mathematics, pitted against life that desires above all things the will to self determinate. Shepherd himself becoming the pinnacle of that desire for free will because it was through his decisions we experienced the entire galaxy. His decisions that made him the focus of the Reapers as someone of interest to control. Instead we get the Reapers as the vanguard against an all powerful AI that could wipe out all life, even the butterflies. And to prevent that they reap every 50,000 years. Suddenly our inexplicable enemy is given a rather silly role of cosmic singularity cop. And we are to believe that Reapers hold life in such a high regard despite the fact that what they make of life is a kingdom of horrors and that the technology design for their biological components (husks) show disdain for their ephemeral biological nature. And despite their seeming wishes in prior games to view themselves as eternal and the pinnacle of existence, star kid offers Shep a free blow us all up button. It all doesn't fit right. I find the Reapers to be an amoral force that does not care about us. They only care about order. Their order. They want the universe to function like a clock including all the things that can choose to wake up at nine or ten or not at all. The only real reason they would not like an AI anymore than it would dislike a lifeform was if that lifeform was a credible threat to the order that they choose to stand in judgement of. The Reapers function through indoctrination and are themselves the subjects of it at the same time. Thus being a symbol and object of mindless and cruel determinism. I felt like that was enough. That conflict in of itself has a lot going on in it.

The other comment I'd make is if your goal was to make us see the limitations of choice, perhaps in the finale you could sideline the Commander and put him in the CO's chair. Have the player make the pyrrhic calls. Have him send people to save friends to have it all for not. Have him send the Normandy to bail out favorite squadmates only to have it shot down. Have him run down a trench to try and pull his LI out from the line of fire to catch a landmine and watch his LI be gunned down. Even in the best of War Asset scores it should be costly. I wouldn't have it any other way. But it should be an ending with a finale that ends Shepherd's story. Not a cliffhanger with some Grandpa saying well maybe I can tell you another story.

Anyway, I've been a fan since Baldur's Gate 1 and I've always thought that you guys have had the best writing staff in the business. It would be a shame to end Shepherd's story on such a confusing and anticlimactic note as the characters in this particular series were the most immersive and well constructed of all your works.

Modifié par Doctor Quinn, 16 mars 2012 - 05:25 .


#2885
Exolyps

Exolyps
  • Members
  • 189 messages
I kinda like the indoctrination theory. Sure, it makes it out as Shepard being weak (they managed to get into his mind that far). But he is the only one that have managed to stay as clear as he had considering the influence various Reaper tech have had on him.

And for all we know, he might have some Reaper tech inside him, keeping him alive to start with? (or perhaps that is answered somewhere, in that case, scrap this last sentence xD)

#2886
BULLETWASTER

BULLETWASTER
  • Members
  • 151 messages
Most people myself included are angry because our decisions didn't matter in the end and we only got a pick A,B, or C ending. That would be annoying by itself but the worst part is we were lied to by the writers. I don't have the exact quote but Mac Walters said there would be no A,B, or C ending and our decisions would alter the ending making unique endings. I don't mind dark endings or stories, my favourite book series is A Song of Ice and Fire, but it would be nice for a happy ending to be possible. Also it would be cool if your EMS mattered more, like for every 500 EMS you have under 5000 a squadmate is killed in the final battle and if you don't have enough Shepard dies and the galaxy is lost. We would also like closure. Show Jacob holding his baby. Show Garrus and Tali living on Rannoch. Show Shepard and Miranda visiting her sister. If a squadmate dies show the funeral. If the indoctrination theory is right it feels like you guys intentionally made an ambiguos ending so we would have to pay for the real ending later. I love Mass Effect and think Mass Effect 3 is perfect besides the ending.

My favourite part would have to be when Shepard and Garrus are on the Citadel shooting bottles. I loved the whole game pretty much but that part just sticks out in my mind. I love how you can intentionally miss the shot to make Garrus happy. He's my favourite character and that scrne just shows how good of friends he and Shepard are.

#2887
Darth Malignus

Darth Malignus
  • Members
  • 160 messages

EternalAmbiguity wrote...

Omnike wrote...

That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss every. All that hard work didn't pay off.


It IS the same thing. We've played Mass Effect for 100+ hours. 100+ hours of pleasure and enjoyment.

On the other hand, however, from what you're saying, it looks like you WEREN'T playing the game for enjoyment at any time. If you're sticking with your analogy.

But going with what I said, we've played for 100+ hours and had a h311 of a time. only the last five, ten minutes was "bad."

Do you really judge every.single.thing. in your life by the very very last part of it? Really? Say none of it matters because the very.very. last part was unsatisfactory? If that's true (and i doubt it) you must lead a depressing life, friend.


Everybody does that. Does it matter that you've lived happily with a wife/husband for 25 years, if the last 3 months before the divorce was a living nightmare? I'm pretty sure that no matter what we do, we'll remember whether or not the outcome was happy or not, instead of remembering if the trip to that outcome was "jolly" or not.

#2888
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

Omnike wrote...


EternalAmbiguity wrote...



It doesn't matter if it matters. You still had a good time. You still enjoyed yourself.

You need to take a closer look. You can't see the trees for the forest, if you will.

The ending is not all that matters.

Ever been in love before? had a first kiss? Even though you're probably not still with that person, do you remember that moment, those times with fondness? It's that idea.


That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss ever and then she proceded to balletically kick you in the nads before running away giggling about how artistic she was... All that hard work didn't pay off.


Eternal (imho) is right the problem is some of you are so heavily influenced by your hurt feelings and lack of self control over your emotions (right now currently) about the very last element of hundreds of hours content and enjoyment that you believe everything that has come before was worthless and you would be incorrect, everything up until this point you had fun, you enjoyed you was happy and you cannot erase that no matter how over the top reactive you feel right now. He is right in that for two titles you and/or others did very much enjoy Shepard and even most of the game bar right at the end (I assume is what your bitter about).

Though personally I did not have hurt feelings or have an urge to hate or rage over it because the game did what all games purpose is to do for me which is provide entertainment which at the most basic levels upwards is what gaming actually is a form of as an industry. I am not a noobie, or newcomer and have been here longer than a lot of people, played most of Biowares titles from start to finish over the years, I am not diluded or irrational, neither am I unable to understand why some people are unhappy. But even I can see some of you are just too consumed by anger to be completley rational over your reactions.

Modifié par Dragoonlordz, 16 mars 2012 - 05:30 .


#2889
Vlta

Vlta
  • Members
  • 126 messages

EternalAmbiguity wrote...

Omnike wrote...

That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss every. All that hard work didn't pay off.


It IS the same thing. We've played Mass Effect for 100+ hours. 100+ hours of pleasure and enjoyment.

On the other hand, however, from what you're saying, it looks like you WEREN'T playing the game for enjoyment at any time. If you're sticking with your analogy.

But going with what I said, we've played for 100+ hours and had a h311 of a time. only the last five, ten minutes was "bad."

Do you really judge every.single.thing. in your life by the very very last part of it? Really? Say none of it matters because the very.very. last part was unsatisfactory? If that's true (and i doubt it) you must lead a depressing life, friend.


If the story has a bad ending it ruins the whole thing. There were many good things in ME3 but knowing that no matter what you're always going to get those same three crap endings ruins not only the third game but the other two as well. Does this destroy my life. No. (dunno but some others) But it sure as hell ruins this series and any faith I had in this company.

#2890
zegota

zegota
  • Members
  • 40 messages
Ugh. Reading over this thread more, I'm seriously disturbed. People are treating the ending to a story as if it's a software bug that needs to patched. There goes the whole "video games are art" thing.

#2891
Trace007

Trace007
  • Members
  • 53 messages
Favorite moment? Oh jeez, that's tough.

Basically all of the Liara LI scenes, in all the the games. I still remember how innocent, curious and naive she was in the first game.

Mass Effect is just awesome.

Modifié par Trace007, 16 mars 2012 - 05:28 .


#2892
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

Himmelstor wrote...

To be fair, when I saw the ending, I did feel gutted. Obviously I am not alone in this.


There's a difference between feeling gutted and something like that. An astronomical difference.

Omnike wrote...

I do judge every minute of something by the end of it, because that's what you're working to. I was playing Mass Effect for a great story, and that story just got completely upended by a terrible ending. If I had a great time at an amusement park and my girlfriend dumps me afterwards, I'm not going to say it was a fun day. Because it wasn't.


That's what you're working to? Perhaps there's our disagreement, then. I see just breathing as being an accomplishment, and I consider every good thing worthwhile on it's own merits.

#2893
Biotic Budah

Biotic Budah
  • Members
  • 366 messages
The game was awesome until the last 5 minutes. You really did justice to Thane, one of the best send offs in gaming history. I only wish Shepard would have razzed Kai Leng about the half dead Drell who stopped him on the Citadel.

Shepard is such a dynamic character. Fem Shep is the type of heroine that the gaming world has lacked since Lara Croft. So many decisions, so many paths. If anything Bioware you've underestimated the effect your game has on people. You've really done a greatjob with the game, save for the ending.

#2894
MASSEFFECTfanforlife101

MASSEFFECTfanforlife101
  • Members
  • 8 311 messages
My Favorite Moments Were With Miri<3:wub: (She Survived. THANK GOD!!!!)!

I wanted GOOD Closure With Miri for the ME3 Ending!

Modifié par MASSEFFECTfanforlife101, 16 mars 2012 - 05:30 .


#2895
Omnike

Omnike
  • Members
  • 284 messages

Dragoonlordz wrote...

Omnike wrote...


EternalAmbiguity wrote...



It doesn't matter if it matters. You still had a good time. You still enjoyed yourself.

You need to take a closer look. You can't see the trees for the forest, if you will.

The ending is not all that matters.

Ever been in love before? had a first kiss? Even though you're probably not still with that person, do you remember that moment, those times with fondness? It's that idea.


That's not at all the same thing. Let's say you worked your ass off to get that kiss. Flowers, dates, the whole nine yards. It all costs money out of your pocket. Now let's say after all that hard work she finally wants to kiss you. And you're excited. Then you find out she doesn't have a tongue or teeth and it was the most unstasfying kiss ever and then she proceded to balletically kick you in the nads before running away giggling about how artistic she was... All that hard work didn't pay off.


Eternal (imho) is right the problem is some of you are so heavily influenced by your hurt feelings and lack of self control over your emotions (right now currently) about the very last element of hundreds of hours content and enjoyment that you believe everything that has come before was worthless and you would be incorrect, everything up until this point you had fun, you enjoyed you was happy and you cannot erase that no matter how over the top reactive you feel right now. He is right in that for two titles you and/or others did very much enjoy Shepard and even most of the game bar right at the end (I assume is what your bitter about). Though personally I did not have hurt feelings or have an urge to hate or rage over it because the game did what all games purpose is to do for me which is provide entertainment which at the most basic levels upwards is what gaming actually is a form of as an industry.


Not everyone plays games for the sole sake of entertainment. If I wanted to be merely entertained, I'd watch terrible Sci-Fi original movies. Some of us got attached to Mass Effect for it's compelling story in a universe completely shaped by our choice as a player. It's compelling until you find out that the end will be the same no matter what you chose. We got robbed. If you were happy with the ending, that's fine. The more die hard fans are understandably upset.

#2896
Himmelstor

Himmelstor
  • Members
  • 6 316 messages

EternalAmbiguity wrote...

Himmelstor wrote...

To be fair, when I saw the ending, I did feel gutted. Obviously I am not alone in this.


There's a difference between feeling gutted and something like that. An astronomical difference.

Of course there is. The example you're reacting to is exaggerated for effect. That said, its difficult to enjoy something if you know it all ends with ambiguity.

And don't bring 'life ends with ambiguity.' We did not play this because we wanted a mirror on life.

#2897
Vlta

Vlta
  • Members
  • 126 messages

zegota wrote...

Ugh. Reading over this thread more, I'm seriously disturbed. People are treating the ending to a story as if it's a software bug that needs to patched. There goes the whole "video games are art" thing.


I really don't get this. Video games are not art. They are a story, like any book or movie. This particular story is almost completly controled by you the player. All the choices you get to make in the three games helps you shape your shepard, and Bioware threw that all away in the last 5min of the last game. Even if it was art, which it isn't, bad art is still bad art no matter how you look at it and at least with a video game you can correct such mistakes.

#2898
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

Vlta wrote...

If the story has a bad ending it ruins the whole thing. There were many good things in ME3 but knowing that no matter what you're always going to get those same three crap endings ruins not only the third game but the other two as well. Does this destroy my life. No. (dunno but some others) But it sure as hell ruins this series and any faith I had in this company.


As I said earlier...

You're going to die one day. None of what you've done will matter. Does that make all of this in-between so much dust in your hands, worthless and empty? or do you find enjoyment in the smaller picture?

#2899
tfKR3W

tfKR3W
  • Members
  • 103 messages
<a href="http://tinypic.com?ref=o8yrep" target="_blank"><img src="http://i44.tinypic.com/o8yrep.jpg" border="0" alt="Image and video hosting by TinyPic"></a>

thank you guys for nothing

#2900
Captiosus77

Captiosus77
  • Members
  • 211 messages

Dragoonlordz wrote...
Eternal (imho) is right the problem is some of you are so heavily
influenced by your hurt feelings and lack of self control over your
emotions (right now currently) about the very last element of hundreds
of hours content and enjoyment that you believe everything that has come
before was worthless and you would be incorrect, everything up until
this point you had fun, you enjoyed you was happy and you cannot erase
that no matter how over the top reactive you feel right now.


Or maybe, just maybe, we understand how story telling is supposed to happen and you don't discard 100+ hours of story and an extended canonical universe for a 10 minute "polarizing" ending.

On the grounds of logic alone, I cannot support these endings. Because there's no logic to them. Nothing in the entire Mass Effect universe that even remotely sets them up as proper without having to come up with some third party theory (see: indoc theory).

So, sure, you're right. The game will be remembered. And in fifteen years, I'll fondly recall events such as curing the genophage, or the suicide mission just as, today, I fondly remember Gold Saucer, chocobo racing, and Temple of the Ancients from Final Fantasy 7. And just like FF7, it will have the caveat of: "But the ending sucked and didn't finish the story."