zegota wrote...
Hmm, I thought I had, actually. Anyway, when it comes down to it, there's no problem with people hating the ending. It's actually a good thing. I think people have a fundamental right to complain -- I mean, it would be pretty boring if we all liked the same things. And I've gotten a little angry talking about the actual ending because of my anger at the petition topic, so I apologize -- it's separate. I like the ending, but if it didn't work for you, that's cool.
What really, really bothers me is the petitioning to get Bioware to change it. Because that essentially means you think everything should be majority rule, that, essentially, nothing that <50% of people enjoy should ever be created. And, with all the power Bioware has in the industry, that scares me. A whole lot.
It seems that you lack a historical perspective.
Artists have been adjusting their art to satisfy their customers for... well, for ever, really. Michelangelo appeased the Church, Mozart catered to his patrons, and almost every working artist has done work on commission. Films are screened for test audiences, and adjustments are made based on their reactions. None of this detracts from the status of a work as "art."
Ultimately, it is the decision of the artist to indulge or ignore feedback from patrons. In this case, the decision rests entirely with EA and BioWare as to how to respond to this outcry, and I think everyone knows and acknowledges that. If they choose to release an alternative ending, that is an artistic choice, even if it is made in response to customer demand. The petitions and charitable contributions are not an effort to force EA or BioWare into action, because that cannot be done. These are simply efforts to demonstrate the depth and sincerity of people's feelings on this issue.
Sometimes, the "majority rule" at which you sneer leads to a better work of art. You don't have to look very far before you find examples of artists whose quality decreased as their autonomy increased - Lucas and Rowling come immediately to mind. Focus groups are used for a reason, and while they may be overused and abused, they can also be invaluable. Go read what Drew Karpyshyn has said about the importance of a good editor, who is separated from the creative process and able to provide objectivity.
It is the nature of art that to some extent it exists in the perceptions of its audience. That's why art is subjective. Sometimes an artist can only fully understand their own work when they see it through some else's eyes. I think you should give BioWare a chance to make that decision. Perhaps Casey Hudson and his team will consider how the ending plays for us, and change his mind about how it should unfold, or perhaps they will simply lament that we seem not to understand it in the way it was intended.
This is a work of art that was always intended to be modified and augmented by DLC, so I would argue that until the last DLC is finished it remains a work in progress.
Modifié par durasteel, 16 mars 2012 - 07:25 .