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On the Mass Effect 3 endings. Yes, we are listening.


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#3151
Boots48

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I had a dream that before the release date of Mass Effect 3 after many enjoyable hours of the rest of the trilogy and the demo that this game was going to be the capstone of what an interactive game experience should be. With all the decisions and people I had saved in the previous games, I was going to watch my own masterpiece in storytelling come to life. After expectations had been blown away with the game's story progressing, my dream had become a reality. The end was about to play out so well as I thought I was going to save the galaxy after hard fought battles and gameplanning with armada of the galaxy at my back. Then the story came to an abrupt, and some-what inexplicable end. I saw my dream become instantly erased. The ending had robbed me of my appreciation of the game. I was trying to enjoy the game for what it was, but was disappointed. People say that it is not the destination, but the journey to get there that is what is important. If the destination is so bleak, what is the point of the journey? My decisions did not matter when I expected them to most. We do not know the future of the characters that we have come to love. The fight for homeworlds of allies seemed to be in vain, and love interests were null and void. I felt as though the changes I had played over and over to make in the games since 2007 were for nothing. I actually did more damage to the galaxy than I did good, I infact crippled it. I said to myself," I love this series too much for it to end like that." I have never been depressed by a video game ending, I was expecting so much more.

Modifié par Boots48, 16 mars 2012 - 08:04 .


#3152
RazeCrusher

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Where do I start...

Ok, I love, L-O-V-E the Mass Effect series/franchise. I haven't felt so emotionally attached to a game since the first time I played through Final Fantasy VII years ago. It is the most amazing story, has the most amazing characters, and the gameplay itself is astounding. The games are perfection in my eyes...

And that brings me to the small issue of the ending, as near everyone has pointed out is almost a betrayal of what we've come to expect from you BW.

People can debate all day about whether it should have a happy ending, or a sad one, but they all agree it should have HAD AN ENDING. It just leaves you hanging right at that moment where you're thinking "Oh man...ok, what's going to happen next, what did my choice cause?" Then boom....credits rolling.

Really? I mean really? Aside from numerous obvious plotholes, it just feels rushed, unfinished, like you wrote an amazing book, and then decided at the last moment to just scrap the last chapter so that players can speculate what happened.

When I finish a game as amazing as this, I want to feel satisfied when I finish. Deeply satisfied. Give me a reason to come back and play through the entire trilogy again as a different class, different sex, or paragon/renegade. Give players a reason to want to buy DLC to see more about what happens in an amazing game such as this.

I have never posted on the forums, never felt a need to. But I just had to on this subject. You can paint the most amazing beautiful painting every known to mankind, and if no one is around to appreciate it, what good does it do? Just as much as the fans need BW to create these universes, BW needs the fans to keep them in existence. You seem to have forgotten that somewhere along the line. I haven't lost faith in you yet, I've been a die-hard BW supporter since day one...but my confidence in you is lowering, and lowering fast...PLEASE don't let us down.

#3153
Vralenalien

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If you just remove the ending, the game was great and I enjoyed it a lot.

I can't pick my most wonderful moment, since there was so many, but here's few

All things Liara. Love my blue Goddess. :wub:

All things Wrex. He's just pure awesomeness. When he called my Shepard his sister... awww.

Mordin's and Legion's sacrifices. Those were very emotional scenes. Loved them even if they did make me tear up.

All the little things that made the world come alive. Banter with crew, crew interacting with each other, mentions of things from previous games like joking about Garrus's calibrations.

and many other wonderful moments.

Modifié par Vralenalien, 16 mars 2012 - 07:50 .


#3154
R_Mckay

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Baronesa wrote...

Favorite moment? You are kidding me right? Can't you just add an s at the end? there are so... many great moments... so hard to choose...

I'll say the scene after securing peace between Quarians and Geth... that whole scene was so touching, the exchange between Legion and Tali...


THIS! and EVERYTHING ELSE in the game! that's why the ENDING was SO much of a LETDOWN :crying: ... the whole story from Mass Effect 1 to 3 was so brilliant that the FINAL moments/ending was a great diservice to everything that happened before it :crying:

Modifié par R_Mckay, 16 mars 2012 - 07:51 .


#3155
Avernius

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The entire Mass Effect 3 experience was my favorite moment... until the terrible ending.

Seriously, did the script get handed over to a four-year-old at the end? I'm guessing it was "Bring Your Kids to Work Day" or something -- just wow.

Modifié par Avernius, 16 mars 2012 - 07:52 .


#3156
TheRealMithril

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And also, if you remove the ending, the BioWare artist (or Blur (I know a guy who works there from time to time, being an artist myself :) )) could actually go apes creating an awesome ending movie. I would love to see what they could accomplish with free hands for an ending.

#3157
Azeff87

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Has anyone noticed that the ending of ME3 duplicates DeusEx (the first of them)?

Modifié par Azeff87, 16 mars 2012 - 07:55 .


#3158
mikelwamdkm

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 So I`ve been lurking for a while now and I just thought I`d throw in my two cents...

I gotta start by saying the endings weren't TERRIBLE, in my opinion. That said, they weren't satisfying at all, and the worst part was, they didn't give me any reason to want to go back and start another playthrough! I've been a fan of mass effect since the first one came out, I remember anxiously awaiting it's release all those years ago. I also remember being simply amazed by the endings of the first two games (the first game in particular, left me sitting in my chair with my mouth open for about 10 minutes). So to me, its not "the ending of ME3 totally sucked", its more like "the ending of ME3 wasn't what I expected". 

Not only was the bar set very high in previous mass effect games, but in ME3 itself as well! I agree with many others that this is the best game of the series so far. I just wish it ended on a more satisfying note.

The thing I really don't get, is why did they end it the way they did? Honestly, the ending I personally would've liked would NOT have been hard to make at all. Just throw in a shot of Sheperd heroicly escaping the citadel as it explodes, and then a shot of Shep and his love interest (hell you don't even need a voice over there, just a shot of them together, head on shoulder or something. A freaking hug would do it). And then a shot of Shep high fiving Joker and Garrus as Reapers fall out of the sky. There. I'm happy now.

I'm no writer but I'm pretty sure that would satisfy many others a great deal more than the current ending! I just don't get why they didn't ship the game with an ending like that? Would it have been that much harder to make than the current endings? 

#3159
DragonRageGT

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Dragon Age Origins gave me some 200+ videos of my favorite moments. ME3 is likely to give me double that. It is impossible to point out just one moment as my favorite. The whole game is brilliant, well, up that that famous/infamous final 10 minutes starting at an elevator in the Citadel.

But for this thread, I would say that the Mako vs Hammerhead discussion between Cortez and Vega, using lines that I can swear I have read them in players discussion threads in these forums, that just proves that you were indeed listening and actually made an awesome thing of the whole discussion!

#3160
petipas4141

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One last thought before bed:

If you do everything right, you absolutely should be able to get a "happy" ending. There is plenty of death and destruction in the game, it would be nice to have a big ol' ray of light at the end with our LI and crew if we do everything exactly right.

#3161
TheRealMithril

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I think if you really look, many games have similar endings as most classic books. I think Shepard should just have died when he was hit with the blast. Game over, and let the military you prepared solve the rest. End the game with a major cinematic instead. Then they would not be so bound with all the choices you made. And you would have felt resolution in that Shepard went down fighting as a hero, instead of a confused limping whimp.

Modifié par TheRealMithril, 16 mars 2012 - 07:59 .


#3162
Lordambitious

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Ricky_Ragu wrote...

Am I the only one who actually enjoyed the ending?

It was not a conventional, hollywoodish, mainstream ending. For me it was something more visceral, a more personal ending.

If you have invested yourself across these years on your own Shepard and your crew and the whole saga, you should see that your Shepard's adventure had to finish this way: in a heroic, but personal ending.

I'm a gamer for many many years and never a ending of a game made me feel what Mass Effect made feel. This whole trilogy just elevates the gaming industry to a whole new level.

And about the ending, I don't find it poor at all! I actually find it the most clever ending I've seen on a game. Bioware has a created a big plot and they're all fooling us. Just give them some time and all will be revealed...


But there was nothing "personal" about it. Why would I destroy the Geth and strand the Quarians after making peace between them? My Shepard would have refused all three choices, fought the catalyst and against more impossible odds. My Shep would not follow the Illusive man's foolhardy path by trying to control the reapers, which for the past 5 years I've been saying shouldn't even be considered. My Shep would not destroy all synthetic life and every civilian on the citadel, and I wouldn't force unwanted bio-synthetic evolution on every being in the galaxy. I've brought down too many evil men who thought they could play God. And he sure as hell wouldn't destroy the Mass Relay system and along with it all life in the Galaxy.

I would have shot the Catalyst AI, called Hackett and rallied the fleets against the remaining reapers, found a way to jury rig the Crucible without the AI, and targeted its energies solely at the reaper, sparing the Geth and all non-reapers in the galaxy. I would never have surrendered to a Reaper AI and accept the choices like that.

#3163
petipas4141

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Lordambitious wrote...

Ricky_Ragu wrote...

Am I the only one who actually enjoyed the ending?

It was not a conventional, hollywoodish, mainstream ending. For me it was something more visceral, a more personal ending.

If you have invested yourself across these years on your own Shepard and your crew and the whole saga, you should see that your Shepard's adventure had to finish this way: in a heroic, but personal ending.

I'm a gamer for many many years and never a ending of a game made me feel what Mass Effect made feel. This whole trilogy just elevates the gaming industry to a whole new level.

And about the ending, I don't find it poor at all! I actually find it the most clever ending I've seen on a game. Bioware has a created a big plot and they're all fooling us. Just give them some time and all will be revealed...


But there was nothing "personal" about it. Why would I destroy the Geth and strand the Quarians after making peace between them? My Shepard would have refused all three choices, fought the catalyst and against more impossible odds. My Shep would not follow the Illusive man's foolhardy path by trying to control the reapers, which for the past 5 years I've been saying shouldn't even be considered. My Shep would not destroy all synthetic life and every civilian on the citadel, and I wouldn't force unwanted bio-synthetic evolution on every being in the galaxy. I've brought down too many evil men who thought they could play God. And he sure as hell wouldn't destroy the Mass Relay system and along with it all life in the Galaxy.

I would have shot the Catalyst AI, called Hackett and rallied the fleets against the remaining reapers, found a way to jury rig the Crucible without the AI, and targeted its energies solely at the reaper, sparing the Geth and all non-reapers in the galaxy. I would never have surrendered to a Reaper AI and accept the choices like that.




amen:wizard:

#3164
Goikiu

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Hi to all,
English isn't my language (i'm Italian) but i'll try to write some line.
I've already posted here (on this topic) but it was short, i haven't got the time to write it at full wish, now i have that time.

Chris, you ask a lot of things, i'll tell you all i Think about ME Saga + ME3.

Those are my opinions, i'll try to not make anyone Enraged, but as i know and as you know (reader) everything it's possibile.

- Prologue -

I do not really Hate Bioware. They have make a lot of games in those years, starting off with Baldur's Gate so many years ago, I've seen a lot of their games, i've loved some, i've hated some.
I've buyed an Xbox 5 Years Ago with the spur of the moment, i've bought ME1 without knowning anithing from that title, played it, i've sayed within me... Fantastic! This is how you can make a space game :happy:. Never seen something space (or sci-fi) related so good :happy:.

After ME2: OMG <_< there are things i don't like... generally i'll give it 6/10 but i will see how it ends :mellow:

After ME3: :crying: i really loved this series... but the end is so much strange... i feel like a Drell without it's homeworld... :crying:

There are so many thing that you can't do within ME series... so many like saving the Turian on Feros with some talking... or saving the data for the Genof... well... in ME2 you can see how much tali have become cute :wub: you cannot save everyone... in ME3 you have so much things earthbreaking that will make that game the best one ever... but the end stops my earth :mellow:.

I were already thinking of making Sheppy die. He were pushing is luck from ME1... first or later his luck has to run out. I think that you will make the "effect" of you're choise within ME3 stands out with ME4 but at least you can give us a bonus, something like the end of Star Wars, yes... like all the fleet dancing because the Reapers where dead :mellow:.

Your hearth is where your head is.
Mine is from a lot of years ago in my own world, before ME =]

You know... there are so many things that the Kid (call it Catalyst or how you like) and his race haven't foresee, his race or him itself have done it wrong from the beginning. You know little kid... i really hate kid... but i can tell you something... Synthetic have a great power, the power of not die, you can Learn from other races, you can learn and not do the same Error they've made. Don't think it lightly, the fact that you have a long life-span it is a heavy thing, you need to think a lot before doing your choice, you need to be careful, it isn't like our organic who have (lesser or more) short life-span. We can learn from our Story or other race Story what happen in some case... But every race need to make their choice and then do their Errors, this is learning and Growing. The reapers are needed indeed, they do not need to kill everyone, you need to teach races about self-control and to be cautios, but you my little kid... haven't foresee anything.

1) Become a reaper... well, it can work but the reaper are needed to teach and eventually to stop some "big trouble" like IA going mad or Organic doing too bad.

2) Synthesis ... that won't do. Every life form need a chance to live, doing it will kill everything as it is right now, we will not give em anything.

3) Destroy.. that won't do Either... Even the IA or Geth need to have a chance to live.

So little kid... the Crucible have another option, you and your race can learn and help us to control our galaxy, to not make YOUR errors, you can teach.

So, those are my thoughs about the game, i'll see how it will go. :mellow:

#3165
RazeCrusher

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Goikiu wrote...



There are so many thing that you can't do within ME series... so many like saving the Turian on Feros with some talking... or saving the data for the Genof... well... in ME2 you can see how much tali have become cute :wub: you cannot save everyone...



You can save everyone (of your squad members) in ME2 if you make the right choices and get your loyalty maxed.

#3166
Sephistrife21

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Touching now on the plus sides of Mass Effect 3, since I already sort of explained how I was displeased with the endings, let me say that the other 90% of Mass Effect 3 was golden. The only other thing I did not enjoy was how Tali's face reveal was dealt with-- but I won't get into that. This is supposed to be a positive post.

Garrus and Joker sharing racist jokes? How can you not love that? I loved that even some of the small decisions you made in Mass Effect 1 were reflected somehow in Mass Effect 3. I wonder if I hadn't let Balak go (from the ME1 DLC "Bring Down the Sky") whether I would have been able to acquire what remained of the Batarian fleet? Who knew that I would have ever run into Septimus Oraka or Barla Von again? The only person we're missing is... Oh, who am I kidding? No one likes Harkin, anyway.

And the set-pieces for each of the species home worlds. I felt like the Turian-Reaper conflict and the Asari-Reaper conflict could have use some more gameplay to it, but every priority quest had weight and depth to it. Whether you're debating whether or not to cure the genophage, searching for the Turian primarch on Menae, or suddenly posed with the choice of letting a random Rachni queen live or die (even though you chose to kill the first one you found from the first game), every thing you do in the game has weight. I like my Collector's Edition robo-dog, and I am so happy Kelly Chambers gave me my fish back. Maybe, on my next playthrough, when I'm not saving 250,000 credits up for the Black Widow, I'll buy that aquarium VI, that way I can stock my tank full of fish AND not ever have to worry about feeding them. lol!

All dissatisfaction aside, this game deserves a high-rating.

#3167
taloris

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Azeff87 wrote...

Has anyone noticed that the ending of ME3 duplicates DeusEx (the first of them)?


The reference has indeed been said more than once. I loved Deus Ex, but it's not Mass Effect, so why in the blue hell did they think that it would be OK to take this route?

Bottom line, whether people liked the ending or not, is that we were outright lied to on a few different levels here. That is what has pissed off so many people.

The ONLY choice that you get is what colour explosion you want at the end to condemn everyone with. If this had been only one particular ending where you killed the galaxy because you went in with barely any allies etc, fine, I thik we could all happily live with that but it's not. All people want is what they were promised, and that was for our decisions and choices across three fantasic games to mean something.

#3168
Noae_h

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Shame ,I just need to go with straightway with story line and never do anything about side quest then i'll end up with Shepard dead and reaper gone with some new green planet.

just need a lot of ending regardless your paragon or renegade (fight till die with reaper or Indoctrination by them)

#3169
Xero293

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HOURS OF SIDEQUESTS FOR NOTHING. I did every sidequest, got every war asset, and got full paragon in hopes of getting the best ending like in mass effect 2. Only to find all of these don't matter at all...not cool bioware.

#3170
JudgeRAW00

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I'm mostly just posting to go along with most everyone else as far as the "endings" go. They were horrible. Not because Shep died, because that's not such a big deal. It's the end of his story. But because of how it it ruins the ME universe. SO many things that take place throughout the series simply don't matter at the end, even things that happen within the same game. I've seen many articles written that explain better than I ever could the problems with the endings. But yeah, overall the game was excellent, but I honestly feel like it just didn't matter in the end.

#3171
Goikiu

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RazeCrusher wrote...

Goikiu wrote...



There are so many thing that you can't do within ME series... so many like saving the Turian on Feros with some talking... or saving the data for the Genof... well... in ME2 you can see how much tali have become cute :wub: you cannot save everyone...



You can save everyone (of your squad members) in ME2 if you make the right choices and get your loyalty maxed.


I wasn't talking about squad members. :wizard:

#3172
zeta47

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Here is a opinion(or question ?) from a Chinese ME fan:

Bioware have you already being indoctrinated by " the rEAper " ? because the rEAper" -a highly evolved "synthetic life"- once told me that they have to annihilate "organic life" to save "organic life" form the annihilation which would make by "synthetic life" every 50000 years and you agreed with that.........

Modifié par zeta47, 16 mars 2012 - 08:31 .


#3173
juliannacorn

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As a firm believer in the this-was-all-a-terrible-coma-induced-dream theory, I can also totally understand why some people like the endings. My best friend had no problem with the endings, I have no intention of shunning him or even telling him he's wrong. He's as entitled to like his ending as I am to comfort the emptiness my ending left in me.

That being said, there seem to be many of those who are happy with the ending that are complaining about those who are not, especially in the context of "Shepherd dies, get over it" or "It should end in Shepherd's death".

I'd like to reiterate that many of those who feel as I do would have nothing wrong with Shepherd's inevitable demise. After all, Mordin's death is almost universally a favorite scene, as is Legion's and Thane's. They were well-developed, tragic but necessary and beautiful.

It's not the bittersweet that we can't grasp, not everyone wants a Disney ending. It's the fact that the hardest choices of Shepherd's life were refined into a multiple choice question and the answer was the equivalent of "42".

#3174
Guest_All Dead_*

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travmonster wrote...
ME3 has so many great moments for me, but hands down, the one that affected me the most and is my definite favorite: right after Anderson dies, Hackett calls Shepard on the comm and, even though she's sitting there beside her dead friend/father figure, bleeding out it seems, she tries to stand, tries to crawl forward. "What do you need me to do?" The voice acting in that entire scene was just outstanding.  Tears were streaming down my face as she said those words and crawled toward that console. It felt very much like a "Frodo crawling up Mount Doom" moment. That is the essence of Shepard: never give in, never give up--even if you have to crawl to move forward.

If only that didn't lead to the elevator and the kid and everything awful that came in the next few minutes. 


YES.

#3175
Robhuzz

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Avernius wrote...

The entire Mass Effect 3 experience was my favorite moment... until the terrible ending.

Seriously, did the script get handed over to a four-year-old at the end? I'm guessing it was "Bring Your Kids to Work Day" or something -- just wow.


This is EXACTLY what I thought.

For the entire game I was thinking: WOW. Best... Game...Ever. Then the ending came and it all came crashing down. I mean seriously what... the hell? Who at BioWare thought it was a good idea to put some kind of ghostly kid in there and give you 3 ridiculous ways of beating the Reapers. I would've settled for 'Crucible draws power from the mass relay network to destroy the Reapers, leaving the Relays deactivated' or something like that.

Seriously BioWare... why? Why make such an epic game only to fail so miserably at the ending?

I think an ending where Shepard gathers the dragonballs, calls upon the enternal dragon and uses the wish to make the Reapers dissapear from the galaxy forever would actually be better than what we got now... And I'm not joking:crying:

travmonster wrote...
ME3 has so many great moments for me, but hands down, the one that affected me the most and is my definite favorite: right after Anderson dies, Hackett calls Shepard on the comm and, even though she's sitting there beside her dead friend/father figure, bleeding out it seems, she tries to stand, tries to crawl forward. "What do you need me to do?" The voice acting in that entire scene was just outstanding.  Tears were streaming down my face as she said those words and crawled toward that console. It felt very much like a "Frodo crawling up Mount Doom" moment. That is the essence of Shepard: never give in, never give up--even if you have to crawl to move forward.

If only that didn't lead to the elevator and the kid and everything awful that came in the next few minutes.   


Amen! I'm right there with you how the entire game was amazing, but it got overshadowed by an awful ending the likes of which I've never seen in my life. I can honestly say that I've NEVER seen a worse ending in any movie or game before. Even though Liara and Shepard both survived and I can use some headcanon to at least pretend their personaly story ended happily, it's not how ME3 should end...

Modifié par Robhuzz, 16 mars 2012 - 08:12 .